The way was written may me wonder…
Will they reset the points every 7 weeks, after new season begins?
Will go wiht the idea of ‘experimenting’ what you like most.
Hey Moderater? When do you you close this GvG Spam Fest?
When I am against GvG in my previous infracted post, you guys infract and remove it!
Check all the sigs of the players voting : No they are all GvG spammers.Check out Twitch livestreams, The Pax event stream, The WvW hugh streams.. The only thing you see there is: GVG GVG GVG GVG GVG in the chat! It is just horrible and it needs to stop
So I vote : remove this thread because it only attracts spammers and flaming people.
Why do you bring up GvG? This is not about GvG, this is about the strong server becoming even stronger so the two weaker servers have an even harder time to compete? Think about it before you talk nonsense again..
OT: No, i dont want a stat buff at all. We already been there and it was complete fail.
Because if you look at the signatures, you will see that every player that says no is playing that GvG thingie.
But why would it make a strong server stronger?
They are open grounds, and I don’t see zergs guarding these spots all day long, yes a large zerg will wipe everything on there, but you can run and come back 10 seconds later.
Also IF the zergs care, they would drop down lets say 5 people to guard it and so the large zerg is becoming smaller and maybe it will be easier to siege the enemy castles because the amount of buff is not so high>
The people complaining here about the buff, just want fair GvG fights without buffs, and now with this buff they cannot do that anymore. That is the only reason useless threads like this are born.
This is world vs world, it isn’t designed to be balanced.. and it is designed for large combat. The new addition with the 5 capture points and the buff is nice and requires tactics but it is negative for GvG.
And why would someone have a buff for karma or coin, if that happens nobody would even go for these points.
Broken logic.
No one brought GvG into the conversation until some kitten had to bring it up.
Plenty of ‘no’ with people with no signatures, so don’t know where you getting your facts.
As you say, WvW isn’t meant to be balanced/fair – but with numbers/population/coverage already deciding the war, last thing we need is a buff to unbalance it further. And yes, it should make the strong server even stronger, because it will have more resources to get and keep the buff. New map design looks great, but the stat buff… meh.
I think the buffs are a great idea and promote small scale combat for people who don’t like to zerg.
I would say the new area is great to promote small scale – I love the new areas, just don’t see need for stat increase. To me any stat increase in PvP isn’t a good idea – plenty of ways the format isn’t balanced (and fine, isn’t supposed to be) – but adding more? nah.
yes just to kill gvg and fightclub nonsenses
So thats your ONLY reasoning? just to be spiteful towards a group of people you don’t agree with? Other posts support this feeling.
These guys trying to promote GvG and having no consideration for other players
Hypocrisy if there is any left.
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Miles better than a stat buff.
The thing is, sPvP is supposed to be the balanced game type right? So if your GvG is to really sort the men from the boys and see who is best should not this be done in a balanced setting where it comes down to player skill. Now what you should do rather than complaining that WvW does not cater to your GvG is trying to get Anet to make you a nice new shiny sPvP map with no objectives and a bigger team size.
sPvP is the answer.
A question.. In a GvG do you now un-equip your legendaries beacause they give a stat advantage now. If the answer is no y’all need to kitten.
This is been asked multiple times – but Anet already said it won’t happen anytime soon (GvG format, AKA larger group fights in a separate environment) – hence the ppl complaining about changes that will ruin the place where they can do it currently.
Current format of sPvP doesn’t work – due to numbers and limitations of builds – you can’t take your team setup strait into sPvP – even a 5 man team will look different in its build setup in sPvP.
As for legendaries, haven’t heard anything since ascended patch which brought the stat increase – but I expect it will asked to switch, same way as weapon stacks are asked to drop.
ANet’s stance to continuously ignore the WvW community and its feedback is simply ridiculous. It’s as if they’re trying to ruin it on purpose, which is baffling given the potential the game mode has.
Whilst the new buff mechanic will hamper the GvG scene, it will also impact every WvW player regardless of how you choose to play it. Solo-roamer? 5-man sniper team? Small guild group? You will all be impacted by this, so stop targeting those who want answers about GvG because you’re focusing on the wrong people.
The new layout of the borderland map will not split up the huge zergs that train around the map. The proximity of the capture points for the buff will only favour the server with the largest zerg and in-turn simply make them ‘stronger’. The buff will also not make WvW more competitive, it will make the servers already at the top of tier 1 even ‘stronger’.
