Showing Posts For BlackestKnight.1278:
Any plans on adding quivers to laurel vendors? quiver skins are currently impossible to get for people who don’t play fractal dungeons.
You don’t need to go deep into FotM for a quiver. All that is needed is attainable in levels 1-9, no need for Agony resist even. The only required drop is a single Vial of condensced Mist Essence.
Programmers, designers, graphics artists, music composers, play testers, quality assurance personnel can’t be paid in Gems. So no. I’d rather give them money for them to be able to continue to work on the game.
Okay same argument that you and everyone else like you has avoided. ANET CLAIMED that stats would be easy to get.
And they are. /end thread already.
I am seriously not that bothered that I wasn’t able to get 1 laurel.
The thing most annoying, and the main reason I don’t feel like letting it go is that it’s not the first time that Anet screws up because nobody thought about stuff in advance.
If you’re that annoyed over 1 laurel, you need to stop playing MMOs. Anet probably did think this through, decided to make the laurel available for 3 hours knowing that a part of their userbase wouldn’t get it, and thought : “Meh who cares it’s just 1 laurel”.
Point is:
Give 1 laurel to everyone that didn’t do the “extra daily” that day. Or better yet, cancel them and make it start from the 1st of February.
and next time ANet pay more attention to what you are doing
Why punish everyone because you missed an opportunity ?
What a kittenty train of thought you just had. Just be happy some people got 2 dailies. I just got 1 Jug of Karma because I didn’t do the daily before the patch, you don’t hear me whine.
I almost missed the first laurel, and if I had, I wouldn’t have cared, just like I missed the Karka stuff…. Oh well, happy for those that got it!
Why can’t people just be happy for others and move on instead of wanting to always drag things down to a lowest common denominator.
That’s true. Ascended gear created a whole slew of ploblems because the only way to get them was to do FOTM aload of times which no matter how you slice it is grind.
Sorry, FotM is fun as heck. It’s not a grind at all. It’s puggeable, the challenge goes up everytime unless you fail a run, there’s new mechanics being introduced at higher levels, more mobs to control.
I have tons of fun doing FotM. The Ascended stuff I got was just icing. I still do FotM even though I need 0 drops from there. Just for the heck of it.
If that is grinding, seriously, folks, go run Molten Core just once.
The solution here is obvious. Anet should simply give 1 laurel to everyone. Everyone! (let’s not be unfair), so now all the people who missed the first day laurel will have the 4 they want, and all of us who keep hearing them whine about their missed opportunity can have 5 for our trouble.
I can live with that.
One time events are cool, i agree to that. However players shouldn’t be penalized from being from a different timezone. Missing sleep is not the same boat as going camping!
I missed sleep to watch DBZ when it was playing at 4.30a.m. everyday back in the day. I missed sleep to raid MC/BWL/AQ/Kara/Gruul/Mag in WoW. I missed sleep to go to the gym because I had overtime at work.
If I missed sleep that much, I would’ve chosen to sleep. Players get to choose what is important to them.
You do know that with timezones, there are no compromises possible ? It’s always 1 a.m. somewhere.
About this Laurel patch i agree that the same opportunity was given to everyone, but it wasn’t fair to everyone!
If everyone had the same opportunity, it was fair. Anyway, unfair/fair, who cares, it’s 1 lousy laurel. If it weren’t for the fact I’m watching a system console as it runs through a broken backup routine trying to find the problem, I wouldn’t even be in this thread.
And with this, I’m off to the gym for cardio.
Priorities, some posters here (like the OP) should look that up while he’s looking up opportunity
You must have misread or misinterpreted what i said. Nothing to do with that
No, I don’t misread.
Again, you seem under teh uimpression that if people don’t agree with you, it’s because they misread you.
That is not the case. I just don’t agree with you.
I can’t really see why in the bold part. Care to explain?
1 time events are cool. They are world changing, make it seem something permanent is happening, something that you “just needed to be there”.
Louis Armstrong ain’t going back to the moon every week because you missed it the first time.
Things that constantly repeat become stale after a while. Everyone’s “been there, done that” as the title says. 1 time events can be made more epics, can introduce permanent world changes and revigorate the game if done right.
