Showing Posts For Farry.8259:
I hoped that the expansion would bring an overhaul to a lot of the mechanics. They added action cam which makes things a bit better, but its still far from what it should be.
What do YOU think should be top priority to improve GW2? (Preferably things that are around for a long time, not just minor recent HoT stuff)
Some suggestions:
1. Make the camera as tight as most other games. Go play Overwatch and feel the difference. Go play Battlefront, with 80 people on the screen and explosions everywhere. I still maintain high fps and a responsive camera.
2. Remove the weird time where nothing happens between skills EVEN AFTER the casting bar is finished loading. This video explains: https://youtu.be/R2wjeBwyF94?t=42s
What do you think?
I started playing this game since beta. I stopped playing 2 months after the release. I hoped that this game would replace all my other games. AND IT EASILY COULD! But there were 4 things that REALLY sucked.
1. The camera. It was (and still is, but less) gliding around. I mean go play Overwatch for the first time. Feel how comfortable the game is. LoL, CoD, Battlefront. All these games are responsive and comfortable. GW2’s has some very weird and messy programmed stuff. Just get the camera tight and responsive…
2. The combat. Abilities feel cluncky and just not fun at all. WHY IS THERE A DOWNTIME BETWEEN ABILITIES EVEN AFTER THE SKILL BAR IS FINISHED LOADING? WTF? Using “powerful” abilities don’t feel powerful. Its the same problem that Heroes of the Storm has compared to LoL. HotS has awkward combat animations and not intiresting abilities like GW2.
3. SPvP. Ok, you make SPvP and we are able to jump in at level 2. Thats actually great! BUT, why would I bother? What should I aim for? There is absolutely nothing. First year there were not even leaderboards… There is no ranking system. I cant even compare myself to my friends… There is just nothing at all… except some skins…
4. Killing Zhaitan with a level 80 Warrior gives me level 20 elementalist boots and a carrot? Seriously Arenanet? I know it got improved some time after release, but you know how many players GW2 lost in the first few weeks because of this?
Arenanet, I have been wondering this since the beta: What is it that you guys just cant get the camera right and tight? There are games that are in Beta right now like Overwatch and the camera is very responsive and tight. There are games like Star Wars Battlefront with 80 characters on the screen and explosions everywhere and I still maintain high fps and the camera is responsive. Why is the camera in GW2 so awkward and gliding? I thought it might get fixed a few months after the release, but it still hasn’t happened.
GW2 is 95% of a dream game for me, but those 5% is the responsiveness of the game, which is VERY important. That 5% keeps me away from the game, which is a shame. I think GW2 should be as responsive as games like Overwatch, Battlefront, League of Legends, StarCraft 2 or any other populair game. Comfortable gaming with responsive mechanics should be #1 top priority for any developer. What is it that you guys just can’t change it?
It’s not just the camera, its almost everything basically. Like draging and item icon very quickly. It kinda follows the mouse, instead of being attached to the mouse.
Everytime I loggin, it takes time before UI and sound shows up. It almost feels like that my UI (which should be installed on my PC) has to wait for other content that requires internet to load. Even the green AOE circle on the ground (targeting) has to wait for other things to load. I don’t really understand the way the game is programmed. It kinda feels really messy to me.
(edited by Farry.8259)
Seems like everyone with GTX 670 crashes…
So I would like to know if you have a GTX 670 and crash as well? Or what have you done to prevent crashing?
Thanks
How Combat Should Be Improved
http://www.youtube.com/watch?v=R2wjeBwyF94
How Combat Should Be Improved
http://www.youtube.com/watch?v=R2wjeBwyF94
www.youtube.com/watch?v=SXzTu5oXd-E
www.youtube.com/watch?v=SXzTu5oXd-E
Fastest Way To Get All Achievements
www.youtube.com/watch?v=SXzTu5oXd-E
…
Why I think that ArenaNet has not implemented a good 1v1 or 2v2 in the game is, because then you can really find out that the combat is unballanced….of course it is unbalanced in 1v1 situations, because it is intended to be about TEAMS.
it makes absolutely no sense to balance a team-game around 1v1 – nonsense.if you want balancing around 1v1 – anet would have to make a completely different game for you.
besides to have a duelling function and to want gamebalance around 1v1 situations are 2 completely different things – so i really dont get why people want this kind of balance, because it would be gamebraking
If the game would be ballanced in 1v1 situations, then it will be auto ballanced in 5v5 aswell… Look at other games..
