Showing Posts For Zanther Deathbringer.4762:

We Don't Make Grindy Games

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

This just in

GW1 wasnt a mmo

The only way in which it did not fit some people’s narrow definition of an MMORPG is the lack of a persistent world…which has nothing to do with leveling, grind, etc.

I bet you think diablo 2 and 3 are mmos.

We Don't Make Grindy Games

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

This just in

GW1 wasnt a mmo. Just like Diablo 2 and 3 arent mmos

(edited by Zanther Deathbringer.4762)

We Don't Make Grindy Games

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

You guys remember that mmo expansion where you didnt have some sort of new leveling type deal going on?

I dont

ITT: People who dont realize that masteries and elite spec is the new form of expansion leveling.

PVP, Elites Oh my

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

No what should happen is Anet preventing people with access to the elite specs from playing in structured pvp against people who havent bought the expansion, also people with the expansion should have a tick box to turn it off if they wish to pvp with non expansion player’s, there we go problems solved everyones on an equal footing regardless how much they have spent or not.

Except, you know, you dont have to actually use the elite specs even with expansion. Seems pretty equal to me.

PVP, Elites Oh my

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Hmm, what about allowing non-HOT players to “test” the elites inside the PvP Lobby only, but not actually in a match? At least they could try the new skills against golems, see how they like them, and perhaps learn how to counter them.

Or how about they just go on youtube and see them that way?

Also, I’m pretty sure GW1 campaigns had campaign specific skills.

oh they did.

GW1 also didn’t try to be an Esport either. All the elite specs do is make the barrier of entry even larger.

Except you know… all those world tournaments they held.

Last I checked, you were required to buy Starcraft 2 expansions also.

Nerf everything

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Seems to be the trend at the moment. Makes it kind of hard to tell whats to strong and to weak don’t you think?

PVP, Elites Oh my

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Hmm, what about allowing non-HOT players to “test” the elites inside the PvP Lobby only, but not actually in a match? At least they could try the new skills against golems, see how they like them, and perhaps learn how to counter them.

Or how about they just go on youtube and see them that way?

Also, I’m pretty sure GW1 campaigns had campaign specific skills.

Please tone down the lich boss

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

With the condi cap in it’s current state, facing the lich labyrinth boss means having to deal with 50+ bleed stacks when ever he summons skeletons. is there any way this can be addressed?

Condition clears?

are we pay to win now?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

You must be new to mmo’s and mmo expansions.

any plans for Console Release?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Consoles limit content.

Just L2P right?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

This thread shows me that Ranger survivability definitely needs to be toned down a bit.

too much negativity

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

It has to do with class balance. 1 year ago the game was more balanced than it ever was, and beside the turret engineer being slightly annoying the class balance was near perfect.

Now the huge power creep and condi buff with the more restrictive build variety makes people die in 1-2 seconds sometimes without being able to fight back, it makes for a negative atmosphere.

I’m sure this is exactly what it is….

No really, youre so smart!

Cheesebuilds Wars 2

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Power builds are a problem

Condition builds are a problem

Lets just have pillow fights

Ls too hard

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

People like the OP are the reason we get epic “spam 1 button” endings like Zhaitan.

Seriously, you ruin any challenge we get in video games.

Skyhammer hate?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Anet keep repeating their mistake…apparently they dun understand the meaning of pvp. PVP = player versus player good example of ANET mistake the new pvp map stronghold is basically like who rush the gate/boss faster who win the game. WVW had also become more pve focus as well. Anet is slowly moving away from their core concept a MMO that is truly unique to a MMO that copy others to cater to a larger audience

And yet Courtyard, the map that is entirely 100% pvp based, is the most hated map of all.

Why do People are any map that isnt foefire? People hate courtyard, skyhammer, and spirit watch, because these maps require you to adapt. Those copy and paste meta builds from metabuilder are no longer the best builds, so the players who tend to be bad at pvp (95% of the playerbase) hate these maps.

Of course, I could be wrong in my opinion. However, the fact that people aren’t auto-voting courtyard every time it pops is just proof to my point. And my point being that these “pvp players” are not actual pvp players, and just want youtube guides to hand them wins like in PvE.

