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Roamer

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Necro with the right build it roams thru all classes pretty easily.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

[Guild Wars 2] UGO Tournament July Teaser

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Sorry if you did something unique and got away from circle dancing pvp, maybe did a courtyard arena tournament i would be down to play in it or watch. PvP is on it’s dying breath in gw2 until 2v2 tdm or 5v5 tdm comes around to ranked

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Necromancer Die Die Die no skill no score

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Posted by: Ziggityzog.7389

Ziggityzog.7389

I don’t play necro, but i know why you are keep DIE DIE DIE. Cause every time my team see a necro, we put that target maker on your head, then spam all damage skill and drop aoe on you until you are a dead. To us who dont play necro, a good necro is a dead necro

Only you understand what I’m talking about
You’re a PvP player true

This group think just like “meta” copy paste builds. Makes it easier for a necro to kite and beat groups in a power blitz lol. Because every kiddo these days runs a copy paste condition build on every possible toon i have my i kill all classes build and it’s quite fun as necro. Burn guards are my fave to wipe out in about 5 seconds while they thought they could block my power burst.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

How to enjoy your PvP time

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Posted by: Ziggityzog.7389

Ziggityzog.7389

So with the short bus cheater board and the simple minded player base how does one enjoy PvP?. Simple play unranked and poke your finger at anet. I’ve got a few of my 10 ranked games done but I’ll finish the last game 10 the day before season end so I can keep the gold tag I’ll get again.

Do what I do go play unranked where it’s all for fun since anet has failed yet again for a 3rd season of “competitive pvp”. This whole year so far has been a fail so why get angry and play ranked? I play stronghold unranked but sometimes I’ll do conq and I’m enjoying myself.

Unlike conq and ranked play it’s not filled with basement trolls. Unranked is quite enjoyable and as for my love of stronghold it’s due to making teef and guard as worthless as the copy paste builds they use. With circle dancing conq they have a advantage. In stronghold there isn’t a class that it performs or has a advantage.

I wish anet would have learned by now that gw1 was their golden moment of pvp and they failed so far with gw2 PvP. If you really just want to enjoy PvP then play unranked and don’t do what anet wants you to do.

Cheers m8s

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Duell place in New Heart of the Mist

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Posted by: Ziggityzog.7389

Ziggityzog.7389

It’s almost like they tried to have a good idea but then said no lets do everything we can to mess it up. I want 1v1 personal i right click you say “hey fight” you right click say “hey ok”. Fight starts 1v1 no outside interference from around. Mske it a area like where the old water spot used to be and let it be a personal thing with 2 people with others fighting near or watching.

This little thing with having the chaterboard people use stuff from above is just hypocritical because they should be below. So Anet is just going to ruin yettttt another good idea they started with.

“Slow Clap” Kills TDM with a cruddy little single map, Promotes dancing around and in little circles, kills stronghold by not doing anything new, kills 1v1 idea, and kills idea for 2v2 by making it a “Hot join” option. Whats next?

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

(edited by Ziggityzog.7389)

Necromancer Die Die Die no skill no score

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Posted by: Ziggityzog.7389

Ziggityzog.7389

I actually have won all matches with my necro this season. Abuse terrain, don’t try to solo classes you can’t solo, stick to the team, simple really. Also you don’t have instant cast on aoe? How come?

You can win all matches if you;

  1. concentrate on capping things that you don’t own, and,
  2. tolerate dying every time you get in a fight

Standing in circles for the win.

Gotta love the freedom of being constricted to dancing in and around circles.

Wow why wells heal ? I don’t know if your going for a squish build or what but i have enough stun break and stability in my power tank necro that i don’t loose in 1v1 matches vs any class. Of course 1v2 is hard but it can be done depending on the builds and classes you fight.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Necro duel Thief tips

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Do what i did i learned every class and played it but then fell in love with necro. I stream roll every class and every build now as necro because i know how the the copy paste “Metas” lol work. I have realized the only way to win in this current pvp with nothing but conditions is to go powerhouse tank. I kite from a far with axe and when they come near its over with gs and “Nothing can save you!”. Guards melt teefs run tehn get spiked like the rest. Mesmers have no chance but to port away. All the rest just fall like a house of cards.

