Showing Posts For Warjin.8942:

Time to look at crowd control.

in PvP

Posted by: Warjin.8942

Warjin.8942

Before I start I like to say that I really enjoy this game, but one thing I feel might of been over looked, and that is to much crowd control with no negative effects.

I love how in this game no form of CC last more then a few seconds “unlike another so called MMO I will not name where one stays perma CCed with only a 2 min cool down CC breaker” ok back to the subject, Gw2 is almost spot on with pvp balance there are however a few things I feel need changed, not many I might add but this topic is about CC.

In every MMO game there comes a time where the players start to understand and figure out what is the optimal must have build in order to perform in pvp and after a while every Tom, Richard & Harry will flock to those builds and pretty much disregard all other ways of play.

We are all ready stating to see this with chain CC, before you get me wrong I am not saying CC should not be in this game but what I am saying is CC should not under be any circumstance the winning deciding factor in PvP, what needs to be done to prevent this CC abuse is to add a internal cool down to all player vs player CC encounters, nothing long something like a 1 second immunity to CC after being CCed, yes I know we have stability but that alone isn’t going to stop chain CC when it’s on cool down or help the over all skill and fun factor to the game.

To the point: Add a 1 second Internal cool down on PvP CC granting stability for 1 second.

(edited by Warjin.8942)

My Main Gripe With GW2: Dead Skills Bars

in Guild Wars 2 Discussion

Posted by: Warjin.8942

Warjin.8942

@ OP: If they make skills the way you say way it will only create rotations and make the game less of an action RPG an more of a whack-o-mole game, me personally I hate having rotations, I like to look at my screen and what going on around me, not my skill bar waiting on cooldowns.

Remember WoW, all you get from that game is elitism and ego stroking min/max due to a rotation system.

Gw2 has found a way to get rid of all that and focus on what matters the most, and that’s that game not the action bar.

Free trial I can give friends?

in Guild Wars 2 Discussion

Posted by: Warjin.8942

Warjin.8942

I no longer play any other MMO due to Guild Wars 2 but many of my old online buddies seem to be stuck on stupid and won’t budge from World of Warcraft.

I can see there logic in a way and it’s because many other MMO’s that came out pretty much did not live up to the hype, so they feel ripped off, so because of that they won’t buy into Guild Wars 2 unless they get to play it first hand.

So is there a free limited trial and if so how can I go about hooking them up?

About Health Pool Logic

in Guardian

Posted by: Warjin.8942

Warjin.8942

Warjin can u share your build pls

I use the standard bunker build but focus more on counter attacks from my retaliation, you can swap vengful instead of retaliatory subconscious in the virtues tree most people seem to like the +25% on retaliation but I have learn to love the passive retaliation after a CC, nothing like watching a 100b warrior almost kill himself after the stun/100b combo lol, priceless.

With the use of greatsword’s symbol of wrath and all your other retaliation traits you pretty much become a thorn ball to all direct damage attacks, Dot/condition damage can be a problem if you are not paying attention but it isnt to bad with one passive dot/condition wipe and one triggered.

When I’m pressed hard I just swap mace/shield and try to avoid/reduce damage and use my mace’s symbol of faith on cooldown , with your med heals, you should have no problem regaining health in any 1v1 and in most cases 2v1 depends the classes though.

This build lets me feel safe and at the same time help out my team, no worries of being blown up in seconds , give you time to think/breathing room and enjoy pvp.

About Health Pool Logic

in Guardian

Posted by: Warjin.8942

Warjin.8942

I’m not a fan of low health from a pvp point of view, reason is incoming burst damage.

I have done a countless number of test in spvp with every build/rune combo you can think of and I came to favor a maxxed out honor and valor traits build with Dolyak runes, I sit a little over 20k health 2k+ toughness and about 1900+ power, I look at it this way, If I wanted to play a glass bomb build I would of made a thief or 100b warrior.

IMO a guardian is built to out last, with a nice health pool I have found I live though chain burst and CC like no other class, you can eat any class 1v1 even mesmers & bunker Ele with out a problem, hell I even killed a few rangers without moving, all I did was let my retaliation own them, all while I just soaked up there damage with meditation healing holding a mace/shield, and that could not have been done if my health was 13k. no matter what my + healing is.

(edited by Warjin.8942)

Symbol of wrath not engaging auto attack

in Guardian

Posted by: Warjin.8942

Warjin.8942

Is this a bug, cant seem to find if it is, anyone?

What Esport is there like GW2?

in PvP

Posted by: Warjin.8942

Warjin.8942

I can’t find one. WoW tried to be but didn’t take off. Is there a successful one that GW2 can aspire to be?

No, LoL doesn’t count.

Smite.

"Balance" = some builds are better at 1v1?

in PvP

Posted by: Warjin.8942

Warjin.8942

This game is balanced towards team play.

Sure but not like other MMO’s, GW2 is balanced where every class can 1v1, unlike WoW’s “Rock, Paper, Frost Mage” balance, GW2, team balance comes from 1v1 balance, so in a way you are right and wrong.

I am glad they didn’t balance GW2 with “Rock, Paper, Frost Mage” in mind, balancing a game that way only creates the illusion of personal player skill.

Let me tell you this, I been MMO gaming for over 13 years and I can say without hesitation that GW2 is one of the most balance MMO I have ever played, IMO the skill level of this games PvP balance is on par with old school Asheron’s Call, and says allot, GW2 however still needs some tweaks but give it time.

Is holding down right mouse button...

in Players Helping Players

Posted by: Warjin.8942

Warjin.8942

I don’t understand what you mean. WHen I hold right-click, and move my mouse, the camera turns, whether I move or stand still.

I mean when you hold down the right mouse button standing still and turn the camera, your screen moves but your character stays in a fixed direction, the way I am use to is when you hold down the right mouse button standing still or moving your character turns in the direction your camera is facing.

That isn’t the case with Gw2 and I am not sure if it’s a bug because sometimes it will turn my camera when holding down the RMB standing still then reverts back to the so called bugged version after a short time.