Just think by yourself: Is it possible to make a Top 5 Plays of the Week series of GW2?
Answer: No
Becuase the combat is just a chaos, unresponsive, unballanced.
Because gear in PvP is a question of bragging rights with those who know how many hours of PvP play it must have taken to get that gear.
Since PvP and PvE share the same armor designs, it would be incredibly misleading and there would be no way to tell the real PvP pros from those who just jumped in from hotjoin.
And Anet is shifting entirely to custom servers so…
What about a good profile and a ranking system huh? Really.. sPvP sucks so bad…
Hi guys. This is not a troll Topic or anything.
Why I think that ArenaNet has not implemented a good 1v1 or 2v2 in the game is, because then you can really find out that the combat is unballanced.
If there was a 1v1/2v2 arena then everyone would play the same charachters. (example thief + mesmer). That would be the strongest combo and everyone would play that.
Then ArenaNet would have to pay an extra team to really focus on the actual ballance of the game. Thats probably not what ArenaNet wants so we have to deal with this 5v5 capture the point. Becuase here the ballance is not that important.
I really think that is the reason. I think its really unaccaptable.
See this is what I mean. GW2 players dont even feel that the camera is gliding around becuase they have never felt a responsive camera… Really compare the GW2 camera with WoW and you know what I mean.
Even the combat of Neverwinter is more responsive.
Not sure if serious.[/quote]
Yes I am very serious. I atleast feel comfortable playing Neverwinter compared to GW2…
Downstate, gliding camera, abilities that once start are uncanclebale etc etc. It hurtst to say, but GW2’s combat is maybe even the most terrible combat I have ever experienced in a game. Killzone 2 and the 3rd person MOBA game (I forgot the name) come pretty close..
But isnt it mind-boggling to you why arenanet is not taking this seriously and actually starts doing something about it? And adding custom arenas and obs mode is not enough.. after 8 freaking months…
It took 6 months to add some leaderboards. There is no matchmaking, there are no leagues or anything. I just played a couple of PvP matches and got bored. A friend of mine (who is one of the? few) played like 3000 hours PvP (im not even joking). And now what? I cant even inspect him to see what he was achieved. 2 Weeks ago there were no leaderboards. And this game has no ranking system to see how good he is. And dont even mention the crappy unresponsive combat…
Look at any other game. Like CoD or Battlefield for that matter. Every game has some sort of a progression.? GW2’s pvp has no progression at all… you play 1 match and your friend plays 1000 matches. What is the difference now between you and your friend? He has now some other animal rank.. Woah great! And you cant even inspect him to see his progression… if there was any…
First polish the combat of GW2 and make it more responsive. No unnecessary cast time and “wait for animation” moments. Even the combat of Neverwinter is more responsive. And remove the gliding of the camera! Put a ranking system in sPvP. Leagues or just a number like? Ranking: 2200. And we need matchmaking. I stopped playing GW2 becuase of the lack of these things. People who are still playing GW2 come from GW1, they have never experienced a good and polished e-sports game. I dont want to insult anyone, I think its true.
Oh and really REMOVE THE DOWNSTATE FROM sPVP! This has to happen for sure!
(edited by Farry.8259)
Why is there no option to remove the gliding camera???
Really.. its so easy to remove it or to atleast put the option in to the game. This really drives me nuts. I hate the gliding camera. I can not understand why its there and why there is no option to remove it!
Yes, you are absolutily right. This is a huge problem for GW2.
