Necros and guardians with swiftness and leap abilities can run close to or in the case of guardian even faster than the warrior.
lol troll post?
The 160 or 200 condition damage for 30s after a kill is not applying. The 160 strength food with similar stats is working.
I’m using trailblazer for the condition duration.
Nvm my bad I was looking in the wrong place.
My condition damage doesn’t move whether I have more or less precision.
Target the weak is not working as intended, it does not increase precision nor condition damage unless I’m missing something.
The major problem about this people that wants to craft legendary needs to run those dungeons to get the Gift.
So my suggestion is get help from guild or try starting a group, I’m sure there many people that wants to do them for the tokens.
Hello everyone,
I’m giving away a total of ~6300g in both gold and items for Christmas. This will mainly happen through GW2 streamers on Twitch (the last 1k was given away on Aurora_Peachys stream) but also other people I met on reddit, etc. My question is:
Will I get banned for this?
I’ve heard about people getting their accounts banned for sending too much gold per week. Since 6.3k is quite a lot and I only have a few more days for the giveaway, will this happen to me too?
I don’t care about the gold but I would love to keep my account for some PvP action.
Thanks for the answer and Merry Christmas!
Yes you probably will, it is automatic and cannot send more than 500 to 1 person, if you send more to different users and is bye bye account.
I was a pve player for most of the time, and something obviously being flawed for a long time is no excuse to keep it that way.
SO let me get this straight, you are saying that you are new to Spvp and now because you don’t like the color that has been in the game for the last 3 years needs to be change?
Ok is this a troll post? if not keep dreaming boy because it isn’t happening.
Can we PLEASE get nodes for cloth and leather? Supply for these materials from drops/salvage can be adjusted to compensate. I just want a way to collect these out in the wild without relying on RNG. I mean, I know it’s not hard to find Silk etc. from drops, but I’d really prefer a sure-fire way to go out and harvest them, like all the other basic materials.
Leather nodes… mmm what? just put a several dead animals for harvesting? That would be funny as hell lol and also what tool would be using? a knife?
wow finally…15 char
Hi,
(sorry, i know its the wrong forum but people reply faster here than on the technical one and last time i found a solution from you guys here)
This is the third time this has happened to me. the first time i downloaded the game, played, and when i shut down to restart the game i cant find the game’s gw2.exe to start it (shortcut and real file) and had to download all over again. (happened 3 times already) (by the way, im not new gamer, but returning player, didnt play for a year and my computer was bought especially for gw2 so it hasnt been started for a year as well, not like that helps solving this just wanted to state it)
After the third time it happened and i posted (wrong forum but people was helpful) and i found it here C:\Users\ADMIN\AppData\Local\Temp\GW2.exe
It worked fine, i made a shortcut of the gw2.exe to my desktop and was great for about 2 weeks now.
But then….
Today i was lagging a bit (wvw) so i restarted my computer and its gone?!!! wtf hahahaha @^#%&^$
It says the “the item gw2.exe that this shortcut refers to has been changed or moved, so this shortcut will no longer work properly, do you want to delete this shortcut” hell no i havent deleted it and i have no idea where it went. im no expert in computers windows or mac, but this is messed up. comp is going coup de ta on my kitten again.please help for a solution, im so tired of downloading the game over and over again just to play probably already 44 hours worth of times i downloaded the game….
First what kind of Anti Virus are you running? what kind of OS you running? win 7? win 10? Have you used Windows Explorer to do a search?
For a better search do this gw2*.*
Wrong forum? there is a technical support forum you know right?
Warrior and thieves are still in rememberland?
Is funny how a caster/light armor can bunker better than a heavy armor.
Sarcasm? ….. /15char
Dear players and dear Anet.
I’m playing warrior in pvp which is my main. I am still using the gs/hammer build. This build is still good in pvp, tough its not a meta anymore. I am tired of people saying war isn’t meta anymore. Let me set up a few things:
- I am not as brainless as a DH trap guard.
- I am not such a powerful monkhealer as druidù
- I am not a thief who dps ppl to 30% and uses the elite skill to stomp ppl
- I am not a chronomancer who put ppl in a circle, removing their stability and letting them fly in the air.
- I am not a reaper necromancer who got unlimited stability and 2 lives.Pvp is about fun. It doesnt have to be always META. Stop the fuzz about how bad war is in pvp.
Greetings.
A pvp player.
I was wondering if this post was really old when warrior was supreme as thief, “I am not a thief who dps ppl to 30% and uses the elite skill to stomp ppl” wut?
Love when Anet closes other threads without giving a reason why. So hard to hear the truth? is that it?
While we can all agree gw2 has some really great elements, I think most of us can see a lot of “messes” around the game…
Wvw mess…
Spvp mess…
Raid mess…
Guild mess…
Scribe mess….