Is holding down right mouse button...

in Players Helping Players

Posted by: Warjin.8942

Warjin.8942

your character only turns when you start to move. ive seen the character turn when i was moving the camera with the rmb but only a few times and when i was climbing/jumping/standing awkwardly on things (ie, didnt seem intended).

Yeah that’s what I was thinking, a few times coming out of water my character will turn while holding the right mouse button standing still but then after some combat it seems to bug out again and stops working, I have even tried 3 different mice same thing, I even messed around with mouse polling and no luck.

I really wish they make is so our character turns while holding RMB standing still, this tends to mess me up in PVP allot.

Is holding down right mouse button...

in Players Helping Players

Posted by: Warjin.8942

Warjin.8942

and the character not turning with the camera while not moving a bug? I have searched the web with no luck, I have even seen this question asked before but not reply.

I would really like an official reply on this.

1vGroup please

in Warrior

Posted by: Warjin.8942

Warjin.8942

Can ANY Warrior build do this???

Holy cow man, that’s not right at all. so much for armor types, useless.

Really though I don’t want to play a class that overpowered, warriors need some tweeks I agree with you there but that class/build in that video just needs nerfs, cloth wearer taking more damage then a raid boss.

13 min video of fighting 8-10 players at a time including npcs with 17k health, lets do the math ???? that’s an elemental with over 500K+ health and damage of a glass canon build with more damage reduction then a guardian, yeah something isn’t right here, I hope A-net gets to work on fixing this stuff if they expect people to pay real money for SPvP tournaments.

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Warjin.8942

Warjin.8942

We don’t even have dueling and you want A.net to spend resources on a whole FFAPvP server? Seriously? with this game’s mechanics?

You are aware that development costs time and money? You are aware that they can’t just change the rules on one server?

It’s fine to wish for unrealistic things, but seriously, you need to realize it isn’t as simple as plugging in a $1200 blade and calling it a day. Even if it were (and it’s not) it would be a crappy experience, and A.net would still be right to laugh at this idea. And if you tell me you don’t care if it’s a crappy experience, then why aren’t you playing an existing game that has FFA pvp?

This is a laughable idea.

Yes we need dueling BAD, such a simple concept I don’t know why in the world A-net thought this wasn’t a must have game feature in a game such as GW2.

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Warjin.8942

Warjin.8942

Getting ganked, then having your house robbed in UO was a cathartic experience.

I wish more of that happened now.

This G rated fluff belongs on consoles.

Lol Omg that’s nuts, I never playerd UO I played Asheron’s call, even thought we had full looting and a full world there was one safe zone, that was the player & guild housing.

Man I heard so many things over the years about UO’s PvP , never playing it one of my gaming regrets, I started MMO gaming back in 1999 although I could of jumped right in to UO I prejudged UO because it wasn’t full 3d, so I decided to try out AC and got sucked in so bad I never wanted to play another MMO other then EQ1.

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Warjin.8942

Warjin.8942

Griefing isn’t PvP nor is it competitive.

I dislike grievers just as much as the next person, and is the reason I want a FFA server, to hunt down and own them, to me it’s just added fun, let look at it like this, we get grieved by NPC’s , but because it’s a human this bothers you lol?

Player vs Players is just that, there are many forms of PvP and like I stated I dislike those grievers but IMO this gives the world a gaming survival of the fittest feel and creates server politics, WvW is fun but lacks the survival feel & politics because you can’t even see your enemies names, I like to know my enemies by name, who to watch out for, who’s a griever, who’s a good person ect. to me those things bring PvP alive and creates a gaming community full of adventure and fun for years to come.

Now if you want balanced team PvP we have SPvP for that, all I am asking for is a server where we can have a true role playing PvP experience, PK, Anti-PK, grievers, and the politics that come with it.

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Warjin.8942

Warjin.8942

I was in a dungeon group with a guy about 1 week ago. Lets call him John. During the run, the group had no idea what to do on a certain part close to the end of the dungeon. Instead of stopping and explaining to ensure success, John chose to cuss our groups with words I will not repeat on the forums, call us n00bs, scrubs, and then did the worse thing one can do. He disbanded the group. Now we had 2 hours of time wasted (Yes it was a crappy group of new people, but we were all new at some point), would have to repeat the run to get the same reward.

These kind of people make more PVErs quit than the lonely griefer outside of newb town in a PVP game. At least in a PVP game, I could write John’s name on a scrap of paper and find him. And grief him. He would behave much better next time I am sure.

Thank you, this is a perfect example of how there are jerks in both PvE & PvP, jerks ruin a games rep. not the type of servers.

Over the years of gaming I have seen this far to many times from both PvP & PvEer’s , IMO this random jerk that calls someone a noob and prevents a group of players from raiding, grouping and completely waste the time of a hand full of players is more detrimental to a games health then some lone wolf greifer.

This game is lacking one thing for me, FFA

in Guild Wars 2 Discussion

Posted by: Warjin.8942

Warjin.8942

It’s funny how you guys are comparing gay marriage to a server which will be dedicated to player grieving and act like this is one and the same.

In defense of all the other FFA supporters, I alone was the only one comparing it to that, I know it’s not the same thing but the concept is the same, one group of people trying to hinder another persons happiness because they dislike or disagree and will use every excuse in the book on how and why this shouldn’t and was never meant to be, but deep down inside they just don’t support it because it’s not something they like and because they dislike it no one should so therefor they will go out there way to help prevent it from happening.

I will got out in a limb here and call it game bigotry to add some spice to the subject.

(edited by Warjin.8942)

No RP servers..What?

in Guild Wars 2 Discussion

Posted by: Warjin.8942

Warjin.8942

No RP servers? That’s pretty pathetic.
What are the unofficial Rp servers?

I feel your pain, Gw2 is selling themselves short by not at least giving the option for alternative rule sets, they need Rp servers, and open PvP servers at least 1 each IMO.

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

I dunno, just generalising here, people who enjoy FFA are usually the same guys who enjoy playing as a stealth class and camping new players in low level zones and get a kick out of killing/bullying poor newbs just trying to level in the game. Then these newbs grow up and due to their tortured past, they repeat these actions again to other fellow newbs and the chain continues. It produces a highly unhealthy game environment though sometimes the drama can be fun to observe.