Harlem Shake (Guild Wars 2 Edition)
http://www.youtube.com/watch?v=Lu2fXXF1CXw
Two KEY things thats Guild Wars 2 needs:
1. A more responsive and diverse combat. Fore example: My Warrior with 2 Axes has these following abilities:
Ability nr1: Auto Attack
Abiity nr2: Rotate once and deal damage to your surroundings
Ability nr 3: Throw your axe
Ability nr4: Attack with both axes
Ability nr 5: Rotate around for about 5 secondsNot going to comment on anything else, but these skills do more than just damage:
- 2 Applies Vulnerability to all surrounding foes
- 3 Cripples, meaning you can catch up to them
- 4 Grants Fury, increasing your crit chance
- 5 is an AoE Adrenaline Builder since it hits so many times in one move
This set is perfect for burst damage and Adreniline building.
Yes, but you are still mindlessly using them all after each other with no specific goal. I am sure that when you play LoL or WoW, you will know what I mean.
If you want the game to be more like WoW, I think you know what game you should be playing.
Hint: it’s WoW
GW2 isn’t WoW and I shouldn’t adopt its gear grinds. GW2 is its own game.
GW2 ~100.000 players at its daily peak after 5 months (I am guessing)
WoW ~ 2.000.000 players at its daily peak after 8 years (guessing)Even though I am guessing, I think it’s pretty accurate. So someone is doing it wrong…right?
Even before WoW Blizzard had a well established reputation. At the time WoW was released the MMORPG market was not nearly as big as it is now. Their timing on its release was ideal and helped them gain a massive share of the market. People have invested a great deal of time into their characters and its difficult to just abandon them. Not to mention the community aspect of it. You feel compelled to stay because of your guild mates.
Contrast this with Guild Wars 2. ArenaNet was a new company with no games under its belt when they released the original Guild Wars (not an MMORPG). They couldn’t market their game based on reputation. Guild Wars sold reasonably well. I don’t have any numbers but Guild Wars 2 is proof that ArenaNet was successful with Guild Wars. ArenaNet has only ever made 2 games if you don’t count the stand alone packs in Guild Wars as their own games. They have built a strong reputation but it’s still not nearly as strong as Blizzard’s. Guild Wars 2 was also released in a market saturated with MMORPGs. They aren’t competing against WoW only. There’s a large army of free to play games, big names like SW:TOR, Planetside 2, Rift, Tera, TSW, etc.
The point being, WoW isn’t more successful because it has end game gear grind. It’s more successful simply because it was developed by Blizzard, it was released into a market crying for a game like WoW to appear, and it’s been around for so long.
I think what you say here is not true. WoW sold like 200.000 copies the first day. It was a record-breaking launch. I think its also becuase the Lord of the Rings movies. But it has been 8 years later now and there are still 10 MILLION people who pay 13 bucks a month to play that game. 8 years from now none will be playing GW2. That proves that ArenaNet is not doing it right. They want people to play GW2 every day, by this new GRIND based daily achievements and the new Acended gear takes atleast 1 Month to grind for 1 ITEM! ArenaNet just does NOT understand how to make this game more appealing for players after a long time of playing. I feel like they spent too much time creating the environment and dynamic events and less time thinking about what players should do after 1 month of playing and how they should be rewarded. You know the gear you get from killing Zhaitain at level 80, are level 40 items? Thats ridiculous. I dont know wther its changed by now, but Ive seen people who got it. That just doesn’t make any sense. And now, we have to do the daily GRINDS every day for 35 days for 1 freaking ascended ring. Is this what the GW2 community wants? I really dont think so.
Now doing your dailies gives 25 points per day, 9125 points per year? That must be a joke if equipping a legendary weapon only gives 5 points (same with many other time consuming achievements).
Whats the point of achievement points if they only show how often you did repeatable nonsense tasks?
Yes there are a few key features that ArenaNet just does NOT understand….
Um… You want me to take you seriously? “Tread” and/or “treat” has a completely different meaning than “thread”.
And back to my normal self.
There is a big difference between leveling in WoW and GW2. In WoW, you run through the levels as fast as you can to get to end game. All the content between is pretty much the same (with the exception of some of the dungeons and raids). In GW2, leveling is a main part of the experience. You aren’t meant to rush through it. When dealing with leveling, WoW is beer and GW2 is fine wine. With beer, you want to hurry up and get drunk. Wine you want to savor and enjoy.
