Showing Posts For Arathor.5819:
Is there any way to revert this?
This is actually a really well thought-out solution. It isn’t as big of an issue on more populated servers though. Love the idea about that hat.
I do luv me sum hats.
If anything the traveling costs encourage me to actually do something at every waypoint I go to. Why dont you just hit up a few resource nodes wherever you go? On that note I imagine thats part of the reason why travel costs exist, removing them would probably necessitate also removing the nodes around a certain radius of the way points.
Honestly, that logic is a little flawed. Traveling is expensive, so you feel compelled to earn money at every waypoint? I don’t get how this adds to the game at all.
Please GW2 Community, Stop it with the World of Warcraft References.
in Suggestions
Posted by: Arathor.5819
I think comparison with WoW, and not only, can be useful. The GW2 community should maybe compare this game also with SWTOR, Rift and whatever else there is out there. I remember one thing that jumped at me when Mists of Pandaria introduced area looting. I was like look, they stole that from swtor, how could they?! Of course, they didn’t do something illegal, they just kept an eye open and got what was best for them from other MMOs. It’s an open market and the competition could only benefit us gamers. If we like something that’s also is in WoW or SWTOR maybe we should ask for it, but I completely agree with Arathor, let’s not trash something just because it was in another game. If it works for GW2, let’s use it! If it doesn’t work, let’s state our opinions as fans and let ANet see what the majority wants.
And if I can be a bit melodramatic, people need to hate something. SWTOR fans hated WoW, WoW fans hate Guild Wars, GW fans hate everybody else and so on. I’m exaggerating, of course, but if instead of that hate we would use the better part of our brains and come up with constructive criticism that would be great. And the fact is, it wouldn’t be great for ANet or for NCSoft, it would be great for us as fans of this game, as people who want the best experience and are willing to spend hundreds of hours in the game and have fun for years and years to come and tie friendships and whatever works for us.
Cheers!
Also, this completely.
Please GW2 Community, Stop it with the World of Warcraft References.
in Suggestions
Posted by: Arathor.5819
For example only yesterday I made a point about how encounter design in GW2 could learn a lot from WoW’s in terms of mechanics and pacing. Needless to say it didn’t go down too well.
Yeah, I could imagine. The only time I would honestly call the Guild Wars community downright terrible is when you mention anything about World of Warcraft.
In all due seriousness, WoW had some great features that a lot of people generally enjoyed. There are probably, hundreds of thousands of people who played World of Warcraft who play Guild Wars 2 now.
But, that being said, I honestly don’t think anyone on Earth seriously considers, or ever will consider Guild Wars 2 to be a WoW rip off. Even if EVERYTHING people said was similar to WoW was added ( Mounts, progressive gear, endgame ) – not saying that I support all of these ideas, just for sake of argument – even then Guild Wars 2 would be completely distinguishable from WoW.
It also kind of makes you wonder why people don’t like World of Warcraft. Actually, it’s not even that they don’t like it / don’t play it; it’s like they are offended it exists.
After thinking about this for a few seconds, I would be completely for this simply because no one on earth is going to grind on two separate characters for the same weapon.
Same thing with ranking up / ranking down. Mistakes are made way to easily.
/emotes are always a good idea. they’re entertaining, and usually don’t require too much effort to program.
Well, normally events do not require too much conversation, and if it is a large event that needs conversation /map is fine enough it seams.
Please GW2 Community, Stop it with the World of Warcraft References.
in Suggestions
Posted by: Arathor.5819
This is the kind of stuff you talk with your guild about, not map chat or the forums.
Well, I never did mention this issue in map chat, I mentioned a suggestion. And I don’t have a guild.
Please GW2 Community, Stop it with the World of Warcraft References.
in Suggestions
Posted by: Arathor.5819
One thing I have constantly noticed with GW2 (this did not apply to gw1 for some reason) is the relation made between ideas for the game and World of Warcraft.
For example, the other day I was in Lion’s Arch, and I made a suggestion (I don’t even remember what it was), and the first 5 replies went along the lines of “go back to playing with Pandas.”
Seams like certain suggestions are being refuted because they are WoW-like. Not even that they are bad idea, but certain members do not want features solely for the purpose that it was in World of Warcraft.
Let take the example that made me make this thread;
Currently, there is another thread in the suggestions about progressive gear. I don’t really have an opinion on the topic, but if you scroll through the comments you can clearly see people are saying they specifically don’t like it because it was featured in WoW.
And the weirdest part is, that most of the features people are saying would be bad because they are in WoW are in 50+ MMOs from different companies from all around the world.
So, what I’m basically asking is please, if you dislike something, dislike it because it is bad and give the reason, not because it’s trendy to not like WoW.
Thanks for listening.
I know lots of guys make fun of and just “don’t get it” when we ask for chairs and couches to sit on, but it can really be awesome fun. The interact-able drinks/food would be soooo cool. (envisions seeing when an Asuran sits at a tavern chair, they sit on a stack of books or something)
Maybe even implement /chug to use any alcohol you are carrying in inventory??
I myself am an occasional role-player and developer, and I can’t say how true this is. Chairs and couches would add a lot in terms of feel and interactive environment, and they are extremely easy to make (unless of course the devs feel a nice to customize the position for every different chair.