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Merciful Intervention/making DPS Guard viable

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Posted by: ventusthunder.5067

ventusthunder.5067

KEKSMUFFIN YOU ARE A GOD

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Guardian changes sucks=(

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ventusthunder.5067

What? I thought MI still needs an ally in order to work though?

You get the heal with or without the ally. You only get the shadowstep if there is an ally in the targeted area.

Are you sure about it being able to heal without an ally, I don’t think it works like that now

MI’s healing effect won’t proc, but it will still trigger Monk’s Focus and other generic meditation effects ( you can see Focused Mind granting Fury for the non-ally targetted MI demonstration in the video for instance ).

Oh, they changed that? Makes sense. Probably for the better.

So in 1v1 probably still best to take Contemplation, whereas in a group fight MI becomes far more formidable.

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Guardian changes sucks=(

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Posted by: ventusthunder.5067

ventusthunder.5067

Just end to watch skillbar. Guardian changes really sucks or feels like nothing changed…
What are you guys thought about it?

Guardian
•Elite Focus – In addition to current, will now grant stability with tome skills. Each Tome will gain stability when it gains its associated boon.
•Glacial Heart – Recharged reduced to 15s, chill duraiton reduced from 4s to 3s
•Eternal Spirit – Expedeious Spirit – reduce the cooldown on spirit weapons skills
•Spirit weapons – No longer lose your spirit weapon when you activate the command ability.
•Hammer of Wisdom skill – blast finisher
•Bow of Truth – Ground targeted and can be casted at 1200 range
•Merificful intervention – Now only ground target- no shadowstep guardian
•Renewed Focus – Now classified as a mediation skill.
•Tome of Wrath – Conflgurate – damage increased by 10%
•Judgement – Cast time reduced by 1.5 sec
•Tome of Courage

OP do you play a shout guardian? That might explain not being too happy with the changes, but shouts are strong in every single game mode.

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[Skillbar] Guardian September Balance Changes

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Posted by: ventusthunder.5067

ventusthunder.5067

I definitely agree on torch and shield, but the medi buffs are quite fair to me, and something we’ve needed for a while. I’ll have to change my fighting style against other meditation guards to keep up with the new changes, however, it’ll be quite the improvement when it comes to dueling other classes and in group fights.

And yeah. Sword/Focus GS guard with both JI and MI, can escape using ambients and tower walls. I really hope MI cannot target tower walls/gates but considering it does now… idk.

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(edited by ventusthunder.5067)

[Skillbar] Guardian September Balance Changes

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Posted by: ventusthunder.5067

ventusthunder.5067

Yes. Very solid buffs, especially considering I have mained medis for over a year now and used to enjoy spirit weapons. Renewed Focus being a meditation makes me incredibly pleased.

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Guardian changes sucks=(

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Posted by: ventusthunder.5067

ventusthunder.5067

Well, I already use it occasionally now. Medi guard will be even more fun in a group fight after the patch. Perk up!

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Guardian changes sucks=(

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Posted by: ventusthunder.5067

ventusthunder.5067

What? I thought MI still needs an ally in order to work though?

You get the heal with or without the ally. You only get the shadowstep if there is an ally in the targeted area.

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Guardian changes sucks=(

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Posted by: ventusthunder.5067

ventusthunder.5067

You freaking kidding me?

Medi guard buffs are massive and will make us far more viable in any state of the game. I’m excited especially for MI, but RF buff is even larger.

KEKSMUFFIN YOU DID IT!

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Guardian WvW Solo Roaming Montage

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Posted by: ventusthunder.5067

ventusthunder.5067

Yea… if you’re gonna post your build on the forums, I am pretty sure it’s fair game for anyone to use it and make their own variants of it. While I craft all my builds, both gearwise and traitwise, I am absolutely confident that no matter what I came up with, someone else has tried it at one time or another. I, too, used 2-0-6-6-0 a while ago with the very same sigils, and traveler runes, and even traits, running hammer-greatsword as a “symbitations” build. Posting videos of you using your build, proving that it works (you are a very good guardian, no one will deny that), and giving an explanation of why you run it, I think, definitely makes others want to run it or a variant of it. Acting as if someone “stole” your build comes off as very egotistical.

