hmm.. patch was a week ago!
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-May-20-2014/first#post4054065
I use Hoelbrak and is working great for me with the -40% condition reduction.
almost fall asleep but if you guys like it I really don’t care, I don’t see the point to solo any other dungeon besides Arah for gold.
No I’m not is just too funny all that time to kill 1 champ.
Introduction
With such a strong solo build, a name just as strong had to be chosen. Destroyer of Worlds. This build is just that. Smash everything in your path and come out standing tall.What can you possibly smash with condition damage? Do you even know what smash means? let me tell you what it means: Smash: violently break (something) into pieces. Do you think you can accomplish smash with this build?
note – we did not use warlord’s “destroyer of worlds” build.
LOL that is SMASH? What I saw was a long fight using exploits. You made me giggle.
Introduction
With such a strong solo build, a name just as strong had to be chosen. Destroyer of Worlds. This build is just that. Smash everything in your path and come out standing tall.
What can you possibly smash with condition damage? Do you even know what smash means? let me tell you what it means: Smash: violently break (something) into pieces. Do you think you can accomplish smash with this build?
The content is the same you just making it harder to prove something (no idea what). Soloing a dungeon with power and precision takes long, I can’t imagine with this build. Sorry my friend the build for group or solo PvE is just bad.
Like I said if you have never played a condition build solo in PVE than this isn’t for you. No point in trying to explain to someone that the DPS is in some cases a lot better than physical builds.
I’m not trying to explain anything, I’m trying to understand the point of this thread. The loot is the same, the gold is the same so why solo a dungeon? to prove you are better in PvE? please… do that in PvP, no one cares about PvE and in top of that give it the name of Destroyer Of Worlds?
The content is the same you just making it harder to prove something (no idea what). Soloing a dungeon with power and precision takes long, I can’t imagine with this build. Sorry my friend the build for group or solo PvE is just bad.
(edited by xbutcherx.3861)
Dragonite is for ascended from NPCs level 80 so AC wouldn’t be in that list, sorry.
Why waste an hour trying to solo a dungeon when I can do in 15 min with a group? either way build is just plain bad.
(edited by xbutcherx.3861)
Why not reward older players that way:
Magic find increases precursor crafting chance until the 1st precursor or after the 1st one is obtained it is disabled for some time.
Etc 100% MF means 1% higher crafting chance and 300 MF means 3% higher crafting chance. The numbers can vary but you get the idea.Have been trying to get one since february without luck
Seriously? February? I been trying for 2 years and nothing, I will not buy one from the TP for 1k gold just because Anet things RNG is a fun way to play.
If I were a dev reading this topic, the extreme use of the word “carebear” would be enough to make me vow never to implement PvP in PvE areas. Ever.
Urban dictionary’s sample sentence for “carebear” is—and I kid you not—
“Me and the boyz [yes with a z] used to gank everybody at the crossroads, before the d—-ed carebears got the rules changed.”
Yes, that is the word being used here.
I don’t PvE because I don’t enjoy it. I like PvP. So I play in PvP areas against other PvPers. I’d advise anyone who enjoys PvPing to do the same. Because the devs certainly aren’t going to be listening to any ideas presented in this thread.
Well then is a good thing you are not a Dev, and also maybe you don’t know but they do see the ideas on the forums and implement them in their own way.
Also I really doubt you are a PvPer.
you dont understand that immunity to condis hurt power builds a lot. you cant immob or chill your target to land dmg.
Oh you mean Berserker stance? yeah 8 secs or 10 if traited (25% duration of every stance)with a 60 CD. Also we have last stand (trait) and balanced stance (skill).
Plus Endure pain skill and trait, yeah stance warrior is a kitten to kill. =)
i play power engi. and stab+zerker = free decap or you die if you sit in melee with no counterplay
you cant cc, blind, chill etc
wrong, wrong and wrong, all the warrior s endure pain stance or trait line are immune to physical or ranged damage but not to conditions.
PvP servers – hold the node to use the waypoint.