If it happens during that weekend I went camping, well I’m happy for those that could participate, but my camping trip was more important. I’ll just have fun in the changed world when I come back, and listen to the stories of those who played the content.
Again, when the Karka event was going on, I was leveling in some Charr land somewhere.
Yes. It’s a video game.
Everyone here payed the same amount of money to play the game, so they at least should have the same opportunities to do so. In this line of thought the game should:
…
IE, you want a stale gaming experience, tailored and limited to the lowest common denominator so that everyone not only has the opportunity, but also is forced to enjoy every last bit of content.
Sorry.
I’m all for 1 time events, patches not on reset times and all the other opportunities we can have to enjoy great content, even if it means missing out on some due to our real lives.
If you want a stale gaming experience that’s the same for everyone, Halo/CounterStrike/CoD —-———→.
This is a MMO. Some players will enjoy more content than others because of more free time to spend. More time invested = more reward. That’s the genre. If you want to CTF or DM or whatever the flavor of the month is in multi-player FPS games, then go play those.
I forgot to mention – I didn’t agree with the one-time Lost Shores event either, despite me benefiting enormously from it.
I didn’t get to participate in it and I don’t give a kitten They really should do 1 time events again in the future! They are awesome and if I can I will participate in them and if I can’t, I will be happy for those that did.
I guess that’s the difference between you and me.
His argument was: we all had an equal opportunity to do a random 3 hour daily achievement. Oh, that and anyone who makes a thread is upset.
My counter: No we didn’t, we don’t all have the same timezone, it was not at 6pm for all of us like it was for him, it was during the early hours of the morning on a weekday.
I suggest you look up the word opportunity and what it means. Because you keep using that word, I don’t think it means what you think it means.
Everyone had the opportunity, not everyone could take advantage of it. The servers were up, available, you could have connected. You prioritized sleeping. Great for you, RL should always take precedence over a video game.
Now you just need to accept it. Sounds to me like you regret sleeping through that 3 hour window.
And apparently I’m the one who takes this game too seriously. The irony.
Yes, since I never made any drama about raiding times. If I couldn’t a particular day or week, well, that was “a missed opportunity”. Nothing unfair about it. I got it done the next week or if it was really important, I made time for it.
And I stopped playing that way because in the end, it was too much “work” for a “game”. I moved on instead of posting on the forums about how unfair RAID scehdules are!
I agree, whenever someone makes a thread about something, I assume they are very upset and that the content of the thread is basically a matter of life and death to them.
When said thread is about what is fair or not, yes, that’s how it sounds to every other poster on the forum.
Move on.
You still miss the Point. Let’s bold to make it readable for you:
It’s not about the Laurel, it’s about being fair for all !Also, you didn’t answer the question. But let’s put it on other terms:
Do you agree that one time events in your timezone should start at 5am * that lasts for 3 hours and might reward you with good things (like a precursor?)
- Edit: On weekdays
I’m getting the point, you’re missing hte point in my reply : it was fair how it was done. No, I don’t agree.
Me not agreeing does not mean I don’t understand, I just means I don’t agree with you, and I fail to empathisize with your life’s going ons.
It’s. A. Video. Game.
No they didn’t. This may come as a shock but the world has different timezones. This update was very early morning during a weekday for some. Being penalized for living in a different timezone is silly.
This may come as a shock but we’re all very aware of timezones. Try adjusting your life around a raiding guild that’s mixed EST/PST/MST players, trying to not start too early for the PST folks but not end too late for the EST folks and still get progression and farming content done for the week.
Then come whine about “missed opportunities”.
I think the point is that the opportunity shouldn’t have existed in the first place.
Of course, that’s only because you missed it. You could have done it the same as everyone else. Just need to arrange your life around a game if it was so important. Some of us learned long ago to stop sweating the little stuff like that, much more important things in life.
And yes, you made it important the moment you hit the “New Thread” button.
I don’t classify being up at 5am for doing a daily when you have to work at 8am same opportunities. Because it happens for some!
Would be fine for you that one time events appeared at 5am in your timezone? Like the Karka last event?
If that laurel was so kitten important, set your alarm clock next time. I got home from work, logged in at 6 p.m., saw the new dailies and had only 1 single hour to complete it instead of the same 3 others got!
