Is it me or fractals got easier since the last patch. I’m not talking only about new Thaumanova which is really made easier because of the new mechanics i belive but also the things like health of the enemies.
For example in snow fractal the elementals at the begining when you protect the fire had much more health. Now i just hit them twice and they are down.
I’m talking about T4 fractals mainly. Basically they now feel like T3 or even 2 sometimes.
Were fractals really changed to be easier of am i just imagining things? Because i wouldn’t be happy about those changes. I don’t really want t4 fractals to be easy. I felt like they are already getting to easy even before.
It’s partly delayed because it requires the next round of raids to patch into the game. That was my understanding anyway.
If anything is getting delayed it’s the actual raid because of legendary armor. They are horrendously slow at creating armors for some reason.
That has been explained. With each armor they not only need to make sure there’s as little clipping/misjoins as possible. They also need to make sure there’s no clipping/misjoins on every combination between each new armor piece and every already existing one within the same weight category.
Which, of course, means that each next armor takes them longer to make than the previous one.
I assume, that, with legendary having animated pieces, it’s even harder.
And that’s only technical problems. There might be an additional slowdown if they decided to, for example, make a second legendary set for a different content (which, frankly, they should have done at the very beginning).
This is understandable. Since wow was mentioned here….it has so many clipping glitches with its armors i can’t even count over the years.
Dwarves are notorious for their swords clipping in a ground for example. And they aren’t releasing new armor sets that often either. Yes they just now released Nighthold with new tier sets but all of those are just reskins of already existing armors in a game. Dungeon sets, pvp, lower raiding, higher raiding they all share mostly the same model with different texture.
WoW obviously suffers the same issues in this regard, although Blizz doesn’t seem to care to fix them as much as Anet, since most of those glitches never get fixed unless there is big uproar on US forum.
yep just you yourself have control over your skill rating. You started to play bad because thats a thing now somehow and if you think that your tripple thief or 4vs5 is the reason behind it you are wrong, its you.
Jesus how can someone even type this without sounding sarcastic LOL
Maybe you should read properly because said nothing about triple thief or 4vs5 or anything on that matter….LOL….
I mentioned it because the very same thing happened to me. Where i had 3 thieves almost 10 times in a row. People still believed its because of me that we lost you know, that I started to randomly play bad and lost 10 matches in a row. Not a slightly chance its the systems fault
Well i that isn’t the case. I said i don’t know what went wrong i was slowly but steadily climbing up, but then suddenly started to loosing big.
I’m more shocked then frustrated. That sudden and unexpected change is what i don’t understand.
yep just you yourself have control over your skill rating. You started to play bad because thats a thing now somehow and if you think that your tripple thief or 4vs5 is the reason behind it you are wrong, its you.
Jesus how can someone even type this without sounding sarcastic LOL
Maybe you should read properly because said nothing about triple thief or 4vs5 or anything on that matter….LOL….
Since yeasterday i got in to the huge loosing streak and just can’t get out of it. last 20 matches i won like 4..
I was actualy wining before that. I won 5 to 7 in row and before i had 50/50 win/loss ratio. That isn’t best but it worked for me. There was occasional small win or loosing streak but it was always balanced.
Now it’s like sudenly something changed over nigh just like that and i can hardly win a single match. And i mean literally over night…
And don’t tell me it’s just me and i play bad. This such a fast and big change it can’t be simply me. Something is wrong and i really don’t know what.
And you think this is fun from the other perspective? I constantly jump from silver to gold and back again. Once i get some nice win streak then bang…i get matched against people that are totaly out my and my teams league and i get “nice” loosing streak. Some of those matches are so one sided i simply refuse to belive those people belong in to same match with me.
Something is totaly wrong with matchmaking. If i’m silver i should be placed with other silver players, if i’m gold i should be placed only and ONLY with gold people.
NO exceptions
I don’t understand why everyone wants everything to be instanced. It sort of takes away the point of being an MMO, doesn’kitten
Becouse if you want to have qualite story telling you need to have instances. This open world content doesn’t provide what immersive story need.
Agree. Story needs to remain in instances. I don’t want anyone around my story it takes away immersion. This chapter is just one big zerg run. Nothing more, nothing interesting.