Should GW2 have more to offer in the end game? Yes, I think it should. Do I expect it to happen instantly or even within the next few weeks? No. From what I understand, Anet is concentrating on the PvP aspect right now. Those players have been a bit neglected. Personally I can’t stand PvP, but I know there are plenty who love it.
There are just a few who like sPvP. And what you said about the leveling, I thought it was pretty clear from my treaD :p that I thought the same…
What does player activity have anything to do with the type of game it is?
The most popular product of that particular market mean it is the best?
Is Budweiser a better beer than Guiness?
1, its about marketing
2, yes a more populair game will have the most players
The problem here, in my opinion, is that you played WoW for many years. Right there, that’s the issue. That’s great. You’re an expert. I played WoW too…and couldn’t continue to play it, because I didn’t like it. For all it’s popularity, WoW has turned off as many or more players than it appealed to.
In its MMO Manifesto, Anet made a claim. “If you like MMOs you’ll want to check out Guild Wars 2, and if you hate MMOs, you’ll REALLY want to check out Guild Wars 2”.
See, not everyone loves MMOs the way they are. So the people who DO like them are actually less qualified to comment on what’s going on in Guild Wars 2 than the people who don’t. And I don’t like the way MMOs were before. Guild Wars 2 is my main game and it’s an MMO I can finally play long term.
The very things you want to change, are things I don’t want to change. You’ve been programmed by WoW to think that an RPG (and this is an MMORPG) MUST be about gear. Gear, gear, gear. Loot, loot, loot. Phat Lootz. Ummm no.
Dragon Age was a pretty popular game, and wasn’t gear based. Skyrim was pretty popular and not gear based. These are RPGs. By making an MMO that really isn’t gear based, Guild Wars 2 has done the MMO genre a favor. Changing it to make it more like WoW would destroy everything that’s good about this game, and lose a lot of players in the process, including me.
You make another claim. You claim the community is shrinking. My experience is exactly the opposite. The community is growing.
What we’ve lost is the people who don’t get what Anet is trying to do here. And since you people have dozens of games to choose from, that’s fine. There are tons of games that cater to your style of play.
But Guild Wars 2, at this moment, is the ONLY MMO that caters to my style of play.
You may be an expert on WoW and MMOs, but you clearly don’t have much of an idea of what Anet is trying to do here, and why it would appeal to a huge subsection of the playerbase.
What you say is pretty interesting. But if you looked at the launch of Guild Wars 2. GW2 was the nr1 Most viewed game on Twitch.tv. People like Towellie, Swifty, Athene, Kripperian and many more were playing GW2 when it came out. What made them stop playing the game after a few weeks? Lack of end-game content. Most of the are back to WoW again. And yes BACK to WoW, so you are actually right. But still, a game like GW2 could keep players playing the game if it combined all the good things of what GW2 already has with the good things of WoW. I just find it frustrating to have 2 or more MMO’s which are good, but dont have all the good feautres, the other one has so you have to switch between them or abondon 1 of them. I am still waiting for that game, which does have everything. Maybe TESO or maybe Titan. Its a shame that GW2 came very close, but just becuase of the stupid reason like the combat system and boring sPvP, it just didn’t make it. And since Ive got the YouTube channel about GW2, like i said at the beginning of the treat, I am even more frustrated about this.
And you say that there are many games that cater my play style, but there is none out there. GW2 came the closest and but close enough. ArenaNet could fix it pretty easily, I just think that they dont really realize it. If you look at the Black Lion Trading Company, you can see that ArenaNet does not realize how to maximze their profit from their in-game store like RiotGames on League of Legends. RiotGames is making a lot of money. ArenNet not so much.
The Elder Scrolls Online is coming out this year and we have to see how that turns out, but as long Guild Wars 2 doesn’t have the things I’ve written about, I think a lot of people will be looking for an other MMO, and I am one of them. IF these changes finally do come in GW2, I will keep playing Guild Wars 2 and it will probably become my “main game”.