I’ve run 25601, 00644, 21614, 02624, 03614, 61601, and all kinds of other random trait setups. Guarantee someone has used each and every single one of them at some point. Especially the first three.

@ OP: I’d love to fight you sometime, but sadly I am in NA xD. Enjoyed the video and the quaggan scenes as well. The one thing that I think you could improve on is timing your JI with the burst, but as I can see, you still beat the crap out of everyone in the video!

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Upcoming Change to Wall of Reflection

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ventusthunder.5067

How are you aware of this? Maybe I haven’t been careful enough looking at my sources but that seems kinda BS.

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Why all that meta hate?

in Profession Balance

Posted by: ventusthunder.5067

ventusthunder.5067

Last night, I dueled a friend from YB, on his condi regen ranger, and 5 minutes into the fight, I had not used my full condi cleanse, nor had I healed once. However, I kept getting him down to about 20% and couldn’t close the gap between 20 and 0. We ended up saying “kitten this” and just /sat.

I know, I was there. :p

What is the problem then? Condi-Bunkers can be beaten

Some people however believe that their special build they made without the help of the forums or google should be able to beat those builds… not happening

I use meta builds because they are meta for a reason

I am not going to think “Shadow Arts d/p is cheesy” while I am facing a perplexity engi

Only thing I think when I am defeated by another player in sPvP or WvW is how can I change my build/weapons/runes to counter that

If it is in the game it is fair – use all the tools available to you to win. Period.

In Angel’s defense, this is the Profession Balance forums. He brought up the point that some of those tools need to be toned down, which with some builds, I agree with. But overall, there’s nothing any of us can do except to keep improving through fights.

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Why all that meta hate?

in Profession Balance

Posted by: ventusthunder.5067

ventusthunder.5067

Celestial is another talking point, as is the power of the d/d ele since they can stick huge durations of burning on you, while having insane sustain as well as access to other CC and good direct damage. Suffice to say, I’m bad against eles. Part of it has led me to make an ele to see what it’s all about, and now I’m destroying medi guards on it… so I dunno. Ele seems to be a solid counter to guard, especially those with high sustain.

Again everyone else has the right to use whatever build they want, if they want to build specifically to counter me, that’s fine too. As long as they don’t try to rub it in my face acting like a superior player, I couldn’t care less what build someone uses against me. My build has strengths and it has weaknesses too, but all that I care about is that I have fun playing it. That’s why I enjoy WvW roaming over PvP- endless build customization and a completely random playing field. Also, I’m bad. There’s that.

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Why all that meta hate?

in Profession Balance

Posted by: ventusthunder.5067

ventusthunder.5067

This game has never been based around 1v1. Even if you’re using the same build down to a T, luck and crit procs will never cease to be part of a duel- even if both players are completely evenly matched.

There are some absolute BS specs out there, like PU condi mesmer or perplexity thief, that are so far out of balance that no player with any amount of self-respect will fight them. However, I must be some masochist, because I still fight them and when I win (not all wins, but not all losses either), I know I’ve overcome a big disadvantage.

Overall, the reason people hate on these specs is due to the imbalance created by only needing to spec into one stat (Condition Damage) or potentially two (Precision) in the case of certain builds, whereas a power build needs to keep in mind Power, Precision, and Ferocity. It lets condi builds spec for toughness and/or vitality, blah blah, you know the drill. In the end these condi builds turn out being extremely forgiving. I have a full apothecary warrior and from what I’ve seen, condi warrior is simply faceroll against power builds.

Basically, if I beat a condi build (which I often do, if I spec correctly), I know I’ve done a solid job, whereas if I lose, meh. Just gotta try it again next time. I don’t feel knocked down a peg losing to a perplexity thief. In my opinion, confusion is one of the biggest issues with this game. Completely broken mechanic. I have a perplexity set for my guardian, and I manage to win some. If that’s not completely messed up, I don’t know what is.

This is of course with the admission that I do fairly well against condi builds, if I spec properly. Last night, I dueled a friend from YB, on his condi regen ranger, and 5 minutes into the fight, I had not used my full condi cleanse, nor had I healed once. However, I kept getting him down to about 20% and couldn’t close the gap between 20 and 0. We ended up saying “kitten this” and just /sat.

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What do you hope ANet changes on Guardian?