It’s about finding that build around the weapons you like. In og gw1 I ran a rit/ranger spirit bow tank that no one knew about so i had the advantage and i used it well.

Don’t get discouraged necro is still by far the best class with a total life pool in the 40s – low 50s with life force. Dont let shroud be your only weapon use it to your advantage on top.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

(edited by Ziggityzog.7389)

Necro duel Thief tips

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Do what i do and own em all. Teefers are only good when they are in their zone. One wrong move and it’s spike time. Play teef a bit that was my first toon when gw2 started up. Learn the moves and then you’ll see how to take it on 1v1. All toons have a weakness and teef has a easy one. They are squishies.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

The very root of the problem with Conquest.

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Posted by: Ziggityzog.7389

Ziggityzog.7389

I just never understood the concept of over complicated pvp with adding little circles to dance on and around in when they had the perfect pvp style in gw1. I see now anet is wising up to we want some team death match. I welcome the new 2v2 map in hopes conq will finally die off and we can get competitive here finally after almost 5 years.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Another un playable season.

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Thanks anet for again shunning the Stronghold community. It’s sad you let it be played seasons 1 – 4 then you take it away without a vote for it to be on ranked. I want my 102-9 season again, but in conq you can’t do that solo que unless you cheat due to conq being un playable. Still you make players dance in circles all match and force games to require a teef. I don’t remember any other mode in the game making it so easy for a single class to make a difference I’m sorry i can not hold up on my shoulders a pug or 2 in con because it just goes bad. Give us stronghold back the map where bad random pugs can be carried and not ruin the game for others.

i may break down and do the 10 game as i do but after that it’s just not worth the pain of non competitive pvp .Hell unranked stronghold is still better and more fun then dancing in circles and zerging.

Guess i’ll have to wait for 2v2 play to kill of the circle dancing pvp we have now.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Necro the only class that can't 1v1?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

So far after my 1 skill change to " Nothing can save you" I can now take on all classes 1v1. 1,000 block and burn guard was my only issue but now with that and soul spiral on a well its ova for them because squishies go squish . May want to look into your build and wep choices if you can’t 1v1 as necro.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

2v2s are coming?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

2v2 or 3v3 anything that involves non circle dancing sounds fun to me. That way cheap builds that have lasted thru the ages like running point to point bow teef will be useless, trap guard also because why sit on a trap if there is no circle to dance on.

Anet better not screw this up like courtyard or stronghold. they could have had a better TDM or a second stronghold by now but they wasted so much time on Conq.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Burn Guardian SPvP

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Burn guard was a skillful build and fun pre HoT. I made my guard for the medi burn build pre pvp seasons. After HoT tho it’s now a class fresh start people can play since there is no longer a high skill cap needed. Burn guard just feels too boring now for me
with burn block biurn blocck invulnerability all day. I need a challenge on a game not just press 3 buttons and wait for burn to work. Hopefully next expansion will open pvp up more for guardians because right now it’s the 1,00 block burn build or nothing. Most classes have a few ways to play in pvp but guard just has 1 right now. Block burn guard.

Enjoy it now its a strong build. I see anet fixing the broken build eventually since they did a “patch” and it didn’t fix much. Next patch may be harsh on the skills for burn.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

2v2s are coming?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

This seems odd. Why publish a 2v2 mode with fanfare when it’s not actually going to be in the rotation?

I can think of a possible reason for doing so and I don’t like the implications.

Its because Arenanet don’t like to admit to their mistakes, instead they like to rehash it over and over again.

Look at stronghold, its the most counter-intuitive garbage ever, and they think they can fix it by shoving pve-care bear features in like OMG TYBALT AND APPLES

I’m a stronghold over conquest but would rather have death match kind of guy (like gw1). I have to say that was funny crud that they added the fluffy cat Tybalt at the end then all support for the map ended XD. Well played sir, plus ill have to agree they are slowly realizing the mistake of circle dancing. Hopefully future gw2 pvp is TDM so its actually competitive.

I’m for automated tournaments because its a essence of Hall of heroes from gw1 just not as quick. I fear starting automated tournies like they are doing now may harm the tourney idea before it gets a good going due to the failed pvp style they have pushed and failed at. We shall see how bad this season is since they still never fixed broken builds like 1,000 block and burn guards and such but they want to start a season lol aye anet devs.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

2v2s are coming?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

In that case, can we replace Stronghold with a 2v2 queue system?