Economy mess…
Ascended crafting changes mess…
An expansion should make a game feel “fuller” and more “rich”, but many things kind of feel duct taped on and more of a mess…
I honestly suggest that some strong communication take place soon considering there does not need to be any real superultraclassified secrets anymore… It’s not like we need to keep wvw stuff a complete secret because we already know more is coming… We have a raid so it’s not like they have to hide all things raid… It’s not like we didn’t know the economy wouldn’t get shaken up… It’s not like we didn’t know they were going to change ascended crafting.. Err wait, scratch that last one
…
I get that we can’t get promises, but at least players could gain a better sense of where things are going, what specific areas are being addressed, things being worked on that are 100% going in or some options being thought about at least…
Something? Anything? Maybe???
Dungeon mess…
HoT mess…
Legendary crafting mess…
Fractal mess…
and on.. and on … neverends.
You just found that out?
Now can you tell me how to make gold while being active in the events and world around me ?
No…okay. I see how this is, GPH > FUN & REWARDING CONTENT.
Might as well get in touch with the real game https://www.youtube.com/watch?v=mL7n5mEmXJo
People are just….. you can do this for like a week and then have funds to craft your ascended armor, is not forever lol. Listen this is just an idea to help people struggling with gold to craft ascended and join raids and kitten, for kitten sake.
I think you’re missing my point. I get you can do this. The sad fact that you have to go out of your way to do it, is the problem.
It’s great you’re attempting to help people, but what people really want is an involved gameplay session, not one that feels like a second job.
Yes, but to craft ascended you need to wait a lot more and there is no gameplay session associated with crafting ascended, this is just to help those who doesn’t want to wait a long time to craft ascended and I know is boring but like I said before is just to help people with the armor. It is a choice or buy gems, farm events, etc.
(edited by xbutcherx.3861)
Now can you tell me how to make gold while being active in the events and world around me ?
No…okay. I see how this is, GPH > FUN & REWARDING CONTENT.
Might as well get in touch with the real game https://www.youtube.com/watch?v=mL7n5mEmXJo
People are just….. you can do this for like a week and then have funds to craft your ascended armor, is not forever lol. Listen this is just an idea to help people struggling with gold to craft ascended and join raids and kitten, for kitten sake.
gw2efficiency has gathering maps for rich metal nodes and other node clusters… I don’t think you could make 500+g in about 2 days from that though, even with the watchwork pick. How much time did you spend per day?
Yes you are right, I made about 30g per hour (from gathering only) but I made 27 deldrimor steels from those materials, is like 3g more per.
the problem is that you cant make 27 deldrimor in 2 days, unless you already owned 25 timegated lumbs of mithrillium before.
However, 30g per hour is probably possible and still way more than most people make with other farms.
And i appreciate you trying to help out others and share your knowledge, just thought i point the fallacy out.
Yeah I made those mithrillium once a day way before HoT, now it is paying off. I have around 100+ , but eeven w/out those mithrillium you can still make 30g per hour.
gw2efficiency has gathering maps for rich metal nodes and other node clusters… I don’t think you could make 500+g in about 2 days from that though, even with the watchwork pick. How much time did you spend per day?
Yes you are right, I made about 30g per hour (from gathering only) but I made 27 deldrimor steels from those materials, is like 3g more per.
OP claims to make 50g/hr in another post. I tend to think that’s an exaggeration. It’s also going to be a lot less once people read this post. More people will do it and flood the market, dropping prices.
You can think whatever you like, don’t believe me? try yourself and then post. I’m posting because I did it and I’m just trying to help people how to get gold faster than farming events.
I don’t care if prices dropped, I have 4 sets of ascended and 5 legendary, I’m not greedy.
(edited by xbutcherx.3861)
gw2efficiency has gathering maps for rich metal nodes and other node clusters… I don’t think you could make 500+g in about 2 days from that though, even with the watchwork pick. How much time did you spend per day?
About 8 hours Saturday and 8 Sunday, I started with 502 gold on Saturday and end up with 1055 before I logged out last night. Like I said before still have around 120 planks and Iron on my char after crafting.
(edited by xbutcherx.3861)
Gathering 2 maps, 4 chars, WP jumping and ran close to the WP’s, after a while you will know where all the nods spawn.
Yes, takes about 7-15 min each char to gather between 85-100 seasonal wood and 60-70 iron from dredgehunt falls, total of 400-450 season wood 200-250 iron per hour, I craft all those into planks so sells for more gold. After I finish all 4 chars on Dredgehunt I moved to Sparkfly and do all 4 chars for Platinum and Hard Wood ( around the same amount) then rinse repeat. Nods takes about 45 min to respawn and 24 hours for the rich nodes.
I made 552 gold between Saturday and Sunday and still have some wood and iron left in the bank for sell, it is boring but pays well for 2 days.
I’m sure a lot people know about this but those who doesn’t and keep struggling for ascended crafting this is a good way to finish your set.
Good luck.
