(edited by Edan.6210)
Showing Posts For Edan.6210:
There is no fun in doing the new JP. It’s because it is not a puzzle to solve but a labyrinth that one can only guess where to go, with faith leaps and nonsense randomly-unstandable-terrain.
The maker must be misunderstanding or forgetting what a jumping puzzle is, and mixing JP with SAB Tribulation Mode.
All the HoT content are gated behind prologue and that story is bugged, so no HoT content foe me, no story no masteries, WTF
(edited by Edan.6210)
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Edan.6210
Unless I am mistaken just to unlock half of the training line, we need 212 hero points?
You only need 60 hero points to begin using your elite spec, the points you spend after that continue to unlock more skills, traits, skins, etc.
What is the point to use a spec without trait? Trading a trait line for a weapon or a F5?
Edit:
Please, at least let us unlock all the traits first, then skills, then anything after.
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Before the patch, the screenshots folder was\(Username)\Documents\Guild Wars 2\Screens; after that, it becomes\(Username)\Documents\??2\Screens.
Why would the patch creates another folder while there is already one. Having another folder makes troubles in managing the pictures. Can we have an option on where the screenshots go?
Yes, I am from Hong Kong, from China. However, we don’t use simple Chinese in Hong Kong. Not all Chinese area uses simple Chinese. Please don’t force us to have a simple Chinese folder.
I know that this is not the final version, so there is nothing to judge. However, there is one thing I really want, COULD YOU MAKE A HOTKEY FOR MASTERIES INTERFACE? And “esc” key to close it too. PLEASE!
Edit: I forget to mention, I am worried about my main mesmer. In the fight against the wyvern, no clones or phantasms can survive under that amount of constant aoe.
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I no longer hope that iwarden will be fixed, I just want the “fixes” can be undone and we can have our old good iwarden back, not moving but spinning and reflecting.
Can dev give up the “fixes”? PLEASE?
5/10
I’ve said it before and I’ll say it again, I LOVE almost all the stories from every single patch, also the characters, the cutscenes of the last patch and the idea to improve the game though living story.
Other than the story element, these are the patches I like.
Bazaar of the four winds and Cutthroat Politics
No zerg content, no necessary grind, beautiful new map(sad to be temporary), wonderful mini-games and choice made by players. Can we have Aspect Arena game back?
Twilight Assault
Wonderful permanent dungeon path with good story and challenging content.
The Edge of the Mists
A whole new WvW map and a good story telling instance.
But I don’t like the slow pace of story and frequency of patches that causes the less polished contents. I would rather have a lager and well polished patch every month.
Also I hope there will be less zerg, grind or temporary content in the future patches, and no more contents that force huge amount of players to cooperate (it is a disaster when there are people not willing to cooperate or learn).
If I only consider the story overall, then I will give a 8/10 or even 9/10, however, the bad gameplay experience( zerg, grinding, bugs, requiring cooperation within massive unorganized strangers/trolls etc.) ruined the fun almost every time!
No these “quest”, they are actually called events, are not a DPS check, they are events that encourage people to play together. The biggest problem right now is, that there are way to many “unique snowflakes” around that keep shouting “I PLAY HOW I WANT AND YOU PLAY HOW YOU WANT” which is something that just doesn’t work in a genre that is all about playing together.
That has nothing to do with anything.
Sure A.Net said a lot times “play how you want” but I am pretty sure they meant “play however you want, but try to be reasonable” and not “well yeah just don’t try at all, just press autoattack everything will be fine other people will piggyback you through this”
“Play however you want, so long as it’s a Zerker Warrior. We included seven other classes and a dozen or so other stat combinations, but they are all clearly inferior because pure, Powerbased DPS is the only thing that matters. Heck, we even added a two phases in this fight in which Condition damage is literally worthless.”
I’m starting to think people just want to hit a dragon totem for half an hour! You don’t have to DPS massively, you just have to stay alive which seems to be poorly explained given the number of dead people I see
I have never died in a Knight fight, and have only been downed a handful of times out of about two dozen so far. I’ve still been part of 3-5 failed events, because we were unable to deal enough DPS within the time limit.
too bad, warrior dps is only average.
there is no dps test in gw2. people are just playing really bad.