Oh just to add, if they did implement this server, what would end up happening is that people would go level on a pve server then come on to this pvp server through character transfer and camp queensdale and all unprotected newb zone and spend their time with their “mates” laughing at unfortunate newbies starting the game and not knowing the danger and killing them just before quest completion or just plain grieving and not letting them out of town. I know this is a game and morales differ and to some extent you can call it roleplay but in the same circumstances, who gets a kick out of beating up primary school kids when you’re in college?

The real problem here is that the majority of players who wants FFA are griefers. Someone mentioned before that the down level system will let players have a “chance” against a gank but how can you survive a gank against 5 other players who are lvl 80 and have significant more damage due to armor stats. It’s a massacre. If Anet took away the griefing part to newbies then these griefers would just move on to other lvl 80 players who happen to be out of place. Eventually, it’ll just be a “you’re either one of us or one of them” situation. People group up together in large groups and form different unofficial factions. (sounds familiar hmm). It is never going to be a 1 vs 1 or 2 vs 1 or 2 vs 2 situation. It is always going to be a 1 vs 10, 2 vs 10, 3 vs 50 situation. There is no respect or wit or tactics it is just a massacre of players trying to play the game.

For the 50th time, “How is one FFA server going to effect you?” you do know players have a choice to play on those servers, so who cares if it is a server full of griefers, it will only effect those players that enjoy it or don’t mind the idea of getting greifed, the point is player choice and player option to do so.

You know what this reminds me of? This reminds me of the whole gay marriage debate, why do you care if it won’t effect you?

Are you scared that a FFA server might turn you and your kids into greifers and destroy the sanctity of GW2? lol

What a joke, come on lets use reason and logic here folks, a player that players on a FFA server will be around other players that enjoy FFA, it in no way will effect the rest of GW2 servers, unless you feel that making a FFA server “Legal” (sort of speak) that you might become one of those immoral FFA greifers lol.

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

Because if he KNEW something that would bring the changes to the game that no one else knew he wouldnt have said, “you will find out in a few months” leaving his desperation to make people think he knows something extremely open. He would have come out and said it. Until he does, his comment, in my opinion at least, is an undeniable fact that he knows nothing and is praying to the gods of embarrassment to take mercy on him.

EDIT: Posted while my post was being written-

Lol very true, But !!! I didn’t say what I do know lol

Nah just messing with the poster, I can’t win vs a guys like that, hes will only see what he wants to, not saying he is wrong but for sure one of those internet guys, you know the type.

Happy Hantu?

Hantu did make a valid point, even though I was messing around we could really never know the truth for sure, after all this is the internetzZ where make believe is true because someone says so like the poster that has the clear inside scoop on A-nets design philosophy lol.

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

I know something you don’t know, you will find out in a few months. remember this post.

Out of everything that has been said in this thread, this has to be my favorite comment by far. Just because if whatever you “know” doesn’t happen in a few months, which is an extremely vague statement, everyone will have forgotten this thread and you wont be embarrassed about anything. But if whatever it is does happen, it wont but we can pretend that it does, you can just go into your favorites, necro this by then dead thread, and scream from the rooftops “SEE! I TOLD YOUZ GUYS SO!!!!”

The perfect win/win for people that have no clue what they’re talking about.
+25 internets to you sir

Your statement of " it wont " is extremely arrogant, as you have no idea of what will happen. For all you know the OP could be the brother in-law of a game designer. What makes you so confident to KNOW that he doesn’t know something? And I really do hope that he knows something that we do not, and that this something will make PvPers happy. I really hope that it affects everyone including people who dislike PvP, so they could be sitting at home thinking “I wish they just made a FFA server and leave our servers alone”

I wish I did have an inside scoop lol, but your point is valid we can not know for sure, no body really knows what A-net is up to, I was just poking fun at the poster because he clearly knows what A-net is up to and there design philosophy for the future of GW2, but who knows maybe hes the guy with the bother in-law game designer for all we know lol.

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

I know something you don’t know, you will find out in a few months. remember this post.

Out of everything that has been said in this thread, this has to be my favorite comment by far. Just because if whatever you “know” doesn’t happen in a few months, which is an extremely vague statement, everyone will have forgotten this thread and you wont be embarrassed about anything. But if whatever it is does happen, it wont but we can pretend that it does, you can just go into your favorites, necro this by then dead thread, and scream from the rooftops “SEE! I TOLD YOUZ GUYS SO!!!!”

The perfect win/win for people that have no clue what they’re talking about.
+25 internets to you sir

Lol very true, But !!! I didn’t say what I do know lol

Nah just messing with the poster, I can’t win vs a guys like that, hes will only see what he wants to, not saying he is wrong but for sure one of those internet guys, you know the type.

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

By that logic it’s best not to ask A-Net for anything.

No, by that logic, you should only ask for things that expand on what the target demographic would want.
Examples include: More item skins, New dynamic events, Improved Legendary weapon graphics, new dungeons, different WvW maps, new sPvP maps, etc..

FFA is not one of those things, and never will be.

Get over it.

I know something you don’t know, you will find out in a few months. remember this post.

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

On one condition; Transferring to and from a FFA server would be instant and free. And no “wait a week” either. It’s truly not a thing for everyone and therefore no one should be forced to stay simply due to his curiosity.

I don’t see why not, example: if you buy a slot to join this FFA server and you find you don’t like it then it sould not be any different then just buying an additional slot for standard mode the only difference is you paid for a FFA character slot (prices may vary of course between the two), it’s still a character slot,
Rules can be only one character can join a FFA server at any given time, so lets say one week you want to test your ranger in FFA but you don’t like the feel you then can swap to another class or create a new one just for that server.

Options are what a player really wants if you think about it, with this at least those that want a harsh form of GW2 can do so, simply not offering the option is were many MMO lack today.

