Showing Posts For shrewd.5319:

We would like answers, Please.

in Thief

Posted by: shrewd.5319

shrewd.5319

The thief profession is doomed.

This is how balance is done at arenanet, by JonathanSharp: "When we’re in those meetings, we’ll talk about hot topics, and issues that are currently a big issue for a certain piece of content. We also listen to high level players, we read the forums (sometimes we even take the best-written posts, print out 10 copies, and bring them to a balance meeting), and we play the game to get a feel for ourselves. Just because you don’t see a change that YOU want, keep in mind that someone else may disagree. Just because we don’t do every single change YOU want, doesn’t mean we don’t care about you or the game. We just try to make the best changes for the greatest number of players.

Full post here: http://www.guildwars2guru.com/arenanet-tracker/topic/245674-the-teams-that-work-on-pvp-wvw-balance/

Shadow Arts Tree

in Thief

Posted by: shrewd.5319

shrewd.5319

You can test this in game in 1 minute.

We would like answers, Please.

in Thief

Posted by: shrewd.5319

shrewd.5319

These people need to stop the obsession with s/d.

EVERY SINGLE BUILD THAT USES DAGGER OFFHAND GOT NERFED. Try to wrap your tiny brains around that.

If you want to cry about the daze reduction, which was needed and doesn’t hurt s/d at all (only for the unskilled), then make your own thread. A 2 second daze is plenty, and not hard at all to land.

Most of us thieves are rightly complaining about the ludicrous nerf to Off-hand Dagger, which affects every single thief that uses it.

Is pvp dead? You decide

in PvP

Posted by: shrewd.5319

shrewd.5319

This game is a complete failure. I did not want to accept it, but the evidence is clear.

Maps that make you mad

in PvP

Posted by: shrewd.5319

shrewd.5319

Only map with an absolutely mongoloidic aspect is battle of khylo, with the trebuchet.

Map-Stuck is back

in PvP

Posted by: shrewd.5319

shrewd.5319

I’m getting stuck in random “loading screens” in pvp in the middle of games constantly. Fix this once and for all.

1115 is 115 again!

in Thief

Posted by: shrewd.5319

shrewd.5319

No.

A fraction of a second less on the revealed effect does not make up for the huge decrease in damage of CnD and DD.

Condition armour advice?

in Thief

Posted by: shrewd.5319

shrewd.5319

Thanks. Also, in pve/wvw what is the procedure for adding different runes to armor and sigils to weapons?

Condition armour advice?

in Thief

Posted by: shrewd.5319

shrewd.5319

I only play PvP and I’m not very familiar with pve/wvw, but I want to get into it. I need help please.

In PvP I’m currently using Carrion Amulet. It gives a good chunk of power/vit/condi.
I notice that in PvE/WvW amulet/earrings/etc give very little of each stat. For PvE/WvW, how can I reproduce something as similar as possible to my PvP specs (carrion amulet)?

Please answer in as much detail as possible, as PvE/WvW is vastly different to PvP.

Why is this forum so full of Doomsday Mary's?

in PvP

Posted by: shrewd.5319

shrewd.5319

I want to play the game, not spend my whole time here talking about the crap arenanet screwed. I am too benevolent to even think of giving this game a chance.

Is that it ?

in PvP

Posted by: shrewd.5319

shrewd.5319

Oh yes they are, they are playing the game – the game of swimming in a pool of money that is.

Thanks ANet, for ruining P/D in PvE.

in Thief

Posted by: shrewd.5319

shrewd.5319

You make a mistake with your favoritism and narrow-mindedness. We are all thieves here and should be concerned about the well-being of the thief in all aspects, whether it be spvp/pve/etc.

I only play PvP, and P/D got demolished there. Based on the way PvE/WvW works, these horrible changes actually have a lesser effect on those settings.

Sword/Dagger Nerf

in Thief

Posted by: shrewd.5319

shrewd.5319

What is this obsession with S/D?

ANYTHING that uses Dagger Offhand got nerfed. Stop having tunnel vision.

New Patch - What builds are worth it?

in Thief

Posted by: shrewd.5319

shrewd.5319

Only semi viable builds now are heartseeker spam, backstab, and death blossom spam.

We would like answers, Please.

in Thief

Posted by: shrewd.5319

shrewd.5319

So, in short, our primary OH (Primary, Again, because its part of all our functioning weaponsets) lost 50% and 33% damage, with no reduction in initiative cost. Our broken/non-functioning weaponsets were not touched. The ability buffs intended to compensate us for massive damage nerfs were inadequate. This is the second time you’ve failed to properly address burst, and instead just weakened all us non-burst thieves. Please stop spitting in our faces.

Thank you, OP. What I quoted is the most important thing in your message.

However, I disagree with you on 1 thing. Dancing Dagger and Cloak and Dagger should be reduced in damage no more than 15%
What anet did, -50% and -33% respectively, is absolutely preposterous. And as you well said, it hurts us non-glass cannon/non-burst thieves the most.

I’m not very familiar with WvW/PvE in this game, but as far as I know, this doesn’t change things very much in those settings. For sPvP/tPvP, you’ve seriously kittened most builds that rely on Dagger Offhand.

(edited by shrewd.5319)

Thief Patch Discussion

in Thief

Posted by: shrewd.5319

shrewd.5319

Expect to see a kittenload more HS spam from DD players, because that’s it for doing damage.

Yep, thanks for the idea. I’ve never used the heartseeker spam build, but the time has come, like it or not.

Why did you choose Thief first?

in Thief

Posted by: shrewd.5319

shrewd.5319

I chose thief because it is the only profession that requires skill.