Oh. The. Humanity.
I got it done and if I wouldn’t, I wouldn’t have batted an eyelid. Guess what, you’re going to miss other dailies in the coming months. It happens, sometimes you just don’t feel like playing each day, sometimes you just can’t because of other external factors.
It’s not “unfair”, it’s life. The servers are up 24/7, either you make time for it if it’s important or you move on. Seriously.
Lotsa control issues here. Why does anyone care how somebody else plays the game? I will do what I like to do, period. That might include suiciding 1001 times a day if I so choose, just because. Haven’t done it yet, but I probably will now. Toodles.
Lotsa control issues here. Why does anyone care how somebody else plays the game ? I will do what I like to do, period. That might include defending NPCs you’re trying to kill repeatedly for a stupid daily you could do elsewhere, in an non-forced manner.
Works both ways. People really need to stop whining about this non-sense on the forum. The new Dailies are fine, even better than the previous 4 static dailies which were getting stale.
When the TP was broken in the first few weeks of release I cancelled two bows worth about 40s each and they were never returned. You can send me 80s if you like.
Send me a mail in-game to remind me and I will send you the 80s if it will lower your drama-postings.
The point here is:
- If a new system or currency is added into the game, everyone should be able to have the same opportunities.
Everyone had the same opportunity. Some missed it.
Making a thread about it is just making a big deal out of it sorry. Accept that you missed 1 laurel and move on. World won’t end, you won’t die, no one in your family will get hurt and you will still get your loot, no worries.
As a thief who usually wants to melee, on Subject Alpha, I find I survive more easily just being as far away as possible from everyone else. Short bow DPS, dodge the ground AoE, walk out of the other ranged attacks (plenty of time) and Steal out of Crystal Imprisonment.
Funny, I’m also the one who usually requires the less babysitting in that encounter. The only times I die is when someone else runs to me and makes it so I have no where to run to or dodge to or when I simply fall asleep because the pattern to the encounter is way to easy.
Why on earth is that dumb? It’s maybe not really effective and maybe a bit too forced, but if it makes people come together it’s an awesome way. And some people do not play dungeons, so why should they not find their way?
Because just doing DEs in the overworld will also net you your 10 reses just from NPCs and other players dying normally. -_-
It’s sad that people think they need to go out of their way to “rush to complete dailies FASTER!”. There is no rush, it’s all in their heads.
So much drama over 1 laurel. Some people take MMOs way too seriously and that ruins it for the rest of us.
Don’t you guys have a dungeon run to go ragequit over or something ?
It’s expensive to jump to other maps and I don’t want to waste my money on that.
You wouldn’t pay between 2-3 silver in order to go to a spot where you can finish it faster?
What’s the rush ? Unless it’s resetting in a few minutes, the daily will get done just through playing the game.
I don’t get why people stop everything they’re doing in game to go “DO DAILIES!”. Heck, most of the time, it resets while I’m in a dungeon and by the time I get out, it’s already halfway done (kill counts, dodges, reses, kill variety, even events!).
Yeah, but finding those low level fractal groups can be a challenge from what I’ve heard, especially low odd level fractals, like level 1.
Then run 2 or 3 or 4 ? What’s the problem ?
As long as you don’t go over 9, who cares what you run 1-9, just use gw2lfg.com and you’ll be in a group in under 5 minutes.
Really, I don’t understand, I’ve been pugging FotM for a bit more than month now, and I’m up to 33… Started late December too, not even when the dungeon was released, so I didn’t have that early advantage where everyone needed to run level 1.
It’s now even easier with the new patch allowing new players to come right into the even leves (2 or 4 or 6 or 8) since those are probably easier to get groups for with people doing the dailies.
(edited by BlackestKnight.1278)
The entirety of Orr is a mess. This is my first character to make it there. After finally figuring out how.
Every WP is always contested. You finally find a WP that isn’t contested, awesome! Go and get a cup of coffee and come back to a dead body because now it’s under siege and there are no WP anywhere even close to where you just were that aren’t contested.
Is this area intended to be explored? It’s a ghost town, no one ever doing the events, you can never get karma gear.
The whole place is just a mess.