(edited by xbutcherx.3861)
All you have to do is take a party of 5 to 38 and kill the dredge on the first floor, once you have done that reset to dessa’s lab. My average was 5 globs an hour and about 10-15 gold worth of mats.
Sounds good I make around 50g per hour and not fighting involved, just gathering 2 maps with 4 chars.
Rev hands down, I have a ferocity rev and hammer 2 does way too much damage, I see nerfing coming but right now I enjoying it. .)
Customers are more likely to report about a negative experience than anything contrary to that.
These aren’t customer reviews…
It doesn’t matter. The concepts are the same.
People are more likely to report on negative experience than anything contrary.
Better?
It does matter. People have already said in this thread that employees are less likely to post negative reviews because of the career repercussions.
Also, you are discrediting the fact that companies are very likely to post false positive reviews, as well, and as somebody said earlier, false positives actually happen more than false negatives. For instance, I lived in an apartment complex a few years back that would occasionally get bad reviews. The bad reviews were all true (although I personally didn’t find the things they were complaining about to be a deal breaker for me, personally, and I lived there for six or seven years). But every now and then the staff would go on the review site and give over-the-top reviews because they…wait for it…wanted more customers.
Review sites are hardly the end-all, be-all, but they are a relevant tool and I use them for everything, from buying something, to living somewhere, to jobs, etc. And I know that even one negative review is far more valuable than a million positive ones. Because it is likely to be more honest, and more telling of the product/service. You don’t need to know what a (insert anything here) is like on a good day. You need to know what it’s like on a bad day. That’s the best way to make an informed decision.
Thumbs up ^^
That wasn’t just bad review, that was insiders talking, people that worked there.
Doesn’t matter. You think the reviews from all of the other companies don’t have people commenting who used to work there?
Of course it matters and we are not talking about other companies. We are finally seeing where the disconnect internally and the end product of the expansion. Think about it…the disconnect between Anet employees is carried over with disconnect from players and expansion. Disgruntled employees and customers!
From a few people and yes it does matter. People are treating those reviews as if it’s an indication that the company is performing poorly when practically every company is the same.
Performing poorly? Do you play the game? want more evidence than Reddit or this forum?
Small subset of players otherwise you can use your logic and infer that playerbase wants mounts based on what we see on the forums and Reddit. What exactly do you consider performing poorly?
How about balanced patch? WvW? Dungeons? hundreds of topics about problems with the game? how about COMMUNICATION?
What game doesn’t? How much communication is considered successful? Does Anet provide less, about the same, or more communication that other MMO companies? Is communication for everything they do, before they do it, really required?
I guess you have no played any other game and want to be a blind Anet fanboy, be my guess defend everything Anet is doing after the HoT fiasco.
So we’re down to insults now?
The expansion has been pretty successful. There are some bugs that still need to be fixed which they’re working on and the megaserver things still needs to be addressed. Nothing so bad to say that the expansion flopped but then I’m not over exaggerating the severity of the bugs.
Just bugs huh?
I just going to quote this one, I’m done replying to your nonsense and denial, keep playing thinking is a flawless game made by the happiest company in the world
(edited by xbutcherx.3861)
Fine, since you seem to still have issues. Read it as needs not met vs otherwise. I don’t see the need to argue over something that has absolutely nothing to do with what I was talking about.
What sources? I have posted sources in a recent post if you would scroll up. The vonvept of people most likely to review or comment about a negative experience is not solely about employee reviews. You need to understand that there are concepts that can be applied to a vast range of subjects.
It does have to do with what you’re talking about though. It seems the only reason you see it as irrelevant is because you believe so firmly that negatives are remembered far more than anything else.
Ok, I see you posted some in response to somebody else. Let’s see, source one:
The researchers found that there was “relatively more positive manipulation than negative manipulation, even though the order of magnitude of the two is similar.” The big takeaway is that the system is being manipulated with fake positive and fake negative reviews—and that’s all negative for consumers who are using them to try and make smart choices.
Ok, so this is just about fake reviews and even says that positive manipulation happens more than negative manipulation.
Second source: Talks entirely about customers. Yes, it references a bias to remember negative more than positive, but it doesn’t talk about employees and the resistance they would face compared to a customer. For instance (as I have stated) an employee might be reluctant to say something negative, for fear of it coming back to them. A customer generally has no such reason to fear repercussions.
Third source:
Take the work of Teresa M. Amabile, a professor of business administration and director of research at the Harvard Business School. She asked 238 professionals working on 26 different creative projects from different companies and industries to fill out confidential daily diaries over a number of months. The participants were asked to answer questions based on a numeric scale and briefly describe one thing that stood out that day.
“We found that of all the events that could make for a great day at work, the most important was making progress on meaningful work — even a small step forward,” said Professor Amabile, a co-author of “The Progress Principle: Using Small Wins to Ignite Joy, Engagement and Creativity at Work” (Harvard Business Review Press, 2011). “A setback, on the other hand, meant the employee felt blocked in some way from making such progress. Setbacks stood out on the worst days at work.”