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

2. Gw2 is perfect for FFA with the level down to zone system.

You keep saying this, but it is highly questionable. Have to taken a level 80 in exotics into a beginner zone? If you had, you would have realized that the down-scaling is far from perfect. A level 80 might not have as much of an advantage as in other games, but it would not really be a competitive fight.

Never said it was perfect, sure the level 80 in all decked out gear will have the advantage, but not to the degree other FFA games have where a high level kills level 1 out the starting zone, at least this will help ease the pain sort of speak, in a way this is no different then a level 1 vs a level 80 in WvW.

Keep in mind FFA servers where never about fair, it was always about the thrill of survival, at least it was for me.

(edited by Warjin.8942)

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

If they are to implement this, then they have to either implement single characters on that server or all characters on that server share whatever ’PK" flag/status from other characters. Player regulation of such activities in other games tend to fall apart because players are able to hide behind alts with no consequences.

Thanks for the idea you gave me : )

Pay real money to buy 1 character slot that will be placed in that FFA server, the money from this option can go to resource & funding the FFA server and solves the problem with all characters being on this so called FFA server or having to move servers to do so, this will also solve where you are place in WvW.

It can be a option players buy from there shop, kind of like D3 hardcore mode, same character selection screen but placed on a different server with that rule set but shared account wide banks ect. like it is in normal mode. (pretty much a special FFA character slot you buy only for that type of game play)

P.S. See folks we can figure out a option that will solve the WvW issue, resource issue (which is really all about money) and the big brother alts.

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

I’m going to ignore the ignorant “post WoW care-bear console gamers” comments for now as they’re obvious trolling flame bait. There are still some serious issues with your suggestion, beyond my opinion on FFA itself.

1) Looting. Even if we go with your suggestion that you can only loot unbound items from players, this still doesn’t work because a good chunk of the valuable unbound loot can be instantly sent to your bank at any time. If you’re expecting killing players to ever be profitable in any way then you are going to need to disable disable this feature.

2) Porting. There’s a reason that as games like WoW added more and more convenient ways to travel around, world PvP became less and less of a thing. In a game like Guild Wars 2 where the primary method of getting around is to just teleport there, a FFA server will inherently be more about ganking players as they’re staring at loading screens or already engaged with another enemy than actually running into and fighting other players head-on. Any encounter that isn’t a gank or an ambush could be avoided by just turning around, hitting M, and clicking a way point, assuming you ran into anyone to begin with.

3) AoE. Many skills in this game are AoE, especially melee attacks. How do you expect large outdoor events to work when anyone in front of you will get smacked in the back with your projectiles? Or your melee swings cleave on the people around you? Or how about when you’re fighting another player and you use a AoE support ability, will it also benefit your target? How about group vs group content? These are all issues that would need to be worked out for this single server to function in any way.

4) Balance. Many things in this game already have different effects depending on whether the player is in a PvE or PvP area. Which do you consider the “PvE” zones or dungeons to be for the sake of this issue? Whichever you choose, the other portion of the game will be inherently unbalanced.

5) WvW. So this is a single server…. who does it get matched up with for WvW? Are players from this server still able to attack each other in WvW areas, or are you going to out and out disable it? If you keep it, how do you expect that to work in these chaotic situations in any way? It’s the same problem above with large events. If you’re going to disable it then that should be a hint that there will be huge problems with other parts of the game.

And if you decide to just lock it out of WvW then you need new monthly achievements just for this server.

These are all things that NEED to be worked on before a FFA server can ever hope to function in this game. This would require a huge amount of resources to get right, some of these things are core mechanics/features to the game that need to be reworked for the sake of getting a single specialty server to work. Which completely flies in the face of your repeated argument that the existence of this wouldn’t affect those that don’t want FFA, because the resources invested in just getting this single server to work are resources that could be spent on any other aspect of the game that would benefit anyone who plays on any server.

You keep on bringing up games like EVE when those games were built from the ground up with FFA in mind. Maybe you should try actually playing those games and notice some of the key design decisions they make that separate them from games like GW2, because there is a LOT more that goes into making a good MMO with FFA PvP than simply letting everyone attack each other and calling it a day.

As you pretty much pointed out it isn’t just make a new server and call it FFA, there are some things that need worked out.

Just some examples I am sure A-net can perfect it:

1. Waypoints, immune from damage for X amount of seconds, or immune from enemy player damage and to do damage from within X yards of the waypoint, if a player leaves that point they are flaged, this gives players a choice to leave that waypoint if it is being camped from the outside.
2. Gw2 is perfect for FFA with the level down to zone system.
3. Aoe, when in the same event, group, guild players are immune from friendly fire.
4. Towns, guards will attack PK’s or just make all town immune, up to A-net.

As for WvW you bring up a interesting point, that would be tricky ,my guess is A-net can disable WvW or add players at random each resrt to lower pop servers that need the help, not sure really on how to work this out.

Ideas are be welcome.

Brainstorm together as a community on how we can make a FFA work not fight over resource rights lol.

If anything Gw2 has a better system in place then most FFA games like Eve & Darkfall due to the level down to zone feature.

(edited by Warjin.8942)

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

@ Warjin

Was addressing Hantu not you, setting aside the assumptions, the condescending attitude isn’t necessary to press a point. And last I checked anyone with posting privileges can comment whether they’re for or against the original post, I don’t see what’s “wrong” with that. Moving on.


If they added an open world GvG warring system then that could work(like L2 or TERA), but with the current multi-guild system, that’ll take some thought(can’t change rep til war is over?). Maybe gain/lose titles or get some other stuff that do nothing to increase stats or modify the economy in any way. But those participating could perhaps still be susceptible to the problems that could plague a truly FFA GW2 environment .

@ Warjin Was addressing Hantu not you, setting aside the assumptions, the condescending attitude isn’t necessary to press a point. And last I checked anyone with posting privileges can comment whether they’re for or against the original post, I don’t see what’s “wrong” with that. Moving on.
You are right, everyone has that right to post, It just gets old fighting over and over with negative people that just flat out say things like “no won’t work”, my problem is I know it will work, I game examples.