Just yesterday, I participated in opening 2 Karma vendors for the gear, wasted 180k Karma on Orrian Jewelry boxes. We obviously opened up Arah for people want to run it (the last phase on the Wizard is now a tremendous pain, be hella fun) and we did Melandru later, which would be easier if the crocs spammed 4 on the acolytes (interrupt!).
So maybe it’s just your server ?
Depends on the level, but just forming seven individual fractal groups would probably take upwards of an hour itself, and runs average an hour or so, d
I think the monthly achievement is per Fractal (ie, per mini-dungeon, 3 or 4 in a run depending on if you’re doing an odd or even) and forming a Fractal pug takes 5 minutes if you don’t really care what level you want to run (gw2lfg.com says hi!).
It basically comes down to this :
- If you’re playing for the reward, then its a grind. It’s become about the destination rather than the journey. Game quit now, nothing good can come of it.
- If you’re playing for the fun of playing and end up getting a reward, then it’s not a grind. It’s all about the journey, getting there actually makes the fun end. You don’t want that.
I have my 30 AR from FotM. I still did my daily last night. Ran it at level 32, in a pug, in like 1h and 15 minutes (that’s not casual enough ? wha … ?). Had a freaking blast, and we had to do Volcano for our 3rd and got stuck with Bloomhunger instead of Mossman on our 2nd (though I’ve finally found the perfect skill combo on my thief for it and a nice solid tree that hides me well). Downed the shaman on first attempt, even though it wasn’t the cleanest kill I’ve seen (a little hiccup at the start).
And you know what ? I’ll probably go do my daily on 34 today. Even though any drops at this point (don’t care for the Fractal weapon skins and all my rings/backpiece are (infused)) are purely a waste of space in my bank. That’s because I actually enjoy this content. It’s not mindless, it requires you think, swap skills varying on encounters and it’s challenging. Every game is different (3 different fractals with different class makeup each time) and it’s puggeable in under 15 minutes with gw2lfg.com, moreso with the recent improvements.
Heals are a problem for some professions. Take mesmer where the only group heal we have is if you trait 30pts for restorative mantras.
I don’t think my mesmer has healed anyone but himself… ever.
We had that daily 2 days ago -_-, it’s simply about resing downed/dead people, even NPCs count.
You did do your dailies 2 days ago and do this right ? You’re not just… gasp jumping on the whine bandwagon ?
OP : I almost made that sarcastic post about the Laurel vendor one myself. No people, just visiting and talking to him is enough, no need to spend a laurel to get a laurel.
Okay!! You called me out on it. Anet said they are fine with consmetic skin grinds!
But not stat which is most of my argument. If you look at a build alone assuming you will buy the cheapest exoctic that has your stat and this includes jewelry etc. It is still around (give or take 5 gold or so) 70 gold.
No one can deny this since its truth.
You keep denying however that you yourself admitted that getting said 70g is not a grind at all. You said it yourself.
“Map completition is not a grind. I’m 51% and have 50g”. By 100% map completion, you will have the 70g now required for the stats.
Thus there is no grind for stats! Exotics are easy to get as heck, for casual players logging on 1 hour and doing hearts/POIs/Vistas all over the world. So stop trying to say this game “requires grinding” when you yourself said it doesn’t!
That only makes you look bad.
Incorrect. There’s a very big difference between dodging and actually getting evasion to proc, which is required for the achievement.
CoE Alpha should do Daily Dodger before he’s dead, so should about any dodgaeable boss mechanics. Heck “Evaded” procs multiple times with me just running around gathering nodes, so Daily Gatherer and Daily Dodger gets done at the same time.
If you’re not dodging and getting evade to proc 10 times in 24 hours, there’s something very wrong with your playstyle.
Having these daily achievements alters the way people play and not necessarily for the better.
Sorry, if you need to go out of your way and alter your gameplay to get Daily Dodger done, you weren’t playing properly in the first place.
The 4 fixed dailies we had before weren’t much better in that sense. Dailies are not about going out and doing them specifically. They just happen as you play the game normally. That includes dodging/crafting/killing/different ennemi types/events, etc.. etc…
Most of the time, my dailies would just self complete and pop up when I least expected it, other times, I would have a few objectives to clean-up (2-3 types left, 5 kills, 1 event, etc..) which I would need to “chore through”.