GW2 PvP is balanced around 5 vs 5 conquest, not 1 map of team death match released 2 years later.

By your logic, they should never add another map type other than conquest then? What about Skyhammer and Spiritwatch? Those are conquest maps if I recall.

Considering the fact that a huge selling point to HoT is Stronghold. I am going to say you sir, are “lolwrong”

Next time read what I was replying to.

(edited by Zanther Deathbringer.4762)

Another nerf condi thread

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Lava Font, Fire Grab, Path of Scars, Shield of Wrath, and Overcharged Shot all come to mind, and only Lava Font is arguably an obvious animation. Arcane Wave and Arcane Blast can also hit 5k with appropriate damage mods and Might, and those have no telegraph whatsoever.

Let’s be honest here:
Guild Wars 2 is pretty poorly implemented and horrifically balanced. The only damage that matters is instant. It’s not fair, and it doesn’t foster a high skill ceiling. Gameplay (since actions are either instant or outside the realm of CC due to stability, invulnerability or speed of cast) is balanced by cooldowns instead of timing, positioning (because once a player is in range of another player, things are going to hit unless one of the two combatants wants to just sit out of line of sight and then nothing gets done—which means its back to waiting for cooldowns again) or gamesense.

The problem with conditions, though, is that they epitomize this nature of poor design. Direct damage at least needs to be maintained (regardless of how easy it is to maintain it) while DoTs are fire and forget. To have a fire and forget mechanic often exceed direct damage effectiveness in PvP means that the game doesn’t really take itself seriously.

The whole system needs to sort of be gutted, but the playerbase is too rabid at this point. People get super salty if you question their skill levels or builds because CLEARLY, Guild Wars 2 is an esport that has a high skill ceiling. I have to get mad at the assumption of the contrary because anet says so(?); because some streamer says so(?).

If there’s such a controversy regarding “fairness” or “skill” in a game’s PvP mode, maybe there is something critically awry in the PvP mode itself? People like to argue that conditions or damage are all balanced with esoteric and niche reasoning, but given that the questions to the contrary still linger even 3 years after the game has released, are they really? Is anything honestly balanced or well implemented when the questioning is so rampant?

People use the same 3 skills same 3 traits same 1 rune and same 3 amulets and complain that it doesn’t do it all and on top of that talk about balance….. People don’t explore builds. People don’t understand the amulet or trait system thats why they have “dumbed” it down so many times. Number one reason for imbalance in GW2…. Sadly…. The player base :/ Not trying to insult anyone just my personal observation. And since in the highest competitive level of the game rotation is king its hard to break the mold because the team who out rotates the other team can have a worse team comp but still win because they dictate the game better.

This is true. I’d say most of the playerbase plays what Metabuilder tells them to play. When actual decent players start to make builds to counter these builds that 95% of the player base use, apparently thats not fair and needs to be addressed.

Skyhammer hate?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Anet keep repeating their mistake…apparently they dun understand the meaning of pvp. PVP = player versus player good example of ANET mistake the new pvp map stronghold is basically like who rush the gate/boss faster who win the game. WVW had also become more pve focus as well. Anet is slowly moving away from their core concept a MMO that is truly unique to a MMO that copy others to cater to a larger audience

And yet Courtyard, the map that is entirely 100% pvp based, is the most hated map of all. And Foefire, a map where you can rush a door and a lord, is the most favored map?

Why do People are any map that isnt foefire? People hate courtyard, skyhammer, and spirit watch, because these maps require you to adapt. Those copy and paste meta builds from metabuilder are no longer the best builds, so the players who tend to be bad at pvp (95% of the playerbase) hate these maps.

Of course, I could be wrong in my opinion. However, the fact that people aren’t auto-voting courtyard every time it pops is just proof to my point. And my point being that these “pvp players” are not actual pvp players, and just want youtube guides to hand them wins like in PvE.

(edited by Zanther Deathbringer.4762)

Reaper is OP

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Nah, OP isn’t over-exaggerating. I witnessed virtually the same thing at one point last night.