After analyzing some 12,000 diary entries, Professor Amabile said she found that the negative effect of a setback at work on happiness was more than twice as strong as the positive effect of an event that signaled progress. And the power of a setback to increase frustration is over three times as strong as the power of progress to decrease frustration.
As Professor Baumeister noted in his study, “Many good events can overcome the psychological effects of a bad one.” In fact, the authors quote a ratio of five goods for every one bad.
This looks to be the closest to what we’re talking about, in relevance. Unfortunately, it still doesn’t mean much. It says nothing about how likely employees are to report bad events (beyond a confidential journal), if they perceive there may be consequences.
It indicates that conceptually, there is some imbalance, but that if enough positive happens to a particular person, it can outweigh the bad. So I’ll give you that you’re right about the general concept, but there is no reason to believe that you are right about how it applies to the current situation.
You need to understand that you can’t just apply concepts to a wide range of subjects wily nilly, without taking into account the quirks of that particular environment.
Focus on the concepts and not the examples please. You’re not going to find a source that specifically addresses reviews on company review websites.
Why bother anymore with this? she/he is obviously a fan boy and thinks everything is perfect and doesn’t need changes.
HoT forever, peaceAnd we’re back to insults. If you don’t have anything nice to say, don’t say anything. Thanks. See ad hominem.
In what way am I insulting you? by calling you fanboy? and since when is that an insult? or should I call you fangirl?
It’s usually used an an insult or to discredit the character of someone which in most cases has nothing to do with their argument.
It is more like this : A person who is completely loyal to a game or company reguardless of if they suck or not.
So are you? look at all the replies you wrote
I genuinely disagree with you. I’m not blindly siding with Anet. Once again, someone’s character does not have anything to do with their argument.
I’m starting to believe you are just trolling, have bipolar syndrome or something, or do I need to quote on every replies you did? and yet you are trying to imply that the game is perfect, flawless and all the happy people plays the game and only the ones that are upset of how the game is going are posting here.
Fine, since you seem to still have issues. Read it as needs not met vs otherwise. I don’t see the need to argue over something that has absolutely nothing to do with what I was talking about.
What sources? I have posted sources in a recent post if you would scroll up. The vonvept of people most likely to review or comment about a negative experience is not solely about employee reviews. You need to understand that there are concepts that can be applied to a vast range of subjects.
It does have to do with what you’re talking about though. It seems the only reason you see it as irrelevant is because you believe so firmly that negatives are remembered far more than anything else.
Ok, I see you posted some in response to somebody else. Let’s see, source one:
The researchers found that there was “relatively more positive manipulation than negative manipulation, even though the order of magnitude of the two is similar.” The big takeaway is that the system is being manipulated with fake positive and fake negative reviews—and that’s all negative for consumers who are using them to try and make smart choices.
Ok, so this is just about fake reviews and even says that positive manipulation happens more than negative manipulation.
Second source: Talks entirely about customers. Yes, it references a bias to remember negative more than positive, but it doesn’t talk about employees and the resistance they would face compared to a customer. For instance (as I have stated) an employee might be reluctant to say something negative, for fear of it coming back to them. A customer generally has no such reason to fear repercussions.
Third source:
Take the work of Teresa M. Amabile, a professor of business administration and director of research at the Harvard Business School. She asked 238 professionals working on 26 different creative projects from different companies and industries to fill out confidential daily diaries over a number of months. The participants were asked to answer questions based on a numeric scale and briefly describe one thing that stood out that day.
“We found that of all the events that could make for a great day at work, the most important was making progress on meaningful work — even a small step forward,” said Professor Amabile, a co-author of “The Progress Principle: Using Small Wins to Ignite Joy, Engagement and Creativity at Work” (Harvard Business Review Press, 2011). “A setback, on the other hand, meant the employee felt blocked in some way from making such progress. Setbacks stood out on the worst days at work.”
After analyzing some 12,000 diary entries, Professor Amabile said she found that the negative effect of a setback at work on happiness was more than twice as strong as the positive effect of an event that signaled progress. And the power of a setback to increase frustration is over three times as strong as the power of progress to decrease frustration.
As Professor Baumeister noted in his study, “Many good events can overcome the psychological effects of a bad one.” In fact, the authors quote a ratio of five goods for every one bad.
This looks to be the closest to what we’re talking about, in relevance. Unfortunately, it still doesn’t mean much. It says nothing about how likely employees are to report bad events (beyond a confidential journal), if they perceive there may be consequences.
It indicates that conceptually, there is some imbalance, but that if enough positive happens to a particular person, it can outweigh the bad. So I’ll give you that you’re right about the general concept, but there is no reason to believe that you are right about how it applies to the current situation.
You need to understand that you can’t just apply concepts to a wide range of subjects wily nilly, without taking into account the quirks of that particular environment.