Nothing’s changed, but at least now we have a diversity rather than always the same 4 stale objectives.
I think you’re missing the word “REQUIRE” from the OP. There is a grind, but it’s completely optional
In other messages I’ve said its optional, the issue is there is virtually nothing tangible to achieve at level 80 except for going for the shinies.
Ah so now the argument shifts! It’s “BUT THERE’S NO ENDGAME!”.
And now you know why all those other MMOs are carrot chasers. Because otherwise, people blow through the existing content too fast and whine that there is nothing left to do.
So devs make content that takes a bit more time (with albeit some repetition) and people whine “BUT THAT’S GRINDING!”.
IE, if you don’t like the game, stop playing, don’t whine about the genre.
So its not required?
I want the best stats. Heck lets ignore looks completely, that includes dyes and armor.
The cost is STILL around 70G.
Add up the runes, exoctic armor, jewelry, rings etc and buying traits, weapons too. (In my case thats 3 weapons (A greatsword, normal sword + torch).
70g you’ll easily get with 100% map completion (and less, since you have 50g from 51%). You yourself admitted playing the map completion content is not a grind.
Thus you’ll have your BiS items, BY YOUR OWN ADMISSION, with no grind involved.
Why are you still disputing this when you admitted it yourself ?
Was in FotM on reset. We came to MossMan. Needless to say, he wasn’t at 50% when my daily was done. (Ascalon took care of the Daily Vets… in 1 pull).
Yes, you can always not grind and do absolutely nothing, and that applies to both games. Your definition of optional is really warped. When doing something and quitting are the only two options, then doing something can’t really be considered optional to playing the game. It’s like saying shooting things is optional in call of duty. Yes you can play call of duty without shooting things, you just won’t go anywhere.
The point is, again, that in GW2, you can play the game normally, completely for 100% fun and not grind… and still have BiS exotics in a few days, with a fully kitted character in 1-2 weeks.
It might not look like you want, but you’ll be able to function at 100% in game. Anything else is just cosmetics and you gain no gameplay advantage from “doing the grind” (which is hardly a grind… come on… 3g for an exotic crafted on the TP or 300-400 tokens for dungeon gear or … 240k karma which you should have just from leveling up ?)
And also, boring is subjective. Like say, crafting. I hate crafting. I despise it […] It annoys the heck out of me. But, it is part of the daily (craft)
And you know what ? That’s the most dumb daily to whine about. Even if you absolutely despise crafting, the daily itself takes 10 seconds to do and doesn’t even require you to learn/do/build up anything. Just grab any of the professions, grab enough of the material for the level 1 recipe you can do ( a refine most likely) and just do it 10 times.
I’m LW 400/WS 400 and that’s how I do the daily. You think I bother to actually farm mats for 10 high quality rares or exotics ? No, I make 10 ingots or 10 refined leathers. Takes 10 seconds, costs me 90c at most if I didn’t just run a FotM or dungeon or been farming the overworld and have plenty of mats with me already.
Common misconception. It’s not about ‘gimme stuff’, it’s about ‘make me do something interesting instead of something repetitive and boring in order to earn my stuff’.
This is a game. We’re not supposed to work hard. Does not mean everything has to be instant, it just has to be interesting.
Unfortauntely, “Interesting” and “Long lasting” require a third element : “Long development time”. So they are really limited on how much “Long lasting interesting” content they can do.
FotM is interesting in that. 10 different mini dungeons that take about 1 hour to run, token rewards and every run is different thanks to the RNG choosing 3 or 4 dungeons for you so that there is lasting appeal. They can slowly build up and add Fractals as they go to keep it fresh. But in the end, they can’t just give you Ascended gear for 60 fractal relics either, so there will be a bit of repitition.
That’s the problem really. If they don’t give you replay value, you’ll whine that you can blow through the content too fast and that there is “No end game!” or “Nothing to do once you’re done with content!”. And they can’t crank out content as fast as players clear it, that’s completely impossible.