Or just dump the circle dancing maps since they have no value to competitive pvp.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Whats the plan for necros?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

@Crinn Seasons 1-4 were legit and great. Then they tried to improve it just to fail. Seasons 5 and 6 leader boards were complete a jokes on gw2 pvp.

Ha! Nothing about seasons 1-4 was legit. There were no real ranks and anyone who played enaugh games could grind his way to legendary. And if you just started a month later you had to grind your way through divisions full of the worst players that actually belonged down there due to their skill level. That’s like saying anyone who comes late now has to start at bronze 1 and grind their way up. Have fun doing that on a non hard carry class.
How is that in any way more representative than what season 5 and 6 delivered?

Nothing huh? It seemed as tho many people were able to get to legendary in seasons 1- 4 but in 5 and 6 what like 2 people had legendary in the last season? High risk very low reward for season 5 and 6.

Issues with 5 and 6:

-Lacked a system for people to get to legendary.
-Put bronze vs gold (Rare occasion).
-Lacked map diversity (Conquest circle dancing or bust).
-Hey look i worked hard to gold but got sick for a week now i’m bronze.
-Leader board added joke of more then usual match manipulation top few guys had “alt accounts”.
-Still lack of build diversity. Either your a run teef or a 1,000 block burn guard to play conquest or at least required on the team.

I’d say season 2 and 3 were the best out of them all. They got it semi right compared to the last 2 joke seasons.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Whats the plan for necros?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

@Drakhar Sorry playing is better then watching. you gotta be able to kill 1 person 1v1 otherwise your not much help. If your loosing a lot of 1v1s then that would be a sign you need to change it up. PvP is so easy to learn just gotta find your play style on a class you like.

@Crinn Seasons 1-4 were legit and great. Then they tried to improve it just to fail. Seasons 5 and 6 leader boards were complete a jokes on gw2 pvp.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Never Played A Game With Such Terrible PvP

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Posted by: Ziggityzog.7389

Ziggityzog.7389

As someone who played a very broad spectrum of competetive games for about 20 years i can say CCs arent the issue in this game. We have ways to deal with CCs, like swapping uttis for that extra stunnbreaker etc.

The main issue is the lack balance between risk and reward. A lot of the builds have cheap ways to be succesfull. There is very little build up and skill required in quite a few cases.

“big hits " should require

- Build up. For example: a combo string of landed moves leading to that 1 major dmg move.
- Be relatively hard to hit. A slow big telegraph move for example or a move that has to be aimed precicely.
- Coming from a super glassy build that takes a huge risk getting in to a position to do that dmg.

Since we lack the above in quite a few cases the game feels really super shallow. Ppl can run in to pvp and be relatively succesfull by cheesing it. I can hop on a class i dont play a lot…switch to a super cheesy build and kill ppl that played their respective builds for 1000+ hours.

There isnt a competetive game on the market where that is possible.

I totally agree, they really need to respect a risk/reward ratio.

Low Risk/Low Reward

High Rish/High Reward

And currently the game has really none of that.

Bingo and only thing i can remember for that was the fun combos the assassin had

https://wiki.guildwars.com/wiki/List_of_assassin_skills

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Whats the plan for necros?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

It’s amazing how overpowered necro is in pvp right now but not many know the right build. Go on “Meta” Battle.com and there is maybe 1 decent build. Yet i haven’t not had a issue against any other class including other necros with my own build. I never post what i make just like in gw1 and my builds are never nerfed just boosted. In the last 3 patches my axe.horn and gs blood necro has been boosted. Hell even the sig change made mine better with not having to crit to proc might. I had a issue with guards only but now if they try the kiddo 1,000 block and burn “meta” build the burn is laughed off and they are spiked.

It’s a matter of how well you play and the build. It’s never the build that makes the master but the master is what makes the build work.

Last 8 matches since I’ve tweaked my blood necro from a condition to a power tank i have been 1 v 2 or 3ing of all different classes.

Find a class find a weapon set you like and build around it. Use “Meta” battle as a idea template because those are not the best builds. They are up because they are just current ez builds to use.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

NEW mode incoming 2v2!