I have no interest in the Elder Scrolls. I’ve been 80 for 2 weeks now and haven’t run out of things to do. In fact, I have too much to do. GW2 already is my main game. It’s my only game. Why is having you as a player more important than me. Or Player B? or Player C?
If they make changes like you are talking about, especially gear treadmills, leaderboards and other garbage, they will keep you as a player, but lose me as a player.
From reading these forums, the posters don’t want gear treadmills. Half of them don’t even like Fractals. (before you flame, notice I said posters, not players).
I have not said that any player is more important than any other. And can you please explain what those things are that you are doing now you have reached level 80? I guess you started a new character? If so, then that is already a prove of what I typed about in this tread.
If you want the game to be more like WoW, I think you know what game you should be playing.
Hint: it’s WoW
GW2 isn’t WoW and I shouldn’t adopt its gear grinds. GW2 is its own game.
GW2 ~100.000 players at its daily peak after 5 months (I am guessing)
WoW ~ 2.000.000 players at its daily peak after 8 years (guessing)
Even though I am guessing, I think it’s pretty accurate. So someone is doing it wrong…right?
I feel like ArenaNet is panicing right now. They spent too much time in creating the environment and events and less time thinking about the reward system, sPvP and general end-game content.
I will never understand why people first write an essay about how big their yt channel is, how many decades they played whatever morpg and how many kittens they own.
Does it make your opinion more important? No.
Do you make any valid point that hasn’t been made hundreds of times before? No.
I think it does make the opinion more important if someone has experience and knows what he is talking about.
Rest of the tread
2. More content in Structured PvP.
There should be more game modes in sPvP. I have seen the ArenaNet livestreams where they talked about more game modes in sPvP and why they could not implement it (yet). That okay, as long as ArenaNet realizes it.
But things like: A PvP profile, leaderboards, dueling system should really be into the game. Some of my friends are playing GW2 PvP for hours every day, but I still have no idea how long, with what professions, and how much wins they have etc. A nice PvP windows could do A LOT to the community. A window where you can easily track your friend’s progress and see their achievements etc. ( I know that ArenaNet has already confirmed that there are some changes coming to sPvP, but I still want to point these out).
Most of the Guild Wars 2 windows could be a lot more interesting. There should be a window where all the dungeons are listed, with what boses they have and what abilities those boses use and most importantly: A good system to find other people to do the dungeons with. (I know that ArenaNet already confirmed that there will be a system to find other players in the future.) + (At level 80 or after doing all the dungeons) all the dungeon currencies should change into 1 currency that you can spend on all the dungeon armor no matter which dungeon you are doing.
The Elder Scrolls Online is coming out this year and we have to see how that turns out, but as long Guild Wars 2 doesn’t have the things I’ve written about, I think a lot of people will be looking for an other MMO, and I am one of them. IF these changes finally do come in GW2, I will keep playing Guild Wars 2 and it will probably become my “main game”.
I want to thank everyone who has read this far and I am really looking forward to your opinions.
Thanks!
If you are a community manager and your job is to check the forum, please rever this tread to a developer with a high function. I really think this tread can help Guild Wars 2 a lot.
Hi guys,
I am Farry the creator of youtube.com/GuildWarsCommunity. My YouTube channel was one of the first YouTube channels about Guild Wars 2. I created it on 4 February 2011 (it’s our second aniversary today) and a few months later, with around 8000 subscribers, it grew into the biggest YouTube channel about Guild Wars 2. Right now it’s at ~13200 subscribers.
I have never been looking forward to a game before, for so long. I thought that Guild Wars 2 would become my “main game”. A game where I would spend all my time on. Like how World of Warcraft was for me before. But unfortunitely it didn’t. Since I got that YouTube channel, which is all about Guild Wars 2, I don’t know what to do next, now I find GW2 not that interesting. But there are a few things, that if ArenaNet would change in the game, the game would become more populair again.
Guild Wars 2 is a very fun game. The graphics, all the little details, the funny conversations between random NPC’s are great. But those things are not enough for a game to become successful.