GO EOTM ITS THE SAME THING!!!!!!!!!!!!!!!!!!!!!
Eotm is the most carebear PvP map I have ever seen, all they do is whine because of PvP.
how about NO?
open world PvP would kill the game in 3 days flat.
You think? There are more people in WvW that in PvE.
There is a huge difference between WvW and Open World PvP – one Guilds seem to do more and more cooperation between guilds and the other is just out and out ganking. WvW is more organized than the other.
I think Open World PvP WOULD kill the game and the RP’ers would leave since it is immersion killing for them.
How about PvE servers for the carebears and PvP servers for us?
The game IS NOT DESIGNED FOR OPEN WORLD PvP – what part of that don’t you understand? A.net has even said that in many posts.
Yeah I saw many games that are not design for something and ended up doing it anyways. Why are you afraid of open world PvP?
how about NO?
open world PvP would kill the game in 3 days flat.
You think? There are more people in WvW that in PvE.
There is a huge difference between WvW and Open World PvP – one Guilds seem to do more and more cooperation between guilds and the other is just out and out ganking. WvW is more organized than the other.
I think Open World PvP WOULD kill the game and the RP’ers would leave since it is immersion killing for them.
How about PvE servers for the carebears and PvP servers for us?
stop attacking when it is immune…it is like people attacking a RI NPC in Eotm.
how about NO?
open world PvP would kill the game in 3 days flat.
You think? There are more people in WvW that in PvE.
Nothing like Linage 2 PVP.
It should read, 3% per boon type
I always thought it was all types of boon.
So they need a whole team to create a grind that is worth called legendary.
“OK, so we have new ressources, skill points, new super rare drops from low level zones, silk, more silk, a whole mountain of silk, what else could we put in there, to make the grind legendary?”
“How about time gating?”
“Time gating is good, next?”
“Farming old content?”
“Nice one, good good, keep it coming!”
“How about you need more items, than you can ever carry arround in your bags?
“Wow, now we are getting to something!”
“Make it challenging!”
“Grea-… Wait, who put this clown in my team, get out of here!”
LOLOLOLOLOL +10^
If you are doing something wrong you should worry, if you are not just ignore the QQ messages.
I quit FoTM long time ago, I tried after the patch but hell no!! I’m not spending an hour on a very-low rewarding dungeon. I rather do 1 hour in EoTm and get better loot and more fun.
This trait was already nerfed, I think it was 30% or 25% before so stop whining.
Thanks.
P.D: Your name says it all, it is not the trait.
Always found that annoying, the 250 cap..why? and the non-stop clicking of the luck things? please add a feature to use them all.
This trait states: “Deal damage bonus per boom on your target”
Damage increase 3%
My question is and always thought it was this way 3% per boom or it is 3% total?. I always use this trait thinking is 3% per boom on target. Just want to be sure with all Anet states because I don’t believe them.
what a crappy build… rifle? seriously?
I don’t get why people use shield with a sword. Sword #5 does the same as shield and is 10 secs less than shield, sword 4 does a kitten ton of damage OT.
If you are using BOW instead of GS then shield #4 useless.
The best way to learn WvW is to play WvW.
EoTM isn’t World vs World. It’s Colour vs Colour. There’s no benefit to defending in EoTM as you get way more rewards in capping structures than defending – the difference is astronomical. The difference is far smaller in WvW and the importance of defending for points far more pronounced.
Sorry but EOTM or WvW are PVP areas whether you like it or not. You can be farming and get zerged by the other team 10 times and not let you do kitten…, I’m a commander in EOTM and I do both, Karma and PvP (PvP has a lot bags).
If you are an uplevel and going to a PvP area don’t start whining about the PvP, get to 80 spend 100g and get your commander TAG.
I rather have the water map back than Skyhammer.
Also funny that people keep saying" Warrior are so easy to play" and yet I keep spam-killing all these warriors on Spvp- Eotm (probably uplevel) and WvW.
OP really needs to L2P.
I would love to have that in game to change stats whenever I want, or make ascended that way.