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Posted by: ventusthunder.5067

ventusthunder.5067

Torch and shield changes. I ain’t asking for much. Perhaps a lower number of conditions self-cleansed on torch, and something that actually blocks on shield.

Also, spirit weapon trait locations, if nothing else. Being all spread out across three different trait lines is kinda really annoying.

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Chaos Weapons Need More Love

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ventusthunder.5067

They’re just… white. I saw the axe and was excited… but the staff and scepter just look like a super white telephone pole. I’ll pass on pretty much all of them, maybe the mace since this game is lacking in good mace skins.

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Eviscerate

in Profession Balance

Posted by: ventusthunder.5067

ventusthunder.5067

Conditions absolutely wreck an axe warrior. Cleansing Ire sucks with both Axe and GS.

Condi Rangers? With their high poison uptime and ton of evades Axe warrior stands no chance

Condi Thieves? They can just pew pew with pistol and a warrior can’t do anything about

Condi Engis? Have too high of an uptime on confusion with perplexity runes for warriors to do anything. Plus have good uptime on poison and can constantly bleed you.

Condi Necro? Lord have mercy if you get SoS’ed at the beginning or if you get your boons corrupted. Or if you get perma chilled.

Condi Mesmer? Lul? teleport, stealth, chaos armor and auto attack while the warrior kills himself trying to catch you?

Even condi eles if they have a sigil of doom.

Sad when every class is listed for viable condi counters but Guardians.

Us guardians totally have the best condi application in the game amirite?

As I’ve said before, I do believe Evis damage needs to be toned down a bit- recently on my Warrior I have been going A/S hammer to face elementalists- and it is simply not possible for them to dodge all the CC spam and massive damage I put out. Oh, right, I also get 3k armor, just ’cause. But I believe the problem is the intelligence sigil (see below).

I have little to no problem facing Axe builds on my guardian- I can trade autoattacks with them if I throw in a little blind in there, and Eviscerate is easily blocked, blinded, or dodged. Glass guardian versus glass warrior, if the guardian knows what he’s doing, is a bad, bad matchup for the warrior.

Worst warrior build for me to face is probably one of those super tanky cav/knight hammer warriors. Freaking nightmare, even as glass I don’t do all that much, they get cray cray regen from Healing Sig+ Adrenal Health, and the Intel sigil to make all their CC spam land. Eviscerate is not a problem so much as how well the Intel sigil synergizes with warrior playstyle of a few massive hits. That one sigil allows you to be incredibly tanky while guaranteeing you will deal solid damage every time.

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(edited by ventusthunder.5067)

My Thoughts On Guardian After A Few Days

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Posted by: ventusthunder.5067

ventusthunder.5067

Guardian is a turtle.

When you see a Guardian in roaming wvw or spvp you know that 2 things will happen :
You kill him because he cannot escape
You dont kill him but you escape

Its probably the only class that everyone else can kite, even on a GS/scepter/signet build that has 2 immobilization, 1 knockdown, 1 leap.

If its a signet build it wont heal and you can still kite.

If its a meditation he can heal but you can kite him to recover your health – or just permastealth if you are thief/mesmer.

Guardian is the worst roaming wvw profession, because its a full support class only good on zergs, that does not do so well alone, unless the other guy does not knows to play.

Guardians have a good chance beating a ranger, because ranger is as bad as guardian except that meditations give the guard a chance to last longer than a ranger, but again the ranger can still reset the fight by kiting and the use of cripple/kb.

The guardian needs to be buffed, to have a little more mobility to escape or chase, and his cooldowns decreased, only then he will be balanced.

OFFTOPIC:
Imho, the buff ranger is receiving is well deserved but its still too little in comparison to OP classes such as thief/war/engi/necro.

PS : I have 8 character slots, I have all professions

“necro is OP”

ahahahaha

sounds like a l2p issue right here

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Best All-Around Roaming Class?

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Posted by: ventusthunder.5067

ventusthunder.5067

Blah, I guess I am one of those mentally insane people who roams on a guardian. I’m on SBI (ex-HoD) and, well, I guess you can’t really miss me, my character is really obvious.

I think escaping as a guardian, whereas not as easy as other classes, can be done with some experience on the class (now, I have 3k hours, don’t need that much, but still, knowing when to dip and how to dip is important). I can solo camps, 1v1, occasionally 1v2, one time 1v5 (that was dumb) and I know how to compete against most classes. And I can usually get away too, and that’s with having dumped traveler runes a while back.