Anet did come up with some great concepts. The Dynamic Events keep the overworld fresh and different, the Fractals are easy to expand and good enough to keep people entertained even after having collected enough tokens for 5 sets of gear (I still play them for the challenge and entertainment value even though I’m full Ascended (infused) for my 3 slots of possible gear).
Think about it, how long does a single-player RPG game take to make ? 3-4 years ? How fast can you blow through it ? 50-100 hours depending on how many sidequests/grinding you do. The longer, the more grinding (Disgaea 3 anyone ? You think GW2 is a grind…). The thing is, most people play MMORPGs for waaaaaaaaaaaaaaaaaaaaaaay more than 100 hours. 100 hours, at 2 hours per day, is 50 days. That’s not even 2 months. Do you know players who want to complete all the content in 2 months ? Content that took years to make ?
Think about this and maybe you’ll find out that MMORPGs are just not something you like. Anet did a fantastic job on making GW2 so casual friendly. BiS items when you ding 80, BiS in every slot with little if no grinding, achieveable through WvW or PvE dungeons or Overworld DEs, etc.. etc..
I agree I dont think it’s a hard fight just a really long one. Unfortunately in PuGs more often than not there are numerous ppl that cannot handle dodging anything lol. I don’t really pug anymore so meh.
It’s long usually through sheer lack of DPS. People running AC Exp don’t usually sport the best of the best in DPS builds or even know how to maximize their DPS to that fight.
But it was long before this patch, this patch didn’t make it any longer really, so that topic is best discussed elsewhere.
Anyway, there is a front page news post about Robert looking into health values for mobs in Dungeons and more tuning coming as we go forward. I’ll just be happy when people stop skipping everything and stop exploiting everything so that dungeons can be as fun as that other game, rather than mindless “RUN!” zergs.
AC is fine with the change other than I don’t think anyone will do Kohler anymore until that fight is tuned a bit.
Kholer never even required a run back before this was implemented.
Even if the players in your party are too brain dead to notice the 3 seconds of yellow glowing “OMG I’M ABOUT TO PULL YOU IN” to dodge in time, it rarely kills anyone outright, it just puts them in a down state in which people can just res them back up.
And it’s infrequent enough that “down sickness” shouldn’t be more than in the “gray”, so you’ll have plenty of HP when you get up.
Kholer is easy mode, except for the people who don’t res and don’t know what Dodge means.
@blackestknight
I hope youre agreeing with me Thats how I feel.
Absolutely 100%! I was just putting a bit more weight behind you
My ultra casual guild went into AC on patch night, with one person never being there and I havent done the path since launch…we cleared it in 25 minutes, no deaths, no problems. Its how dungeons are supposed to be run folks.
If anything, it’s the opposite. Res-rushing bosses, basically a “no risk” scenario, was less fun to me. Learning mechanics, learning how to defeat them not through standing on rocks or learning the best way to run back uncleared trash from the Waypoint but through understanding the boss and how your class skills can help kill it is how the game should be.
Otherwise, what’s the point of playing a MMORPG where strategy, gearing and thoughtful use of abilities are the key fun-factors, but you don’t use them because you can just res-DPS-die-res-DPS-die your way to tokens.
At least now there will be a satisfaction in completing content. We used to call it progression and then farming. That first time you downed a boss with complex mechanics where every player understood how to play their class to get the job, that is such a rush and a feeling of satisfaction. Something that was missing from Dungeons in GW2 until this patch (and THANK YOU for all the Fractal fixes! No more “Lava bath Grawl” or “Tree branch Mossman!”).
Even though I hated WoW at the end and the reason I quit were entirely because of Raiding, Raiding guilds, I have to admit that is one part I miss from that game. Learning encounters and carrying them out, learning how to improvise to stay alive and turn a dire situation into a win through class mechanic knowledge, etc..
No “res-rushing” crap till its dead.
Is it just me , or are there other players who hate dungeons turned into same system like fracs? Its annoying and made the game in my opinion less fun..
grtz
The first time I played AC in Story mode and saw people actually resing and running back to continue the fight, I knew there was a major issue.
Encounters need to be finisheable without players dying and resing. Fractals were a breath of fresh air and now that it’s come to dungeons too, I hope we can finally learn the encounter mechanics and complete the encounters as they were meant to be done, not just bum-rushing the boss and dying 1000 times to mechanics we should know how to avoid.
please don t say legendary weapons are cosmetic
They are BEST in SLOT so basically they are the best tier.