With my guild we killed her few times on 49 so she is doable. But non of us in guild could figure out why one of the hardes bosses in GW2 had to be made even harder…
Really why? She isn’t more fun now. She is just harder, but she was already hard enough so…why?
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The way I see it, Guardians are called GUARDians for a reason… They are designed to be a support class and to offer protection where possible…. However, the fact they are versatile and can go full DPS, or full Heal (Like my Guardian does)… is an added bonus, as every single class can be made and used in a unique fashion.
Personally, if a Guardian joins my dungeon and claims to be DPS, I will just replace them with a Warrior, as that is what a Warrior is designed for.
No, the class roles are NOT set in stone, but in their design stage, they were.
The fact that we, as players, are able to rotate the class around to suit what we wish to use it as is genius, but the fact stands that each class was made with a set role in mind.If Guardians were not supposed to offer Guarding, then the game developers would have called the class something else, and their skills wouldn’t be so aligned to supportive in nature.
The experimentations and evolutions of the class through various methods are what is causing this controversy, and nothing else.Seriously, people, you need to quit the bickering and accept that everyone is entitled to an opinion about things, you may not agree with that opinion, but you do have to accept it.
At some point, an intellectual debate becomes something much worse.
Like it was said this isn’t WoW. Every class is able to do everything DPS/Support/controll. No matter which class you play you should be able to do every aspect with proper build.
Name of class is just name nothing more. If guardian should only guard then what about thief? Should thief only steal? Or engineer just build machines? :-D
Even in full DPS build guadian can give lot of healing, protection or condi remove, but people souldn’t expect guardian to be fully devoted in to healing. This is no holly trinity game. If you are dying dodge and heal yourself. Dont expect anyone else to do it for you.
Characters: 4
Level 80: 3
100% map: 1 just becouse of legendary. Other 80 lvls have around 50%
-The diminishing playerbase (Megaserver as a result of that)
Numbers, source or something that proves it please….
Just think outside the box. Why would you think that a Megaserver would be implemented if there was enough player in every server to start with.
Before the update, I saw numerous time thread like ‘’This map is emply" or ’’My server is empty’’
I find that the megaserver is just a way to hide the emptyness that was present in certain map before it was implemented.
No need for number. Just remember how your server was before the update and after the update.
I was on Aurora glade and this server was always full everywhere. Some maps are always less populated, becouse there is just nothing to do in them. It’s normal in every MMO. As same as it’s normal that some servers are less populated. Every game has high and low population server.
There is no reason to think of megaserver like way to hide emptyness. Even if i guested to other servers i never had problem with empty game. Megaserver is far from merging servers that is common in low populated MMOs
-The diminishing playerbase (Megaserver as a result of that)
Numbers, source or something that proves it please….
Problem is they can’t just totaly nerf zerker so it would be useless or change mechanics of dungeons so full zerker have no chance becouse people spended thousands for full ascended zerker gears. If they would do it, it would be end of GW2 becouse they would just destroy everything we players worked on for last year.
Such changes would have to come with something what they did with magic find gear. They would have to let people to change their stats for free first.You do realize that even if zerker is nerfed players will hop onto assasin’s and the meta will remain unbroken.
You can’t nerf a set to fix what is a mentality issue :
Even if the game is changed the meta will simply be something else.
Like full zerker and 1 PVT char with CCs. Or full rampager’s – or something. There will always be a best way to power through the content.
This best way will always be enforced by the people that care about time vs profit.
Let’s stop beating a dead horse already – the zerker meta isn’t about a zerker set – it just appears to be that on the surface.
The “zerker meta” embodies the philosophy of not wanting to waste your time and getting those rewards as fast as possible. No matter how the game changes this kind of thinking will remain in the game – we’ll just call it the " something else meta" and it will still be both loved and hated by different groups of players.
You are right. I just gave another reason why simple nerfing zerker would be bad idea. It doesn’t collide with what you said.
Do you use reflect every time you stack? No only if situation requires it.
What boons do you use? Half of them are to support DPS.
CC? If you need cc while stacking then your DPS really has to suck. Only in very few situations it is really needed becouse in most of time everything dies really fast and spending time on CC just makes killing slower.