We had 3 DPSers on a point trying to kill a Reaper Bunker. A Ranger chewing his kitten up with a LB from ranged, a Warrior CCing him down 50% of the time so he couldn’t move and then a normal D/P Thief backstabbing and heartseeking the kitten out of this Reaper. It took over 60s in a focused 3v1 to drop this guy and he wasn’t even a cool dodge rolling Bunker genius. He was just face tanking enormous amounts of DPS because he was a Reaper Bunker.

I don’t feel Reaper DPS is a problem but whatever this Bunker build is, it has way too much sustain. The guy was seriously face tanking like dungeon boss and I’m actually not over-exaggerating this. Dunno, I guess it’s possible I witnessed some hack mod. I’m not familiar enough with HoT specializations to really make a call on it at this point.

I can do the same thing as a bunker Guardian.

Nerf Guardians.

You must be a really bad player. Two DPSers should be able to kill a bunker guardian fairly easy and one eventually should be able to kill a bunker guardian by wearing him down. Guardians are support bunkers there are other classes that can spec to be harder to kill if thats all you want.

How am I a bad player if I’m the guardian tanking 3 people?

Read next time.

Reaper is OP

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Nah, OP isn’t over-exaggerating. I witnessed virtually the same thing at one point last night.

We had 3 DPSers on a point trying to kill a Reaper Bunker. A Ranger chewing his kitten up with a LB from ranged, a Warrior CCing him down 50% of the time so he couldn’t move and then a normal D/P Thief backstabbing and heartseeking the kitten out of this Reaper. It took over 60s in a focused 3v1 to drop this guy and he wasn’t even a cool dodge rolling Bunker genius. He was just face tanking enormous amounts of DPS because he was a Reaper Bunker.

I don’t feel Reaper DPS is a problem but whatever this Bunker build is, it has way too much sustain. The guy was seriously face tanking like dungeon boss and I’m actually not over-exaggerating this. Dunno, I guess it’s possible I witnessed some hack mod. I’m not familiar enough with HoT specializations to really make a call on it at this point.

I can do the same thing as a bunker Guardian.

Nerf Guardians.

Reaper is OP

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

People need to check the OP’s post history. Constantly QQ’ing about class balance, playes a shatter mez, and has made a topic about reapers every BW despite them being buffed every BW. He was also crying about rangers recently, and was really sad when mesmers got nerfed.

finishers more often in pve?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Yes. to all those saying no, you can just keep damaging them. You’re never required to use a finisher even in pvp.

Except you know……trying to finish off someone who is getting rezzed

I would like to use Finishers more often in PvE. If they are only for PvP, do BLC keys drop often in PvP, as well as BLC chests? Because they added Finishers to the loot table; or are they discriminating against PvP players?

Clearly thats the case as I finish ever single pve armor set in less than a month of PvP track.

(edited by Zanther Deathbringer.4762)

Possible last chance sale(Armor\Outfits)?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Just wait for the last chance sale to end. Last chance sales = Will be found tradable inside black lion chests soon…. which you can then buy for cheap as hell a few days after that (see finishers)

Megaservers - Can they be finished?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

I’m pretty sure “the game” isn’t the culprit here.

What do you guys think about Dungeon Sellers?

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

I can get a full suite of dungeon armor in 2 days of doing pvp tracks. Do this instead of paying someone.

EOTM Sexually abusive map chat

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

u don’t even know what the guy said in mapchat

I myself prefer some rude words over the net since I love freedom of speech over every small word becomes a war, where people get banned.

The game has a ignore button that’s so wonderful about games

OP should push it and move on, or report it when it was something really extreme personal to her like. But so I don’t understand all the white knights here.

who don’t know what happen but are so on fire to protect the Princess

You’re right; we have no idea what was actually said. And that’s why I agreed with those who said to report the people, block them, and let Anet handle it. However, I’ve played the game for three years (and played other games and been on many forums), and I’ve seen the best of the best and the worst of the worst when it comes to discussions. Disgusting, rude, and cruel things DO get said, and I have no tolerance for it when it is actually offensive. Luckily, as I said in my first post here, that doesn’t happen often in GW2.

Also, I’m not protecting any Princess; I’m a woman, myself. I’m just stating what I feel to be the truth here, and that’s “It’s the internet” is not a good excuse for people acting like jerks.

