Crtitical Emergence [CE] – Gunnar’s Hold
My elementalist videos… http://www.youtube.com/user/erastmus/videos
I find my razer orb weaver to be invaluable… Even though I still fat finger a number of times, it can’t be compared to using a regular keyboard….
Really? How about the gvg’ers start having respect for their server by actually contributing. And if those same guilds can’t get the ‘data’ they need by fighting for real in wvw, then they should probably be playing Mario Cart.
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In my experience, the majority of those gvg guilds ONLY play for gvg, and don’t care less about ppt, ranking, or the wvw population in general. I hear it from them all the time, and it is well stated in the forums as well. Most of the comments about it boil down to this: “don’t interfere with our gvg matches, but either way, we aren’t going to help you out at all”. I have never seen gvg guild in a current ‘private’ gvg match ever leave the match to go save bay, hills, garri, ,or the keep in eb, because they are too busy in their match to go help out the server.
Interesting… In a post a while back (if you actively read this forum instead of just coming here for the sake of argument that is), you’ll find a post by Devon Carver saying about server balance that if a server doesn’t have enough coverage, they should muster their pve community. However, what if those doing pve doesn’t want to help their server? Doesn’t they fall into your ad-hoc reasoning that they aren’t helping out your server with the ppt and perhaps will make you do not do so great in the league? Then by that low standard as that reasoning is they should be abused, interferred, called names and rideculed. It’s all about ppt right, so why aren’t everybody chipping in. GvG players usually stay in WvW and pull their share for the oh so glorious ppt. Pve players pop in then leave for pve again. Is that contributing to the servers success? Is that to be commended or condemned?
Respect how others want to play and put your energy on how you are playing instead how others play. thats the only way to develop as a player.
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And yet, not too many months ago, several ArenaNet employees enjoyed spectating a GvG at the mill when Red Guard played (don’t remember who it was they fought against but it’s of minor importance). If that wasn’t suppose to happen since it wasn’t how WvW was supposed to be, why didn’t they stop it back then and just watched it in enjoyment?
And yet to the patch we said “thou shall not pass!”, but our staff got broken in two by Anet. Now the Barlog is devouring so many loyal, dedicated wvw players and guilds that its getting a belly ache. But then, it’s the minority and not the valued customers, that’s why they had to enter trough the caves after all.
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NCsoft for all its faults (it has plenty) has always let ArenaNet do its own thing. During development, for the entire duration of GW1… I am not sure.
What I do know is just before GW2 was released a few of the key players from ArenaNet left the company. I did not worry to much at the time.. but I have a feeling they were really the hear and soul. These were the ex Blizzard guys btw that founded Anet, or at least a few of them were. I think that is the main problem here.
The biggest change to this is that NCSoft isn’t was it is back then as it is today since NCSoft was acquired by Nexon Investment a little less than a year ago. Correlate this to when the ascendant gear grind started… refocus on Living Story, disconnect from their manifesto etc.
maybe tinfoil hat material perhaps, but oh well… There’s at least a grain of truth to everything.
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What I’d like to know is how the forum being the “vocal minority” changes anything. Isn’t that the whole point of having a forum? That the community represents itself through it? Why the hell else would you have a forum? What polls and surveys are Anet using to gauge player opinion on things like this, or do they just assume that if you log in you are content (which is likely what they do, but this is incredibly biased)? I’ve never received a mail from Anet asking for my opinion in game.
In that post Devon explained that they measure the success of their actions based on metrics and metrics alone. I’d challenge that though. No company should ever use one instrument to gauge how a product sells, and that’s one reason larger companies have dedicated business intelligence divisions who scrounge through forums, media and other open source intelligence about their products.
To base business decisions on one variable only, such as metrics, is of course quite a ludicrous thing to do and I don’t think that’s what they do either. However, referring to metrics is a great way for them to have as an argument since metrics is non-transparent to the customer and can’t really be disputed.
Well, this weeks matchup is coming to its closure and it has been an interesting first week on GH.. Thank you for the fights everybody! We’ll see who the RNG gods will pair us up with for the next matchup
I’ve had some really nasty lag beasties chasing me around lately too, more than I usually have… maybe ANet is doing some odd ritualistic “good luck charm” incantation involving waving a rubber chicken over their servers now before the upcoming patch on the 17th… or it’s some sort of perverse way to get people to play PvE (tin foil hat on)!