Sure it will take some tweeking & some resources from A-Net we all know this but what gets me is Anti FFA players seem to think that those resources should only be spent on things they deem worthy, last I checked we all have rights to A-nets resources and it really comes down to A-Net on if they want to use those resources on “X” ideas.

My case was FFA has a place in GW2 and could be molded into the system and judging from my exp. and looking at other FFA MMO’s out that I think it would be a smash hit due to the fact no AAA MMO dev has even attempted to add a FFA server post WoW.

(edited by Warjin.8942)

This game is lacking one thing for me, FFA

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Posted by: Warjin.8942

Warjin.8942

One server, that’s it, nothing else changes.

Nope. You don’t get to decide whether or not anything else changes

Business 101: ANet has a reputation to uphold. They would have to put in new mechanics, start balancing that bloody mess, and produce new content for the server.

They do not want to provide that content because they are focused on a different variety of players. You are clearly not a part of that variety, so sorry but that’s life.

Again – What you’re asking for is like asking McDonalds to incorporate an extra cashier in every restaurant that accepts orders from Hell’s Kitchen.

While it may sound awesome in your head, it sounds idiotic to the company.

By that logic it’s best not to ask A-Net for anything.

This game is lacking one thing for me, FFA

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Warjin.8942

What are you talking about, adding one server with a different rule set isn’t like asking for a game revamp, also I fail to see the problem with trying to make the game more enjoyable for all types of players

The problem is ANet isn’t trying to make this game enjoyable for all types of players

Too bad, so sad.

They want this game to be about cooperative play. Being social and enjoying the company of other gamers. Not the anti-social FFAPvP mayhem that many other games already provide.

I’m sorry but that’s just how it is. What you’re asking for is equivalent to asking McDonalds to become a 5-star restaurant – It’s not their area.

If you want FFA gameplay, this is not the game for you, and you’re going to have to settle with finding a different game to play to satisfy that need.

One server, that’s it, nothing else changes.

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Warjin.8942

Sadly it seems like WvW is the replacement for this idea. It’s too bad there aren’t that many PvP objectives and the maps are pretty much the same

I do agree though that something like a FFA PvP server would be amazing and I would totally be addicted to it

Picture the epic battles deep in some cave trying to do a jump puzzle, or using the Npc and terrain on your behalf to overcome the odds, the world GW2 has is IMO a perfect playground for FFA, also the player politics that come with FFA, knowing a players reputation by name, gives me goose bumps thinking of the possibilities of a FFA server in GW2.

(edited by Warjin.8942)

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Warjin.8942

I think the question here is are you mad that players want something you might not have the courage, skill and know how to succeed, are you protecting your ego is that why you don’t want it available?

Add another to the list

First of all, you anti FFA people are in the wrong, if you don’t like the topic, don’t post, I can see if I made my post like “Turn All Servers to FFA A-net”

I swear that’s what it seems you guys have read, this post was to add O.N.E server with a FFA rules set for those that enjoy that type of play and you anti FFA players went bat crazy as if it in anyway is going to effect you, now you are trying to prove what? that FFA players are rule and bad for the community? really, really, just look at what you are doing, you shouldn’t even be in the this thread if you have no interest in the subject what so ever.

The only interest you anti FFA players have with this topic is to bash the idea of ever letting other players enjoy the game to it’s maximum potential, and for what I ask?

Ego.

So let me get this straight: In your mind, if I am not rabidly for something, to the point that I am willing to ignore the consistently insulting and derogatory tone of its most vocal proponents, I am anti-whatever.

And I’m “in the wrong.” Curious, explain to me how my point that FFA has an image problem exacerbated by its propenents consistent use of insulting/derogatory language has been shown incorrect.

And hey, go ahead and throw in an argument from “if you don’t like it, shut the kitten up” because that really gets your point across.

Add another demeaning of your opponents mental faculties.

Well played, sir.

I’m not going to fall for this trap, you are purposely trying to turn this thread into a derailed argument so that A-Net locks this thread so that the FFA topic get lost drawing less attention on the subject making the possibility less likely to happen do to lack of exposure.

Well played on your part almost fell for it, but the form griefing is done, I will no longer reply unless it’s about how and why a FFA server is needed.

“High Ranked Chess Player” I see many moves ahead. Good day sir.

(edited by Warjin.8942)

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Warjin.8942

I think the question here is are you mad that players want something you might not have the courage, skill and know how to succeed, are you protecting your ego is that why you don’t want it available?

Add another to the list

First of all, you anti FFA people are in the wrong, if you don’t like the topic, don’t post, I can see if I made my post like “Turn All Servers to FFA A-net”

I swear that’s what it seems you guys have read, this post was to add O.N.E server with a FFA rules set for those that enjoy that type of play and you anti FFA players went bat crazy as if it in anyway is going to effect you, now you are trying to prove what? that FFA players are rule and bad for the community? really, really, just look at what you are doing, you shouldn’t even be in the this thread if you have no interest in the subject what so ever.

The only interest you anti FFA players have with this topic is to bash the idea of ever letting other players enjoy the game to it’s maximum potential, and for what I ask?

Ego.

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Warjin.8942

snip

This is almost a personal insult to everyone one who is defending the OP’s suggestion. I can too go over posts made as counter-arguments and make a list for you, and say something like “these quotes are indicative of over-protected players with a nervous systems as fragile as thin ice”. One word that MAY sound offensive to them and you are a griefer. You step on their mini pet and you are a heartless PKer. Just like you make it sound like you do not want players like me in your game, I do not want exposure to players like you, I am surprised of the breeding ground a game with the word WARS in it has created for your kind.

Open PvP has an image problem. The actions of the negative elements within the pvp community are actively harmful to maintaining the interest of potential new members and the loudest cheerleaders for open pvp consistenly pepper their arguments with insults and bragging.

I still fail to see how this would effect the GW2 community if it’s only one server with a FFA rule set, you make it seem like every players will be forced onto a FFA server,, you do understand that the only people that will be on a FFA server are people that enjoy it, I would agree with you 100% if we had all server swapped to FFA but that isn’t the case and never will be.