If you look at Guild Wars 2, you can clearly see that ArenaNet has spent a lot of time and effort into the game and that is why I think it’s a shame that ArenaNet doesn’t understand how to make the comunity grow after the release intead of making it smaller. Because I think that Guild Wars 2 got the launch it needed to become even bigger, it’s sad to see that the community is actually getting smaller. So that is why I decided to write this long treat and I hope that the most important developers actually read this treat.
I have played World of Warcraft and other MMO’s for years and been through all the changes and seen MMO’s die for obvious reasons, and I hope that Guild Wars 2 will survive, but as how it looks right now, I don’t see a bright future for Guild Wars 2. And like I said before, it can be changed by just a few simple things that I hope ArenaNet realizes. So here we go:
How I think Guild Wars 2 could improve:
First of all, the biggest difference from Guild Wars 2 and it’s competitor World of Warcraft is that GW2 has no end-game. In World of Warcraft, everyone wants to rush the boring leveling to finally reach the highest level and start doing some good polished end-game PvE or a fun and responsive competetive PvP.
In Guild Wars 2, the boring questing of WoW is replaced by the more fun events, which is a good thing, but after you reach level 80, there is nothing to do except some very unimportant little things.
Like: Why would you even care about getting the highest gear if you have already completed the game? The only reason to get the best gear is to use it in WvW, but there, it’s not about gear or skill anyway, but about number of players. Besides that, the reward system really needs to be ballanced, because most of the time we need to spend a ridiculous amount of time and effort to get just 1 piece of armor. And as how Guild Wars 2 got marketed: " No boring grind", we actually need to do an immense amount of grind in order to get the higher tier armor.
How it should be instead is some sort of a randomized scaling dungeon that drops good gear every time you complete it. Every play through should be worth it and get you good reward. And after each completion, the dungeon should scale in difficulty and drop gear with better STATS. So if you complete a higher level difficulty, you get an item with better stats. To ballance it you can do it like: Every dungeon level reward = 1% better stats and ~4% more difficult opponents. With some leaderboards, I think people will be doing this for months, becuase its very rewarding and challenging. Now since there is Fractials of the Mist dungeon, ArenaNet could pretty easily implement this in the game already.
Two KEY things thats Guild Wars 2 needs:
1. A more responsive and diverse combat. Fore example: My Warrior with 2 Axes has these following abilities:
Ability nr1: Auto Attack
Abiity nr2: Rotate once and deal damage to your surroundings
Ability nr 3: Throw your axe
Ability nr4: Attack with both axes
Ability nr 5: Rotate around for about 5 seconds
As you can see, these abilities are not that different. Each ability has not a purpose to use it in a specific moment. I use these abilities all after each other and keep pressing everything until their cooldown ends and my character uses that ability again, after and after again, until the monster dies. ( + Please remove the the gliding of the camera and put a first person view on the characters, I still don’t understand why it is not there)
Since this treat is too long, I will type the rest in a comment bellow.
Just wanted to post an update for you guys: I went out and got a new Apple DVI to MiniDisplay adapter since I couldn’t find a DVI to VGA converter that would work with this monitor’s DVI input slot (I didn’t even know there were two kinds of DVI) and the screen issues have gone away!
Thanks so much for your help, SolarNova and Farry!
No problem
Why isn’t there a first person camera yet?
I have the same thing and I know why its there I think.
1. If your fps doesnt go higher than 60 fps, its probably cuz you have vertical sync on in the graphics settings of gw2. Now this is actually a good thing, its a new feature of the 600 series graphics card of NVidia to save energy.
2. The tearing, its probably cuz you are using a monitor with VGA input. Use a monitor with DVI. I have a VGA monitor and I use a DVI to VGA adapter to convert it from my graphics card to my monitor. Thats what causes the screen horizontal lines on my monitor. (VGA = blue, DVI = white input socket)
Anything else Anet should change based on your personal opinion?
Personal opinion? I think a lot of people have to wear sunglasses in order to read things on this forum…
After reading a couple of sentences my eyes start burning from the bright white light of the background. Please ArenaNet, make the background of the forum dark gray so we can read more conviniently! It’s a forum and people tend to write a lot and read a lot. I know that it might not match the style of the website, but in my opinion, that’s not so important.