And yes, I believe Spvp is the only competitive place for GW2 now. WvW has nothing to do with competition, its just a big playground.. and it is made for being a big playground, I believe the devs know that and want that.
With the introduction of a league and with rewards for the first, second and third server in the league I wouldn’t really call wvw a playground, at least not with the upcoming changes. They are indeed, with mentioned changes, introducing a competitive scene. I think what the devs knew and wanted have been lost quite a while ago, unfortunately. Right now WvW is in a state of limbo where not very many know what will happen or where it will end, because its a real contradictive and inconsistent way that they handle things.
What is consistent tough, is that, some will do GvG, some will zerg, some will smale scale, others will put their interest in PPT and siege. Very well, lets all respect that and agree as a community that we differ and let us play how we want.
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No. That is not a possibility at this time. The point of the buff is to affect the WvW game mode as a whole disabling it on your character would lessen the value of the buff to a server and completely invalidate the whole point.
But the server population imbalances when it comes to the league isn’t considered to affect the WvW game mode as a whole? With all due respect Devon, you’re very inconsistent. You’ve said yourself that wvw is not supposed to be fair and that there will be server discrepancies. You’ve also said in another thread that throwing ones skill in it against another is fun. I’ve taken them out of their context yes, but if wvw is unfair and supposed to be based on skill, then having a few people turn off the buff for an hour or two while testing their skill against each other wouldn’t be such a bad thing happen to wvw, would it?
Why is it that every time someone comes up with ideas that sounds really good for the game here on the forums then Anet will have to “discuss” it through, then one never hear about the idea again. But when game altering changes like what’s happening now, and in rapid succession, is never discussed WITH the playerbase but instead forced upon them.
I think you should take your changes back up for discussion, because its not really well thought through. And you should also really discuss where you want wvw to go and what you want wvw to be with regards to your players because I get the feeling that you are very unsure about that.
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Neither XT, SPRT or Dsun had a raid on that border. Until you can name the two guilds that had infact a raid there you should be very silent.
I’m not a forum warrior, in fact I don’t like or approve of server drama.. we all play under the same type of conditions. We all blob up, no matter what we say. However, I must reply to this, as I was on the borderland, and the above post confuse me a bit. Perhaps the above mentioned guilds didn’t raid, but they surely looked more organized than just puttering about. But of course, I can be wrong. Mere moments after the screenshot the towers wall was catapulted down by the catties on the ruins they all poured in.
But the week is about to come to an end, and with that this matchup! Thank you so much to everybody who participated, I do hope to see you around the next time (or next week if the matchup system so allows).
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At no point did I, or would I have, said “Fair competition” WvW is not intended to be “fair”. There are servers with more people, there are servers with better organizations and that will always be the case. This competition will be about showing how your world can do over a defined period of time, against a variety of opponents. SPvP is the part of our game that aims for a completely level playing field. WvW would never be able to match that goal.
With all due respect, SPvp is nothing but unfair as well, it’s not a completely level playing field since class balance is worth more about anything else in that game mode and classes are definitely not balanced. But I guess it might work to to point a finger in another direction towards something else while covering up unwanted issues with the other hand. I am sorry, but that argument will not work.
Ok. Everyone has right to an opinion. I hope you’ll have fun.
Well…. it would be important to stop the enemy server from getting said Ascended materials in order to stop them from getting Ascended Weapons, right?
So technically there is MORE reason to defend stuff now.
Or even another reason to go to PvE to acquire materials if that is what ones after if the defenders won’t get anything in return… People tend to take the path of least resistance, unfortunately.
I think that to maximize the wvw experience and the fun involved with it should start by working on the things that is already in there and make it somewhat attractive to a wider audience. Fixing the keep glitches, properly balancing the wvw population and its coverage, having proper watch dogs against hackers, rewards to make it an incitement to play wvw etc, and most importantly starting to listen to the input of their wvw community who plays it regularly and try to integrate and involve them in the decision making.
Then you can start to tweak it when you got a stable fundamental.
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I do not understand the “sky is falling” mentality on the forums right now.