Also lets not forget PvE has a image problem as well, and it’s the kitten, elitist ego, max dps people, you tell me what’s more destructive (if you ever played WoW) to a community, gearscore,dps meters ect. not saying GW2 has those mods but the same ego elitist jerks spew there kitten all over PvE servers, so if anything that right there are negative elements within the PvE community harmful to maintaining the interest of potential new members.

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Warjin.8942

^ You sound mad that you’re playing a PvE game.

I enjoy PvE not at all, I just want the option to have a FFA server, I also never liked games where they separated PvP & PvE gear, I like to progress my character to become strong in PvP though PvE and vise/versa, kind of makes my efforts not feel in vain if you know I mean and a game like GW2 can offer that unlike all the other post WoW games on the market.

GW2 has the potential due to it’s mechanics in layout to provide a great FFA experience to an already great PvE experience that this game has to offer, You may not think so but I want to help make GW2 be the best game it can be giving players the option to do it all sort of speak, great PvE,great SPvP, great RvR and a great PvP server that being FFA.

I think the question here is are you mad that players want something you might not have the courage, skill and know how to succeed, are you protecting your ego is that why you don’t want it available?

I could be wrong you could be the next “Blood from Asheron’s Call”, but how would we ever know if players are to afraid of even having a FFA system implemented in the first place.

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Warjin.8942

  • possessive personality disorder
  • No one can transfer a character to this server type, and if you create a toon on this server type you can not create toons on the other server types (unless you delete all toons on the FFA server)
  • hand holding PVE server
  • Post WoW MMO players that are pretty much ex-console players that made the jump to PC/Mac gaming and needed instant glorification or they would just quit and cry like they did when they played console games with there friends.
  • Oh and you sir are a complete pu…sorry I called you sir,Ma’am
  • Carebears
  • babying the players
  • greedy slobs
  • they just want to save there online ego’s
  • “Care Bear Land”

This is a selection of comments from the pro-ffa people in this thread. Having played for years on FFA and PvP servers all the while lamenting the popultion dearth, I can tell you that these comments are indicative of the majority of players that want such playtypes and are the reason that so many are against it.

To put it bluntly, the PvP servers always ends up being dominated by kittens, braggards and pseudo-bullies whose actions and demeanor actively discourage an influx of new players while simultaneously wearing away the resolve of any pvper not in the above categories.

Now cherry pick all the things said by the other side.

All I tend to hear is why FFA wouldn’t work and why this shouldn’t happen and why,why,why,why and so on, the thing is sure there are some rude people in FFA servers, but the same holds true on standard servers, my point, why do you care if there is a FFA server, I mean if you don’t like it no one is forcing you to play on that server.

I feel there is a deep rooted issue here, I feel that players just have a bad grudge with FFA server & players because at one point they where the victims of some bad greifing and developed a deep hatred for all the players that enjoy FFA rule sets, so in there sick way of getting even they make up excuses on how this won’t work and why is shouldn’t happen ect.

On behalf of all those jerks I am sorry, but lets remember this is just a game and in games one mans fun is another mans misery. IMO I have found that the key to enjoy a good MMO is to just play the way you like and forget about other people, that being said, in your case remove yourself from all things FFA, server, players ect. and let the players that do enjoy FFA have there fun just as you on your standard server.

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Warjin.8942

http://www.eveonline.com/
10 years strong, 450k players World wide, full PvP loot system, so please don’t tell me people have no desire to risk items they won in game.

EVE is literally run by sociopaths, though. If there’s any game to serve as an example of everything wrong with the whole idea of open world PVP, it’s that one.

Maybe but it works, and one of the longest running MMO’s of all time , 10 years May 6th also one of the only MMO’s to date that is growing not even WoW can make that statement.

A few months ago, they released EvE in Asia, and gained another 100k subs, 450k subs World wide, now if that doesn’t tell you there is market for FFA I don’t know what will, not only that it’s a niche space sim at that, more people are into fantasy the scifi when it comes to MMO’s

P.S. Almost forgot, Marry Christmas every one : )

(edited by Warjin.8942)

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Warjin.8942

This is how said server would play out

1) 2000 people would jump on it, 1000 of them would make thieves and go to Lion’s Arch (assumed safe zone). Buy gems and level up to 80 in 4 hours doing crafting.

2) 500 of them would then scatter out to all the newbie zones and kill any level 1 that walks into the zone repeatedly giving new characters no chance to level.

3) Every subsequent new person would quit immediately, complain on these forums, and go back to their original server.

4) The servers population would be dead within 2 days of release.

1) Money for A-net, (Profit!)
2) And be the same level as the people they are trying to gank, so fair fight. (Profit!)
3)This server isn’t for everyone, so let them quit, go back to the PvE servers, let the ones that enjoy this type of play enjoy Gw2, (Profit!)

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Warjin.8942

This has come up before. And last time it was the same, a lot of PvE players that were incredibly against the idea of a “PK server”

It makes no sense to me. It would be a new server, no one would force you to join, why are you so against a PvP server?

Simple really, those people are greedy slobs, they are so worried about resources that they somehow think it will take away from there experience, when in reality this could be done with little to no effort.

Another reason is they think that an FFA server will make them feel less then optimal players compared to FFA players, so because they can’t handle it, dislike like it no body should, they just want to save there online ego’s.

I have seen this for years with the post WoW’s generation of MMO players, they fear not feeling heroic or skilled and a FFA server would make there type of game play feel obsolete in comparison to a FFA server.

(edited by Warjin.8942)

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Warjin.8942

This game is took hacker friendly for FFA. FFA only works if there are no cheaters. Teleporting bots on every corner of the map. Plus all the multiboxers we have now, FFA is a thing of the past.

No matter the game there will always be hackers, bots, ect. to make a wild statement that FFA as a thing of the past is not true, FFA games are out there but the problem is no AAA MMO has implemented FFA for reasons unknown, my guess they are just chasing fast and easy money and following the blueprints that games like WoW laid out and for good reason, it works as a fool proof plain.

FFA is a good thing because there is a market for it, I can name a few indie MMO’s that have such a thing that are running today and strong.