Focus on the concepts and not the examples please. You’re not going to find a source that specifically addresses reviews on company review websites.
Why bother anymore with this? she/he is obviously a fan boy and thinks everything is perfect and doesn’t need changes.
HoT forever, peaceAnd we’re back to insults. If you don’t have anything nice to say, don’t say anything. Thanks. See ad hominem.
In what way am I insulting you? by calling you fanboy? and since when is that an insult? or should I call you fangirl?
It’s usually used an an insult or to discredit the character of someone which in most cases has nothing to do with their argument.
It is more like this : A person who is completely loyal to a game or company reguardless of if they suck or not.
So are you? look at all the replies you wrote
Fine, since you seem to still have issues. Read it as needs not met vs otherwise. I don’t see the need to argue over something that has absolutely nothing to do with what I was talking about.
What sources? I have posted sources in a recent post if you would scroll up. The vonvept of people most likely to review or comment about a negative experience is not solely about employee reviews. You need to understand that there are concepts that can be applied to a vast range of subjects.
It does have to do with what you’re talking about though. It seems the only reason you see it as irrelevant is because you believe so firmly that negatives are remembered far more than anything else.
Ok, I see you posted some in response to somebody else. Let’s see, source one:
The researchers found that there was “relatively more positive manipulation than negative manipulation, even though the order of magnitude of the two is similar.” The big takeaway is that the system is being manipulated with fake positive and fake negative reviews—and that’s all negative for consumers who are using them to try and make smart choices.
Ok, so this is just about fake reviews and even says that positive manipulation happens more than negative manipulation.
Second source: Talks entirely about customers. Yes, it references a bias to remember negative more than positive, but it doesn’t talk about employees and the resistance they would face compared to a customer. For instance (as I have stated) an employee might be reluctant to say something negative, for fear of it coming back to them. A customer generally has no such reason to fear repercussions.
Third source:
Take the work of Teresa M. Amabile, a professor of business administration and director of research at the Harvard Business School. She asked 238 professionals working on 26 different creative projects from different companies and industries to fill out confidential daily diaries over a number of months. The participants were asked to answer questions based on a numeric scale and briefly describe one thing that stood out that day.
“We found that of all the events that could make for a great day at work, the most important was making progress on meaningful work — even a small step forward,” said Professor Amabile, a co-author of “The Progress Principle: Using Small Wins to Ignite Joy, Engagement and Creativity at Work” (Harvard Business Review Press, 2011). “A setback, on the other hand, meant the employee felt blocked in some way from making such progress. Setbacks stood out on the worst days at work.”
After analyzing some 12,000 diary entries, Professor Amabile said she found that the negative effect of a setback at work on happiness was more than twice as strong as the positive effect of an event that signaled progress. And the power of a setback to increase frustration is over three times as strong as the power of progress to decrease frustration.
As Professor Baumeister noted in his study, “Many good events can overcome the psychological effects of a bad one.” In fact, the authors quote a ratio of five goods for every one bad.
This looks to be the closest to what we’re talking about, in relevance. Unfortunately, it still doesn’t mean much. It says nothing about how likely employees are to report bad events (beyond a confidential journal), if they perceive there may be consequences.
It indicates that conceptually, there is some imbalance, but that if enough positive happens to a particular person, it can outweigh the bad. So I’ll give you that you’re right about the general concept, but there is no reason to believe that you are right about how it applies to the current situation.
You need to understand that you can’t just apply concepts to a wide range of subjects wily nilly, without taking into account the quirks of that particular environment.
Focus on the concepts and not the examples please. You’re not going to find a source that specifically addresses reviews on company review websites.
Why bother anymore with this? she/he is obviously a fan boy and thinks everything is perfect and doesn’t need changes.
HoT forever, peaceAnd we’re back to insults. If you don’t have anything nice to say, don’t say anything. Thanks. See ad hominem.
In what way am I insulting you? by calling you fanboy? and since when is that an insult? or should I call you fangirl?
Fine, since you seem to still have issues. Read it as needs not met vs otherwise. I don’t see the need to argue over something that has absolutely nothing to do with what I was talking about.
What sources? I have posted sources in a recent post if you would scroll up. The vonvept of people most likely to review or comment about a negative experience is not solely about employee reviews. You need to understand that there are concepts that can be applied to a vast range of subjects.
It does have to do with what you’re talking about though. It seems the only reason you see it as irrelevant is because you believe so firmly that negatives are remembered far more than anything else.
Ok, I see you posted some in response to somebody else. Let’s see, source one:
The researchers found that there was “relatively more positive manipulation than negative manipulation, even though the order of magnitude of the two is similar.” The big takeaway is that the system is being manipulated with fake positive and fake negative reviews—and that’s all negative for consumers who are using them to try and make smart choices.
Ok, so this is just about fake reviews and even says that positive manipulation happens more than negative manipulation.