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Posted by: Ziggityzog.7389

Ziggityzog.7389

What I’m hopeful for is that 2v2 deathmatch be a thing. Separate rankings, variety of duelist builds. Different rewards, skins, titles.

This may attract the [WvW Roamers] PvP players that were more interested in dueling and killing, than outnumbering in the mess that is 5v5.

As former WoW players will know, 5v5 is a bit of a clusterflower.

If we get 2v2, it will be brief and exhilarating. Just go in for a short fight when you want to, no need to drag out your loss.

P.S. Anet, save my friends. I told them of the changes to WvW and PvP, but they are so dead inside they just gave spiteful remarks. They loved this game.

This does sound great with a side non zerging pvp rank system. 2v2 is way more personal and i know a few peeps i could have a lot of fun with. now Let’s see how anet plays this out.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Never Played A Game With Such Terrible PvP

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Posted by: Ziggityzog.7389

Ziggityzog.7389

After years of tanks they decided to go back on their conditions idea, you can have unlimited stacks it used to be limited. Then they keep adding more cc.

Welcome to condition and control wars. Where it’s who can spike the other’s HP down quicker wins. Anet did kind of ruin it. They need to change up the pvp ammy and runes now at least if anything. Getting stale.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

A better game mode would be good for pvp

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Saiyan Seasons are over if you haven’t noticed no announcement for one ye? Just well because they were horrible. Seasons 1-4 went alright and everyone had a choice of Strong Hold or conquest once it was all conquest even a revamped point system can’t help hold up conquest. You can make it a free game and mess the pvp up there is no logic with that lol. I’m sorry i thought it was conquest that failed at ESL? TDM has more strategy with no “Side play” compared to conquest. Circle dancing is just a failed idea. I know it isn’t and i love it for that because i can jump. What I’m saying is conquest is a horrible mode and proven to be with just looking at how horrible it failed at any competitive play. No it hasn’t been builds as the issue, it hasn’t been the community, it has been the map idea. When you have a complex rotation system to a map simple minded puggers can’t do it.

“Ok so make ranked 5v5” Well guess what if i can’t find 4 intelligent people I’m doomed because I’ll be faced with a 5 man vs randoms i add is just as bad as a pug roll.

“Play pugs vs pugs only” so jumping on the random puggs bus, that doesn’t help when they tend to not understand a game mode with circle dancing. TDM is just simple.

Cap the flag would be nice if it were cap the flag at a enemy’s base and bring it somewhere for a buff. If anything making it 4v4 conquest could.. save it but not much can.

Last thought make all 3 options open for ranked play for diversity. I guarantee you will see migration of people flee conquest because it’s unbalanced with classes and TDM would fix that issue. SH may get some but CY would rock.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

season 7

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Seasons seem like they are finally dead. If they had only kept the alright system from seasons 1 – 4. All the seasons have been exactly a month after ending but we haven’t even had a announcement yet. If its Ranked Contrash only maps like season 5 and 6 then it wont be worth playing again.

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|||Necro the masterclass very few know about.|||

(edited by Ziggityzog.7389)

A better game mode would be good for pvp

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Posted by: Ziggityzog.7389

Ziggityzog.7389

@ Magnito Sorry but since launch of gw2 conquest has just been eh pvp. Non competitive just there for fun. Each map using some sort of pve help or bonus. The only real map they had a chance with competitively (courtyard) was laughed out because teefys were raging since it made them almost useless. Added on anet never took it seriously.

You could explain roles and i could debate your ideas and views or others will, so i could write a novel also kiddo. In the end the failure of anet has been conquest. It can’t be made into a competitive map because the mechanic of circle dancing is flawed.

In circle dancing conquest run teefys and 1,000 block/burn point hold trap guards reign (Or add in a previous meta since launch that sits and holds a point) but in Stronghold not one class has a advantage.

In TDM no one has a advantage its pure strategy,.

Hall Of Heroes in gw1 is probably considered the best ever pvp. Having random groups fight guilds or others all over the world for domination was epic. Notice no circle dancing?

https://wiki.guildwars2.com/wiki/Structured_PvP The tournament section is dead and never really got going on most.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

A better game mode would be good for pvp

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Posted by: Ziggityzog.7389

Ziggityzog.7389

If you think Conquest is just a chicken dance around a circle with occasional zerging from point to point, then you truly don’t understand the game mode.