Right now there isn’t one AAA MMO that even offers the FFA rule set, why because they truly don’t care about all there players, all they care about is what makes the most money with the least amount of effort, they are the McDonald’s of the MMO world selling you cheap food that taste okay without offering a 5 coarse meal, they are nothing more then corporate money grabs.

This game is lacking one thing for me, FFA

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Warjin.8942

]
Not at all, true FFA means your best buddy can kill you, the only thing keeping you alive is your whits and respect for one another

This is not going to happen in GW2, you’re better off searching for a different game.

I am going to try Darkfall: Unholy Wars when it comes out http://www.darkfallonline.com/

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Warjin.8942

In a game like GW2 ganking shouldn’t be to bad, lets remember here folks, aside from gear all characters get down ranked upon entering a lower level zone, this will at least give the lower level character a fighting chance unlike other FFA MMO’s where some high level bully comes and one shots players.

To those that have played on a FFA server already know that the bond players create for one another is above and beyond that of your standard MMO, this is because players form bonds out of survival instincts, respect & common goals unlike the standard MMO where players manly form bonds out of using one another to get gear though raiding, ect.

FFA servers are like nothing you have ever experienced in a game, a true FFA bonding experience is only matched by those who have fought in a real life war, well maybe not that extreme but extreme in a virtual setting of survival of the fittest and our lives depend on our union towards our allies.

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Warjin.8942

No interest whatsoever in a server like this. Played Everquest for a number of years on Rallos Zek, which was like that and it does nothing but bring griefers and campers out in droves. No thanks. The game is fine the way it is. Want FFA, go play WvW.

Coming from Rallos Zek you of anyone should understand it’s appeal , sure maybe it wasn’t for you but you can’t deny that this type of play is what’s missing from today’s modern MMO’s. or the option to play this way.

Yes there will be griefs, yes there will be zerg fest but that’s what people signed up for, the thrill of being in danger from the moment you log on to the time you log off, the feel of living in a world full of threats is the appeal.

No one is asking for Gw2 to change it’s core game play, just add 1 simple server for those that do wish to partake in this play style.

I’m sure if A-net puts there minds to it they can come up with a system that will work with lore in GW2.

Think of it like this, I live in the USA, and my fellow Americans try to get along but as we all know that isn’t that case, here we have gangs vs gangs, person vs person, right wing vs left wing, racism, ect. we as a people are always at odds with each other, and as sad as it is we kill each other over it, when 9/11 happen we all stood together for that brief moment in history to unite under one goal, but the violence didn’t stop.

My point is in GW2 the same holds true, sure we are united to kill the world eating dragons but that does not mean the every day problems, politics, racism and violence stopped, GW2 like any world has problems, killing, violence, towards one another, that being said a FFA server makes more sense lore wise then the standers servers where everyone is holding hands monster hunting or fight off invaders from parallel dimensions. (WvWvW)

The residents of GW2 have a common goal but that does not mean the every days problems stopped.

This is the core difference between today’s MMO’s vs yesterday’s MMO’s, the lack of fantasy realism, or as us old school MMO player’s call it, MMO, “Role Playing Games”

(edited by Warjin.8942)

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Warjin.8942

Pvp as someone said earlier is the worst thing you can put in a mmo and then add loss of items and money you worked for…those games dont work, people have no desire to risk items they won in a game.

In fact only people I ever see ask for this Crap are griefers who never actually go up against people their own level and gank newwbies and lowbies. I have to come to the conculsion that world pvpers and those that request ffa servers are the worst form of human on the planet and are despicibale gamers

http://www.eveonline.com/
10 years strong, 450k players World wide, full PvP loot system, so please don’t tell me people have no desire to risk items they won in game.

The problem is there are 2 typs of MMO players, that being:

a. the per WoW MMO’s players where MMORPGS where just that, a online role playing world that lets players live there fantasy, risk and reward.
b. Post WoW MMO players that are pretty much ex-console players that made the jump to PC/Mac gaming and needed instant glorification or they would just quit and cry like they did when they played console games with there friends.

My point being, AAA MMO companies today sold out to big business and did nothing but turn MMO games to nothing more then a computer console game with co-op features, and called it a MMO.

(edited by Warjin.8942)

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Warjin.8942

Again, no one if forcing you to join a FFA server, don’t like the rule set, done play, as for looting, I said non bound items, that being unequipped BoA items, karma, small coin or crafting items.

I never understood why people get so kitten when players ask for something that will not effect those players that don’t like it one bit, How is a server for players that enjoy this type of play hurting you?

I feel this is some type of possessive personality disorder effecting players when it comes to games, I mean I can see if players asked for a change to all servers that it will indeed effect others that do not wish to partake, but in the case for a FFA server for those that enjoy this play and players getting mad over it as if it in some way is forcing them to partake in it, is a bit weird.

You’re over-simplifying the change. GW2 PvE is focused on carrots on a stick with “progression” as the main purpose. What this attracts are farmers who will grind for whatever is the next shiny. These are also players who hate losing anything at all, because it sets them back on the “progression” line.

All those FFA PVP games do not have this same “progression” thing. That’s why you can kill others and loot them, loot everything, even, and it will still be alright, because it’s comparatively easier in those games to attain meta-level equipments and they (usually) can at least keep their skillset or tools to survive.

In order for Anet to introduce a FFA PVP server, they have to make it so FFA PVP actually works for that server, this means overhauling the PvE system (or at least introduce repurcussions for crime), and it eats into development time for the new content that the other servers should be getting. There’s enough complaining about updates not coming fast enough in the forums already. Anything worst will just be bad news for Anet.

Enter at your own risk, they can add a disclaimer like most do that the follow a FFA rule set, so if some unlucky guy gets camped, griefed and loses everything don’t cry, as they knew the risk before joining.

I also like to add that bind on account items would and should be safe, even AC had some gear un-loot-able and real money items off limits, as for karma, coin and unbound items on the other hand should be fair game.

(edited by Warjin.8942)

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Warjin.8942

This is how said server would play out

1) 2000 people would jump on it, 1000 of them would make thieves and go to Lion’s Arch (assumed safe zone). Buy gems and level up to 80 in 4 hours doing crafting.