Second source: Talks entirely about customers. Yes, it references a bias to remember negative more than positive, but it doesn’t talk about employees and the resistance they would face compared to a customer. For instance (as I have stated) an employee might be reluctant to say something negative, for fear of it coming back to them. A customer generally has no such reason to fear repercussions.
Third source:
Take the work of Teresa M. Amabile, a professor of business administration and director of research at the Harvard Business School. She asked 238 professionals working on 26 different creative projects from different companies and industries to fill out confidential daily diaries over a number of months. The participants were asked to answer questions based on a numeric scale and briefly describe one thing that stood out that day.
“We found that of all the events that could make for a great day at work, the most important was making progress on meaningful work — even a small step forward,” said Professor Amabile, a co-author of “The Progress Principle: Using Small Wins to Ignite Joy, Engagement and Creativity at Work” (Harvard Business Review Press, 2011). “A setback, on the other hand, meant the employee felt blocked in some way from making such progress. Setbacks stood out on the worst days at work.”
After analyzing some 12,000 diary entries, Professor Amabile said she found that the negative effect of a setback at work on happiness was more than twice as strong as the positive effect of an event that signaled progress. And the power of a setback to increase frustration is over three times as strong as the power of progress to decrease frustration.
As Professor Baumeister noted in his study, “Many good events can overcome the psychological effects of a bad one.” In fact, the authors quote a ratio of five goods for every one bad.
This looks to be the closest to what we’re talking about, in relevance. Unfortunately, it still doesn’t mean much. It says nothing about how likely employees are to report bad events (beyond a confidential journal), if they perceive there may be consequences.
It indicates that conceptually, there is some imbalance, but that if enough positive happens to a particular person, it can outweigh the bad. So I’ll give you that you’re right about the general concept, but there is no reason to believe that you are right about how it applies to the current situation.
You need to understand that you can’t just apply concepts to a wide range of subjects wily nilly, without taking into account the quirks of that particular environment.
Focus on the concepts and not the examples please. You’re not going to find a source that specifically addresses reviews on company review websites.
Why bother anymore with this? she/he is obviously a fan boy and thinks everything is perfect and doesn’t need changes.
HoT forever, peace
…A-net is THE company that has THE LEAST amount of communication in my library of games.
That’s because you haven’t played Neverwinter. Anet are positively chatty in comparison and when they do communicate they are mostly honest. Cryptic, the Neverwinter devs, would say that they were listening to the feedback then make changes that made it worse. Complaints about low XP in new areas resulted in a reduction of XP in old areas. At times it felt like some sort of social experiment.
But I’m not bitter. XD
WoW has the same issues of communication that people here are complaining that GW2 has too.
Here’s one such post:
http://us.battle.net/wow/en/forum/topic/18300411650
And another:
2 threads? please now search how many does Anet have.
Colin should take notes on how to make a proper post addressing player concerns. This post was well written and respectful. But also, why is this post on Reddit? Why did a player have to make this information available on the official forums? If Reddit is going to be the new official forum, then our Anet account logins should start working on Reddit. I’m not going to go make a Reddit account because Anet would rather post on Reddit than fix the issues with their own forum software.
Very much this ^^
“Peer review” sites are inherantly biased toward negative reviews because those with nothing bad to say don’t want to burn bridges, risk their career, or alienate future employers.
Wait, what? Don’t you have this backwards? Why would someone who has only good things to say be afraid to say them?
It’s not that they are afraid to. People that are disappointed with anything for whatever reason are more likely to go on and review something to vent than someone whose expectations were met or exceeded.
You know you are the only one defending Anet’s position right now, if 1 person is happy with the game’s direction and 99 more are not; there is something wrong about it, keep defending all you want and argue all you want, at the end the numbers and the reviews says everything.
I’m the only one? Not really. It’s just that the negative people are more vocal at the moment. I dare say that you should provide your source that it’s 99 percent of players. People who are disappointed are more likely to post about it than those that are not.
ROFL, you want me to bring the CEO of NCsoft to show you numbers? read the THREAD, you’re the only one defending this!! This thread has 104 replies, how many are defending (only you) and how many are there stating something is wrong with the game and the company (the other 99%), you don’t need glassdoor to know that.
This thread, and others, do not represent what players are feeling whether that be positive or negative.
But your does? Or you words are no representing your feelings towards the game? So why replying in the first place?
I never said that mine did.
Well you hell sure sound like you did.
“Peer review” sites are inherantly biased toward negative reviews because those with nothing bad to say don’t want to burn bridges, risk their career, or alienate future employers.
Wait, what? Don’t you have this backwards? Why would someone who has only good things to say be afraid to say them?
It’s not that they are afraid to. People that are disappointed with anything for whatever reason are more likely to go on and review something to vent than someone whose expectations were met or exceeded.
You know you are the only one defending Anet’s position right now, if 1 person is happy with the game’s direction and 99 more are not; there is something wrong about it, keep defending all you want and argue all you want, at the end the numbers and the reviews says everything.
