Showing Posts For AlexVv.3965:
Races——
Sylvari: A little excessive bias in botany, in principle, not so bad, but there is no desire to have such a character. Movement and gait male is feminine.
Asura: I do not understand, that the “South Park” here does. Serious people gathered to solve serious matters with dragons, zombies and all that… and then these balls. Cognitive dissonance. And they face some scary. It is better to have a mini.
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Classes——
Mesmer: Pink. Butterfly – flowers. Again, I do not understand what he was doing in the war with this entourage.
Engineer: Or plumber – or rocket launcher, flamethrower. That is, the various professions in my opinion
And when all together, it was some absurd.
Thief: Generally, all cool and stylish. But it’s not my. Never in any MMO has not played this class. Somehow not quite honestly, in my opinion, a stealth approach from the back to the opponent and just to kill him… not epic, not a gentleman
“Bring SoloQ Back” – Subscribe to the proposal.
After the patch games have become a nuisance and annoying. Just a week before the patch I wrote on the forum that I love PvP in GW2, but now I do not see in this format neither pleasure nor meaning, one negative.
A good solution might be adding more options for the daily (get x stomps, kill a ranger, etc) and make them random per person.
Great!:) “Kill a 3 azura-turret-engi”, I gladly would do such dailies … and I think I’m not alone)))
Maybe you will get some useful information in http://intothemists.com/guides/, where select top left “Spvp” and see guides for the “new”. Often there are very sensible guides with detailed description and explanation of how to build and basic gameplay (for example: http://intothemists.com/guides/2-master_of_terror )
Play was not fun. Fact.
Remove premades from unranked, problem fixed. mixed q;s suck.
I agree with you.
hi , as the title says it would be nice to add solo mode for dungeons
I agree that a great idea.
some heterosexual insults
How’s that?))
A bunch of guys being married to a bunch of guys with girl characters? K. Sign me up, I’m always in support of a good laugh.
Two guys with female characters who are in a lesbian marriage…it’s just not cricket.
Thank you friends, you make my day
Great theme)) I’ll show it to my wife) 42 here) In my humble opinion, computer games have become a full-fledged art direction. If adults enjoy for example painting in an art gallery, why not enjoy the work of artists, composers game designers in a good game?)
Or another comparison – why instead of party poker or chess is not fight in PvP)
Location: Russia, Moscow
Time and date of incident (plus time zone): Starting after “Tangled Paths” update
Game World: Desolation
Desc: After I’m log in game, i have 10 or 15 mins for normal playing, after I have a message about game client is unable to gain access to the log-in server or other message.
Likewise. Only St. Petersburg and SFR.
Generally speaking, I do not really understand why Anet not develop the best part of his game – SPVP and WvW. This is what really distinguishes GV2 from countless MMORPGs. Of course, and the work of artists – I love the aesthetics of Gw2, but this is a less significant factor.
Pve … in any game there are tons of beautiful or horrible to draw a monster – zombie, which should be killed, raising level and get the loot. In any PVE game need to kill Mega – Dragon, and Elite boss and stuff. In any PvE game has dungeons and … I hate the word “raid”
In fact, in every game Pve same (+/- so what details).
In my, subjective of course, look, this is not an area where you can highlight.
I’m not saying that the PVE is not necessary to develop – in any case, but why ignore other more potential side?
PVP Gw2 very beautiful and potentially, very original, and really captures the pleasure to play. This is what distinguishes Gw2 from countless peers. As I understand it, Gw1 stand out from competitors in the same. But, instead of really develop this potential – the same maps and modes for years, lower remuneration than in PVE, sometimes there is a sharp the OP one of classes, and as a result, leaving the players. Why destroy the most potential of the game?
PS Sorry for my bad english
I think it should be equally rewarding.
Agreed.
The new PvP exclusive armor track was also since reward tracks released,
And it’s a great armor, thanks to the developers
I made a full set for their necromancers, Just below the screens.
but I’m not sure how many players know about it.
Unfortunately little. No advertising, and not every player will go to the wiki look for, what is this new track
Have a 2-3 NPCs stand around in a high population area. Maybe walk aroudn the area. Like around the bank/TP. They are dressed in the glorious armor and perhaps say stuff about PvP. Like the "Mist warriors" do about WvW. Players can go up and talk to them and see information about PvP and the reward tracks and such.