2) 500 of them would then scatter out to all the newbie zones and kill any level 1 that walks into the zone repeatedly giving new characters no chance to level.

3) Every subsequent new person would quit immediately, complain on these forums, and go back to their original server.

4) The servers population would be dead within 2 days of release.

Not all players will quit, ,EvE as we speak has 450k active subs, DarkFall 1.0 had 50kish, just saying there is a market out there, if a game like GW2 offers it they will not only grab GW2 fans but those type of players, alot of FPS players, and new people that never tryed such a game type and might fall in love with the thrill, I am willing to bet my account that if GW2 adds a FFA server that server load would be full.

Back when I played Asheron’s Call, they had like 10 servers 9 of those PvE only and 1 FFA PvP server, guess what server had the highest pop?

I also remember EQ1 had a FFA server called Rallos Zek that I played on for about a year and loved it, but at that time WoW was coming out so I quit those games and played WoW for the early parts of the game, I guess you can say I hung up my FFA shoes to partake in more PvE/raiding MMO.

Now I am playing GW2 and though I love the PvE and the SPvP and I also enjoy WvWvW, but itching for that old feeling that I had from the days of FFA, I want that feeling of fear, never feeling safe, to tell you the truth that’s what got me into MMO’s in the first place besides from the online role playing, it was the thrill of the hunt or hunted, “is this person really your friend? or is he or she going to back stab me?”, those things made MMO’s for me.

The problem is today’s MMO or (post WoW) MMO’s they took that thrill away, not even given the option to join an FFA server, I truly feel if a game like GW2 adds one of those servers they will take the MMO community by storm.

It really hasn’t been done at all by any major AAA MMO developer post WoW, only indie developers do it and do it pretty well with very little following, really how many people besides us avid MMO players even heard of EvE online or DarkFall and they pretty much have the market when it comes to FFA, now picture if a game like GW2, Swtor or even WoW drops the bomb shell and adds a FFA server………. It’s good game to the rest because the first AAA MMO developer that adds a FFA server would become the new king of MMO’s and if it’s WoW, you can pretty much kiss all other theme parked MMO’s goodby because they surpass 15 million subs within the first year upon releasing that FFA server, I just hope that it’s GW2.

(edited by Warjin.8942)

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Again, no one if forcing you to join a FFA server, don’t like the rule set, done play, as for looting, I said non bound items, that being unequipped BoA items, karma, small coin or crafting items.

I never understood why people get so kitten when players ask for something that will not effect those players that don’t like it one bit, How is a server for players that enjoy this type of play hurting you?

I feel this is some type of possessive personality disorder effecting players when it comes to games, I mean I can see if players asked for a change to all servers that it will indeed effect others that do not wish to partake, but in the case for a FFA server for those that enjoy this play and players getting mad over it as if it in some way is forcing them to partake in it, is a bit weird.

(edited by Warjin.8942)

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Warjin.8942

I just get a kick out of all the players who come to a new game, and complain that it is not like the game they left and want it changed so it’s like thier old game.
Makes absolutly no sense at all as it seems all they want is ever game to be a clone of every other game with nothing new or original. I think it must be something to do with not being able to adjust to a new game, so they just want the game to adapt to them instead.

What are you talking about, adding one server with a different rule set isn’t like asking for a game revamp, also I fail to see the problem with trying to make the game more enjoyable for all types of players, if a players dislike FFA then they have a choice not to join that server type, but there are many that do and adding one server with a FFA rule set can only do the game good.

P.S every MMO game is a clone of one another, and if you really want to get pickie ALL MMO’s are clones of games like M59,UO,AC & EQ , that being said GW2’s PvP is a clone of Dark age of Camlot’s RvR, and there PvE is a clone of old school sandbox questing to some degree, asking for more options is a great thing for a MMO game, all great games need the community to help, a perfect example of this is Rift, thee players wanted housing they got freaking dimensions, my point is asking for things to help make the game more enjoyable to the masses means everyone prospers in the long run.

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Warjin.8942

How come everyone feels the need to post there gaming history ?

W v W v W is a FFA server in a kinda way

Not at all, true FFA means your best buddy can kill you, the only thing keeping you alive is your whits and respect for one another, WvWvW is nice but but no FFA.

WvWvW is really a massive 2004 World of Warcraft Alterac Valley when fights use to last for 2-3 days before the carebear nerf that we see today.

Rules could be simple and without breaking lore for GW2:
1. Attacking in a town will have the guards on your butt.
2. To avoid problems in PvE events make it that as soon at a player attacks a world boss or is in the same event that those playes can not attack each other untill that event is over,
3. Players in your guild that are currently rep’n can not be attacked.
4. Players in you party can not be attacked.
5. Killing a player will drop a karma, small amount currency and non account bound items, gathering mats, unbound gear ect.
5. In the mist players can not attack one another.
6. WvWvW All players are on the same team, so nothing changes for WvWvW.

With those simple rules we can have a FFA server in Gw2 without breaking lore

(edited by Warjin.8942)

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Warjin.8942

A free for all PvP server, before I start let me say that I came from a MMO timeline when MMO’s where a nerds best keept secret, 13 years ago I started playing a MMO called Asheron’s Call and played on a server called Darktide, this server was a Free for all server where one could kill anyone at will and loot there bodies, the server over time developed a player driven social structure due to the nature of the server, Players Killers (PK) vs Anti-Players killers (Anti) needless to say this was the most fun I have ever had in a MMO and I have been chasing that feeling now for 13 years and nothing comes close.

In a game like GW2 the World map would make the perfect play ground for a FFA server with all the nooks and crannies, I would love for GW2 to add just one server with this rule set, as to avoid Aoe damage you can make it that players in your party or rep’n a guild can not be hurt by friendly fire, this would help create a tight community and very strong guild orders.

EDIT:
Added a video: History of Asheron’s Call Darktide by Ripperx from MMORPG.COM
http://www.youtube.com/watch?feature=player_embedded&v=1wVKWWkp0hU#!

(edited by Warjin.8942)