Introducing some type of buff is a nice idea, but to make the buff have a direct impact on the game is insane. The buff should reward players, i.e. boosts to magic find, gold or karma retrieved, world xp gained and so on. It should not be a server wide buff that increases the attributes of the players and giving them a distinct advantage.
Devon’s response earlier in the thread quite frankly demonstrates the fact that ANet do not care about the WvW community and its feedback. It also shows their complete lack of connection and understanding with us (the WvW community) because who on earth would have suggested this idea? They have clearly not consulted anyone who actually plays WvW on a regular basis and are again not listening to the feedback. This is what we (the WvW community) should be annoyed about, not people wanting answers about GvG.
+1
I have said this before and I will be happy to say it again:
20vs20 GvG is an easy way for casuals to feel competitive to an extend.
Let them have their way. Who cares about PVT heroes? They do not harm anyone.
The attentionwhoreing undermining everybody else is annoying though.
-Stream about Ascended stuff: I could not care less, but all you could read was GvG Spam. Period.
-Stream at PAX: I was interested in the NA/EU kittenwars and all I could read was “raise your Teldos” and GvG again.Attentiongriefers. At best.
Many things are being done great by Devon and Ruby + Team to make WvW more enjoyable, split the Zergs and add rewards even a PvPer has use for. I really dont want to see any ressources wasted for Zerging V_2.1 to please people that dont give a cold snot about the people that actually want to watch the stream they keep sabotaging. You know, the other 99,9% of the playerbase.
GvGers meet wherever you want and do what you want, but stop putting yourselves above everyone. Funniest thing is Ogro comparing them to the Jews during Holocaust. As a German I found this very disturbing and ridiculous. Not mentioning that by behavior patterns you would play the other part of the story.
Zumy, you are right – to an extend too :P
I fully support the GvG movement even though wasn’t involved myself in it until recently. However I don’t like the attitude of part of the ‘community’ – Spam, grief, elitism, looking over the shoulder to the rest is the part I hate – which also exists on the other side of argument (and hate them too – i like to overuse hate, makes sharing love more meaningful)
Behaving with respect, GvG is a neat solution to have some fun for 1-2h when heavily outnumbered all week (or outnumbering). Its a fun way to fight some frenemies with equal numbers for a couple of fights.
Skill lag is my main one.
While myself I prefer smaller groups (8 to15 max) I don’t mind if people like zerging – at the end of the day everyone should play how they wish.
However, I think the problem lies in Anet catering only for this kind of fight – rewards are higher, but at the same time the tech can’t keep up. So not only is more profitable (loot, WXP, yada yada) but also can become unplayable due to lag. Anet keep on talking how they love 100 vs 100… put less numbers than that inside SM and the game becomes completely unplayable.
• ascended stuff
• sentry buffs
• new bloodlust buff
I’m aware that WvW isn’t meant to be anywhere near fair or balanced – but this is becoming quite ridiculous. Coverage and numbers already decide wars – which I’m fine with – lets not make it worse.
Normally, gamers tend to look for sort of balance – too difficult and ppl QQ and leave, too easy and while they don’t cry they get bored and only lured by even bigger rewards (is this why we got to ascended in the 1st place?)
NO to stats, power creep.
Yes to stomp-points – should have been there since day one.
I really looking forward to every single pixel from this new patch, minus the tainted mark of bloodlust buff.
Sadly, yes, it’s too late. And, it’s maddening for those who love this game. GW2 could have been great had it continued as a new kind of MMO in this regard.
This.
Coming from a GW1 player, and their multiple advertising about it, its sad that they gone that way.
Srry to say it guys, but Lion moved to NA
Wow… Didn’t know you kept the stacks even if you removed the weapon from your main/alternate slot.
I agree, the stacks should go away if the weapon is stashed in the pack.
Yup, because of this I have 2 exact weapons of some (one with kill counters, one without). You just have to – but getting rid of this option will be the best – specially since they bring (sigh) ascended weapons
Nowdays, I only WvW, and in a PvP game
So you are against it just because you only play WvW and PvP?! That makes no sense and it’s pretty selfish to! AC gear does not affect PvP in ANY way. And about WvW… Let me quote myself:
And I don’t care about being slightly less powerful in WvW. Why? Because I’m dying not because that other guy have 5% higher stats (I’m killing 80’s all the time with my lvl 35 ranger). It’s because they have four times more people.