I’m the only one? Not really. It’s just that the negative people are more vocal at the moment. I dare say that you should provide your source that it’s 99 percent of players. People who are disappointed are more likely to post about it than those that are not.
ROFL, you want me to bring the CEO of NCsoft to show you numbers? read the THREAD, you’re the only one defending this!! This thread has 104 replies, how many are defending (only you) and how many are there stating something is wrong with the game and the company (the other 99%), you don’t need glassdoor to know that.
This thread, and others, do not represent what players are feeling whether that be positive or negative.
But your does? Or you words are no representing your feelings towards the game? So why replying in the first place?
“Peer review” sites are inherantly biased toward negative reviews because those with nothing bad to say don’t want to burn bridges, risk their career, or alienate future employers.
Wait, what? Don’t you have this backwards? Why would someone who has only good things to say be afraid to say them?
It’s not that they are afraid to. People that are disappointed with anything for whatever reason are more likely to go on and review something to vent than someone whose expectations were met or exceeded.
You know you are the only one defending Anet’s position right now, if 1 person is happy with the game’s direction and 99 more are not; there is something wrong about it, keep defending all you want and argue all you want, at the end the numbers and the reviews says everything.
I’m the only one? Not really. It’s just that the negative people are more vocal at the moment. I dare say that you should provide your source that it’s 99 percent of players. People who are disappointed are more likely to post about it than those that are not.
ROFL, you want me to bring the CEO of NCsoft to show you numbers? read the THREAD, you’re the only one defending this!! This thread has 104 replies, how many are defending (only you) and how many are there stating something is wrong with the game and the company (the other 99%), you don’t need glassdoor to know that.
https://forum-en.gw2archive.eu/forum/game/hot/Who-else-is-enjoying-HoT/first#post5820903
Ayrilana is not the only one that has nice things to say about HoT. Does the game have issues that need to be fixed? Sure. But there are a lot of people playing the game right now and having a blast. And if you look at the NEWER reviews on glassdoor, the vast MAJORITY of them have good things to say about the company.
I didn’t say people are not enjoining the game, this thread is base on the company internal problems and how it is affecting the game and the direction is taking, Don’t get me wrong I play every night and I enjoy a lot stuff from the game.
There are other stuff that I used to enjoy and was nerfed to the ground, I didn’t care about the dungeon reward that much but since the nerf is realyl hard to get a group, Fractals…. I played fractals a lot and now I see fractals as a complete joke.
I hate HoT with a passion, everything looks like a complete jumping puzzle or gliding puzzle, mini games and adventures.
Ascended? I have 3 characters with full ascended sets, I still have ascended boxes in the bank from the OLD GOOD fractals. Now I just craft insignia and sell them at the TP, price are skyrocking forcing new players to buy gems for gold.
I have crafted 5 Legendary and working on my 6th and NO, I’m not doing the legendary journey.
WvW and Spvp are a joke, new borderlands are horrible, worst class balanced in since beta. I used to main a warrior and now playing herald….! I can go on and on but really people that read and plays the game knows about all this.
(edited by xbutcherx.3861)
and as a gamer that stuff really none of our buisness and i think anet should take it down no need to spread negative morale around true or not.Thats their buisness and their employees and any future employee’s not the players not the customers buisness,
Wrong, it affects the game developing so in other words it is affecting us as consumers, because we are suffering the consequences.
“Peer review” sites are inherantly biased toward negative reviews because those with nothing bad to say don’t want to burn bridges, risk their career, or alienate future employers.
Wait, what? Don’t you have this backwards? Why would someone who has only good things to say be afraid to say them?
It’s not that they are afraid to. People that are disappointed with anything for whatever reason are more likely to go on and review something to vent than someone whose expectations were met or exceeded.
You know you are the only one defending Anet’s position right now, if 1 person is happy with the game’s direction and 99 more are not; there is something wrong about it, keep defending all you want and argue all you want, at the end the numbers and the reviews says everything.
I’m the only one? Not really. It’s just that the negative people are more vocal at the moment. I dare say that you should provide your source that it’s 99 percent of players. People who are disappointed are more likely to post about it than those that are not.
ROFL, you want me to bring the CEO of NCsoft to show you numbers? read the THREAD, you’re the only one defending this!! This thread has 104 replies, how many are defending (only you) and how many are there stating something is wrong with the game and the company (the other 99%), you don’t need glassdoor to know that.
“Peer review” sites are inherantly biased toward negative reviews because those with nothing bad to say don’t want to burn bridges, risk their career, or alienate future employers.
Wait, what? Don’t you have this backwards? Why would someone who has only good things to say be afraid to say them?
It’s not that they are afraid to. People that are disappointed with anything for whatever reason are more likely to go on and review something to vent than someone whose expectations were met or exceeded.