What do you think?
25 stacks might + 25 stacks of Bloodlust = Game Over.
Thanks for playing!
Warrior Axe #5 should be better than the thief when it steals the skill, The thief reflects warrior doesn’t, never understood that. I still use it because I like it is 10k damage to 5 mobs all around you and a good skill to fill up adrenaline only for PvE.
“….spam your burst every 8s or less, which is all this build is about”
sorry but this is not how you build.
Bursting every 8sec and doing no dmg is not a good idea right?
But saying we want a dps build based on burst , and then try to make it do as much damage as possible is.So you take axe + hammer = leap+ big dmg, no argue there.
For max dmg from axe burst you want to use burst on CD and with full adrenaline, so we want the best adrenaline regain trait – burst mastery which happens to also give you a plus 7% dmg.
For max hammer burst – you want ‘merciless hammer’. no argue. hammer burst is not just F1 its the whole chain. so you got lower CD on all skills plus 20% dmg.
Ideally we want every hit to crit, Intelligence sig gets u that for 1 weapon. The other will have to do with ~%50 which is every other hit.
And when you burst so much of course you want cleansing Ire for adrenaline regen and the condi clears.
Now this is a build.
This is exactly how my traits are set, not burst precision but I use Berserker’s Power instead with Intelligence sigils.
Easily reach 25 might, 5-6k evis, 4-5k Arcing and 10k torment. Good allround build, however lacks in hard CC.
Give it a try.
Good build, I would change discipline V for III since movement means a lot. Also I would try using hammer instead of bow, and using the bow I would change the 2 at arms and put it on tactics for IV or VI, hell even III would be good.
.
Instead I get a few leather scraps, which in my mind says my toon is taking the salvage kit itself and beating the ever living crap out of the coat until it loses a charge.
ROFL at this ^.. sadly it is true
When will we have this option?. I would like to have the option to see my health bar on top of my head with my name and current tittle.
That only happens when I’m targeted. Please add this option soon.
Hi , my name is Fred and I play MMORPG with over 6 years , I joined the guild wars 2 last year that I found very beautiful game and the pvp system made me so happy , I had never seen a pvp thus played Perfect World , wow , aion , everquest and tibia … throughout this journey with the online games I’ve played with all classes of these games , I know this is a forum for Guild Wars 2 and should not be commenting on other games , but wanted to highlight one thing in all these games , none of them there is a class that does what other fazem.Estou speaking warriors in GW2 , I play guardian , the guardian started because I thought he was the character who held more damage in the game , guardian is a very cool and beautiful class, but we guardians could only do one thing at a time , or we use build tank or we use zerk build , with a guardian zerk we took 15khp + – warriors with build zerk can build tank with zerk , they have a lot of life and a very good kit burst damage , they have mov.speed , they can ignore attacks by a lONG period of time , may use different types of weapons and get along with everybody, any it is feasible to build a rifle , ax , greatsword , hammer , hammer mostly , they hold the hammer like a toy, very fast attack … they can escape from it all with his mobility , and so much more that I will not talk here…Why warrior are soo ridiculous and overpower in this game?? I REALLY DON’T KNOW WHY.It makes no sense you create a class that beats all others, and that makes all the others do so better, it makes sense you do 0 damage on warrior, it makes sense to raise it after you die, it does not make sense hold the hammer like a toy, it makes sense to take it with a tank build 31khp.No fun in playing a game where one thing destroys anything.
https://www.youtube.com/watch?v=AMfP6H-4dpI1.) Guardians are the superior support class. That is their strong suite. Therefore your assumption that Guardians would hold more damage was wrong.
2.) Warriors are frontline damage dealers. Who rely on their high health poor, healing, and optional CC for survival.
3.) Warriors can only use 2 weapon sets. A total of 4 different weapons if you use only one-handed weapons.
4.) Guardians get 15K health when going zerk because they have access to protection, aegis, invulnerabilities, and regen. Warriors get (with zerk) 21-24K health with access to regen.