In WvW your just a tiny thing that alone does very little to succeed.
And I don’t play WvW or PvP. I only play PvE and it sucks because there is no clear path or progression. You can grind for a balloon or for a doll. But this is pretty unfortunate for people who does not care about balloons or dolls.
One has to be against something for some reason – some affect me directly, some don’t – Is not only ME and PvP on my reasons (and other ppl objections) on why gear inflation is bad. Just because I only WvW while you only PvE doesn’t mean I’m forgetting about you. (is your statement selfish then too, given your arguments?)
As for your reasons for dying in WvW, of course numbers (amount of ppl) is a factor, but what about 1vs1 or equal number fights (they do happen you know) – is it gear the ultimate factor? How that’s good? On equal gear terms, skill wins, on equal skill (supposedly) gear wins then? – is that what we want? (yes, yes, is the already disparity of uplevel and exotic wearers, so lets make it worse – though I accept the uplevel disparity, its your learning the game, progressing to lvl80 – but needs to have a conclusion, not a endless vertical progression)
I do understand if you feel there is a lack of progression in PvE (there isn’t any in WvW and I’m enjoying the fight 1 year on) – but do you really think gear inflation is the ultimate answer? Wouldn’t you prefer hard modes for existing dungeons / zones, new challenging zones, new bosses with challenging mechanics, new dungeons, cool and unique skins to show off – there is other paths to follow without vertical gear progression – make it your personal skill progression.
If still the answer is yes, ascended all the way pls, and why not, ascended v2 next year (because once you got ascended progressions ends, right?) – then maybe we should start asking separating PvE content from any PvP form, as in WvW (note I’m not including sPvP). Beware of what you wish for, you’ll start a treadmill, make old lvl80 content even less appealing and ultimately become bored only briefly solved by a new injection of stats.
(edited by Xenn.3809)
I was asking for an explanation why your point of view is so much better then mine. And instead you attacked me. I already told you why horizontal progression suck – and the bottom line was: there is no such thing as “horizontal progression”, all it translates to is a lack of progression. From your point of view WoW failed… When it didn’t! And the gw2 stopped to be really fun at level 80. That’s a failure.
I didn’t attacked you – or wasn’t intended that way.
You attacked the statement that ascended is a bad idea – and I fully agree with it, its a bad idea.
I never said WoW was a failure (doh) – I played years of GW1 and WoW and each had its good/bad.
GW2 offered me the ‘almost’ perfect game to last for years, and there is a ‘horizontal progression’ to be had – different builds, different content (haven’t they pumped content non-stop?), vanity looks to show of accomplishments – GW1 managed for years very well without having a vertical progression. WoW lured you in with better, shinier stuff (though if they stuck with new content / different mechanics / difficulty I would been happier)
Nowdays, I only WvW, and in a PvP game, stat inflation is a bad idea, I got 4 80s, multiple gear sets for different builds and enjoy the game. Ascended trinkets already ‘affected’ that tiny bit (only got amulet for each build/toon) but I’m ok with it, a full trinket / weapon / future armour in ascended form will ruin the balance, the diversity, the new player, WvW to some extend, and will bring elitism to PvE like seen on other mmos (bring this and that or your out).
They will have to buff mobs (or new content is harder) meaning you need the gear, or they if they don’t it will be a rolfstomp and become boring even faster.
I fully stand by the statement ascended is a bad move (thought it from the 1st time they decided to bring it to trinkets)
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The fact remains Anet made a bad choice by adding the Ascended Tier
And why it’s a fact? Because you think so?! lol
The most fun part of gw2 is progressing from lvl1 to lvl80. Why don’t you wan’t to extend that? Currently people are creating alts instead of playing their main… And that’s ok with you? Is it ok that the game is extended by adding huge grind quests? Instead of progression and challenge? That’s more fun for you?
Progression to you means vertical progression then? Gear inflation? the philosophy of no grind and diversity of play goes out of the window when you introduce a gear inflation policy – look at WoW, look at other mmos – GW stood in the idea that was different, that you change your appearance to show of your accomplishments, not by inflating numbers – I fully agree, ascended was a very bad decision from the start.