As i said. Stacking has more reasons but DPS and killing everything as fast as possible is the main thing in dungeons. In +90% of scenarios hight DPS is all you need.We’re talking about fractals, aren’t we? Btw my post was entirely satire. The majority of times that you stack in fractals, you will be utilizing team support and cc. At least, that’s what the good groups do. I’m not sure about how yours do it.
I am talking about all Dungeons and fractals. And does your group stack in hammer fractal in corners to KILL chanters? Do you stack in dredge fractals in cornest to KILL dredge? Do you stack in watter fractal to KILL Kraits? And what about shaman fractal and stacking to kill grawls?…..Do i really have to continue and name every fractal?
Good group stack not only for ,,utilizing team support" but to kill.
But i never said i am talking only about fractals on the contrary i said in begining ,,everywhere"I don’t even know what you’re arguing about anymore. I was simply saying that you do more than ‘DPS in a corner’. If that statement were true, then you would just sit in a corner and mash your weapon skills. We both (seem) to know this is not the case, so why are you arguing with me?
I could ask the same. At very begining i said that stacking have of course more reasons then just DPS. I think we really can stop arguing :-)
PS: And since in almost every of your post you are offensive ,,your english annoys, learn me daros senpai, Do you even run dungeons…." instead leading constructive discussion I’ll just leave you alone now.
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Huh? We just have to do DPS now so why would we need these?
Either bad sarcasm or I don’t get it, is it even possible to just dps something? Like, anywhere?
Everywhere. In all dungeons and fractals only thing you need is to stack in corner and DPS as much as you can. Nothing else is needed.
Misconception and bad understanding of what stacking is, why it is used and why groups rather run Berserker than tank specs. Do you even run dungeons and fractals outside of AC and Lv20/38?
I even run 40+ fractals dont try to offend someone if dont know anything about him. Stacking has more reasons but main thing in dungeons is always as hight DPS as possible. That is how people do dungeons today.
And if you think otherwise then you are sadly naive or don’t do more den ,,AC and Lv20/38"You don’t use reflects or boons? Just sit in a corner and mash 1-5?
My party probably sucks at DPS’ing then, we have to use reflects/debuffs/cc and boons. Please learn me daros senpai
What boons do you use? Half of them are to support DPS.
And in trinity games, you have healers to support DPS. You have tanks to support DPS.
Why should GW2 be any different?
I don’t know what you mean by you question. Could you explain please? :-)
Do you use reflect every time you stack? No only if situation requires it.
What boons do you use? Half of them are to support DPS.
CC? If you need cc while stacking then your DPS really has to suck. Only in very few situations it is really needed becouse in most of time everything dies really fast and spending time on CC just makes killing slower.
As i said. Stacking has more reasons but DPS and killing everything as fast as possible is the main thing in dungeons. In +90% of scenarios hight DPS is all you need.We’re talking about fractals, aren’t we? Btw my post was entirely satire. The majority of times that you stack in fractals, you will be utilizing team support and cc. At least, that’s what the good groups do. I’m not sure about how yours do it.
I am talking about all Dungeons and fractals. And does your group stack in hammer fractal in corners to KILL chanters? Do you stack in dredge fractals in cornest to KILL dredge? Do you stack in watter fractal to KILL Kraits? And what about shaman fractal and stacking to kill grawls?…..Do i really have to continue and name every fractal?
Good group stack not only for ,,utilizing team support" but to kill.
But i never said i am talking only about fractals on the contrary i said in begining ,,everywhere"
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Huh? We just have to do DPS now so why would we need these?
Either bad sarcasm or I don’t get it, is it even possible to just dps something? Like, anywhere?
Everywhere. In all dungeons and fractals only thing you need is to stack in corner and DPS as much as you can. Nothing else is needed.
Misconception and bad understanding of what stacking is, why it is used and why groups rather run Berserker than tank specs. Do you even run dungeons and fractals outside of AC and Lv20/38?
I even run 40+ fractals dont try to offend someone if dont know anything about him. Stacking has more reasons but main thing in dungeons is always as hight DPS as possible. That is how people do dungeons today.
And if you think otherwise then you are sadly naive or don’t do more den ,,AC and Lv20/38"You don’t use reflects or boons? Just sit in a corner and mash 1-5?