We may be low down in the hierarchy of roamers based on prevalence, but no amount of advice will get me to stop roaming on guardian. Perks are insane burst (with a little timing), good damage mitigation, and never EVER being called cheese. It sometimes really surprises me how few medi guardians are left. In 5 ranks I’ll hit Gold, and playing my class just hasn’t gotten old. So give it a shot

If I spec for it 1v1, I can beat most condi thieves (although combine condi thief and actual player skill and you’ve got a nightmare). My worst matchup is probably celestial d/d ele, because that freaking sustain man…

What other builds give me hell? Probably super tanky cleric/cav/knight hammer warrior with intel sigils, that one is just a nightmare. PU condi I can get away from. Phantasm mesmers are challenging (I use scepter for them, always switch between sword and scepter once I can see the class I’m facing). Other medi guards are a fun matchup but there aren’t any so go start playing it and face meeeeee!

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(edited by ventusthunder.5067)

Guardians are awsome

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Posted by: ventusthunder.5067

ventusthunder.5067

I disagree with the notion that this class is “easy mode” in any way. But I will say that I think we are the most balanced class in the game. Unparalleled group support if you spec for it. A very solid 1v1/havoc build (my specialty) if you spec for it. All main hands and 2 handed weapons are very good.

It’s pretty nice that I can roll with 13,500 hp and have started feeling like a tank, playing the class for 3k hours kinda makes it second nature, and I’m at that point where I don’t think I’m getting much better (even though there is still room for improvement of course).

But if you play a staff-1 spamming 0-0-6-6-2 build, that is definitely easymode. If you want a challenge, try a spirit weapon or signet build :P. Those need a bit of a rework and I’m eager to see our Ready Up. I honestly wouldn’t be mad though if they say “guardians are in a good place,” because we are. I would just like to see some buffs for torch and/or shield.

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Eviscerate

in Profession Balance

Posted by: ventusthunder.5067

ventusthunder.5067

Lol I love how all the warriors are trying to draw the attention off their class by talking about thieves. I just love it.

Just love how you trying to get warrior nerf but the sad part that we already been nerfed more than once, so I want to see the perma blind and perma evade nerfed to the ground and while at it please add 2 more seconds to reveal.

Lmao dude what are you going on about, seriously. I have a warrior, she’s 100% full zerk with scholar runes, 6-0-0-2-6 full evis cheese build, no guts plenty of glory.

So many times I get jumped by a thief, get hit by maybe one backstab, they’ll shadowstep out of one eviscerate, but by the time the next one’s up, I’ll have endured so much pain and shield stanced through that kitten. The thief gets one-shot.

If you seriously think thieves need a nerf more than warriors, I got bad (and good) news for you son. The bad news: You are delusional. The good news? Warriors won’t get a nerf.

But on the topic of this thread, Eviscerate is a stupidly high-hitting skill that can seriously screw stuff up in a group (and timing them well has won me 1v3’s by just oneshotting each opponent). I made Frostfang for my warrior, it’s the only legendary I made not for my guardian (my main). Why? It’s just so easy. When I want to mash my face on one key to win I get on my warrior. When I want to actually think (about 95% of the time), I use the guardian.

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post a pic of ur norn

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Posted by: ventusthunder.5067

ventusthunder.5067

http://i.imgur.com/Df5eSPO.jpg

Bad with linking but this would be my guardian.

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Good server for roamers?

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Posted by: ventusthunder.5067

ventusthunder.5067

Some zerging is actually beneficial to roaming. It seems counter-intuitive but tags keep other tags busy. When there is no tag, often players just stop showing up which makes the situation worse. Zergs are also fertile hunting grounds for solo fighters… I routinely fight around large battles picking off players headed to tags.

You just posted in another thread that roaming is dying and you can flip a whole map’s worth of camps without seeing someone. That’s exactly what Wildchild is talking about, that T2 right now is mostly just zerging. Can be 50 enemies on the map and no one to really fight because they are all together.

That is why I moved to T2 out of T4/T5. Roaming in the mid brackets was virtually empty during off peak NA hours with a few exceptions. T2 (T3 this week) is pretty hot for roaming and as I have stated before similar to where T4/T5 was a year ago.