Conquest is an old, repetitive gamemode but it’s not without strategy or skill. I can write a novel longer than the OP’s post explaining each class’s roles, their rotations, team strat and team comp. I’ve reached Legendary/Diamond in every season by playing just one class, majority soloQ, since Season 2.

It’s too bad that Stronghold and Courtyard’s TDM was such a bust. But these two game modes failed because they heavily lacked strategy compared to Conquest.

Welp if it were a viable good pvp mode then ESL would have worked. Conquest is not competitive pvp only for teefs and trap guards its pvp. When your forced to circle dance, hold hands, and zerg one another at the middle it’s not remotely competitive. Why take 20 to 30 seconds to walk to dance on a circle and have a teef take it away right after? Why not make some Deathmatch maps like gw1 and have real pvp play.

Conq is just a joke mode they pushed thru and now they are stuck with it while pvp dies and withers away. Unranked stronghold is the funnest thing to play. Least one or 2 baddies doesn’t ruin a game. You can carry a team if smart.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Please nerf DH, Warrior need more sustain!

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Posted by: Ziggityzog.7389

Ziggityzog.7389

The wisdom of the makers, let’s instead of maybe sticking with a game mode that works in like a previous game they made but somehow forgot about. Cough gw1 Cough. How about we make the players dance a bit.

Now we all dance in a circle kind of like this:

If you think conquest is only circle dancing you’re pretty wrong tho bud.
Hate to break it.

Being around since gw2 drop i can call it circle dancing because that’s what it is. Pvp is not run to a circle and hold it. Pvp is kill the fer before he kills you.. Not “oh no i must now run to a point to save the game”

Bottom line is yes it is just circle dancing, zerg the middle while a teef rotates off point zzzzz. Stonghold is more fun

I’ll slightly change my choice of words.
If you’re thinking conquest is just circle dancing, you’re doing something wrong.
Hate to break it.

Conquest is a very tactical game mode. Yes. You have to capture points. No, it’s not just brainlessly standing there, ‘circle dancing’, as you call it.

Conquest is the most unskillful mode in the world. Unless your a teef its a crap mode, unless you have a full team you know then one bad pug will ruin a game for you, circle dancing is circle dancing. I cant count how many times i heard “Rush middle” or hold middle. Sitting on a circle or fighting over a circle just to have a teef decap it after 10 seconds is a joke. If anyone thinks conquest is actual pvp compared to lets say deathmatch courtyard. They are truly new to the game. The one issue since gw2 drop in pvp is a anet pushed a cruddy game mode and now have no chance at making it competitive unless its all solo que no 2 team or 5 team and they fix the problem with game throwing such as in season 5 and 6 so buddies will win.

Deathmatch just works. kill them and hey look you win no need to sit and circle dance.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

What class is actually hardcountering thief ?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

It’s sad you can see the hard anet fail by making the pvp game mode require mobility to hold little circles then making one class that has triple the map crossing speed then any other class. lol anet if only you had a real pvp mode like gw1 to play some pvp on.

Still to this day courtyard was the best map and it ended the need for a crossing map teef.

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Please nerf DH, Warrior need more sustain!

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Posted by: Ziggityzog.7389

Ziggityzog.7389

The wisdom of the makers, let’s instead of maybe sticking with a game mode that works in like a previous game they made but somehow forgot about. Cough gw1 Cough. How about we make the players dance a bit.

Now we all dance in a circle kind of like this:

If you think conquest is only circle dancing you’re pretty wrong tho bud.
Hate to break it.

Being around since gw2 drop i can call it circle dancing because that’s what it is. Pvp is not run to a circle and hold it. Pvp is kill the fer before he kills you.. Not “oh no i must now run to a point to save the game”

Bottom line is yes it is just circle dancing, zerg the middle while a teef rotates off point zzzzz. Stonghold is more fun

lol’ing at thos who use broken builds and claim to be good since 2005.

|||Necro the masterclass very few know about.|||

Rotation Help Page

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Do what i did and stop banging your head against the wall with crud pvp in conquest. Play some stronghold. Do hard defense with rat killing and taking on players on your line. That’s real pvp. The circle dancing we have now on conquest is just boring. Until they bring back Courtyard and death match, stronghold is the only good map right now.

