I made two quips for the sound and look, if that was changed I would be disappointed with the legendaries I crafted.
I have had horrible ping spikes starting last night through today. Was showing an average ping of 1k+ in the silverwastes, and am showing an average of 560 doing absolutely nothing in LA.
Also some disconnects here and there, good thing I didn’t plan on doing anything in game today.
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I enjoyed the dialogue in the story instance and the loot from the story, it actually felt rewarding, which is often the opposite in this game. I also found the scenery to be great in the small area we could see, I particularly enjoyed the many heights in the zone.
Overall, the content felt lacking, but that was probably due to the lack of content since it was just a stress test. Most of my friends and myself left the beta feeling pretty underwhelmed with the amount of content that we were given, but we hope that having the # of people in the zone accomplished the stress tests anet was hoping for.
Did a lvl 20 last night for the daily, got the bonus. Did a level 40 today, no bonus chest.
Going to another zone and doing an event there has reset this for me, I think it has to do with diminishing returns and you can’t sit and farm the same event over and over, I’ve seen the same thing happen with characters I’ve parked for Karka Queen. Try going to another zone AND doing an event there and see if that resets it for you. Keep in mind the bonus chest is once per daily reset, and the ground chest has ~24 hour cooldown per character.
I gave him 25g in the hopes he would get drunk and go around insulting the people in town. Sadly, my wishes did not come true..
Is the ability to play the living story quests for achievements supposed to be character bound or is this a bug? It seems incredibly ineffective to make players play though the living story multiple times to be able to work on these achievements if they play through them on the wrong class.
I’m also curious why this is not account bound. Why do we have to play the same 3 missions on however many characters just to be able to get the achievements with that character? Better do the story on the character you intend to do the achievements on, or you have to do it all over again.
It was fun to fight it just because, but that was 30 minutes for no loot. Still, the thrill of the kill!
I am among those who did not get the reward chest, but since I won’t be able to spend anything until Tuesday, I’m not overly concerned at the moment.
Same issue here, no reward chest despite having complete the meta on Jade Quarry. Well, at least the vendors aren’t available yet, so they have time to fix it.
Edit: There’s some more information in this thread here, including that they are looking into why some people did not receive rewards.
https://forum-en.gw2archive.eu/forum/wuv/wuv/WvW-Tourney-and-Customer-Support
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Is there a reason the megaserver list has not been updated yet, despite every zone now being a megaserver?
I got dual quips on my thief for the confetti unload, and because it makes him look so pretty. While it sucks to lose the mats in the duplicate weapon, I’m still the prettiest fairy in all the land.
Did not bug at this point on Jq main this round, will continue to see if it does later.
Same thing on JQ main, we won last round, and now its bugged out, been staring at an invulnerable hologram for 14 minutes. Reports are saying that the northwest platform only had 4 people on it, so if it requires all the sections to get to this point for the event to progress, the map needs to be split better to accommodate this.
I just popped my first wurm kill today, and can confirm this is still bugged as of right now.
Had the same thing happen to us on JQ main just now, thankfully we still had enough time to get the kill done.
And dced again….
Had this happen on our borderlands for JQ as well, our entire force was all of the sudden back at spawn, very weird.
After the most recent patch, I’ve noticed lots of people complaining in map and local chat during the Jade Quarry Shatterer fight about lag and disconnects, and it seems to be localized to this fight. I myself have attempted to load directly into the zone and disconnected instead, and seen other members of my party randomly disconnect during the fight as well. I was curious if any other servers are experiencing this issue as well.
I think you’re all missing the big picture here….wurms….desolation….crystal desert expansion confirmed!
I completed this event and didn’t miss an emote, and got 25 trick or treat bags and no mask as well.
I was able to access the daily achievements panel previously, including marking all the achievements on my watch list. After completing the camp capture one, when I tired to look at dailies my game also froze. When I look at my dailies list right now, only the camp capture one is listed, despite selecting them all previously, so the double achievement is obviously having an effect on things.
The wisps are a fantastic addition, no more getting clock blocked.
I talked to Trahearne, but sadly, the authority on things Risen knew nothing….
Sparklers
15 chars
I agree, this weapon should be top priority for the promised aesthetic upgrades.
I am currently stuck on 12/13 after having done them all, and look forward to doing all 13 again and hoping it pops……
Morgan’s Spiral, Caledon Forest
I was running north along the pathway on the way to the spiral, and using my shortbow 5 skill to assist with movement, until I used the shortbow 5 skill on the way and promptly ended up inside the terrain here. My guildie who was with me could see my tag from outside the rock, but could not see my character, which was firmly stuck in the rock. There was no way to get outside of the rock by moving, but I was able to remove myself from the terrain using the 5 skill once more.
Come on Frostgorge Sound! Baby needs a new pair of shoes! Roll them dice!
I am happy to see Frostgorge up now! But apparently the Claw of Jormag fight is ruining our event, boooo
I did it on my warrior with gs and rifle. Used fear me and the stomp, along with the rifle 5 skill to keep it separated from the oozes as best I could.
Its also a chance for potential griefing, as I just had a player before me trigger a few oozes before proceeding to time out the arena so the oozes were in my fight.
The person before me was fighting the ooze boss, and their event timed out, and instead of the oozes disappearing, I got dumped into an arena with them and Liadri. Does that qualify as hard mode?
Please iron out this bug, the last thing people need is more of a challenge here.
Now, given the text, I was under the impression Logan would be fighting a transformed watchknight, but instead he ended up fighting a whiff of air. Granted, a whiff of air is enough to beat Logan, but still, I was disappointed that this scene was not working right.
Evon = cheaper black lion keys = money for them. He was going to win anyway.
Rigged I say. I demand a recount.
I might take you up on that offer liefbread, seeing as I cannot seem to do t4 solo.
I also think this could be more clearly explained in the options.
It’s possible to pop both a food regen and regeneration booster during the Belcher’s Bluff competitions against both npcs and players, thus giving an individual an unfair advantage during the contest. I think these boons need to be stripped before an individual can enter a contest, but preferably give a warning before hand.
I have not yet checked whether or not water field regen can be added to an individual as well, via another party member in the instance.
Regen booster and food = win?
I rather beat him legit instead of cheat but that’s just me.
I actually agree, not sure why nourishment or boosters are allowed, given what happened in dragon ball. But, science!
Edit: I need to test water fields and whether this works against other players as well, then will submit a bug report.
Edit Edit: Regen works against player opponents with a belcher table.
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Regen booster and food = win?
I, for one, welcome our new dummy overlords.
Look at those large musical notes. Why not put those on The Minstrel?
Set a skill that doesn’t require targeting to autocast, problem solved.
Alright then, you know the drill from gw 1, people. Away from keyboard in LA.
This event is bugged on Jade Quarry as well, no amount of flamethrowers or ingenuity will burn the karka nests, thus making the karka queen event unobtainable. It’s bugs like these that will keep people out of southsun.
The flamethrowers, they do nothing!
Yeah…it’s….interesting, heh