Youre right, its not an excuse.

Just like its not an excuse in real life.

But people still do it, and nothing anyone says will ever change that.

EOTM Sexually abusive map chat

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

This video has never been so relevant.

EOTM Sexually abusive map chat

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

This should probably get locked soon.

The personal-assumption-based name-calling has begun.

It should have been locked after the first post.

EOTM Sexually abusive map chat

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Just wow, the attitudes in this thread. Shows you quite a bit about the society we live in today.

“Its the internet man”
“Grow some thicker skin”
“Overly sensitive cry baby”

Obviously “respect” is no longer a word in the general vocabulary. But, I guess that’s to be expected when we live in an age where the child physically abuses the parent and the parent gets treated as though they are the bad guy.

OP, unfortunately, as other’s have said, all you can do is block the person and report it. Take screen shots and attach them to the report. Beyond that, you have 0 power to do anything except opt not to play and encourage others not to play.

Map chat in a video game is now being compared to physically abusing a child.

Yes, harassed is more appropriate than assaulted (assuming the OP’s first language is english) but that is the only thing I agree with you on. As to what adults do, adults do not harass people.

You are apparently not familiar with modern day feminism and other hate groups like WBC, who are the worst harassers in existence.

Yes, adults most certainly do harass people. Its just the harassment in the adult world takes many more forms. Ask anyone that has ever gone through an awful divorce.

(edited by Zanther Deathbringer.4762)

EOTM Sexually abusive map chat

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

1. report
2. ignore

I see no reason to leave a map because of chat .. you can ignore it. Much worse
is only when people jump around you all the time, because you can’t make
them invisible.

Sadly, this will go ignored, as most users would rather complain about it on the internet, then to use the actual solutions available to them such as the in game ignore and report features. Sorry, but “this is the internet” is a perfectly valid excuse, because you have every option and tool in the world to be able to not deal with people you dont like.

Just ignore and report. There is no need for a topic about how someone offended you. Keep that stuff on tumblr.

Yes but I am just as concerned with preventing someones daughter to be subject to this kind of language as well. It is easy to walk away from problems, but it solves nothing.

Again, this is the internet. You will never solve this problem. Ever. Why? Its already been solved with ignore features.

As someones who works for a school district, “someones son and daughter” is probably 10x dirtier than any of us older people. I never knew that so many porn apps existed until I had to help a 15 year old student with her iphone issue receiving school email.

Trust me. “Someones daughter” is probably the one behind that avatar. Maybe you should stop being sexist by thinking women are fragile beings.

(edited by Zanther Deathbringer.4762)

EOTM Sexually abusive map chat

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

1. report
2. ignore

I see no reason to leave a map because of chat .. you can ignore it. Much worse
is only when people jump around you all the time, because you can’t make
them invisible.

Sadly, this will go ignored, as most users would rather complain about it on the internet, then to use the actual solutions available to them such as the in game ignore and report features. Sorry, but “this is the internet” is a perfectly valid excuse, because you have every option and tool in the world to be able to not deal with people you dont like.

Just ignore and report. There is no need for a topic about how someone offended you. Keep that stuff on tumblr.

(edited by Zanther Deathbringer.4762)

why do we still have courtyard...

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

So its only people who play some kind of tanky/cele/bunker builds that don’t like this map?

No, its pve players who dont like pvp to begin with who cant get their dailies or reward track done that dont like this map. This is why foefire (the pve map) is the most popular map for both trashpugs and pug stomping pre-mades.

Courtyard

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Yes, how dare an unfair pvp map that focuses entirely on pvp be usable in pvp. There should only be pve maps such as foefire so I can pve2win against lords.

I play a necro. No burning spec. What now?

(edited by Zanther Deathbringer.4762)

Reapers are WAY to tanky

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Apparently Anet thinks the opposite of this thread. Yay reaper buffs!

Reapers are WAY to tanky

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

The beta results speak for themseleves. I watched reapers and revs roflstomp for the whole beta, both are clearly OP.

Try altering your build that you copied and pasted from metabuilder to factor in the new class/specs next time.