Legendaries are not more BiS than my Exotic. In fact, no legendaries has stats that come close to my exotic weapons.
It’s just a skin.
No you can’t.
Then how come I had BiS items lying in my inventory, ready to equip, when I was level 79 ?
The fact that the grind isn’t as bad as some other games doesn’t mean there is no grind.
I think you’re missing the word “REQUIRE” from the OP. There is a grind, but it’s completely optional (not one can say with a straight face that Ascended Quivers/Books aren’t a grind compared to the Capacitators and the Legendaries are a grind…).
You don’t need to grind and you’ll be on equal footing to a player who does grind. Hence NO GRIND IS REQUIRED.
Compared to other games where grinding is the name of the game.
Grinding isn’t any less “optional” than it is on WoW, Lineage, Aion, FFXI, or Runescape.
You can play all those game without ever grinding, you just won’t get anywhere. GW2 set out to be different, but it’s not.
GW2 set out to be different and it is. Without grinding, you can have pretty much every slot with BiS items, some even right at the very moment you ding 80 for the first time.
Sorry, no amount of “tokens/badges/justice point” will make WoW as easy as GW2 as far as getting BiS goes. It’ll be 10-mans/25-mans runs with guilds, organised, practiced before being put on farm, and it’ll be obsolete in 6 months when new BiS items are released as if on a timer.
90% of the WoW population won’t ever have BiS items. With Guild Wars, if you’ve been 80 for a month, doing 80 content, you have BiS items in every slot and have had it for a while. It might not look the way you want, but it’s still BiS.
In GW2 you only have to grind to acquire certain cosmetics, certain looks, which is optional.
Not only optional, but also completely puggeable and even soloable. It doesn’t get much more casual than a MMO that you can fully gear out and get the look you want as a SOLO player.
Some of you guys just seem to want to play a single-player game here… might I suggest… a single-player game ?
(edited by BlackestKnight.1278)
Wow, you just self-defeated yourself with this last post.
Actually I did finish the story and I’m at 51% map completion.
No map completion isn’t grind since you do different things. I even have 50 gold atm.
So… 51% map completion. Map completion isn’t a grind. 100 gold is “required”. Simple rule of 3 says you’ll have 100g with 100% map completion, thus attaining 100 gold without grinding.
Contradiction #1.
THEN what? Grind another 2300 for a legend? I mean cmon… that is pratically my only option.
Ok ok ok… so wait. You’re whining that “grinding” is the only way to get what you want. THEN however, you’re whining that if you get what you want, there won’t be any content left.
If you can blow over content so fast so that it isn’t “grindy”, you’ll whine there’s no content (because unlike what some of you think, content takes time to make, and is easy to play through). If the content takes too long, you whine it’s grindy.
Contradiction #2.
Heck I’d like to go to FOTM but:
1. Eventually I would need a aginy resist item which costs alot of time and money.
1a. Run FotM 1-9, and enjoy the content agony resistance free.
1b. Agony resist requires neither time nor money. It’ll just happen on its own through relics and the RNG.
For Agony resist, your 1st +5 comes from a NO MONEY DOWN recipe :
http://wiki.guildwars2.com/wiki/Prototype_Fractal_Capacitor_%28Ascended%29
1925 Fractal Relics, a few skill points, and a RNG drop from FotM. No money. Just pure running FotM 1-9 will give you this stuff and congratulations, you have Agony Resist (and an Ascended item to boot!).
The more you know. (You did spend 5 minutes researching this stuff before making an argument about it ?)
Contradiction #3.
2. I’m a University student and simply can’t put 2 hours into a run.
I played it once and found it fantastic but realistically I can’t put that much time in.
Cry me a river. University students are those that have the most time to spend on this crap. If I can do it with a full time job and maintaining a social life on top of doing gym 5 times a week 2-3 hours a pop, then you can find the time to run 2 hours of FotM (takes an hour, 1h15 at most at the very low 1-9 levels).
Really before I realized I would be stuck doing the Tunnel I did not consider this game much of a grind. It was when I realized to get stats, JUST THE STATS I want is around 60g. That is obsurd and ridicilous.
