Showing Posts For Gullyshanks.8795:
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Too Hard
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No
Yes
Did anyone else see this? It is a quote from a Planetside 2 dev regarding their plans for the future.
“The next couple of months will be largely dedicated to bug fixes, polish, optimization, and stability. We didn’t want to immediately pivot and move on to creating brand-new features until we felt like the state of everything that’s in the game right now was as polished, solid, and fun as it could possibly be.”
I hope the ArenaNet PvP team takes note of this.
Been playing with 3 guildies all morning. We have all had it at least once, the map doesn’t make a difference either.
A bank in the mists is something i’ve been wanting to see since BWE2.
I think it is highly unlikely that GW2, which focused so much of it’s original content philosophy, integrated design and mechanics on a stat-capped system, can simply switch over and significantly compete in a market saturated by stat-progression titles that are created from the ground up to be just that very thing. The game might continue on, but I doubt it’s going to enjoy a larger revenue from the saturated stat-progression market than it would have garnered being the only modern AAA MMOG on the market with capped stats.
Agree wholeheartedly, great thread here.
Happened to me more than once last night. Not sure if it was a specific map, definately happened at least once on Nifhel.
“Guesting” to a friends server was a feature intended for release. It still isn’t out yet and there is no ETA from Anet on its arrival.
Great post, however it will probably be deleted shortly.
Add it on to the list of things to fix and maybe it’ll be in by the next Halloween patch.
- No gear grind
- E-Sport PvP
- Zhaitan
I was lied to as a consumer and supporter of Anet, I won’t be purchasing any future games developed by your company.
They fixed a bug that was causing the more potent elixers trait (forgot exact name) to grant massive boon durations.
Shame they didn’t fix much else.
I honestly can’t believe people are defending this blatant cash grab.
+1
“Festival Hat Maker” or a costume tab in the bank is a great idea.
Why is grenadier underwater so overnerfed and worse than a speargun?
in Engineer
Posted by: Gullyshanks.8795
2 out of 3 of your grenades generally end up drifting off in a random direction. If they reduced the spread a little grenades would be back to their former glory. That’s all that’s stopping them from doing insane burst underwater.
I agree, considering how many tokens are needed for a full armour set / legendary gift it seems silly to have them take up inventory space and only stack to 250.
+1
Not of immediate importance, but it would be a nice cosmetic change.
Posted exactly the same thing in another thread.
+1
I think something along the lines of the “Festival Hat Maker” from Guild Wars should make a re-appearance. Purely for convenience purposes, otherwise in the future after another 2-3 holiday events we’ll be drowning in hats.
+1
Also had this bug a few times since the last patch.
Had this problem once every 2 or 3 games today. Hopefully it’s sorted soon.