Reapers are WAY to tanky

in PvP

Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Thr OP is a Ele main that just posts about nerfing Necro and Mesmer. /thread

Can confirm. OP’s post history is full of “nerf this” posts and confirms he plays a DD ele. This thread should not be taken seriously.

Dear ANet: Please fix this bug

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

This fellow is talking about how they are removing gold costs in a month as well as fixed progress timers

Dear ANet: Please fix this bug

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

You didnt bother to read the WvW HoT changes before making yourself look dumb did you?

food and conditions in wvw

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

mostly nerds can have this discussion…
this is WvW ..food or not doesnt matter in blobs or zerks..and for capturing things buffs have no or very very little impact..
WvW is allllll about speed, tactics and numbers
not food, buffs, gear,, bla bla ..all these discussions belongs in PvP..

And only zerglings can write something like you. It might sound unbelievable to you but there are some crazy people out there who actually play against other players in wvw and not against doors.

Its true,

They play Spvp

Free Base Game and WvW

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

The amount of people that didnt read the entire thing just so they can freak out and/or complain is staggering.

Actually, nevermind, im not supprised one bit.

food and conditions in wvw

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

So you really are confused. You dont think tis op, but you want it nerfed anyways…

Not at all, that condie builds are weak in alrge scale is down to class balance / game being designed for tPvP, doesn’t alter the 40% food is too strong.

Wait, now im confused. First its food. Then its not food. Then gear combo’s. Then its food again…..

Something tells me youre just trolling at this point.

No dear, when I say it is a “combination of things” I mean just that, and part of that is the food being too strong, not sure why that is so difficult to grasp.

So a combination of things that make all condition builds op

So you’re delusional like I thought.

Got it

(edited by Zanther Deathbringer.4762)

food and conditions in wvw

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

In WvW there are two, there is also one roaming build rated meta, all three are condi.

2 builds for 8 classes? Really?

I agree condie builds will not win large scale battles, and yes that has nothing to do with food. Though you know what food melee uses – lemongrass (-40% condi duration), you seem to have missed it, but I’ve specified more than once that is both the +40% & the -40% foods that are OP, I’m fine with nerfing the food they use in large scale battles.

So you really are confused. You dont think tis op, but you want it nerfed anyways…

In WvW when it comes to roaming, it is more of a combination of things, Dire stats for example give a ridiculous defensive advantage to condi builds, so ridiculous that dire was considered to imbalanced to be allowed in PvP, it is then when you add +40% food on top of that, +10% from toxic sharpening stone, and at times things like malice (again considered to broken in PvP), givers, etc that condi becomes silly OP when roaming.

Now for the food specifically it really is the only consumable where people often think he has this so I must have the opposite (be it -40% or +40%), and the reason for that is the ridiculous 40% figure, the power equivalent is 10% (seaweed salad), the condition specific food only add 15%, 40% is simply ridiculous it is far too strong.

Wait, now im confused. First its food. Then its not food. Then gear combo’s. Then its food again…..

Something tells me youre just trolling at this point.

food and conditions in wvw

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

But tell me more about how condition necros are overpowered because of food, despite the almost universal agreement that its the opposite.

Perhaps you should start a new thread you seem to want to discuss condi necro rather than the food.

I dont need too, its all the proof I need to show you that your argument is flawed.

You want to show my argument is flawed when in the WvW section of the site you brought into this there is a roaming condi necro using the aforementioned food and it is considered “great”, okay…

.

Theres a lot of builds rated “great” that range from every stat.

And it absolutely does have a bearing. If condition builds arent considered “the best” builds universally for every WvW build, it means food for a certain damage type that almost every class has isnt the problem.

Condition builds will not win you large scale battles, which is what WvW is designed for. Food is not the problem as many condition based builds are not considered overpowered because of it. Only a few select builds are considered to strong because of food, thus the class itself is probably the problem (if it should even be considered it a problem). Aoe builds are considered the best for large scale battles, maybe we should nerf power food now?

Unless you can honestly say with a straight face that every class that has access to condition damage somehow becomes magically overpowered with the use of this single item (in which case you’re delusional), then you have lost and you need to admit it.

(edited by Zanther Deathbringer.4762)

food and conditions in wvw

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

But tell me more about how condition necros are overpowered because of food, despite the almost universal agreement that its the opposite.