Circle dancing is not pvp and it just frustrates everyone.

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Necromancer skills in PVP is poor

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Gawd for about 2 n a half years now I’ve used a blood necro with other trait lines but always blood and I do great. The only class that can 1v1 me and maybe win is the 1,000 block and burn guard. Necro is has and seems will always be the best pvp class. Nothing like having 50k life with bar and life force

lol’ing at thos who use broken builds and claim to be good since 2005.

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Please nerf DH, Warrior need more sustain!

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Posted by: Ziggityzog.7389

Ziggityzog.7389

The wisdom of the makers, let’s instead of maybe sticking with a game mode that works in like a previous game they made but somehow forgot about. Cough gw1 Cough. How about we make the players dance a bit.

Now we all dance in a circle kind of like this:

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(edited by Ziggityzog.7389)

The real reason for all of our PvP issues

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Here are 2 ways you can fix pvp without having to patch to hell.

1) Remove the worst style of pvp known to pvp aka Circle dancing. Go back to Gw1 Kill or be killed stomp pvp.

and or

2) Make it a 2 class system like gw1 where you have more access to options to play with. Maybe a necro/mes gets necro traits and skill but only mes skill or skills and traits for more diversity.

Option #2 will also make pve more enjoyable.

P.s Option 3 would be to remove bow #5 and make it a non transport skill on teefs.

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Feedback on Balance Changes

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Lol Gold t2 placement in both season 5 and 6 and i didn’t need to use a broken class to get there. Oh season 2 I went 102-9 so skill on my side isn’t in question. I’m sorry if your a fan of a broken build but i just bring reality.

Guard actually more of the Dragon Hunters is broken and its not a question it just is.

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Feedback on Balance Changes

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Posted by: Ziggityzog.7389

Ziggityzog.7389

So.. there was a patch. Yet the broken guard with a 1,000 blocks and insane burns is still the choice for anyone new because a 3 year old can own with the build. We have anet in all their glory of forcing a circle dancing pvp game where you have to fight for a point where the traps sit. Gotta love the stupidity that is anet sometimes.

Maybe in the next “Patch” they can fix the issue with cutting the burn down a bit or blocks. Or extending the recharge time on insane traps. The cool downs are way too short for such powerful skills and its crazy how even with short cool downs they recharge after laying them down and not after triggered..

Yay anet.

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When you decide to play some casual unranked

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Posted by: Ziggityzog.7389

Ziggityzog.7389

lol lol being “#1” or even on the leaderboard for season 5 and 6 doesn’t mean much. pvp died after season 4 so now its a battle of who is the less suckiest of who is left. Everyone can be beat and gw2 pvp circle dancing has failed hince no more esl because circle dancing with a broken speedster or a character who can 1,000 block and burn and sit on a point is just not competitive. Anet has failed horribly with the last 2 seasons.

If anet went to real pvp lets say deathmatch like gw1 and then there was a leader board i would call it legit. Now its just who can suck less.

P.S I’ve seen lots of toons with legendaries but crappy armor and to check if you block them you can see they have like 600 or 1,000 ap then unblock and you laugh because they bought it with real money through gems. Being a lazy player i have a pre legendary but since gw2 drop I’ve yet to complete a full map.

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Season 7 stronghold

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Posted by: Ziggityzog.7389

Ziggityzog.7389

So capping points in conquest isn’t PvP but escorting NPC’s and killing the NPC lord is?

‘PvP’ and ‘deathmatch’ are not synonymous.

PvP and deathmatch worked very well in gw1 thank you very much. In fact it was the best made pvp to this day. Dancing around a circle is yes less competitive when having 2 teefs take the circles by just using bow 5 all game.

Circle dancing isnt pvp I’m sorry if you think it is. Deathmatch is pvp but since anet ruined Deathmatch with a small map they ruined pvp. Forcing people to dance on a circle takes the competitiveness away.

At least in stronghold there is some stratagy and you have a chance at carrying baddies. In circle dancing one bad player randomly on your team and its over for you.

