You know, I have to wonder if they’ll tack on the guild merit requirements to every guild thing they add after this to keep them “useful”.
Small guilds will love it if guild halls come out and we can’t build them due to not having enough people to run the merit missions.
One would then wonder why such a small group requires a guild hall. It would be like building a YMCA for a family of 4.
Maybe you can build a guild tent or something =)I realize this is off-topic, but I wanted to respond:
Our 4 person guild, back in DAoC, had a mansion, 2 houses and a cottage. These were outdoor buildings in a large neighborhood (think zone).
The mansion became the place for us to house our trophies, have a place to call “home away from home”, a place to “hearthstone” to, a place to store items the in guild vault for sharing and a place to offer some of top tier gear for fellow players to purchase (and sometimes bargained for when they couldn’t afford to pay the full price). Between the mansion and the houses, we provided crafting stations, merchants and teleport NPCs for the neighborhood.
We often had folks come by to just hang out and talk.
The memorable one was the night a young man in another guild in our alliance found out his mother had cancer. He lived in England, we were in Northern CA.
He didn’t just want to “talk” via an impersonal chat channel, he wanted, using his character to actually “be” there “face to face” with someone he knew cared, someone who was his mother’s age, someone he called “mom” in game, so he didn’t feel so alone.
We sat side by side in the small homey cottage and chatted for a while.
There were other incidents in game where someone’s friend had passed, or they just wanted a quiet place to hang out, or wanted some advice.
Although many players for years after housing went in DAoC talked about how it damaged community, I always remember that particular incident and was glad there was a “safe” place for my young friend to go.
Back on topic:
Yes, the only chat channels in GW2 are guild and map.
There is no housing. No place to go and visit.
I’d be hesitant to join a large guild where I would lose the ability to have personal conversations with those I care about.
Agreed! I’m not sure why we get the snarkiness of, ‘Your itty bitty guild can have a shack. Tee. Hee.’ We had a little guild on LOTRO, with a fully stocked kin house (and I really liked the instance items you can put in as trophies, but they never offered enough of those, sadly, what with becoming so store-focused)
No one ‘needs’ a guild hall. No one ‘needs’ a game. It’s part of the overall experience, like player housing, MOUNTS (ahem – if you put mounts in your artwork, some might start hoping for usable mounts in game)
I don’t see a ‘needs of the many’ vs ‘few’ here. I see no reason why we can’t have both. Little guilds having halls – and missions – does not undercut what a large guild gets. (unless they just want to be super-exclusive, in which case, they shouldn’t get anything, & should be sent to their rooms)