Congrats on several YB and SBI roamers for tearing me up tonight. I got p’wned this evening by a good number of roamers… certainly having an off night.

Good god I think we were all off last night. I kept trying to get your group to fight outside of cannon range… if the people had gotten off the cannons we would have had an even numbered fight, instead you have a couple cowards on the cannons and 4 people outside unwilling to fight 6 opponents for good reason. It was an alright fight though, I was with a complete pug group (no parties) so it was frustrating trying to get a stomp.

There are still good small man fights to be had in t2, we on SBI are getting a taste of it this week, and whereas we may not be as good as the opposing groups we get the chance to learn.

I mean, there are plenty of people on Mag who have 2v1’d me, 3v1’d me, etc, but that is part of the game, roaming is healthy in t2 just as Straegen has said. From my days in T8 I would rather not run into a completely empty map, it is very fun up here.

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(edited by ventusthunder.5067)

Good server for roamers?

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Posted by: ventusthunder.5067

ventusthunder.5067

And Straegen, after all, I finally figured out why you never died when we were together on HoD- you are the warrior running two endure pains after all, rolling with the zerg :P

But back to my point, roaming is going to be fine in the upper tiers, you just have to dodge the zergs. Back in HoD’s days in T8 it was just empty, I hope it’s different these days, but I am enjoying the larger crop of people to fight.

I roam WAY more than I go in a zerg. Last night your 10+ group killed me twice roaming. You guys are good fighters but in this case I don’t think a medium sized guild group should be lecturing me and my five man guild about roaming. Also odd is that I play several WvW classes and most of my kills have come on my D/D thief. At the very least I have resisted running my condi-bunkers as they are easy mode.

PS my warrior runs one Endure Pain and does not trait it.

Where is this “lecture?” Nowhere am I telling you how to play the game, was merely making an observation about how difficult it was to bring you down. Please don’t take this as a personal slight.

We had a lot on last night though, I think it may have actually reached 10 for once. Perhaps your EP was just off cooldown and you happened to be that low on health, it would not be an insult if you ran two anyway. On occasion, my warrior runs both, because I suck at it.

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nerf AC's

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Posted by: ventusthunder.5067

ventusthunder.5067

What? If anything they should buff ACs and Ballistas IMO.

Please no. Yaks Bend would be T2.

Ballista damage should be decreased against players, and increased/kept constant against opposing siege. Ballistas are intended to destroy opponents’ siege for a tactical advantage, not to ruin a legitimate fight.

ACs are fine.

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Post your rank up woes

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Posted by: ventusthunder.5067

ventusthunder.5067

Rank 1200, one ascended armor chest (good stats though) a thousand ranks ago, countless exotics, two precursors.

Oh, and countless ascended rings, lots of which I actually use.

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Good server for roamers?

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Posted by: ventusthunder.5067

ventusthunder.5067

T3 is alright but it’s bad this week with the Maguuma blobs- I don’t blame them though, they have far more people than we do. Luckily they also do have some skilled players who are willing to run in small groups, but that’s been overshadowed in general by the spawncamping over the weekend and groups of 15+ running over one person. But like I said, who can blame them? They have way more people, and are bored.

The week we had YB and DB was actually kind of enjoyable. Sure there were blobs as anyone would expect once you get out of Bronze League. Still found plenty of people worth fighting.

And Straegen, after all, I finally figured out why you never died when we were together on HoD- you are the warrior running two endure pains after all, rolling with the zerg :P

But back to my point, roaming is going to be fine in the upper tiers, you just have to dodge the zergs. Back in HoD’s days in T8 it was just empty, I hope it’s different these days, but I am enjoying the larger crop of people to fight.

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Which prof for a roaming duo with Guardian?

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Posted by: ventusthunder.5067

ventusthunder.5067

I like roaming with a condi engie because it means I get less focus

You would be the first thing I target. Engineers = you should be on the floor downed.

Interesting order there. I used to roam with a condi engie all the time and I never got the focus. Perhaps it’s because most people just assume you’re another staff-1 spamming guardian.

Maybe he thought you were the eng.

Ya know, I didn’t think of that. Should have specified myself as the guardian. I suppose my point would be that opponents would be so busy with the engie that they pay less heed to the guardian absolutely melting them. Works almost every time.