My party probably sucks at DPS’ing then, we have to use reflects/debuffs/cc and boons. Please learn me daros senpai
Do you use reflect every time you stack? No only if situation requires it.
What boons do you use? Half of them are to support DPS.
CC? If you need cc while stacking then your DPS really has to suck. Only in very few situations it is really needed becouse in most of time everything dies really fast and spending time on CC just makes killing slower.
As i said. Stacking has more reasons but DPS and killing everything as fast as possible is the main thing in dungeons. In +90% of scenarios hight DPS is all you need.
Huh? We just have to do DPS now so why would we need these?
Either bad sarcasm or I don’t get it, is it even possible to just dps something? Like, anywhere?
Everywhere. In all dungeons and fractals only thing you need is to stack in corner and DPS as much as you can. Nothing else is needed.
Misconception and bad understanding of what stacking is, why it is used and why groups rather run Berserker than tank specs. Do you even run dungeons and fractals outside of AC and Lv20/38?
I even run 40+ fractals dont try to offend someone if dont know anything about him. Stacking has more reasons but main thing in dungeons is always as hight DPS as possible. That is how people do dungeons today.
And if you think otherwise then you are sadly naive or don’t do more den ,,AC and Lv20/38"
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What are you talking about? With LFG i never have problem to find group for any dungeon i need and if they require full zerker gear just buy rares and then start working on exotics/ascended. No one will care if it’s full zerker.
And that ,,experienced or kick" Just do what everyone else is doing and you will be fine most of encounters are stack and DPS anyway…
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Huh? We just have to do DPS now so why would we need these?
Either bad sarcasm or I don’t get it, is it even possible to just dps something? Like, anywhere?
Everywhere. In all dungeons and fractals only thing you need is to stack in corner and DPS as much as you can. Nothing else is needed.
I don’t understand this……This is RPG and leveling is part of RPG. Days of games where max level was almost impossible to get are just gone but leveling will always be part of RPG games. And GW2 has one of the best leveling system. And there are even ways how to literaly skip it by scrolls if anyone really hate it. At least leveling is fast fluent and no painfull grind….seriously did you tried to level for example in SWTOR as F2P? That is painfull experience i can tell you…So i am very happy for leveling system we have in GW2.
Problem is they can’t just totaly nerf zerker so it would be useless or change mechanics of dungeons so full zerker have no chance becouse people spended thousands for full ascended zerker gears. If they would do it, it would be end of GW2 becouse they would just destroy everything we players worked on for last year.
Such changes would have to come with something what they did with magic find gear. They would have to let people to change their stats for free first.
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@daros
1. Read the first sentence. I never claimed that these suggestions alone would encourage build diversity. Things like encounter mechanics need to be more emphasised and need to utilise other aspects and mechanics of combat, for example.
2. You can have build diversity, even if the only gear you use is zerker. For example, two players play a Warrior. If one person focuses on CC and another focuses on Offensive Support, even if they both use zerker, they’re still going to have two different builds in terms of weapons, utilities, traits, runes and sigils.
Yes i know what you said but i just wanted to add that games biggest problem is zerker gear.
And no warrior would ever focus on CC instead of offense. Becouse that CC would cost him DPS. Even in full zerker. And as long as top DPS is only thing that matters no one will focus on anything else. Even if they would change Defiant your way or any other to encourage people to focus on it. Most recent reaction of players would something like ,,For what? Why should i focus on CC if i can still focus on DPS and kill every boss in few seconds? Or why should i focus on CC if any boss dies in few seconds anyway?"
As long as there is zerker armor in game there will never be build variety. They can nerf it a little if they want, they cant make conditions and support stronger too, but people will always use full zerker becouse it is fastest and easiest in PVE. Becouse the best tactic is kill as fast as you can. There is no need for control if you can kill everything in few seconds. There is no need for healer and support gear becouse of same reason + in full zerker anyone can heal and support as well as in support gear. And as long as there is condition cap, condition builds are useless. Anything then removing cap will hardly change it becouse even full zerk group have no problem to just passively full stack any condition. Even if devs dont want to admit it and in their live streams they try to encourage people to use condition and support builds it can never help as long as we can smash anything in few seconds.
I remember when Lupicus was considered hard pug destroyer. Today it is just half minute stop for those less experienced….