Perhaps you should start a new thread you seem to want to discuss condi necro rather than the food.

I dont need too, its all the proof I need to show you that your argument is flawed.

food and conditions in wvw

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Not at all, you seem to be obsessed with condi necro rather than the actual topic, you list two builds, yet hilariously one of them is cele and uses the food and describes it as mandatory.

Its actually a Rabid build.
I use the class as its the best example and the one I have most experience in, because my argument is that its not the food, its the class applications. That by nerfing food, you indirectly nerf classes that are already sub par.

I guess I could fake it and say I main every class though.

Or for the actual reality, which is increasing your condi duration of all condies by a massive 40% is broken as kitten, hence is mandatory.

Or that its mandatory because it simply wont work without it, hence again why that its one of the reasons theres no spvp condition meta builds.

But tell me more about how condition necros are overpowered because of food, despite the almost universal agreement that its the opposite.

(edited by Zanther Deathbringer.4762)

food and conditions in wvw

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Well I’m not sure how the backline wells thing is relevant I assume we are talking roaming/small scale not zergs, but perhaps you should look at cele signet build because guess what food it uses -

I’m going to say that after looking at it for about 5 seconds, that it has no food listed, and you fail.

You must be thinking of the signet roamer build that requires (absolutely mandatory) condition food, which is exactly what I said earlier about not all conditions being them problem, and that is all in the class balance.

You essentially agreed with both people that you disagreed with now. Thank you for your time.

A single individual posted a build somewhere, and a single individual “claimed” it was mandatory. I do not see how some random person who posted a build, serves as evidence for anything.

Actually, its just like you said. If condition food is mandatory for this, it means conditions are indeed underpowered and need a buff

(edited by Zanther Deathbringer.4762)

food and conditions in wvw

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Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

You must be new, there have been been complaint on condi duration food long before the last big patch.

Whatever you say.

I saw someone complaining about critters in wvw once. Nerf critters.

Again you quote something and seem to be responding to something else… Also there is no “rage” I haven’t bother to roam much in WvW for a long time, the issues go beyond condi food, their is huge imbalance in disengage, it isn’t real open PvP so most players on the map are in zergs/raids/sat in stuctures, the WvW playerbase is bad (as in it is very PvE, rather than PvP, which means a lot of running away /avoiding fights), and so on, really it is pretty bad game for roaming, and the one thing it has going for it – small maps, is going away with the expansion.

so whats the problem then?

Whoosh… The point which you clearly missed is earlier you claimed your necro needed condi food to compensate because necro condi builds are not meta in PvP and therefore weak, yet condi necro was once the default choice in PvP, so did you not use condi food in WvW when most necros played condi necro in PvP?

Oh sorry, are you talking about that build that was nerfed after about a week?

Tell me more about how condition food was the reason it was so strong.

Which has nothing to do with what you quoted, or do you think I was going on about a tPvP build with perplexity runes, condi food, etc…

Except if condition foods and runes were a problem, their build would be listed up there along with the ones I linked.

They arent. Because necro condition builds are a niche build and only viable in small scale fights. Just like every other condition build.

If condition food was the problem. Every condition using class would be running rampant.

Got a link to support the specification that it includes class balance?

I actually recall them stating WvW would not influence class balance during beta interviews. However, those are not that easy to find anymore.

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food and conditions in wvw

in WvW

Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

You seem to be crying about your perceived status of necros rather than addressing the actual topic,

You mean the topic of PvEWvW’ers seem to think that a food item thats been in game for over 3 years is suddenly a problem instead of looking at the classes themselves? You know, that big build change we just got?

I realize logic isn’t your strength, but if two other classes can function well in PvP as full condi then adding 40% food, 10% sharpening stone, 10% givers weapon, dire armour, etc on top of that does exactly what I said , it imbalances the game further.

Except there is no imbalance, or else condition builds would be rampant in sPvP. The only ones that think so are zerker running classes thinking they can 1v1 builds that are specially made for 1v1, are not as good at this game as they think they are. Because condition builds are only good for small scale, and garbage for large scale. Last I checked, WvW was balanced around large scale battles.