So capping points in conquest isn’t PvP but escorting NPC’s and killing the NPC lord is?

Didn’t you get that memo? Players like OP don’t actually like PvP, it’s the same as MO saying all WvW players only like PvE hence all the PvE mechanics there.

Actually i enjoyed getting legendary in seasons 1-4 in stronghold and had a 102-9 season record at the end of season 2 ( 5 were lost conquest games ). Conq is just a trashy half attempt at pvp that anet tries to prop up. Balancing classes isn’t the issue it’s circle dancing.

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(edited by Ziggityzog.7389)

Season 7 stronghold

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Please bring Stronghold back into ranked selection. Least then i can carry baddies. I was bored of forced conquest for ranked after the first 3 games season 5. I got gold t2 from placement both S5 and S6 but the horrible map idea of circle dancing… Its not pvp. Please either allow SH like seasons 1 thru 4 or at least dump conquest as ranked and just put in courtyard as the only ranked map so we can have real gw1 style pvp that worked correctly.

So bored and tired of circle dancing and zerging middle or chasing a teef for a circle. Why not let me stake him to the ground and move on instead of force chase. Lets have some real pvp fun kill or be killed.

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Season 7 When?

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Posted by: Ziggityzog.7389

Ziggityzog.7389

If they toss out conquest as “Ranked” and do a few Death match maps as Ranked pvp then we will talk. Contrash isn’t ment for Competitive pvp. Hell capture the flag is more legit then circle dancing.

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PvP talk in AMA

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Posted by: Ziggityzog.7389

Ziggityzog.7389

There was this epic place in GW1 that beats all of gw2 PvP and that was Heroe’s Ascent. It was a non stop random tournament that make you want to pvp and get better. Now adays pvp is non competitive and just there for some fun.
GW2 needs a new hero’s Ascent to revive life into pvp.

Heroes Ascent:

Heroes’ Ascent, also known as HA, is a continuous global tournament between teams of 8 players from all over the world. Teams compete in several arenas in sequence before finally meeting in the Hall of Heroes, where they may win valuable loot. Every victory in the Heroes’ Ascent (except the Elite Zaishen Battle) awards fame to the victorious team, which progresses their Hero title track.

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Necro wells under powered

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Posted by: Ziggityzog.7389

Ziggityzog.7389

To be honest i like necro wells but compared to the traps on other classes where you put them down instant recharge even if it hasn’t been triggered it kind of sucks. Then you may say “Well mesmer has wells” yes agreed but.

https://wiki.guildwars2.com/wiki/Chronomancer

@ 15 sec recharges compared to a minimum on damaging wells at 35 second recharge for necros.

https://wiki.guildwars2.com/wiki/List_of_necromancer_skills

I wouldn’t say change it to 15 but at least 25 second minimum maybe. Or if keeping them long then extend the time on the wells for a few extra seconds for more pulses.

Edit note: Where the heck is the necro Well Elite skill? Kind of messed up it doesn’t have one.

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Bring back Countryard!!!

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Would you want to see any changes to Courtyard before it came back? A new mechanic, perhaps?

As long as it’s death match then it will be the best pvp map. It can have some dynamics or be even 4v4 or 3v3 but the key is going back to what works. Gw1 style PvP and no more circle dancing. hell add some underwater for fun.

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Just a rant

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Posted by: Ziggityzog.7389

Ziggityzog.7389

I really want to pvp again like in courtyard or gw1. I’m sooo bored of this circle dancing they make it into with looong walk to points just to have it taken away by a glass bow teef.

Aye.. anet why couldn’t you see this. Does any dev actually play pvp seriously? If so you would see cap pointing is not pvp and its time to let it die finally.

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Just a rant

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Why is it that every game of conquest requires either 3 or 4 guards total in game / 2 or 3 teefs per game? I know why because anet as usual sucks and keeps trying to hold up a failed game mode in conquest. I’ve ran Necro minions for a good 3 years with different variations and it has gotten me legendary and what not. This season tho.. The massive un skilled 1,000 block and just burn guards are annoying, due to that i have a new effective build being forced to think outside the box thanks to them.

Why anet… There is something called testing before you release a build change. This is why conq is not a esport mode. R.I.P Courtyard aka real pvp like gw1.