I don’t think it’s a a “the sky is falling” mentality. I believe it’s a culmination and effect of having the forums crying out for fixes, population balances, glitches etc that has been plaguing wvw for a very long time. Requests hat mostly have been falling on deaf ears, or explained as not being feasible. And then this league is introduced, when wvw have so many glaring issues that should be sorted before a competitive matchup should start (even though anet doesn’t believe wvw is competitive, introducing a leauge with any reward and prize makes it a competitive scene). It’s all very inconsistent, both in planning and implementation.
Yet again, in an analogy, before you start to build more stories on a house with a cracked foundation, repair it. Then start building more levels on it. Or you’ll have complaints from your tenants, which is exactly what is happening now.
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According to Dulfys transcripts from the anniversary board:
“WvW season one announced – On October 4, running for 7 weeks, we will be creating from US and Euro worlds WvW leagues. (3 leagues of 9 worlds each for Euro servers and 2 leagues of 12 worlds each for US servers). We have created a schedule of match ups and each world will be matched at least one time against every other world in their league.”
I read that as Arenanet already taken care of who’ll you match up with.
I’m really, really extremley wary and quite frustrated at the moment. Why can’t Arenanet be in touch and integrate their dedicated WvW community instead of alienating them with their decisionmaking?
I’m not one to cry wolf before I’ve actually met it… But I still remember the catastrophe which was the free server transfers and its influx on wvw that basically screwed up not only our server but others as well. With the imminent thing I expect this is going to happen again, with hours upon hours of long queues, guilds that will get fragmented and that won’t be able to raid due to it … I have no idea how you plan or think things through for the future of wvw and where it’s going but lately it’s gone the completely wrong turns.
Since you’re now stepping it up a notch and are going to give out rewards in a league form, I take it that you’ve solved all the bugs that’s been plaguing wvw for months now like Keeps that can be glitched into, a system that allows for reporting of hackers, watchdog system for hack programs, that kind of stuff. But as developers, you should know not to build story upon story on a house with a poor and cracked foundation right? So I wouldn’t need to tell you that.
Or are you “still discussing” it? If so then discuss it with your players. They apparently know more of your game than you do. At least it’s them that keeps it alive.
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ESO is subscription based.
Just throwing it out there
And gw2 as with many other Mmorpgs out there are subscribed as invested time. I get money every month, but the time I sink into a game I can never recover and my time is worth more to me. I hope the devs and others don’t just shrug valid complaints on this board off as “why, there is no subsbription fee, we are playing it for free”. Well, we don’t. if people wouldn’t invest their time in a game, there wouldn’t be one. I hope that’s acknowledged.
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Who do you think that system was named of? Captain Culling of course.
Now we need to woke up Major Lag.
Yeah. And since anet clearly don’t test their so called improvements before they’re releasing it, they better give General Failure a call too until they get it sorted. Get a test server.
Thanks for the fights at piken bl this evening! Was fun with some good ol’ slugfests
This will be an interesting week! My hopes for an exciting matchup to you all! Have fun!
Thank you to the few brave souls rushing against our larger group at Astralholme this afternoon. At least one of you were from the [BUME] or [BUNE] or something guild? Anyway, D/D elementalist. Well done, my hat off to you. Hope to see you guys around again!
Btw (don’t care about all this thing about nightcap etc…), nice prime for [run] !
Was a bit hard because of our guild size (10 – 12 players) but, however, was fun !
Thanks to NoE and ECL (dat fight in bay lord room !) from SFR and thanks to SR and PHX from JS. :p
And for that, my sincere thank you! Hope to see you around in the few days left of this matchup!
And why are you so active this morning on this thread ? Because you realized you won’t win this matchup ?
You are basically complaining about us playing PPT to counter your whole server very good week. It was necessary to win, which seemed to be the goal of both our servers this week.
Why I’m so active? I’m at work, which means I had to get up at 4:30 am in the morning (and no, I didn’t start up GW2 first), and we’re having a fairly quiet day (so I do have time to sit in front of a computer right now). And as I stated countless number of times, I DO NOT CARE ABOUT WINNING OR LOSING! Your server friend really posted a nice picture of sponge bob that you should have a good look at. More of that PPT obsession again, sheesh.
I complain about the lack of fights. I play a game for amusement; I play the game for myself and ultimately for my guild; I want us to have the most fun out of our fights, not having to chase an army that bolts as soon as they see us. I don’t play the game for siege warfare (I can count the number of times I’ve used an ac on my two hands). I don’t play the game to say we won over you and how good we are as a server.