Everyone has right to express his opinions as long he does it the right way. You cant just order people to stop complaining there will will always be people that likes something or not and they have a right to not like.
I like the patch overall. But if someone complains desn’t mean his complains aren’t valid and you have no right to say that.
If you’re PUGing, a 4/6/0/4/0 Axe/Mace /Sword build would be better in full Berserker and just learn to play. Swapping out to 6/6/0/2/0 if someone else is running Empowered Allies.
Say goodbye to the Greatsword, it no longer sits as part of the Dungeon meta.
At least i can give my Ascended GS to Guardian now…:-D
Some people are just very arrogant. Once i met someone in PVP talking to me in spanish and i tried to explain him that i dont know his language and he need to speak english if he want me to understand him. But he constantly continued spaming my PM with spanish and didn’t payed any attention to ,,English please i don’t understand!" So ended up in my block, but i never forget how arrogant it was spaming me with whole spanish sentences while i repeatedly asked him to speak in english or stop talking to me. I think that everyone understand ,,English please" even if he cant speak in english….Or at least after so many things he said to me without any sign from me to understand him, he had to know i can’t understand him….
If he can’t spek english that is OK but he could at least stop spaming me…..
So i suppose there will be more people like this. They will speak in language they want no matter people understand them or not.
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I did COF 2 right now and i have to say that my DPS wasn’t certainly same. It was noticeably lower for sure.
I don’t understand why people need to be members of more then one guild and if they need more then 1 why anyone need more then 5? If i choose the guild i stick to it.
People that say it is not possible probably never downloaded any game from Blizzard or Rift.
There you can download just aroun 1GB of game and rest will download while you play. Files needed to play game are prefered. If you manage to get to area that is not downloaded yet transparent barrier will stop you and then disappear in few seconds becouse game will immediately download what you need to continue.
Naturaly this should happen only when you get to some area you never visited before and you get there very quickly.
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This was predicted since Teq was changed. Only big groups with perfect coordination can complete it so noone does it randomly.
Thanks for bringing this up. This is definitely a bug. Now that we know about this we will try and get it fixed soon™.
Thanks. I’m glad I could help
Yeah… your post makes no sense. What’s the context?
It is challenge.
There are two ways to get into the red teams base on Spirit Watch. One is where you use the glitched wall behind the blue spawn and you go out of the map. Also I’ve seen a thief get into the base by just using skills. Since its not game breaking I would not worry to much about it.
Thanks for reply. Ok if it is only one map and one base then it truly isn’t game breaking. But anyway it should be eventualy repaired.
Players at enemy spawn point. Shouldn’t there be any way how to prevent it and can such people be baned for it? This is first time i see something like it and i am no new player. True is i play more PVE then PVP so maybe it is more common then i think but in my opinion it is wrong to alow players to be there and killing.
The situation was very fast so i didn’t even managed to think about reporting them and especialy for what. Is this some kind of exploiting or anything else?
Nobody wants trinity!
Nobody, eh? So why is WoW so insanely popular?
Popularity of WoW has nothing to do with this…..
It is popular becouse it was most probably best MMORPG when it came and after all those years people have solid foundation there. Guilds, friends years old characters with so much memories that leaving it it is like to kill part of yourself it became part of their life so they just continue to play it and enjoy it even if the core of that game is old outdated style. If WoW would be released today it would never manage to get such popularity like it has now.
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My experience with Wildstar beta is also not good.
First gameplay. It feels like WoW thousand years after last expansion with GW2 like combat. Combat is fun but it is not fun enought to make me enjoy that outdated leveling system. Go and talk to someone and bring me something and then kill 10 of those bad guys and collect 10 of something else and then go so other guy that will give you absolutely same type of quests just in different room or field or….Oh Come on! even wow makes changes in that and makes people to instaboost to max level. Becouse it is decades old system and it became boring!
And then optimalization and HW demanding. It is still beta so it should improve but it has cartoon graphic and it is demanding like hell! It is most demanding MMORPG i ever played and becouse of cartoon graphic we can’t even see why. That style of look just doesn’t allow to graphicaly overshine other games like some realistic graphic. So why it has to be so demanding? So much waste of polygons and particles on game that would look same with half of it…….I am no huge expert if know better reson feel free to write……..It is just not right not for an MMORPG.