No to vertical progression
No to stat inflation
No to grind
No to lack of diversity
No to change of philosophy
Thanks Anet
Seriously guys chill out. WvW has some flaws and lack some variety but you don’t have to kitten all day about it. New content will come soon, as we’ve seen in the preview video, meanwhile just take a break if your so “dissatisfied”.
Oh, I can wait for the new content – in fact I’m really looking forward to see the map changes they doing.
However, I’m kittened about the ascended weapons – and seems taking a break is not an option if you wan to stay in touch gear wise (hooray!) /sarcasm off
I take it that since legendaries will soon be able to have stat changes out of combat, it would be possible to do this for other gear?
I don’t see that happening and the main reason is that it sets Legendaries apart. It makes them cooler, it makes them more worth trying to get if you care about stats and not just looks. I could be proven wrong at some point, but I don’t expect us to head down that road.
P.S. No.
You could set them apart by giving them changeable Sigils and Stats while just allowing changeable stats for Ascended Gear. Pigeonholing people into running X build because they have X Ascended gear in a game built around encouraging build diversity is completely counter-intuitive. I didn’t play GW to chase gear to make builds with and yet that’s all I’ve done in GW2 despite it supposedly being built around encouraging build/playstyle diversity. I know you’re not the guy to be angry at for this and I’m not so I don’t mean to be rude to you personally but it hurts when you old, favorite, game company does a complete 180 turn in their design philosophy. I’ve made way too many posts on this and it always puts me in a sour mood so I’m just going to stop with it now but I’m very disappointed with you guys as a whole. Completely lost sight of where you came from.
+1
My goal is to eliminate the latter scenario. And I promise to do as much as I can to meet that.
How about no ascended items at all in game then? Delete the ascended trinkets, delete the weapons update and focus on really cool skins instead of stat progression.
I couldn’t care less about a legendary – its cool its there and its a goal for people to work with, but is not for me. And I do believe it should require doing all parts of the game – PvE and PvP.. its a ‘legendary’ weapon after all.
What I’m really disappointed is with the introduction of power creep even more (sure, its small, but still there) – at launch and before the game was sold on the idea of no stat grind, but all based on skins. I was highly disappointed with the introduction of ascended trinkets and now this…
I stop playing other games because of it, I liked the idea of GW (GW1 included) of being able to play and be competitive without gear grind. Thanks Anet.
A WvWer who only has a couple of ascended (4 toons, working on 5th)
Some idiot last week claimed that Gandara had lost it’s mojo. What a tosser! Well done guys for putting up such a great fight!
(yeh, it was me…I’m currently choking on my own words)
Well, last week for whatever reason, felt like a completely different server to this week
No PvE in WvW please.
However, with latest farms (or are they called ‘living world’?) – what I’m concerned is the endless inflation they’re adding to the market since PvErs have gold flooded pockets – feeling the pinch here.
Dead enemy players could drop ‘latest invasion on whatever mob is’ chests too. Or map events ‘take/defend this tower’ to help the PvE living world.
I do understand a better link of whole aspects of the game (living world in WvW), but not at the expense of more PvE, less PvP.
Mesmer OP? Definetly not
Mesmer broken/useless? no, not really either.
Speed out of combat is below par, but in combat? I love my Mesmer once in combat! Wish I could blink, have multiple leaps, celerity… On my necro for example.
Zikory, your approach and arguments make far more sense, and is very situational and specific to a server like Blackgate (from what I can read) Flute’s arguments and math haven’t been than sensible I’m afraid (plus multiple threads on the matter).
If its a problem unique to Blackgate, (which you say it isn’t anyway) i’m sure it’s something to be sorted in the Blackgate community forums, not coming here to flame about this ‘minority’ he trash talks.
His attitude to the ‘problem’ is the problem, and the ‘problem’ is non-existent.
In your example of losing a T3 keep with waypoint, how many times is lost in under 1h with 20ppl less on a full map (crutial detail) in your experience? Assuming is server C attacking while AB GvG.
I gave you the proper numbers and the proper totals; I am sorry you don’t like the answer.
:D
Lol its math you goon
awww… if only fake / inaccurate / irrational / unmethodical maths were the path to enlightenment.