However, as said, man up. Meet us on an even levelling field. If we win or if we lose in a good fight, I don’t care. As long as it’d respecful and fun, I’d be the first one to say “Good Game” and you’ve won my gratitude and probably the respect from my guildmates also. That’s the way I play it.
I can’t speak about the goal of my server since I’m only one person and I can only express my own feelings in this matter. There’s a lot of things I disapprove of on my own server, but I’m in no position to be able to change it and on the other hand I won’t defend it either if it gets called out on.
That is why I “woke up”. I don’t post often at all. I am NOT a forum warrior. I’m just a gamer who’s looking for just that: to game. Which in the end means to have fun. I’m really frustrated by the gameplay in this matchup. Was it wrong of me to voice my opinion of that?
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Each time it was, is and will be necessary.
And this is what I’m asking myself: why is and will it be necessary? To feel server pride? To feel like you achieve something?
Wouldn’t it be more achieving and self-satisfying, and even more fun since it’s a game, to say and think “today we wiped xxx guild”, “today we tried to wipe a blob outmanning us 3:1 but failed, but we did a good job at it”, instead of saying “Lets do PvD and flip all our opponents towers”.
It’s just that latter chain of thought that I can’t get into my head. I might be dense, but oh well… I’m just trying to engage into intresting things to put some challange on myself. If I win or lose, I don’t care; as long as I can the best I can and have fun while doing so. But to each of their own I guess.
I’m not complaining about the capping. That’s fine. I’m complaining about the compulsive PPT obsession that seem to plague a few servers, some more than others, then gloat over how supreme they are. Yet, when you try to meet these supreme tacticians out in the field, they run off to get into range of their superior ac’s and cannons in their fully upgraded towers.
Argh, I must have missed it I’m afraid, romainette. I do hope to meet you another time under the conditions you described, that’d be fun!
I must say, I am impressed that Vizu only needs one night to negate all the SFR effort of a week
What effort? By asking North American guilds to do their work for them while most of them sleep? This obsession over PPT is just nonsense in my opinion. Fight for the fights, not for some abstract points that means absolutey nothing.
Well, I suppose points mean something for somebody. Just a weird thing to fuzz over in a PvP environment. But then, if you think PvD is more amusing, knock yourself out. I won’t stop you from doing so. Meet us in the open field though, and we most probably will stop you in your tracks considering more or less equal number and not a 3-4:1 ratio.
So yes, about PPT like my French fellow above so nicely put it:
NOBODY CARES
you are right erastmus, we are losing all our fights and we win only when we blob and there is nobody to fight with.
and we have a strong community in quebec playing every night, and what happend last night was not the result of an organized and planned action to up our results. i am very pleased to give you the maximum bags, as obviously you are beating us all time. only our pure and dedicated masochism makes up play again and again :-)
necrotic kisses from vizunah
Of course you don’t have noone to fight with; unless you count doors and PvE Lords. Nobody else wants to. Stop with that PPT foolishness of yours, grow a pair of kittens, get out and away from your fully upgraded towers, out of your superior ac and cannon range, and run in the open during prime time?
If you ever want respect or be taken seriously, man up to your words and prove me different, if you do I’ll change my opinion. After having been stuck with you in T1 for so long, you’ve failed to impress me even once.
I think you are trying to tell us something?
I think he’s trying to tell you how proud the Vizunah community is about having a two hour long queue at 3 am in the morning and with 300+ people on their Teamspeak.
Speaks volumes of that server in particular, and I’m pleased for the new matchup systems that lets more servers experience fighting against Vizunah. After all, nothing wrong in letting other servers collects those multitudes of bags from Vizunah too, we shouldn’t be greedy and share right? They aren’t called “running lootbags” for nothing.
Thank you everybody for the fights! We’ll see who come up against this evening. No matter who’s the opponent though, have fun!
On Riverside BL was even more kittened. Elona was running with the whole zone minus the scouts in Lake and Hills (around 10 ppl in total) at one kittening place all the kittening time… Noone can count them, but my guess is they were like 100 ppl in there. Biggest blob I have seen since the good days of VS…
Thanks to you and your guild for your operations on RS BL yesterday. I think you should play more often for SFR. When you are in service our ticker goes up, and we even took over temporary lead.
Thanks to the SFR community to integrate german speaking guilds into your organzation!
