Showing Posts For ens.9854:

An in-depth analysis of Guardian traits

in Guardian

Posted by: ens.9854

ens.9854

This thread is so full of flame bait that I would feel guilty adding to it, so I’ll only comment on Permeating Wrath.

Very few people have given this trait a fair chance, and unlike you suggested (naively), it does work. Damage-wise, this trait does some serious work in pve and wvw. Imagine beginning a whirling wrath and teleporting into a group of three players and one pet. That’s easily 30 hits (theoretically 9×4 +7 = 43 max hits), or 6 activations of passive virtue of justice, and each one applies a burn to every one of those players. Add in an active VoJ near the end and you’ve gotten upwards of 10 seconds of burning on everybody (4k plus EXTRA damage). If you spend 10 points in zeal, you can also give yourself 10% damage to burning foes, making this some of the highest AOE damage anyone can crank out.

Aggro probability = armor value?

in Guardian

Posted by: ens.9854

ens.9854

It’s pretty clear to everyone that has played guardian that we get the aggro. If you are the lone guardian in a dungeon party, you better stack all the vigor, blocking, and blinding you’ve got, cause the hammer is coming down.

Oddly enough, even when I’m in a party with another 80 guardian (or warrior), I often STILL get triple the attention. A boss will turn to give them a whack momentarily before turning back onto me.

My only explanation is that I’ve specialized into toughness with full exotic gear. All in all this isn’t a bad thing (except for my image), since many difficult encounters are made trivial by having three quarters of the mobs being kited by one player while everybody kills the rest one by one.

Anybody been having similar experience?

Norn does less Whirling Wrath damage than Human

in Guardian

Posted by: ens.9854

ens.9854

Anybody mind summarizing? Is this effect entirely due to melee assist range variation?

(edited by ens.9854)

Badge of Honour Gain Unfair for support/healer

in WvW

Posted by: ens.9854

ens.9854

Maybe I’m mistaken, but I thought badges were primarily a reward for killing opposing players, not for showing up to wvw?

Yes it’s asymmetric. Yes it discourages support. But you know what? I think I’m okay with it. It is things like these that keep the game from becoming a mind numbing “everybody wins” adventure.

Why Fighting in the Jumping Puzzle Makes You Look Like and Idiot

in WvW

Posted by: ens.9854

ens.9854

I will kill everyone I see in the jumping puzzle. PvP happens in WvW get used to it.

It’s people like this that make it so beautiful to run the puzzles alongside enemies that do not try to gank me. It’s also from people like this that I get great enjoyment from facerolling them as a kitten or while reading a book when they try to pick a fight or camp me.

(edited by ens.9854)

Valor trait line is really lacking

in Guardian

Posted by: ens.9854

ens.9854

I have a hard time making a guardian build that does NOT include 30 valor. Triple (or double) meditation is perhaps THE strongest setup guardian has available, with instant stunbreaks, condition removals, and top notch self healing without even spec’ing for it (smite condition has a very low cooldown).

The other grandmaster basically gives you a second signet (or better) in wvw because of the mass amount of buffs you apply with staff 4, not to mention all the buffs you can apply with shouts and virtues. Don’t forget, although the description wasn’t updated, you now get -20% cooldown AND +90 toughness on the shield trait; also don’t forget that shield 5 heal is now enabled in all areas.

I honestly don’t see how a guardian, who innately has pitiful HP totals, can get much done without resorting to healing provided by 30 valor…