Condition builds are trash outside of their 1 niche roaming playstyle. I’m still waiting for conditions to effect structures. Anet, please balance this, its sad watching my necro do 200 damage a swing to a structure, why elementalist can kill them in a single cooldown.

You are blaming a food item that has never been a problem before now, instead of looking at the balance issues that the build change to classes we just got. Try aiming your rage at condition rangers, you might have more luck.

Or how about before they nerfed condi necro in reactin to dhumfire, when back then most necros in PvP played condi, you still need your 40% food then?

No, because you cant and never have been able to use food in spvp.

I haven’t played my necro since the big patch, but you know what I have played the perplexity, +100% condi duration, dire/rabid mix, etc in the past and it was faceroll, 90% of opponents classes/builds were at a clear disadvantage, because cleanses do not magically scale to that new duration, and as much as people can reduce condi duration in WvW with -40% food, and runes, that sort of build can increase it further, but I guess PvE/WvW bads need their crutch…

And yet the currently strongest build

http://metabattle.com/wiki/Build:Necromancer_-_Celestial_Signet

http://metabattle.com/wiki/Build:Necromancer_-_Wells_Backline

are a power build and hybrid build.

(edited by Zanther Deathbringer.4762)

food and conditions in wvw

in WvW

Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

I consider =/- 40% condie food to be imbalanced regardless of who is using it, damage skills, cleanse, cc, etc are all designed around PvP and the durations available in there, the sigils, food, stones, etc, in WvW completely break that.

And with this answer, I now know that responding to you is a waste of time.

You should take this answer over to the necro forum and see what kind of responses you get. Because as far as the class is concerned, you cant even play a condition necro without the food, as its 100% mandatory. The food itself is the only thing that makes it viable. Again, dont believe me? Care to point out any viable condition necro builds for spvp? I only see power based ones. Yet, I see at least 1 class that can build full condition without food, and 1 class who doesnt even touch condition gear but is causing a huge amount of chaos because of the amount of burn stacks they can apply.

Hmm…. I wonder which one the problem is.

So yes, take away the condition food. I’ll expect a +40% duration increase to all necro applied conditions in return.

(edited by Zanther Deathbringer.4762)

food and conditions in wvw

in WvW

Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Threads about condie food are not a new thing, beyond that things have got worse due to power creep, for example you didn’t have toxic stones giving +10% at the start of the game.

I’m pretty sure I’ve been using Veggie pizza for almost 3 years now.

To use your phrase I realise that this may “hurt your brain”, but the idea that it is somehow good to increase imbalances further with silly consumables is pretty dumb, but then I guess that is the target market for this game, and to borrow another one of your phrases when 90% of WvW players are “PvE trash Tier” that cannot even interrupt a heal, I guess broken mechanics that carry their lack of ability are more attractive than better, more balanced gameplay.

So wait, which one is it? It is condition application? Or condition food? So youre saying that because 1 thing is overpowered, you should nerf the other instead, thus not fixing the core issue?

THAT is the dumb idea sir

Are you saying anet should balance the game based off how bad people are? The entire PvE side has been ruined by this logic fyi.

But then judging by how many people roam now, I guess even most “PvE trash tier” players got bored of the lameness.

It could quite possibly be that WvW is trash due to anets neglect over the years.

Heres a question. Do you consider condition necros with +condition food to be overpowered? I really want to hear your answer.

(edited by Zanther Deathbringer.4762)

food and conditions in wvw

in WvW

Posted by: Zanther Deathbringer.4762

Zanther Deathbringer.4762

Funny how food hasnt changed at all since the games released, and now all of a sudden its a problem.

Sure, they can nerf condition food. Right after they buff necro condition duration.

Problem isnt condition food. The problem is condition applications for certain builds. I can understand how this complication would hurt the brains of the “nerf because i dont like” bandwagoners……..DUR I DIED 1V1 IN NT BALANCED FOR 1V1 PVERTRASHWVW, BOARDS SAY CONDITION FOOD BAD….NERF DOMINOS AND PAPA JOHNS!"

Still think food is the problem and not applications? See pvp boards about burning currently (cele eles and burn guardians).

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