You never did answer the part about how Blackgate gained 10k because of a 12 hour lead overnight and not a GvG, did you?
We all know his arguments fall like a house of cards.
No I am counting each “GvG” team their guild might have 500 people but only 20 “gvg” it is after all the avg team size.
So your only math then applies to the actual impact of GvG to the scores in a given match (is that your 1%?) – not to population interests.
A guild that has 500 and GvG has lots more ppl than 20 that GvG or at least like the idea of it – once again, and please accept it, you are wrong on almost every argument.
(edited by Xenn.3809)
Xenn you also have to consider that any post with “GvG” in the titles only really means anything to "GvG"ers apart from maybe this one cause it says t1 aswell. And every post someone makes against it with it in the title is shaking a bees nest so don’t get it twisted man.
Your logic is fairly broken, plus the GvG talk, arguments have been put across numerous threads, not only the ones with a “GvGers only read here” (which is not true, and for the record I have never taken part myself in a GvG match or played T1)
Why don’t you just accept GvG is there, people enjoy it, has positives for the game/WvW community and keeps ppl playing it (you need active players in a mmo if you haven’t noticed). Move on, and go and enjoy the battle instead of trying to come up with confused arguments and false calculations on why you (and mostly only you) are right.
(edited by Xenn.3809)
Ty to Paralda too – may not be accurate, but isn’t plucking out numbers of thin air either – has thought behind it.
The fact is you don’t really need to go that far… you just need to look at this forums. The answer is there, written every day, not in numbers but words. And thats probably a more tangible reality in the % of different opinions.
We can safely assume all most posters in WvW forums are regular WvWers.
True not all post or read – some will be part of the unguilded militia, some will belong to a guild, GvG or not – however we can take them as a true representation (even if small part, its still representative) of the WvW community, its itches, thoughts and how WvW is being played out.
Some of this forum WvW community is truly against GvG, some don’t mind and respect it’s existence, some understand it even if they don’t participate, some don’t even care and others swear by it. If one of those groups has 1% representation is not the GvGers.
You may say (rightly so) not all players post in these forums, but my point still stands, we still all represent WvW as you can’t assume all non posters think like you Flute (in fact I know GvGers who don’t post, like they will be more flutes around who don’t either) – a poll of opinion never takes account all population, only a representation of it – the results may not be 100% accurate, but give a clear indication of what the general populus think.
(edited by Xenn.3809)
I had more WXP from a couple of bats lingering over a sentry claim point than killing players. Madness.
Propaganda does not deceive people; it merely helps them to deceive themselves.
Eric Hoffer
The number one troll in the WvW forums with narrow views (or just plain blind) should apply his ‘quotes’ to his arguments of ‘kill trading’ – amongst other simplistic views. Dunno why I bother even to answer, or read anything he writes anymore, guess just in hope he can see outside his views too.
every other patch same issues…
GvG, siege, roaming, large scale battles, sporadic duels, zergs, blobs and mainly PvP is what made WvW what it is today, not perfect by any means, but not completely kitten broken as other put it. However, changes that only include one part of the gamers community and needs while alienating further another I don’t think is wise – we can have space for all, and not sure buffs is the answer.
(edited by Xenn.3809)
No, you didn’t say that, you implied it. 1vs1 it’s a death match, you win or you lose. If you say the other part didn’t win, you imply you did by not letting him kill you, when in fact, retiring from a match is losing. Anyway, wasn’t trying to twist your words, but to find some sense in your thought process.
ever heard of tactical retreat? i often run away from enemy (also known as kiting) to w8 for my cds or to make them run behind me only to make them inattentive to just turn arround in an instant and kill them easier, because they dont expect somehting like this. its called tactical gameplay.. make the enemy waste cd only to reengage in my favour and its noobish to fight a “deaths match” if you know you gonna die or to die when you know you can run away… well there are different ways to run away.. to run away to not fight or to run away for my reasons.. when you say running away is lose hell how often i have won against thiefs which use shadow refuges (which kinda is running away).. but i dont consider it as lose or win
I understand you may want to have the last word, but as you well know, and choose to deviate from, is that I’m not talking about a ‘tactical retreat’ ( and please don’t be so god kitten patronising) but a run with the tail between your legs cause you ’can’t win’ as you mentioned in your post. That’s like losing, specially since you have a such high opinion of your skills. (Which I don’t deny, but the ‘look at me, I’m better than you’ always has tons of issues as you scratch the skin of it).