Considering ECL is an international gaming community now (myself not knowing many words in German for example), I think that argument falls flat on its tail.
Oh well, it’s easier to blame than to praise. So with that let me say thanks for the fights, try to concentrate on them instead of the PPT which means absolutely nothing. At least for me, and that is solely my own opinion. If you want to play for the PPT, more power to you I guess.
Interesting ideas Jacke and you’ve gut my thumbs up, especially the suggestion qbout the buff which indeed would be godsend.
Now, I hope the ideas doesn’t fall on deaf ears like so many great suggestions that come up on these forums…
IMHO. As players in NA the only thing we can do is go more towards the EU meta. Break your groups up into 15-20 and spread out across the map. I know it doesn’t help defend against a giant zerg attacking a particular keep/tower, but it does have the effect of breaking up the other teams zerg a little to defend multiple attacks. Rally to defend spread out to attack. All we can do if ANET doesn’t change things.
I’ve seen this happen in T1 NA as well. It works for a bit. But it always spirals back to the mega zerg. Why? Because that’s what wins. Players want to win. The game design needs to change to give players the incentive to spread out. Unless Anet does something about this fact there is nothing that can be done.
And here is a big question mark. Winning what? The matchup? Winning the game? Winning confidence in “ones tactical genius”? There was little to winning but an imaginary gold medal a few months ago. With the change to match ups winning by PPT means absolutely nothing, at least to me. I wish the general mindset would change from how may points one is ticking to care more about the individual skirmishes and battles instead. Yet servers are clinging to the PPT like it was the endgame. Oh, how I’d wish that’d change.
Another “fix” would be to remove the downed mechanic in WvW. Sure I can see it’s place in PvE but definitely not in WvW. It’s yet another example of things that favors the zerg/larger group versus a smaller one since they can res their fallen while still applying an ample of pressure on a smaller group.
If a player is defeated, he should stay defeated without being able to get ressed at all alternatively have a downed timer, for example 30-60 secs, until he could get ressed and back up on his feet.
Thx for ECL and Xaoc. It was really very interesting GvG! =)
Thank you to you too!
My heartfelt thanks to Seventh Legion [VII] for the GvG yesterday evening. It was a joy to fight against you and you certainly is a guild to be reckoning with. You got some really nice movement and know how to apply some heavy pressure and damage where needed.
Thank you again and keep up the good work!
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Um…. if you’re just now realizing that Ele is the Hybrid prof of the game i’m kinda thinking you should get your eyes checked…
That being said they don’t want ele to be the BEST at anything, they’re certainly not going to be the worst at anything.
EX: An ele will NOT have the damage of a warrior, but it’s going to have high damage, and it WONT be as mobile as a thief, but it will still be one of the most mobile profs (or can be). etc.
And thus the reason, as I stated elsewhere in the posts and I won’t repeat myself, that guilds remove their d/d elementalist from their ranks in WvW. There used to be a viable slot for d/d elementalist, however post patch they bring nothing to the table that can’t be done better than any other class and they are more of a liability than an asset for a WvW raiding party nowadays.
Of course one can go staff elementalist. However, try to coordinate a WvW raid with more than 2-3 staff elementalist though, it’s not an easy thing to do.
So bottom line in a WvW environment since everyone can do better than an elementalist, yes, the elementalist is worse at anything.
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This stream only reinforce my theory about how disconnected, perhaps not the devs but the one with decision powers, really are from certain classs and evidentially they lack having a roadmap for each and every class.
Not everyone do pve, as stated earlier I and many more like me do just wvw, that often come as an afterthought when it comes to balance decision. But of course, it’s easier to balance in pve since its very predictable and doesn’t come close in the number of variables involved when there’s human players pitted against others. Still, if you offer both worlds of pve and any form of pvp, you better start balancing, and at least give a thought how changes will work in a pvp environment, for both types of game plays or you’ll paint yourself further and further into that corner your about to trap yourself into. Because pve and pvp is a whole different gameplay. You should know that, it’s you who want spvp to be an esport, not the pve part.
Yes I’ve got a question… Do you think it was a good idea to gut a build so badly that it is not viable anymore? I’m doing wvw only, and I’ve been using d/d for a long time, being viable in most raid situations for my old guild. Now with my old guild sadly inactive, when trying to apply to wvw raid focused guilds with a d/d elem usually result in the application getting denied because “d/d elementalists doesn’t bring anything to a raid post patch”. Many top guilds considers removing their existing d/d elems too. I’m sorely disappointed by these changes and I think it has alienated more dedicated players than just me.