I’m sorry, I feel like they are killing progression a bit with the ASCENDED account bound change. Legendary makes sense, but making ascended armor ac bound is something that I never EVER wanted… Too much kitten is account bound, skins are one thing, but come on, it really has to stop somewhere. Legendary armor or trinkets would make sense to be ac bound, but why make the HORDE of ascended rings, amulets, and trinkets that sit on my mule even less necessary?
People have asked for the legendary account change, but I havn’t heard anyone looking for ascended account changes as well..
Ascended gear is the ONLY horizontal progression we have on gear. This change won’t eliminate gear end game, but it makes it incredibly short-lived, and completely non-existent for my alts. Now I literally have NOTHING to do on any of my alts that are already 80. Other than personal story?
Sory but not everyone see it your way. For many of us ascended gear is pain to create. Extremely grindy…too many farming. It was hard enought to make one sat for one character. Now there is much less of this grind.
I’m sure they don’t. but when you have that set…. you are done. It is not “much less grind” it is the same grind, then a full stop.
It is less grind. I just don’t have to grind more becouse of alts. I can just move gear from one character to another.
cool, so you can skip playing the game, and get back to afking in VK, sounds fun.
Wrong. I can finaly enjoy what they promised us. No carrot on this stick game. I can just play for fun as i want and how i want. No need to gear grind……finely.
If you hate account boud so much just continue to play your grind it is your game and it is up to you how you play it. I hate grinding gear so this will help me a lot.
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I’m sorry, I feel like they are killing progression a bit with the ASCENDED account bound change. Legendary makes sense, but making ascended armor ac bound is something that I never EVER wanted… Too much kitten is account bound, skins are one thing, but come on, it really has to stop somewhere. Legendary armor or trinkets would make sense to be ac bound, but why make the HORDE of ascended rings, amulets, and trinkets that sit on my mule even less necessary?
People have asked for the legendary account change, but I havn’t heard anyone looking for ascended account changes as well..
Ascended gear is the ONLY horizontal progression we have on gear. This change won’t eliminate gear end game, but it makes it incredibly short-lived, and completely non-existent for my alts. Now I literally have NOTHING to do on any of my alts that are already 80. Other than personal story?
Sory but not everyone see it your way. For many of us ascended gear is pain to create. Extremely grindy…too many farming. It was hard enought to make one sat for one character. Now there is much less of this grind.
I’m sure they don’t. but when you have that set…. you are done. It is not “much less grind” it is the same grind, then a full stop.
It is less grind. I just don’t have to grind more becouse of alts. I can just move gear from one character to another.
I’m sorry, I feel like they are killing progression a bit with the ASCENDED account bound change. Legendary makes sense, but making ascended armor ac bound is something that I never EVER wanted… Too much kitten is account bound, skins are one thing, but come on, it really has to stop somewhere. Legendary armor or trinkets would make sense to be ac bound, but why make the HORDE of ascended rings, amulets, and trinkets that sit on my mule even less necessary?
People have asked for the legendary account change, but I havn’t heard anyone looking for ascended account changes as well..
Ascended gear is the ONLY horizontal progression we have on gear. This change won’t eliminate gear end game, but it makes it incredibly short-lived, and completely non-existent for my alts. Now I literally have NOTHING to do on any of my alts that are already 80. Other than personal story?
Sory but not everyone see it your way. For many of us ascended gear is pain to create. Extremely grindy…too many farming. It was hard enought to make one set for one character. Now there is much less of this grind.
Sucks that if you have ascended armor on a cultural armor it doesn’t matter though lol.
Or does it?!
If you have t3 human skin on ascended armor, I bet you can still swap the ascended around characters, but only your other human characters will be able to wear it.
Oh no it makes sense but it’s a little bit sad. I started to work on ascended armor now and i will have to give up cultural T3 on both of my characters :-(
Transmutation splitter.
Well even with that i will still have 2 T3 sets that i can’t use :-)
Uh…why can’t you use the t3? Cuz you want to swap the ascended between characters?
Here’s the thing —- Just because we have the option to swap our entire gearset of ascended between characters doesn’t mean we HAVE to. That’s incredibly tedious, time-consuming, and even cumbersome with bank space. Just swap the full set if you’re taking an alt through high fractals, or doing WvW, otherwise, nothing’s wrong with exotic.