My last word wasting paragraph on the matter, I’ll take my reads to my own matchup thread.
No, you didn’t say that, you implied it. 1vs1 it’s a death match, you win or you lose. If you say the other part didn’t win, you imply you did by not letting him kill you, when in fact, retiring from a match is losing. Anyway, wasn’t trying to twist your words, but to find some sense in your thought process.
ah ok you are the cheesy heal signet warrior with conditions.. why should i fight something that i cant beat? and its obviusly the build because you totaly cant play.. 4/4 scullcracks hit you cant even dodge perfectly lol. without poison that build is unbeatable by me. but doesnt mean u win against me.. because when i dotn want to die i dont die
anf first time i as playign gs/hammer not mace then i changed but heal signet is way to strong
Dropping by and really trying to avoid feeding the troll, but doesn’t your arguments lack any kind of logic?
You don’t use signet cause its strong
You call other builds cheesy yet can’t beat them
You say you won, when you actually withdraw from a lost battle
You believe vabbi has no skill (cause numbers dont count) and BNF don’t know how to fight
When they say mad people are the happy ones, I can refer to you for confirmation.
God Nemesys has spoken, he shall enlighten u with his wise words.
Let me tell u the Story of God Nemesys, on a dark day, he decided that hes gonna play wvw, so he joined the enemys borderlands. Everything was green and the enemy was everywhere and he was alone but no, God Nemesys didnt hide or leave. He charged alone into the 500 man blob, yes 500 on one borderlands, and wiped them in one sec.
From this day on, he was never forgotten. God Nemesys, best Forumwarrior and best playa in the world. We love him, U love him and now pray for his kindness or next week, hes gonna faceroll ur server.
True Story
I’m not XxX, but we all love Nem.
On equal numbers, only a selected few will choose to charge XxX. On superior numbers some will even run. Only on rotfl stomp gazillions zerglings will come here and mock or show lack of respect.
Now, that’s a true story
Dear Elona Reach,
Do you really need +10 people to kill us 4 players? But anyway good fight it took you over 5 minutes to kill us.
Dear [kale] player,
Do you really need to complain when you outnumber and rotfl stomp other groups too? Been on the receiving end from you part, kitten happens, move on.
Mmmno, that wasn’t Elona-style gloating. I edited it now to include sig to show I’m from Gandara. That’s just the view I woke up to this morning & thought it’d be amusing to show fellow Gandalfs that we’ve got our work cut out for us…
Ha ha fair enough, guess the gloating kind is more common around here!
I and others have put forth options to solve a problem your micro community has created with little to no cooperation from said community. What I am doing is trying to work through a problem here where both parties will be satisfied.
It is about consideration for other players, but I also think the actual game mode that was made for us should supersede one a very small group of players created.
You talk about cooperation, consideration and micro communities.
For what I seen in numerous posts about it, most people enjoy, don’t mind or understand the ‘need’ for GvG and cooperate and show consideration towards it. Plenty of servers don’t have any issue with it (well, I’m sure it’s always ONE person who thinks different, but I’m talking about the feel of the the vocal majority) .
The only micro-community is the one you created yourself by being so pejorative towards it. More individuals have posted in your threads in favor of it rather against it, and for those who don’t post, they just don’t care, so I don’t really see whats the problem other than you.
yadda, yadda, yadda for multiple days and posts
Use of quotes to sound all soooo clever
I am so clever that sometimes I don’t understand a single word of what I am saying.
- Oscar Wilde
But but… AG where did you go? We were all excited for our 29 v 50+ and you all ran away!
We had so much love to give…Dude no offence but learn to count. It was equal numbers like 30 vs 30. We had to break combat to WP back to EB since ur other zerg was in inner SM
PS. I got so many loot ^^ I’m the Charr necro with pink quaggan backpack =)
I’d say you would need to learn to count. There were far more numbers on your end than ours. Having been there myself, I promise you that was the case
Dropping by to see how our frenemies are doing. And also to point that to my unbiased (in this case at least :P ) own judgement (on video provided) fight seems fair an equal in numbers. Anyone calling that 50+, hasn’t seen 50+
Lolz thats the most stupid answer I’ve ever heard of. You are so obsessed with your ridiculous WvW points, please come back when you get your sense of fun back. Or better, please leave other people have fun and stop wearing a tinfoil hat so you can see that aside from our awesome skills (we won Bollaball, yay!) and your awesome strategy (one – stack moar ppl, two – refer to point 1) is game after all and fun is what counts all dayz. hahaha, unbelievable you really made my day.