Is that what you intended it to be? To force a dedicated (albeit mayhaps small percentage) of wvw oriented d/d elementalists to change spec away from their preferred playstyle? And of course I assume that you will play a d/d specced elementalist during your PR stream because that is where it has been hit the hardest. Good luck.
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Aww.. It’s a shame that we lost you BB, you’re a blast to play against… Especially the grand finale in kodash bl this evening when you camped sfr spawn, it has never been so fun being outmanned! You’re great! Have fun in your new matchup and I hope that we’ll meet up again!
-Prissie
The little d/d Asura elementalist
Boon Control [BOON]
Due to the uncertainty of what will happen to her current beloved guild, this 1-year old attractive charr is now open for adoption. Tawny in color with dark gray stripes and with somewhat sharp, pointy horns is a social, outgoing, and very very WvW centered charr. Therefore, she’d prefer to join a guild who is a well organized and well led, hardcore WvW related organization. Even though she believes that she’s a Warrior and openly denies enjoying the enjoyment of balls of yarn, she likes to rub up with whiskery tickles and with rumbling purrs on gloomy, rainy days.
This particular charr is spayed and up-to-date with her vaccines but she is not declawd. In fact, she does enjoy using her claws which this unfortunate person who put this advertisement here have experienced first-hand.
The cat carrier is ready for shipping to any NA or EU server, but please be aware that the handler is residing in Europes CEST time zone.
That said her handler, who soon reaches his middle age, sometimes do lack a bit of time even though every effort is put to be able to meet raid times. That can’t happen sometimes, and therefore it’s asked that a prospective guild to be aware of and to respect that.
If the above feline sound interesting and if you’d find yourself to have a comfortable spot in your guild to accomodate her (she does like tuna and the occasional treat of a tasty Asura or two but she is not picky), please feel free to PM her handler who’ve posted this message for further information and details.
Thank you for reading this and I’m sorry to cut it short, but I have some claw marks to tend to…
Expected waiting time would be very hard to judge I think.
Entrance to wvw I think is done by if there are any slots free on the server, if not you would have to wait till someone leaves. To give an expected waiting time the best they could do is give an average and that is very easily distorted. Some people go to wvw solo as a fast way to do their dailys and leave ikittenminutes. A whole guild might be over there for a few hours and then split off at the same time to log off or do something else in game.
Perhaps instead of expected wait time they could give position in the queue
What you say is true, it’d be tough to implement. But as you also mention, an indication of ones position in the queue would be just as good. Something should be implemented so at least one could gouge where one is stuffed into the queue.
Just a little suggestion, don’t know if it has been asked before or not. The Search thingie seem to be hosed for me…
How about displaying a little box with expected waiting time when getting qued up for WvW?
Would make it a bit easier to choreograph with the rest of the guild…
… And in the black citidel the soldiers say something like “there’s aggresive charr. There’s old charr. But not alot of old aggressive charr” or something to that effect. ….
I take that as the aggressive charr are killed or exiled before they reach an age where they would be considered to be old. Which of course means that the wiser and more intellectual charr do live to see that day so they should exist out there somewhere =)
OK.. just tried it today after a few days and still got the same issue as many others are having… looking at the original post which dates 8 days back, why haven’t anyone tried to fix this issue or even bother to reply to it beside “we have no idea when it’ll be live”? Considering that it obviously keeps a number of people back from completing their story line, this should be quite an escalated issue. It’s extremley frustrating, and more so since support evidently consider this problem being of low priority.
I must chime in my concern about this quest too. I haven’t tried it in a few days in hope that my bug report was taken under consideration, but I tried the quest today again. Needless to say, when I ran into a group of 4 veterans huddled together (captains and brutes) clustered together on the third checkpoint (northern rampart) I ran into the first trouble. The second trouble and the reason for leaving the quest with disgust is after dying for the 10th time in the central courtyard. Tried everything in the book to get a veteran acolyte down, however, got steamrolled by everything in the courtyard. And not only were there one veteran acolyte, but two that kept aggroed my as soon as they saw me. Please, take this issue seriously and take a good look at the retribution quest. It’s clearly broken.
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