To Swap gear every day is still much less tedious, time-consuming then making several ascended sets :-D I am greatful for this change becouse of fractals but it’s is kinda sad that there are still some restrictions in it. But overall i am extremely happy for it. Maybe in future they will work on those restrictions to remove them. Who knows :-)
Am I the one who misunderstood the blog post or is it all other people ?
From what I read, it only says that ascended will become account bound, which means you can remove armor from a character to give it to another and vice-versa, NOT that you will somehow unlock the ascended armor for your account ….
That is right.
Sucks that if you have ascended armor on a cultural armor it doesn’t matter though lol.
Or does it?!
If you have t3 human skin on ascended armor, I bet you can still swap the ascended around characters, but only your other human characters will be able to wear it.
Oh no it makes sense but it’s a little bit sad. I started to work on ascended armor now and i will have to give up cultural T3 on both of my characters :-(
Transmutation splitter.
Well even with that i will still have 2 T3 sets that i can’t use :-)
Sucks that if you have ascended armor on a cultural armor it doesn’t matter though lol.
Or does it?!
If you have t3 human skin on ascended armor, I bet you can still swap the ascended around characters, but only your other human characters will be able to wear it.
Oh no it makes sense but it’s a little bit sad. I started to work on ascended armor now and i will have to give up cultural T3 on both of my characters :-(
This is the best thing they did since ascended gear came. This is what i wanted and i am extremely grateful.
I suppose there will be no feature to be able to give ascended armor from my warrior/guardian to my thief (something like transform from heavy to medium and then back if i need)
But i don’t complain. This is still great change and what is more important this is something we wanted, something we asked to have and we have it now.
Kindof dangerous to have nothing for 10days
in Battle for Lion’s Arch - Aftermath
Posted by: daros.3407
ANet needs a break, players could use a break (to prevent burn out) etc. etc.
Sure, players want a break from the thing they enjoy while having a break. How does that make sense?
Here is what players want:What players want is a break from the terrible LS, which they now get.
BUT
Also they want real content, lasting content, new content on new playfields.
They want a break from the bad stuff and more of the good stuff.
Rocket science.
I agree with him i needed a break from living story. I played almost no GW2 since January. I just logged in every new update look at it and logged of. I just didn’t want to play another hundreds of zerg events. But now becouse there is no living story i play again and have fun becouse i feel no presure for completing achievements and story…. I realy was burned out becouse of living story and this break got me back to game.
according to anet the zerk build is receiving a 10% damage nerf which means having 5 group of zerker after the patch will be doing 50% less damage , so means that if you want more damage inviting 1 or 2 condition build to the group is far better then having all zerker
a good lvl 80 condition build class can easy do 6k damage a sec with out crits at least this is what I do with my thf having 15 stack of bleed doing 3k damage a tick ,poison doing 1k a sec and my daggers doing 2k a sec
I am sure with the zerk nerf condition build are going be close next to a zerker damage build especially now that you can stack both condition stack and power stack sigils
5 people doing 10% less damage is still equal to 10% less damage. if 5 people do 9k damage instead of 10k you would be doing a total of 45k damage insted of 50k. The difference is 5k. 5/50×100=10%.
That’s incorrect , 5 people doing 10% less damage each is a total of 50% less damage over all as a group
your math that you just did was each player doing 1% damage different I promise you that if the zerker build atm is doing 9k a hit after the patch they will be doing 6k a hit or less
To explain you why people ,,don’t agree" with your math:
5 people doing 10% less damage each is a total of 50% less damage over all as a group
+ 5 people
10 people doing 10% less damage each is a total of 100% less damage over all as a group
So it there would be group of 10 people in beserker (for example world boss) they would do no damage to him. That is why your math fail.
Wrong.
5 People all the same dps.
1 is doing 10% less dps=2% less party dps
5 people doing 10% less dps=10% less party dps.
Why you quote my post that says basicaly the same? That his math is bad…..just in reverse way. You should quote his post with this. If you dont know i was explaining someone else how absurd his calculations are…..
(edited by daros.3407)
No condi builds will be stronger after patch but still useless becouse of way how condition works.