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Carry or lose

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Too hard to carry 2 or 3 baddies in conq. Always has been that way. least in Courtyard and Stronghold i can carry 2 or 3 baddies to victory. Those 2 maps require some strategy to win even with some not so bright players. With conq 1 baddie or 2 and your game is lost to the wind.

Hopefully after the total fail at gw2 “Esports” they make a real chance and stop with the circle dancing, it just doesn’t work lol.

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Back to simple pvp

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Posted by: Ziggityzog.7389

Ziggityzog.7389

No anet hated it because they wanted to push their circle dancing ( which has now finally failed enough ). I have about 20 pvp friends maybe more ( most quit season 5 and 6 ) that loved it including myself. Only teefs mains complained from what i saw because they liked to run to points. Courtyard was epic fun.

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Back to simple pvp

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Posted by: Ziggityzog.7389

Ziggityzog.7389

man if gw1 pvp mode were added here that would be the best thing for this game

I can’t +1 this enough. Seriously i mean why go complex circle dancing when i can just murder the whole other team and claim victory over their bodies. Now that’s pvp.

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Im Deeply Worried About PVP

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Adry the whole thing was just being held up by Anet. In reality circle dancing was never going to work as a E sport but they tried. Just imagine old gw1 pvp where it was just kill the other team it was that simple.

Would run and bow 5 teefs matter anymore? Nope
Would trap guards be as effective? (Maybe)

It would spice it up to not have to circle dance in the middle of the map and actually talk strategy of who to pick off first and have some real pvp action. Gawd i miss courtyard! ;.;

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Im Deeply Worried About PVP

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Posted by: Ziggityzog.7389

Ziggityzog.7389

Dang, it moved (and ate my post).

I keep hearing that eSport PvP or PvP is ‘over’ or ‘dead’ on the forums. Was there an official announcement? A link to said announcement I could read? Thank you.

Since anet decided to push a unworkable pvp version it died.

https://twitter.com/ESLGW2/status/849265788582338561

This could save it

https://wiki.guildwars.com/wiki/Random_Arenas

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Back to simple pvp

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Posted by: Ziggityzog.7389

Ziggityzog.7389

I agree but they should just support GW1 , GW2 pvp is never gonna be the same level. This has been said since day 1 when we couldn’t find any of our favorite pvp modes anywhere.

There is no good reason they can’t just put a team back on the original game imo and work with the mechanics already established. This let’s all players enjoy the game they prefer and would give respect back to ANet that they’ve lost from vets of the series since the launch of GW2.

I don’t understand why they wouldn’t want GW1 GvG esport to flourish, just support it. It is a wasted opportunity and had the most chance of success, far more than conquest had lol.

I understand they wanted all the pvpers to flock to GW2 but that ship has sailed, the writings on the wall. It’s time to accept and move on to better and smarter decisions for the good of the pvp community.

I’m not saying abandon GW2 pvp like they abandoned GW1 but they need to be much more diverse and open to multiple avenues.

Hey here is a thought for anet. Blizzard is re releasing Sc1 with 4k graphics and video so a remastered sc1. Why not do the same take the game of gw1 and add gw2 graphics and they would be set.

https://starcraft.com/en-us/#&gid=1&pid=1

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Back to simple pvp

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Posted by: Ziggityzog.7389

Ziggityzog.7389

There is a reason GW1 is still to this day the best pvp if you want a real challenge ( Also lack of jumping is something i do not miss ). The key to the pvp was simplicity.

You Kill or Be Killed. None of this dance around a circle and zerg each other with stuns and conditions while one person on a team runs to other little circles for points. Runs in GW1 Random Team arena and for instance The glory of Heroes’ Ascent just made people want to play. The fights that even required NPC’s became epic in HA. When you saw your Team name flash to the world it became a Honor in the day. Having a good strong guild was required then to have multiple teams fighting in different time zones to hold that title. It was Glorious.

Lets go back to the glory of world live competition in game like HA. Lets also move away from circle dancing and go back to blood thirsty kill or be killed.

There is a chance to save pvp with how the game works all that would be needed is more skill diversity and going back to some old school pvp. There is still life in pvp if acted on after this season is over.

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