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Which prof for a roaming duo with Guardian?

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Posted by: ventusthunder.5067

ventusthunder.5067

I like roaming with a condi engie because it means I get less focus

You would be the first thing I target. Engineers = you should be on the floor downed.

Interesting order there. I used to roam with a condi engie all the time and I never got the focus. Perhaps it’s because most people just assume you’re another staff-1 spamming guardian.

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Which prof for a roaming duo with Guardian?

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Posted by: ventusthunder.5067

ventusthunder.5067

Dual guardian is pretty darn stronk.

I like roaming with a condi engie because it means I get less focus and there’s also condi pressure (read full perplex p/sh crap) on the opponent. Or with a thief. The only thing stronger than a burst guardian is a burst guardian with stealth.

*The last statement is subjective.

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Small man roaming looking for a new server

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Posted by: ventusthunder.5067

ventusthunder.5067

FA has [WS], and that’s about it. Otherwise pretty blobby. Big props to Kruegs’ guys for small-manning it and risking getting zerged, just as we do.

Eh, FA has quite a few 20+ guild groups, but we have quite a few roamers as well. WS is the most vocal and noticeable, but BOSS and WB roam well too. GWAM in OCX/SEA roams too, but lately they’ve been tagging up and leading in their timezone. oT and LAG roam too, when they’re not rallying. Thing is, FA roamers don’t get zerged too often during NA prime time, since our guild groups are taking care of the zergs, giving roamers much more free reign. Without a friendly zerg, a roaming group will naturally be targeted by the enemy zerg.

Most of FA’s zergs are pretty reasonable in not squirreling for a few roamers- from my experience the ultimate hungry animals of squirreling were YB.

Truthfully, OP, I don’t think you can go wrong with any of the communities mentioned here. We [ASTC] and Kruegs’ guys on FA [WS] know we can make a big difference in T3, roaming is great fun anywhere from T3 to T7 in my opinion.

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Small man roaming looking for a new server

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Posted by: ventusthunder.5067

ventusthunder.5067

Hello Agent, as a recommendation I wouldn’t chose HoD. I am on DR and we just had 2 roaming groups move to our server from HoD because of the lack of roaming. Nothing against HoD or upper tiers but you see a lot more roaming fun T5-T7. If you want all the info you can message me here or in game.

Would like to know which roaming groups moved so we can better plan for the future, if you could! I’ve known NA was going away for a while (didn’t exactly treat us nicely while they were here) but who else joined from HoD? I wouldn’t be so quick to discount us being on a server that we haven’t faced in half a year (DR) but to a point I do agree that we have some nasty blobs.

I am on HoD (from ASTC) and we do have many small man roaming groups. I just don’t want to include any in case one left for DR! I head out with a group between 1 and 10 every day and night and I have a blast every time.

FA has [WS], and that’s about it. Otherwise pretty blobby. Big props to Kruegs’ guys for small-manning it and risking getting zerged, just as we do.

SBI’s best roamers (as Kruegs mentioned before) are from BAEST and Abys. I have gotten to know quite a few of them through our fights together- they are good fighters, and even better people.

YB roaming- just euuuuugh. For the most part either they blob, hide behind their siege, or run. I have met a few good players from YB though!

CD’s best roaming group is [TKVA], they’re very talented, though extremely poor sports (e.g. whispering trashtalk, and they have a notorious forum troll and HoD hater who, appropriately, has appeared in this thread!)

NSP has the real elite roamers imo- tM/Holy and many more. They’re a very good choice if you’re looking to roam.

So based on these definitive descriptions of each server, does the op want to roam with the best and curb stomp everyone? or fight against the best and get better at the game?

Food for thought.

You know this ain’t definitive! It’s just what I’ve seen. My personal observations of every other server, with my bias.

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Fort Aspenwood T2 Zerg-Busters

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Posted by: ventusthunder.5067

ventusthunder.5067

Bumping for these guys.

FA is a fun server to fight.

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Small man roaming looking for a new server

in Looking for...

Posted by: ventusthunder.5067

ventusthunder.5067

Hello Agent, as a recommendation I wouldn’t chose HoD. I am on DR and we just had 2 roaming groups move to our server from HoD because of the lack of roaming. Nothing against HoD or upper tiers but you see a lot more roaming fun T5-T7. If you want all the info you can message me here or in game.