You know you are the only one defending Anet’s position right now, if 1 person is happy with the game’s direction and 99 more are not; there is something wrong about it, keep defending all you want and argue all you want, at the end the numbers and the reviews says everything.
That wasn’t just bad review, that was insiders talking, people that worked there.
Doesn’t matter. You think the reviews from all of the other companies don’t have people commenting who used to work there?
Of course it matters and we are not talking about other companies. We are finally seeing where the disconnect internally and the end product of the expansion. Think about it…the disconnect between Anet employees is carried over with disconnect from players and expansion. Disgruntled employees and customers!
From a few people and yes it does matter. People are treating those reviews as if it’s an indication that the company is performing poorly when practically every company is the same.
Performing poorly? Do you play the game? want more evidence than Reddit or this forum?
Small subset of players otherwise you can use your logic and infer that playerbase wants mounts based on what we see on the forums and Reddit. What exactly do you consider performing poorly?
How about balanced patch? WvW? Dungeons? hundreds of topics about problems with the game? how about COMMUNICATION?
That wasn’t just bad review, that was insiders talking, people that worked there.
Doesn’t matter. You think the reviews from all of the other companies don’t have people commenting who used to work there?
Of course it matters and we are not talking about other companies. We are finally seeing where the disconnect internally and the end product of the expansion. Think about it…the disconnect between Anet employees is carried over with disconnect from players and expansion. Disgruntled employees and customers!
From a few people and yes it does matter. People are treating those reviews as if it’s an indication that the company is performing poorly when practically every company is the same.
Performing poorly? Do you play the game? want more evidence than Reddit or this forum?
Well I was right and wrong at the same time, I will admit it.
This is a quote from GW2GURU
The new Quarterly earnings report for NCSoft has been released. You can go here to find it if you’re interested:
http://www.ncsoft.ne...r/earnings.aspx
In it, the tidings for GW2 could be described as “bleak”. Pre-royalty sales for the 3rd quarter were around $23 million, only slightly higher than that of Aion. Furthermore, the trend of declining sales of GW2 continues, and does so at a faster rate than the rates of change of NCSoft’s other big sellers (Aion, Linear 1, Lineage 2 and Blade and Soul all have relatively consistent sales).
More than that, the quarterly sales by Arenanet are now lower than that of any other division of NCSoft except NCSoft Taiwan, for the first time since GW2 was released.
Now, 3rd quarter sales figures are often on the weaker side, and GW2 is still making a profit, so there’s that. However, the sales figures support that, on average, Arenanet was bringing in slightly under $3.1 million per month in the last 3 months, BEFORE taxes and expenses, with a trend of decline.
In light of this, it would seem that the microtransaction model of GW2 is not proving to be an overwhelming success in the long term (though of course, this quarter could be an anomaly). Things will likely pick up in the 4th quarter, but how much it does will say quite a bit about the viability of Arenanet’s current practices.
Now you can understand why Anet is moving in this direction and why dungeon were abandoned?
(edited by xbutcherx.3861)
What’s the definition of 1.5 mil monthly actives? Logging in for 2 minutes once a month?
Let’s do the math: 1.5m active players, let’s say 100k spend $20 on the gem store, that’s 2 millions a month, by the looks of how the game lack of everything I think is a lot less than that.
Conclusion: I do not think that not even 100k players are active, all lies!!
And I’m not including HoT pre and after sales.Let’s see. Baseless conjecture not grounded in anything except your personal assumptions. Must be accurate, since you clearly have access to better data than the owners of the actual game.
Play the game and that is your best personal assumptions, when the taxes become public then you can see it at NCsoft website since they are the ones paying the taxes.
Do you want numbers? I’ll show you http://www.ncsoft.net/global/ir/earnings.aspx?BID=&BC=2015
Download the PDF so you can see the numbers of 2015 Q3 earnings
(edited by xbutcherx.3861)
What’s the definition of 1.5 mil monthly actives? Logging in for 2 minutes once a month?
Let’s do the math: 1.5m active players, let’s say 100k spend $20 on the gem store, that’s 2 millions a month, by the looks of how the game lack of everything I think is a lot less than that.
Conclusion: I do not think that not even 100k players are active, all lies!!
And I’m not including HoT pre and after sales.
Yes. Me.
That stuff is on The Internet and as such needs to be taken with a pinch of salt. That same site was quoted numerous times in the Neverwinter forums as “evidence” of how rubbish the company was, or had become. You didn’t have to be a genius to spot the bogus entries that were made by players rather than (ex-)employees.
Think about what would motivate someone to post a review of their (ex-)employer on a website and about the category of person who would do so.
I’m not saying it is all sweetness and light at ANet. I am saying that there is no way a review site like that is ever going to give a balanced view of a company.(Hands up anyone who thinks that this GW forum gives a true representation of player sentiment as a whole…)
I’m sorry to say this but how how the game state is right now and how Anet represents here in the forums is a good idea about those reviews at that website are probably true.
(edited by xbutcherx.3861)

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