Wait, you said you already have 50g… So you’re only missing 10g… which you can get and more doing your non-grindy Map Completion….
The only thing “OBsurd” and “REdicuuuuulous” is your posts.
3 Contradictions, shows either you’re trolling or that you really haven’t thought this through as much as you think.
again your comparing this wow. That is the same logical fallacy everyone else is using.
This is not wow this is Gw2.
You need around 75-100 gold to get the stats, armor, runes, jewelery etc. you need. This is way to much gold. In Gw1 you wouldn’t spend so long getting the stats heck they were so cheap people even gave them away or it would only cost around 3k (which was like 1.5 gold here)
You should have had most of that leveling up to 80. Did you even level up to 80 ? Or was that a grind too ?
Heck, just finishing up 100% Map completion should give you pretty much the rest. I still don’t have 100% Map completion btw, the Orr zones are especially rewarding (Cursed Shore netted me about 8g as a reward for 100% map).
Or do you consider that a grind too ?
I think your problem is you don’t like MMORPGs. Maybe a good game of Counterstrike or Halo is more to your liking.
What do you think is so great about FotM drops ? It’s a bunch of blues/greens/yellows with the occasional exotic. Run MF food in Orr and I get the same stuff at the same speed. Just much more “grindy” and less fun.
False.
Higher level Fractals have higher drop rates of rare and exotic items. If what you claimed were true to Fractals level 10, it would mean Fractals level 20 has better drops than MF food in Orr. If what you claimed were true to Fractals level 20, it would mean Fractals level 30 has better drops than MF food in Orr. And if what you claimed were true to Fractals level 80, it would mean Fractals level 10 would have really crappy drops. All that without even stopping to discuss the Ascended gear.
Almost by definition, high level Fractals is the area of the game with the best loot drops.
I just ran FotM 32 pug like an hour ago. Got 5 rares, no exotics. Running MF food. I got 1 rare in 10 minutes in Orr doing “Daily Events” running the same MF food. Hum…
What do people want?
I want to be able to get the same loot drop when im out in the world killing stuff as you get in FotM and Dungeons, the same money the same Exotics everything..
Play the way you want to play..
What do you think is so great about FotM drops ? It’s a bunch of blues/greens/yellows with the occasional exotic. Run MF food in Orr and I get the same stuff at the same speed. Just much more “grindy” and less fun.
What do people have against FotM anyway ? It’s actually fun mechanics and requires you to think a bit more than mindlessly zerging Balthazaar for the 500th time.
You my friend would be a higher casual. You can’t say you casual. So yes for someone who can spend around 4-5 hours a day playing sure I guess there isn’t as much but that is NOT the point. I can only play an hour or so a day those are the people the game was targetted too.
Sorry I haven’t been clear enough. I can’t play as much as my WoW days (2 weeks of 12 hour days, 14 days of WoW to get the 5000g for my Epic Flying mount in BC, then another week doing Netherwing rep for the Dragon).
I now play around 2 hours per night, after 8 hours of work and 2 hours of gym time, if I can. Usually have time for 1 FotM and finishing up my dailies and that’s it.
This game is Casual City easy. When the “hardest most elite dungeon” can be pugged in under an hour at high levels of difficulty (FotM not hard boys and girls), then we’re quite far from wiping for the 6th time on Nef or Rag or Gruul or Mag or whatever Raid du Jour Boss is.
Try getting a 10 man pug for Kara that can make it up the tower in less than 3 days. Heck, a 20 man pug for Zul’Gurub. A 40 man pug for MC ? hahahahahhahahaa. Heck, my guild didn’t even attempt progression content unless we had perfect class make-up. 40 man/25 man, PERFECT class make-up. WTF ?
I quit WoW because it became a 2nd job. Schedules, guild meetings, DKP (salary), “Be on time or you lose your raid spot for 2 weeks”, sign ups, recruiting, “Sorry, we just don’t have the class make-up for those Mag attemps tonight”.
sigh. I can’t believe you’re whining about easy mode GW2, pugging FotM, oh noes needing 3 gold to buy a BiS items (like 1 FotM run worth of gold…). PERSPECTIVE.