Thanks!
Your thread title is a little misleading.
It says you want to discuss first person camera but the bulk of you post is the combat system.
Yes, Im sorry about that. I actually wanted to post a treat about the camera only, but I just couldn’t handle myself xD
Most Important thing! After reading a couple of sentences my eyes start burning from the bright white light of the background. Please ArenaNet, make the background of the forum dark gray so we can read more conviniently!
I am wondering why Arenanet has not put a first person camera into the game yet. Is it really hard to make our characters vanish from our own screen if we zoom all the way in? I don’t understand it. And besides that, I also don’t like how the combat of the game feels. After 4 months of release, I just got 2 lvl 30 characters, becuase I don’t feel comfortable playing Guild Wars 2 like I do when I play League of Legends, StarCraft 2 or World of Warcraft. Those 3 games are very responsive. Guild Wars 2 feels kinda “random” to me. It feels like you just have to button bash and hope something will happen. I also have the feeling that Charr animations are not as responsive as Human and Asira animations.
I think the unresponsive combat of Guild Wars 2 is a huge problem. Guild Wars 2 could easily get to the nr1 spot if the game would have had a responsive combat system and if sPvP would have had a ranking system and such. I really like ArenaNet, it’s one of my most favrourite game companies and I really like Guild Wars 2. I have never waited for a game to come out for so long. But it was a dissapointment for me to see how “bad” the sPvP is and how unresponsive and “glidy” the combat of Guild Wars 2 is.
I don’t hear a lot of complains about it, actually. But just compare the combat system of GW2 to other games, and you will understand what I mean. I think GW2 can not become a big e-sports game with this kind of combat system.
I am still waiting for ArenaNet to come with patch notes that they have polished the animations, the cast bar, the general “fading” of windows (because that also counts as responsive, if something fades out and in its less responsive than something which just appears instantly) and a good ranking system of sPvP which simulates the PvP community to play even more GW2. Just look at StarCraft 2 Hearth of the Swarms Battle.net 2.0 That is almost perfect. It is really amazing. Guild Wars 2 definitally needs something like that.
I am wondering why Arenanet has not put a first person camera into the game yet. Is it really hard to make our characters vanish from our own screen if we zoom all the way in? I don’t understand it. And besides that, I also don’t like how the combat of the game feels. After 4 months of release, I just got 2 lvl 30 characters, becuase I don’t feel comfortable playing Guild Wars 2 like I do when I play League of Legends, StarCraft 2 or World of Warcraft. Those 3 games are very responsive. Guild Wars 2 feels kinda “random” to me. It feels like you just have to button bash and hope something will happen. I also have the feeling that Charr animations are not as responsive as Human and Asira animations.
I think the unresponsive combat of Guild Wars 2 is a huge problem. Guild Wars 2 could easily get to the nr1 spot if the game would have had a responsive combat system and if sPvP would have had a ranking system and such. I really like ArenaNet, it’s one of my most favrourite game companies and I really like Guild Wars 2. I have never waited for a game to come out for so long. But it was a dissapointment for me to see how “bad” the sPvP is and how unresponsive and “glidy” the combat of Guild Wars 2 is.
I don’t hear a lot of complains about it, actually. But just compare the combat system of GW2 to other games, and you will understand what I mean. I think GW2 can not become a big e-sports game with this kind of combat system.
I am still waiting for ArenaNet to come with patch notes that they have polished the animations, the cast bar, the general “fading” of windows (because that also counts as responsive, if something fades out and in its less responsive than something which just appears instantly) and a good ranking system of sPvP which simulates the PvP community to play even more GW2. Just look at StarCraft 2 Hearth of the Swarms Battle.net 2.0 That is almost perfect. It is really amazing. Guild Wars 2 definitally needs something like that.
Halloween Event Act 2: Minigames – Guild Wars 2
http://www.youtube.com/watch?v=Sb9EHkF0JlU
Tutorial of the minigames:
http://www.youtube.com/watch?v=Sb9EHkF0JlU