Yeah, let’s all try harder because we have people who rush mobs in Forest of Niflhel, because we have bunker who runs to close at start of game, because we have people who "cap faster with more people standing in circle", those who never go back to help home, those who only run in zergs, etc. Yeah, let’s try harder and win games for them. You know, cause we are all nice and friendly people.
Yo, what will happen to unopened pvp chests after the next patch? And will they still continue to be given after match?
They will fix old exploits in dungeons and give us few new dungeons with 3 paths each. Can’t wait, it’s going to be exciting.
Guardian or ele? You can’t go wrong with engineer.
No idea what you are talking about. People wanted Alphard change since beta. Petitions, posts at forum, etc. Now Alphard is fixed. Enjoy. Anet knows best.
They don’t give symbols for completing story mode.
Decap engi by far. If the person knows what he is doing he can’t die 1v1 and he is trolling 1v2 allowing the team to play 4v3. And it’s solo build, no communication needed.
I would go step further and give us an option to report people for playing bad- this is seriously ruining an entire game for all players.
At release- I would pay. Now?- no. They didn’t improve either pvp nor pve and the changes done to those modes are aimed only for casuals.
My favorite rq so far:
Arah, path 2, begining. LFG said: experienced etc. Host tried his best to be "pro". Told us to wait so he would skip mobs and not bug boss. And so he started runing. Unfortunetly Deadeye is very hard mob and our leader died. Few seconds later he was offline:) After waiting few minutes we assumed rage quit and started the fresh instance;)
Yeah, it’s pretty stupid right now. Had a match couple of days ago where at start I went as a bunker guard to middle and no one from my team capped our home for few minutes. If playing in top of the ladder isn’t giving you the benefit of being matched with vets on both teams and having a reasonably fair match- what’s the point of going up the ladder?
I’ve having tons of super close games now.
Imo it’s not only about having matches that are very close. People who know how to play would like to be matched with like minded players- I want both my and theirs team to be with similar skill. What we get now is vets+noobies vs vets+noobies. It may only be enjoyable if you treat this game casually.
No need for it in tpvp. It’s nice addition in soloq.
About mesmers: decent players already know which one is real so it really doesn’t help them. Bad ones wouldn’t even look at map probably anyway.
Oh, and it clutters the map a bit too much.
If they also fixed all the boss skips- like jumping on walls or underwater would be great.
Summary: Please buff my class because my single skill (barrage) can’t 1-hit kill anyone.
Doing dungeons solo means a lot of skipping and this is something you don’t like doing.
Imo play more with pugs. Don’t worry, there should still be plenty of them who don’t los mobs or wipe doing that. You can also, as someone suggested, start your own- "no los, no skipping group"- try it, imo you will find people (some will probably not read description but it’s a different matter xD).
And build at least 1 of your characters according to meta- you will be more useful, you will have easier time and maybe you will like it ( soloing is done on zerker gear, traited for damage otherwise it takes too long to beat anything).
I don’t mind waiting 5-10 minutes for a balanced match. The main reason I don’t play soloq often is cause I am getting people who don’t know what to do. But please make it so that the timer is set- like 10 minutes. Cause staring at timer all the time to not miss it will be, again, something unbearable.
He plays "how he wants";)
So Anet decides to harm people who see that 4v5, 3v5 is pointless or who doesn’t care to continue playing if difference in score is too big. Instead of fixing it they will blame players.
Don’t kid yourself thinking that you will learn trough 4v5. If you win it’s because other people were horrible not because you outplayed them. Sure, I have won 4v5’s but I have never lied to myself that it was my great performance. If you assume both teams having similar skill you will never win uneven match up.
Competitive play is about having same odds at start. If it fails, there is really no reason to keep playing other than wishing your opponents will also have dc/leaver/afker or them just playing horribly.
...probably make warriors unplayable again and I’ll return to guardian
It goes like that: you wait for party to be 5/5, get into instance, send money and wait for 1/2 people to kill the boss.
It is possible to be scammed but if you enter instance and notice seller at end boss it’s probably not scammer but there is always faith involved;)
I would like to join too. My warrior has full asce/exo PVT.
4 1/2 hours.
…
My first time (6 -8 months ago, before Simin patch) the whole path took ~8hours, Simin ~4.5h. Great experience. It’s all about what you want- I want my kitten handed to me on silver plate, I hate being able to turn my brain off and spam skills and be able to win. Now this path rarely takes me more than 1.5h, should be closer to 1h if people know what to do.
I like the idea of Hard Mode in dungeons intended for guilds, with mechanics requiring voice communication, different group composition - more emphasis on CC and support.
I also consider stacking at certain bosses an intended tactic- there are bosses where ranged is prefered (or atleast the range is a lot easier) and there are bosses like Alpha, which force you to go melee range for tactical advantage.
Dear Anet,
Please fix this finally.
Thank you in advance
Edit: Seriously, this is an issue and should be changed, whenever I notice someone having dc at end boss I try to spam chat and make others stop fight but with pugs it’s rarely possible. Never happened for me when I had been in this situation.