Would like to know which roaming groups moved so we can better plan for the future, if you could! I’ve known NA was going away for a while (didn’t exactly treat us nicely while they were here) but who else joined from HoD? I wouldn’t be so quick to discount us being on a server that we haven’t faced in half a year (DR) but to a point I do agree that we have some nasty blobs.

I am on HoD (from ASTC) and we do have many small man roaming groups. I just don’t want to include any in case one left for DR! I head out with a group between 1 and 10 every day and night and I have a blast every time.

FA has [WS], and that’s about it. Otherwise pretty blobby. Big props to Kruegs’ guys for small-manning it and risking getting zerged, just as we do.

SBI’s best roamers (as Kruegs mentioned before) are from BAEST and Abys. I have gotten to know quite a few of them through our fights together- they are good fighters, and even better people.

YB roaming- just euuuuugh. For the most part either they blob, hide behind their siege, or run. I have met a few good players from YB though!

CD’s best roaming group is [TKVA], they’re very talented, though extremely poor sports (e.g. whispering trashtalk, and they have a notorious forum troll and HoD hater who, appropriately, has appeared in this thread!)

NSP has the real elite roamers imo- tM/Holy and many more. They’re a very good choice if you’re looking to roam.

collector of liquid aurillium

(edited by ventusthunder.5067)

What on earth is this build?

in Guardian

Posted by: ventusthunder.5067

ventusthunder.5067

Seems like you didn’t really have a chance to retaliate. I’ll guess 2-6-6-0-0, the Focus 5-Scepter 3 (chain with JI) —> swap-→ Torch 4 double tap- Sword 3 combo can 100-0 any squishy who can’t react in time. And the closer a meditation guardian gets to you, the harder they can hit you- and we have blinds and blocks up the kitten so we can hit you while you can’t hit us back. It’s a nightmare matchup for most thieves imo.

collector of liquid aurillium

Is the shield useless?

in Guardian

Posted by: ventusthunder.5067

ventusthunder.5067

I personally love the Shield, mainly because I decided on Flameseeker Prophecies as my off-hand legendary a long time ago, and now that I have it, I have to say I don’t regret it one bit.

However, to be honest, Focus is the overwhelming choice over shield in PvE- would most rather have a group protection+knockback/minor heal or another blind/triple block/blast finisher? I think it’d be a lot more balanced, as others have said, if the shield/focus 5 skills were swapped- both for utility and for the purpose of a shield. That said, I rarely take out my focus. I can mitigate it through well-timed dodges and my group certainly won’t mind the extra few seconds of protection (plus, so pretty).

Where I really enjoy using it especially is in WvW- to activate the 5 and then see an absolute load of projectiles pierce the outside of that shield really feels awesome when you know how much damage you’ve likely just mitigated. Also, get your allies up, etc, as others in this topic have mentioned.

So, yes, the shield could be improved, but even if they were to switch the 5 skill, an uproar would still be caused by anyone who wants to use the Focus. Personally though, I’d rather have the shield 5 stay- it’s the 4 skill that is the weak sister. Low damage and a not-fantastic protection radius always seems a bit lame.

collector of liquid aurillium

HoD- Looking for a dungeon/PvE chatty guild

in Looking for...

Posted by: ventusthunder.5067

ventusthunder.5067

Hi all,

I’m having a blast on Henge of Denravi, and I’ve got to say that I have met some great people but I haven’t really focused on finding a guild that would suit what I like to do in the game.

Through having run just four dungeons so far (and the easier paths at that), I really would like to join a guild that runs dungeons often and is focused on other PvE content so I can gain experience and chip in.

I really also like to chat it up in game, and I like to learn a lot about other people and their walks of life, and potentially gain some fun new friendships. I aspire to join one of the more well-represented guilds around HoD, even in a newbie capacity, I feel I can really improve both my own game experience as well as add to whichever guild I join.

I am willing to represent 100% of the time even though I may not always be on. If you’re interested in adding me (and a good friend of mine, who is looking for the same kind of group), shoot me a PM and I’ll see if it’s a good fit for us (we’re very easygoing and we love talking to other guildies). Thanks so much for your time.

collector of liquid aurillium

(edited by ventusthunder.5067)