5.) A warriors CANNOT have, mobility, stuns, damage, and defense all in one build. If you think they can then please post the build.
6.) The hammer has the most telegraphed skills of any of the warriors weapons. And all of the warriors powerful attacks are more telegraphed than a broadway musical.
7.) Warriors cannot kill everything. Ask any Mesmer, Engineers, Thiefs, Guardians, (now) Elementalists, even Rangers.In conclusion. The warrior is the easiest class to play from the start and will easily kill new players(you). But when you get better you will find that any decent warrior pales in comparison to any decent player of the other professions.
Warrior uses 2 weapons set? at total of 4??
Hammer, GS, Swords, Horn, Shield, Axes, Longbow, Mace.
Did I miss any?I was referring to the fact that the OP listed off a bunch of weapons as though a warrior could use all of them at the same time.
A warrior can use 2 weapon sets. A total of 4 different weapon if they are all one handed. So if I used a GS and a sword/warhorn combination that would be 3 different weapons. If I used sword/axe and mace/warhorn it would be 4 different weapons.
See what I mean?
Also a warrior can use the following weapons: Rifle, Longbow, Hammer, Greatsword, Sword, Mace, Axe, Shield, Warhorn. Water weapons include Spear and Harpoon gun
Oh ok !! nvm my post then =)
Hi , my name is Fred and I play MMORPG with over 6 years , I joined the guild wars 2 last year that I found very beautiful game and the pvp system made me so happy , I had never seen a pvp thus played Perfect World , wow , aion , everquest and tibia … throughout this journey with the online games I’ve played with all classes of these games , I know this is a forum for Guild Wars 2 and should not be commenting on other games , but wanted to highlight one thing in all these games , none of them there is a class that does what other fazem.Estou speaking warriors in GW2 , I play guardian , the guardian started because I thought he was the character who held more damage in the game , guardian is a very cool and beautiful class, but we guardians could only do one thing at a time , or we use build tank or we use zerk build , with a guardian zerk we took 15khp + – warriors with build zerk can build tank with zerk , they have a lot of life and a very good kit burst damage , they have mov.speed , they can ignore attacks by a lONG period of time , may use different types of weapons and get along with everybody, any it is feasible to build a rifle , ax , greatsword , hammer , hammer mostly , they hold the hammer like a toy, very fast attack … they can escape from it all with his mobility , and so much more that I will not talk here…Why warrior are soo ridiculous and overpower in this game?? I REALLY DON’T KNOW WHY.It makes no sense you create a class that beats all others, and that makes all the others do so better, it makes sense you do 0 damage on warrior, it makes sense to raise it after you die, it does not make sense hold the hammer like a toy, it makes sense to take it with a tank build 31khp.No fun in playing a game where one thing destroys anything.
https://www.youtube.com/watch?v=AMfP6H-4dpI1.) Guardians are the superior support class. That is their strong suite. Therefore your assumption that Guardians would hold more damage was wrong.
2.) Warriors are frontline damage dealers. Who rely on their high health poor, healing, and optional CC for survival.
3.) Warriors can only use 2 weapon sets. A total of 4 different weapons if you use only one-handed weapons.
4.) Guardians get 15K health when going zerk because they have access to protection, aegis, invulnerabilities, and regen. Warriors get (with zerk) 21-24K health with access to regen.
5.) A warriors CANNOT have, mobility, stuns, damage, and defense all in one build. If you think they can then please post the build.
6.) The hammer has the most telegraphed skills of any of the warriors weapons. And all of the warriors powerful attacks are more telegraphed than a broadway musical.
7.) Warriors cannot kill everything. Ask any Mesmer, Engineers, Thiefs, Guardians, (now) Elementalists, even Rangers.In conclusion. The warrior is the easiest class to play from the start and will easily kill new players(you). But when you get better you will find that any decent warrior pales in comparison to any decent player of the other professions.
Warrior uses 2 weapons set? at total of 4??
Hammer, GS, Swords, Horn, Shield, Axes, Longbow, Mace.