(edited by adam.8692)
Today I had 2dcs while spending ~10 hours in spvp: once my comp crashed and I couldn’t start the game for ~10 min. and once I connected but after the game finished so probably I have already 2 debuffs. I usually have 0-3 dcs per day and it is on good days. While playing for 6-10 hours I don’t consider this bad connection. So sooner or later I will be get this dishonored debuff and will not be able to play pvp for 2 days while never actually being the leaver.
Arah, reasons: Lupi, trash which wipes unexperienced parties, length of it.
I was hoping they would fix all the exploits which almost every dungeon have. Making dungeons rewards more appealing would also be nice.
But I’m fine with this fix too! Never noticed this glitch but I bet this must have been horrible to look at.
Great ideas, I love them.
I play zerker warrior in dungeons and fractals (have lv30 atm). There is no problem when you know tactics, have reflex and someone to tank mobs for you.
Lupi is the only exciting fight I still have in this game. I am glad many teams which don’t have enough skill can’t get past him. It’s satisfying because once I was one of them. Go and learn the mechanic, go and learn your profession, go and learn how to dodge. Do not, I repeat, do not come here and ask to nerf a fight because of your lack of skill.
Problem: Spider Queen too hard!
Solution: L2P
I am disappointed with another thing in this fight. This is another boss encounter which is a lot easier ranged than melee. I think boss knockdowns with every attack in melee range. I loved the fight before changes- dodge his melee attacks, go behind him when he is screaming, dps him while avoiding rocks. Both melee and ranged were viable. I don’t like the direction new dungeon content is heading to- making melee not worth the risk. It started with fractals and is seen in this change also.
I agree. Alpha in path 1 is broken. He is just too easy. Please fix fast. I find no pleasure in completing this path as it’s impossible to fail.
I love Arah too. P1,2,3 I finish daily with pugs. Lupi is my favourite boss fight. As I mostly play in pugs I don’t finish every path we start but I love this challange too. When unexperienced people can’t run properly I don’t mind going back and killing mobs- I like both skipping and killing.
The only thing I hate about Arah?- exploits. They are the plague. I’m trying to convince my teams to not use them but some people will take every opportunity they can get to get it done as fast as possible.
EU
Build: 16732
Error Code: 42:0:9001:4105
I’m stuck in real world and can’t get out. Please help fast!
Most of my runs are in PUGs. My favourite dungeons, which I try to complete daily are Arah, CoE because I like challange. It used to be TA too but I have too many tokens from there so I rarely run it now;)
I don’t play for loot- for me it’s only addition. But most of the people play only for rewards- be it loot or achievement.
My start with dungeons was harsh- many deaths of course. People crying, quitting...all the drama. But like I said- I love challange, I got used to mechanics, got my Dungeon Master title. Contrary to this- I haven’t yet achieved 100% map completion nor finished personal story- I find it too easy, no challange at all, left it for times when I am really bored and have nothing to do.
I agree with OP. Dungeons need revamp. After completing them 100s of times they are too easy. Even puging doesn’t help- I see wipes too rarely.
gg
I have never seen anyone logging into too low level characters for the corresponding dungeon. Usually they ask before we enter dungeon and log into their alts before the last fight begins with which I have no problem.
This event in path 2 is extremely easier compared to what it was before the patch. It can still be challenging if you don’t know how to play but calling it hard is ridiculous.
I have similar feelings towards this subject. I would never wear MF in dungeons unless all of my teammates would do the same. It’s just sign of respect- why should I benefit more by contributing less?
You need to finish story only once for each character...The teams which find themselves with no entry to explorable mode should just do story... I laugh hard when I find myself in this situation and the rest of my team says they would rather leave than complete the story xD
Had fun reading this, good job;)
If you are talking about the cave with 20-30 bandits- the correct way is not to fight them. You meet them twice ( in path 1 and 3 as I remember) and twice there is a way close to wall which you should take.
This is also not a skipping, this is just the way it was designed. Don’t blindly rush every mob, think, try to work a way around it.
And it’s totally possible to finish dungeon at their level- harder (ofcourse!) but possible. I have leveled up 3 of my characters on dungeons- 2 alts ONLY on dungeons. Wear the equipment for your level ( no mf, no outleveled gear), bring some food, learn mechanics of fights, your class, the guide for dungeon. If you are having problems use ranged weapons which are often a lot easier then melee where you have less time for dodge. Oh, and die, die, die and die, and while dying- learn.
(edited by adam.8692)
Guys it doesn’t matter. You can’t change peoples minds. It doesn’t work like that. What does it even matter if he left during dungeon? Go GW2LFG and find another person. What life taught me is that people are stupid. You can write them that this is noobish run and they will rage quit calling you names. You can write the guide for your guild on your forum and most people will ignore it. People are stupid, get over it.
I consider AC to be lv 35 dungeon:) When you go there at lv 80 with full exotics and traits it is already OP as hell.
Thx for the Simin fight. Thx for not making this game hilariously easy as many other titles.