Yeah weakening your own force by splitting up is a really clever idea bro. are all your buddies as smart as you are ?
Yes, we all silly, giddy and up for a laugh – sorry our intellect can’t match yours.
Sadly your high knowledge in war and strategy and has affected your capabilities of understanding fun, sarcasm and politeness; but I guess geniuses are a bit odd that way.
But i can understand that you are frustrated when i look at this matchup maybe you have better luck next time and you can win a few fights.
I’m sure you heard of Bait and bleed / divide and conquer in your war studies. Prime time has been fun and more or less balanced. Sadly the “put alarm early to play a game” wasn’t in our war room briefing – will remember next time I give a toss about points.
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Lol that´s really the most stupid strategy i´ve ever heard of. You guys are so obsessed of your ridiculous idea of how wvw works, please come back when you get your sense of realism back. Or better, please leave wvw and rent yourself a tpvp server, there you can do awesomz skillzfull smallz scale all dayz. hahaha, unbelievable you really made my day.
Lolz thats the most stupid answer I’ve ever heard of. You are so obsessed with your ridiculous WvW points, please come back when you get your sense of fun back. Or better, please leave other people have fun and stop wearing a tinfoil hat so you can see that aside from our awesome skills (we won Bollaball, yay!) and your awesome strategy (one – stack moar ppl, two – refer to point 1) is game after all and fun is what counts all dayz. hahaha, unbelievable you really made my day.
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Thing just is that many of these GvG guild don’t really work hard. They mainly run around and kill stuff without capping or defending kitten.
I thought killing stuff (enemy) was kind of like, er, defending.
Plenty of guild roaming groups run around looking for fun – that can be achieved by either defending (running from tower to keep putting out fires), capping and wait for the horde (defending) or knocking keeps down to get the worms out.
I’m afraid you could be wrong with such a generalised poorly thought statement.
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As much as i agree with the idea of implementing some roaming areas for organized guildgroups, and a proper gvg system, i don’t really understand some kind of whine i often see around about gvg.
Having on your server some dedicated www guilds means they work for you, your objectives and your precious points all the week. Does it really bother you that much to give them a couple of hours to do something fun and a bit different? Does it really bother you to pay… how much? 10 silver? of repair costs in those 2 hours if you don’t have the Outnumbered buff? Once the gvg is done that guild will come back to fight with you again, and don’t forget that their opponents will be also back on the field to hunt your players.
^ this.
I don’t GvG, but my guildmates do 1-2h per week. Not sure more segregation of players would be good for WvW in general – you would start seeing group ONLY wanting to GvG, dividing the population even more into different activities.
GvG COULD become a stale format with high dependency on small dedicated guilds of (say) 20 (and not 21!) and WvW would suffer too the loss of more players.
To increase the PvP getto you could have 1Vs1 maps only, Arrowcart chess games, endless division to make sure gw2 stays a healthy full living game.
I started as a supporter for guild halls and GvG only maps – but thinking about the possible consequences I’m not sure about it at all. I think they should solve plenty of WvW issues first before including a new format that could kill the old one.
Not keen on OP idea at all… Penalising players for playing the game is never the solution.
Lots of ideas in the past, this thread and others have been thrown, never one implemented or discussed by Anet.
• Remove gold from upgrades – only supply
• Make outnumbered buff actually do something worthwhile (+X% point gain per objective?)
• Give more points for T3? that way defenders can focus in one structure to keep and T1 ones give less ticks
• Merge timezones (ha – pipedream)
• Make killing players give points too… not only focus on structures.
• Have access to WP to keeps for outnumbered server only for better defence chance
• Don’t care about points while you sleep, only care about the time you play.
Green team have gained at least 2500 points from this bug.
This is affecting the T1 matchup in quite a big way.
Really? 1 tower Lord is affecting the whole match up?
Maybe got tired of skill lag and she’s moved to lower tiers.