Did I miss any?
Hi , my name is Fred and I play MMORPG with over 6 years , I joined the guild wars 2 last year that I found very beautiful game and the pvp system made me so happy , I had never seen a pvp thus played Perfect World , wow , aion , everquest and tibia … throughout this journey with the online games I’ve played with all classes of these games , I know this is a forum for Guild Wars 2 and should not be commenting on other games , but wanted to highlight one thing in all these games , none of them there is a class that does what other fazem.Estou speaking warriors in GW2 , I play guardian , the guardian started because I thought he was the character who held more damage in the game , guardian is a very cool and beautiful class, but we guardians could only do one thing at a time , or we use build tank or we use zerk build , with a guardian zerk we took 15khp + – warriors with build zerk can build tank with zerk , they have a lot of life and a very good kit burst damage , they have mov.speed , they can ignore attacks by a lONG period of time , may use different types of weapons and get along with everybody, any it is feasible to build a rifle , ax , greatsword , hammer , hammer mostly , they hold the hammer like a toy, very fast attack … they can escape from it all with his mobility , and so much more that I will not talk here…Why warrior are soo ridiculous and overpower in this game?? I REALLY DON’T KNOW WHY.It makes no sense you create a class that beats all others, and that makes all the others do so better, it makes sense you do 0 damage on warrior, it makes sense to raise it after you die, it does not make sense hold the hammer like a toy, it makes sense to take it with a tank build 31khp.No fun in playing a game where one thing destroys anything.
https://www.youtube.com/watch?v=AMfP6H-4dpI……..
I want someone to translate this please….
I think he is British.
(edited by xbutcherx.3861)
I’m sure every player who’s been PvPing since april 15th, would understand the power creep that this rune is causing by itself. In fact its so strong, that the winners of the EU ToL (TCG) were all using that ONE rune, no matter the class played (except for the bunker).
These are the runes of Strength’s effects:
(1): +25 Power
(2): +10% Might Duration
(3): +50 Power
(4): +15% Might duration; 25% chance when struck to gain Might for 10 seconds. (Cooldown: 5s)
(5): +100 Power
(6): +20% Might duration; +7% damage while under the effects of Might.Look at this mess, it gives a total of 175power, +45% Might duration(what?), and 7% damage increase! (Will always be active because of the 4rth effect.)
It doesn’t take a PhD in Advanced mathematics to understand how disgustingly powerful this rune set it.
What I would suggest to nerf this set without damaging its utility too much:
(1): +25 Power
(2): +10% Might Duration
(3): +50 Power
(4): +10% Might duration
(5): +100 Power
(6): +10% Might duration; +5% damage while under the effects of Might.Still grants a wonderful 175 power, +30% Might Duration (Still great and strong), the might on hit effect removal would force the player to use actual abilities that grants might in order to access the +5% dmg, the % of dmg reduced to 5% because the rune already adds enough damage .
Please Discuss your thoughts and add your own suggestions.
So you want this Rune nerfed because you can’t use it? Am I right?
I’ll try your build again. I think it still lacks in Adrenaline generation, but we’ll see. I didn’t do that bad with the Burst Mastery build either, but as I said conditanks were a slight problem.
I use almost the same build for sPVP but my traits are 30,0,20,0,20 and use sharpened Axe for adrenaline recover, at the end of the 5 sec swap I already have adrenaline for the next burst.
GS doesn’t do enough to be worth taking.
LOL at this ^ ignorance is bliss
(edited by xbutcherx.3861)
Another HS is too OP.
is called megaserver or megalag.
I like using GS in WvW. This is my build, sometimes I use S/S or Rifle depends on the opponent.
http://gw2skills.net/editor/?fJEQNAR3cjMd0FaZIGewJaAmgCbnPBXjgAQ5T85A-TlRQwAbUiFS5BTdDA2fAr6PqUCGA4Aw5nf+5nfe/+7v/+7vlCgJhRA-w
(edited by xbutcherx.3861)
