by request, I’m posting estimated probababilities for the upcoming matchups in this thread also. “na1” and “eu1” files show the probabilities of getting any single opponent, “na2” and “eu2” files show the probabilities of getting a particular pair of opponents.
Attachments:
Hopefully forever.
The reason we lose players is because of the lack of wvw endgame. The sudden surge in player numbers is due to the Old BL. But whats there after 2 to 3 months? DBL is crap. Anet knows it. But they refused to believe it. So unless new masteries, endgame, tourney make some entrance we will see players leaving in a few months again.
Agree, unless they keep players engaged we will lose people. How do we keep as many as possible?
De Mortuis Nil Nisi Bonum.
lol…
/15 quaggans
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
You are the definition of evil.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
No
kitten you
kitten EA
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
You son of a……that was pretty good lol
LOL. good one!!
[AVTR]
Isle of Kickaspenwood
And here I am, all choked up for nothing q_q
Finally, we will have real fights!
Finally, we will have real fights!
yes, saw the new release notes:
World vs. World
- Added the new Siege Reactivator trick, which reactivates siege equipment that has been disabled via the Siege Disabler trick.
- Added the Super Siege Disabler trick, which prevents reactivation via the Siege Reactivator trick.
Revenant
- Coalescence of Ruin: Increased damage, range, number of targets, and area of effect while in WvW.
Thief
- Stealth no longer ends when you attack.
- Steal now transfers ownership of a random weapon from your opponent to you.
Siege reactivators would have been cute.
I laughed at the warrior one, even though I really shouldn’t.
for there you have been and there you will long to return.
10/10 epic troll.
I thought ncsoft and anet sepperated?
I thought ncsoft and anet sepperated?
Someone said that the other day in map chat, anyone confirm? It would be a good thing, I want my American Eagle Red White and Blue in charge.
Awww… got exited for nothing:<
Nice one, I was actually excited when I saw the title… XD
LOL inb4 next expansion:
- Buy the expansion
- Pay for each new coming map as you progress in the story as part of our DLC
- You can save with our amazing Season Pass, which includes a new outfit bundled with a glider!
Let’s EA
Delayed [LATE] (guild leader) | OCX
President -- ArenaNet
Hi all,
This week we’re completing dev work and starting integration for the upcoming Spring Quarterly Update, which we’re preparing to launch in mid- to late April. It’s a busy week making sure everything comes together right and hits our quality bar.
I know that the discussion around legendary weapons is still fresh on everyone’s mind. But as we’re locking in the contents of the quarterly update, there are some specific things I should tell you about today.
The quarterly update will include changes to Fractals, and among those will be changes to the tiering structure. We’ll have to retire two of the current achievements, Casual Fractal Hero and Core Fractal Hero. While we’ll introduce new achievements to replace the ones we’re retiring, any progress made toward the old achievements will not count toward the new ones. If you’ve been working toward the old achievements, you have a few weeks or so left to wrap them up.
With the quarterly update we’ll also reduce scribing costs across-the-board. Here are some of the ways that will happen. We’ll reduce material costs on recipes: for example the Basic Ink Set will no longer require a Simple Ink Set, and each Sandpaper recipe will now require less Sand. Reducing the demand for basic materials will reduce their prices. We’ll add significant new supplies of Resonating Slivers, so that they no longer serve as a barrier to scribes who don’t have a guild supporting them. And we’ll increase drop rates of certain other components. These are going to be impactful changes, so we want to give you this advance notice, and encourage you to consider pausing here and waiting for the quarterly update before doing a lot of new scribing.
Two weeks ago we polled the WvW community about Desert versus Alpine borderlands. The majority of players asked us to bring Alpine back. We’ll do that. It actually takes quite a bit of time to dust off old content and bring it up to the current game state, so it won’t happen in time for the quarterly release. Instead we’ll launch the quarterly update with improvements to Desert, use that as an opportunity to get the community’s feedback on those changes, then we’ll swap to Alpine when it’s ready. Changing borderlands maps like this will disrupt matches in progress, but we think that making changes on live servers, where everyone can test, is worth the cost.
I wanted to give this early heads-up about these areas. You already know quite a bit more about the things we’re working on for the April Quarterly Update, but I’ll stop here for now. I think our jobs are to delight you with what we ship, not with big talk or big promises. So hang tight. Release day will be here soon enough.
Mo
GW2 forum engine is completely outdated and inappropriate to find and manage content.
Seems pointing out that they use reddit to communicate with players instead of their official forums is an irrelevant issue!
I used to be a PvE player like you, then I played Guild Wars 2
I never post here because… well why bother right? But I too felt the need to say hahahahhhahahaahahahah.
[DAWN]
Subgroups and squadmates have different dots already. Though the difference is subtle. see attachment — subgroup is on the left
I’ll pass on the feedback to the team.
aahahahhahahahahah
Callouts into Lions Arch was a really important way WvW recruited new players. That’s long gone.
by request, I’m posting estimated probababilities for the upcoming matchups in this thread also. “na1” and “eu1” files show the probabilities of getting any single opponent, “na2” and “eu2” files show the probabilities of getting a particular pair of opponents.
-ken
Attachments:
Why does bronze get to have all the fun? Give it back to everyone.
I made my suggestions very much with the idea of newbies not being penalized and Fuzzion’s comment brings up a very legitimate concern. Here is something I should have put in my original post, they could make the first 1390 a pre-requisite before any of the others.
Does it really hurt a new player to not have a chance to regain siege like an experienced one? Same question with different shaped tag?
Is a new player less effective without Catapult skills? Ram Skills? The ability to pick up all supply at once? Yes they are. But none of my suggestions are in the same category as the basic WvW skills.
Arena Net has A LOT of points to do things with and it is very possible to do it in ways without taking away from gameplay for new players.
Thanks to all for their comments and thoughts,
Able Sentry (Ferguson’s Crossing – FOE Guild Leader)
It better not be recycled content…
Btw how were druids during raids,gvg and zerging. Found the heal factor a little too high.
Druid was great during WvW zerging. Healing feels high on some skills but with a cooldown so that’s fine. It brings something refreshing to WvW and helped a lot against focus on our commanders.
Pirate Chips [LAYS] – Server Hopping (EU)