FOV (Field of View) Changes Beta Test - Feedback Thread

in Account & Technical Support

Posted by: shrewd.5319

shrewd.5319

This improves the FOV. But using this fix gives me huge lag. Please fix.

Getting tired of playing the red headed stepchild class.

in Elementalist

Posted by: shrewd.5319

shrewd.5319

Absolutely ridiculous. Elementalist is the most overpowered profession in the game, followed by Necromancer. All elementalist builds are viable and OP, insane damage, insane survivability, and an insane bag of tricks and utility. Thieves are the kitten brother of elementalists.

While Thieves have Init, they won't be balanced like the rest of us

in PvP

Posted by: shrewd.5319

shrewd.5319

Initiative is the only reason I play GW2. It’s the best system, which ALL professions should have been made in mind with. It is a system that actually requires skill and careful thought to use, whereas all other professions with cooldowns are nothing more than facerolls.

Elementalists are underpowered

in Elementalist

Posted by: shrewd.5319

shrewd.5319

Ridiculous. Elementalists as well as necromancers, are the 2 most overpowered professions that no one saw, except me. But the noobs are becoming aware, and now we’re increasingly seeing Tpvp setups of 2 necromancers and 2 elementalists. Both need massive nerfs. Guardian and mesmer (both overpowered) are insects compared to the overpoweredness of necromancer and elementalist.

Necromancers need buffing

in Necromancer

Posted by: shrewd.5319

shrewd.5319

Ridiculous. Necromancers are overpowered, I’ve been saying it for the longest time, same with elementalists. They do NOT need buffing, both professions need massive nerfs. The noobs have finally seen the great overpoweredness of these 2 professions and we are increasingly seeing TPvP setups containing 2 necromancers and 2 elementalists.

Elite thief looking for proficient TPvP team/guild

in Guilds

Posted by: shrewd.5319

shrewd.5319

My rank is 32 if you’d like to know (rank is meaningless). I play the thief at the highest level, I have not encountered a thief who has impressed me. Several players, whom I’ve beaten, have whispered me and given me praises. I do not play gimmick builds. I’m a creative and intuitive player.

I’m tired of playing tournaments with random, incompetent people. I have not played other professions extensively, but if needed I could easily play one of the overpowered, no skill professions like mesmer, guardian, or variants/gimmicks of the rest. In my view, the thief is the only profession that requires real skill and thought (when not playing gimmicks).

Anyway, I’m looking for an adept group of players that are individually and collectively able to perform at a top level. I’m interested in teams that frequently TPvP and win Battle of Khylo, and beat other teams of self-assigned pro status often.

One important thing: I can use VOIP to listen, but not speak. This is due to my housing circumstances. I don’t understand why most groups emphasize the constant use of VOIP and require everyone to speak incessantly. A skilled group of players that know what they’re supposed to do (and do it well) should not need to speak very much or at all.

Thank you for your consideration.

What do you consider the top 3 PvP professions?

in PvP

Posted by: shrewd.5319

shrewd.5319

Mesmers, Guardians, and Necromancers.

Thiefs Discussion Thread [Merged]

in PvP

Posted by: shrewd.5319

shrewd.5319

Unbelievable how much crying there is about thieves and backstab. I hope (but doubt) arenanet does not listen to these people. They will not be content until the thief profession is wearing crutches.

How is a backstab above 10k even possible? The highest backstab I can achieve is 7k on critical with 3300 attack, and 2-3 might stacks. These people must have default toughness, using photoshop, lying, or all these.

(edited by shrewd.5319)

The Honeymoon Period is over

in PvP

Posted by: shrewd.5319

shrewd.5319

Only mesmers and guardians need massive nerfs. All other classes are fine.

Free tourny 3 min paid tourny 5 min plz

in PvP

Posted by: shrewd.5319

shrewd.5319

The timer indeed needs to be 30 seconds. And more importantly, players should be unable to change their skills, traits, utilities, weapons, armor, profession, etc during the FULL duration of the tournament. Even when in the mists waiting to advance to the next phase.

Encourage some skill, arenanet.

(edited by shrewd.5319)

So is everything OP?

in PvP

Posted by: shrewd.5319

shrewd.5319

I don’t understand all this crying about most professions. The only 2 professions that need nerfs in all aspects are guardians and mesmers. All others are just fine.

Why is stealth rez not being complained about more?

in PvP

Posted by: shrewd.5319

shrewd.5319

Unbelievable. These kiddies will not be happy until they see the Thief profession wearing crutches. Unbelievable how many are complaining about the thief in ALL subforums.

My major problem with thiefs...

in Thief

Posted by: shrewd.5319

shrewd.5319

My speed is dramatically decreased when in combat with Signet of Shadows, feels like I’m not even using Signet of Shadows. Would be good if someone could do a proper test/video and post back the results.

If I remember correctly, when I used my 2 seconds of swiftness on dodge build, in combat it seemed to nullify the 33% increase in speed completely.

Why do I have to wait 4 minutes for a Tournament to start?

in PvP

Posted by: shrewd.5319

shrewd.5319

Agree completely with the OP.

Am I the only one who thinks that as well as having a 1 minute timer, ALL respeccing should be prohibited during tournaments?

Encourage some skill.

Very tired of double guardian/mesmer teams.....

in PvP

Posted by: shrewd.5319

shrewd.5319

Finally someone had the courage to said what needed to be said, thank you Original Poster. I’m tired of fighting 2(3) guardian & 2(3) mesmer teams as well – it’s always the team composition I encounter on the final tournament matches (battle of khylo). These two professions are ridiculously overpowered. When is Arenanet going to nerf them?