The condition reflect is stupid. Period.
A lot of people play full condition builds. What are they supposed to do?they should stop using a damage type that was never designed to be the “main” damage type in this game, until arenanet changes it.
Rubbish.. show me a decent MMO that does not incorporate DoT’s. Condi damage is a main source of damage for various classes/builds, just because you like to mash the 111 key doesn’t mean others do. So please enlighten me why such builds were never designed to be the main damage type… I don’t ever remember reading about that.
In large scale open world pve content, DoTs always suck.
The problem with TW being a Glamour skill is it’d be upgradeable too much.
Yeah, upgradeable far too much.
It’s not like other classes have an elite on a 45 second base cooldown that can be traited to give 2 stacks of 20second might when used and traited to reduce the cooldown and traited to last longer and traited to lifesteal when activated and traited to be aoe shared to allies.
Yeah, time warp being a glamour would definitely make it op.
Edit: Or how about an elite on a 60 second cooldown that can be traited to increase damage and traited to give you extra toughness and traited to have a lower cooldown and traited to have more health and traited to cause a death nova when it dies and traited to strip boons on attacks and traited to drain health to you and traited to draw conditions from you.
Yeah.
All of this. Infact, looking at Elite skills shows that every class but Mesmer is able to trait to affect at least one of their elites. Fun times.
So, PU is not affecting Mass Invisibility now?
All of this. Infact, looking at Elite skills shows that every class but Mesmer is able to trait to affect at least one of their elites. Fun times.
Guardians can’t. It’s absurd how much misinformation is in this thread.
Elite Focus , a trait that affect ALL three elites.
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1.Engineer
2.Ranger
3. Mesmer
Oh, come on!
This bug is not fixed yet.
Could we just get the old setting without the silly movement of the phantasmal warden?
My iwarden still doesn’t attack quite often.
I can’t believe that Anet hasn’t fixed it over a months.
Waiting and trying a million times to join into mainflow in an overflow, where nobody is going to do the event is kittening not fun.
Overflow + new Teq = best trolling system
For people who familiar to Chinese zodiac, they will understand why these animal-liked skins could be called zodiac.
I am impressed on a Chinese zodiac serious weapon; but as GW player, I would be happier to see tatolly new weapon Chinese zodiac skins rather than mixing with the original zodiac weapons.
I went in mainflow and played like 30 mins, all of a sudden a wild crash appeared, got kicked and can never get back in to claim my achievements or rewards.
Well done man.
Hmmm what was that old saying now “the early bird gets the worm”. I guess for GW2 this is not the case.
Feel sorry for you man….
We don’t say worm but bug, so “the early birds get bugs”, in GW2.
After the patch of sky pirate, the risen squire in Malchor’s Leap now applies cripple with no time limit.
I was unluckily having no condition removal on my skill bar, as a result, I can’t even leave combat with the cripple unless logging out.
There should be 50 power/ 50 precision + 18 power/ 18 precision, according to the text, however, it gives me 50 power/ 51 precision + 18 toughness/ 18 vitality.
Of course, I don’t know even if the magic find gets wrong state too.
The even only happens in SOME overflow is a very bad idea.
Server: Eradon Terrace
Dungeon: Both Sorrow’s Embrace & Crucible of Eternity
We tried to do story mode, but we can’t get in the same instance no matter in any number of people.
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As a sylvari chosen “Act with wisdom, but act”, I have already known Tegwen and Carys in “After the storm” series story.
However, in “Through the look grass”, Trahearn introduces these two sylvari and the orrian mirror to me like I didn’t know them.
Moreover Carys tells me how she rescued Tegwen which was what I did.
It is a huge problem of inconsistency of the story.
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There is a bug, but is resetting one a bug? Or not resetting a bug?
Could ANet give an official reply and how they solve such unfairness?
I sent a support ticket for days but not a single word from them till now.