And here is the perfect solution to the problem
Engineers are fine and balanced … perhaps. But those endless cans – boxes with any crap bit tiring
. In my humble opinion, it is useless to argue that this assembly is not the OP. As in his time were the OP hambows and spirit Rangers. They were nerfed, will also be nerfed and these canisters – crates -turret.
Open World PVP and dueling – it’s perfect! One problem. Azura …
Flow, Alamore, thanks for your comments)
The only thing not tanky about this is how little condition cleasing you have. 30k hp, high protection uptime with earth runes, 3 siphoning traits. How is this not supposed to be a tank?
It was a small irony)
Of course the tank, but with the damage he inflicts …
Some criticism:
Why wouldn’t you take Ritual Mastery with 4 wells, especially when you’re using Well of Blood as your healing skill?
Reasonable. But first, I wanted to bring a vampire to 100% crit, and secondly, testing this build, noticed that the usual rate of recovery Wells enough. But i can try again, thank you) And then change the sigils on blood.
Spiteful Marks is the worst, even more so when your damage output is rather low to begin with.
I do not agree. I tried, of course, and X in “spite”, but after the test (in SoloQ) i am noted that in conjunction with Wells “spiteful marks” works just a killer)
I did not do any mathematical calculations or tests golems, just a subjective impression of how much faster in my version opponents melt.
I’m guessing the sigil of peril on staff is supposed to be another sigil of intelligence…?
Yes, of course), I accidentally put the wrong sigil.
Either way, I’d imagine you could get more damage or better utility out of different sigils with just ~1900 power and no additional crit dmg.
It is possible, I’ll still experiment with this build. But and in this form it is fairly simple to master novice, so I brought him for an example of the theme author.
He’s got some points, why on earth would you take vampiric precision over ritual mastery.
Also take 2.from death magic and put it into spite for close to death
Said above)
*Remove warhorn and take dagger offhand for condi cleanse (that plus WoP will enough to cover you condis. )
Reasonable. Warhorn gave me good speed, periodically, but in this build can safely bring a little speed in sacrifice)
*switch barbaric for Soldiers get runes or hoelbrak, pirate, or strength.
Also reasonable.
*get ride of lich… take flesh golem to control people in you wells.
And again, solely on my subjective impressions – damage in Lich, in conjunction with Marks traits, is preferable, in this build, control with the golem.
*and sigil of battle is a much better choice
Also reasonable)
I am sorry for my bad English – is not my native language)
Try this:
http://gw2skills.net/editor/?fRAQNBIhZakkmeabpxmGOcToLIS2b10FTGFyBBA-TZRCwANeCAy2fYyJAAwhAYcZAA
This is bulldozer) It’s not even a tank)
I think it’s a lovely concept. I think it should be prohibited from the central parts of the main cities, and that you should have to enable your character to be able to accept duels in the first place – Making it opt-in instead of opt-out is the best. If you don’t like dueling, you’re not affected. If you do, I think it will be an absolute blast!
+100) I remember in WoW there were several places where lovers met regularly duels (not to mention pvp
– Dalaran cellars and towns under capitals. It was fun)
I literally a few days ago did about the same build – a pleasure to play, I agree)
“Battle of Waterloo” Running Wild
http://www.youtube.com/watch?v=LLvzrQzwSAQ
“Deaf Forever” Motörhead
http://www.youtube.com/watch?v=XH9Ruh3eHYM
Why not both? New game mode on a new map.
Good variant:)
And, perhaps, even a duel mode in the Mists zone, and the possibility of open PVP in some areas of PVE (as a pleasant addition to the WvW)
Sorry for my bad English
“Coup De Grace”, aka “Finisher” – good idea, beautifully executed, allows you to show your level in PVP) – but the process of “finishing” in my opinion somewhat tightened) Perhaps it makes sense to make it somewhat shorter)
Yes, IMHO the very essence of pvp battle involves the player versus player, not the player versus minion-zoo-clon-park) I can understand one, even two “assistants”, but this here is a crowd)))) Sometimes just getting ridiculous and do not even want to continue the fight)
Wonderful idea. The auctioneer and banker are very necessary in Heart of the Mist.
Good news)) Old maps are good, but a little tired, more new and good cards!)