Tell Caed that I’ve been gone for 3 days because I’m working out. Also I got a 72 hour suspension for saying mean words in HotM.
Zombies in this thread. A-net needs to make mesmers OP and make a unique teal greatsword with a great skin so I can convince Milty to return.
Pepole just need to stop being so bloody sensitive and pc,there are more impornant things to worry about!!!!!!!!!!!!!
Have you ever heard of “the broken windows” theory of policing? Basically it states that when small matters, such as people breaking other people’s windows are not taken care of by society or by law enforcement, it’s a signal to people that they can behave as they wish with no repercussions. By addressing small matters, it keeps larger matters from developing. This is part of what ANet is doing by banning abusive language and profanity.
http://en.wikipedia.org/wiki/Broken_windows_theory
Do you ever read the official forum on WoW? People complaining how chat is filled with anal jokes, racist remarks, anti homosexual comments, profanity, etc…. People complain that they report people for making really nasty chat and nothing happens. Apparently Blizzard only hands out very mild sanctions which these people ignore. Maybe you don’t mind paying in a game where this is common in chat, but a lot of others do.
The problem with a “kitten” is that it grows up and becomes a “cat”. People using profanity in chat, it starts up as a small problem and and ends up a large one.
WoW’s trade chat is renown for being a toilet. No amount of chat bans is going to stop a 13 year old with a taste for bad language from getting himself an infraction. The only real difference is that in WoW the bans are less harsh and you’re very aware of how many chances you have left. It starts with chat bans and escalates from there. If enough people report someone for inappropriate language they WILL be automatically chat banned same as in Guild Wars 2. Furthermore, WoW’s trade chat is SERVER WIDE and on by DEFAULT. Meaning it has thousands more people viewing it at any one time than ANY channel in Guild Wars 2. It’s on a level that I’m very grateful Guild Wars 2 doesn’t try to achieve. As useful as a server wide channel would be, no matter what game it’s done in, people will abuse it to the point where you’re desensitized to all the spam.
Right now I could go into LA region chat and strike up a conversation with a few pals. With no curse words said it would eventually degrade into angry traders telling you to chat in party or guild chat. Not even a minute after pretending they don’t exist I don’t doubt that one of them would say something inappropriate. GG, 72 hour suspension for them. That entire scenario is possible even if it is a kitten move. By the way, the day I was suspended I got a tell from a stranger asking me to report someone who was in Heart of the Mists for inappropriate language. I don’t expect you to believe me or care, but GMs have access to chat. Some people are terrible, and the system goes both ways.
We are so off topic. By the way, this wasn’t even a discussion, merely a suggestion. I appreciate the opinions however.
I am not a lawyer
I am not ok with another person using their moral compass to decide if what I said was acceptable for table talk
I don’t care if some random stranger saw that as offensive.
You see the problem here?
I know I said bad words in the presence of absolutely too many people.
Guessing you are talking about /map instead of /say right? And in Lion’s Arch?
What would reduce the 72 hour suspension by 100% would be people following the rules.
And that is problem solved.
And FYI, the profanity filter can pick up A LOT of words that aren’t profanity, specially if they’re in a foreign language, for example, you know in Albania the word for car is the same word used for “gentleman sausage”?
This happens between pretty much every language on the planet, normal words in one is a curse in another, and its really annoying when the filter kicks in, so people that turn it off aren’t exactly doing it so to hunt you down, nor are they violating any rules.It was in /say in Heart of the Mists. Also I fail to see what my own personal opinion on mature language has to do with this matter. Do you not already have a filter on your everyday talk that nerfs your ability to say a massive number of words? I would consider it useful to know every word that could possibly offend someone even if they were speaking another language. Not for use against them, but for the purpose of avoiding them in everyday conversation. No one wants to accidentally make a kitten of themselves in what is supposed to be a casual discussion between two strangers.
“Also I fail to see what my own personal opinion on mature language has to do with this matter. "
Your opinion on what is acceptable does not coincide with Arenanets in game. Also some people remove filter because it unintentional could be blocking parts of chat, especially in different languages. And in order to know every offensive word you would have to be fluent in about 20+ languages, and/or read through around 800 pages of text. I’ve spoken German, Arabic, Spanish, French, and can say if you had to memorize every bad word from one to the other your head would probably explode. Best thing you can do is speak your native language and refrain from vulgarities and slang. If you haven’t noticed, gw2 forums (sometimes..) has more intellectual and well spoken players than in most other MMO’s I’ve ever played. Over in BLTC they are even discussing economics to a great detail. Granted I don’t like econ much, but it is interesting to see.
It’s not at all difficult to avoid those words. We’re doing it right now. What’s difficult is when you aren’t aware of what’s causing the blockage. Haku Sama for example caused me some frustration.
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I am not a lawyer
I am not ok with another person using their moral compass to decide if what I said was acceptable for table talk
I don’t care if some random stranger saw that as offensive.
You see the problem here?
I know I said bad words in the presence of absolutely too many people.
Guessing you are talking about /map instead of /say right? And in Lion’s Arch?
What would reduce the 72 hour suspension by 100% would be people following the rules.
And that is problem solved.
And FYI, the profanity filter can pick up A LOT of words that aren’t profanity, specially if they’re in a foreign language, for example, you know in Albania the word for car is the same word used for “gentleman sausage”?
This happens between pretty much every language on the planet, normal words in one is a curse in another, and its really annoying when the filter kicks in, so people that turn it off aren’t exactly doing it so to hunt you down, nor are they violating any rules.
It was in /say in Heart of the Mists. Also I fail to see what my own personal opinion on mature language has to do with this matter. Do you not already have a filter on your everyday talk that nerfs your ability to say a massive number of words? I would consider it useful to know every word that could possibly offend someone even if they were speaking another language. Not for use against them, but for the purpose of avoiding them in everyday conversation. No one wants to accidentally make a kitten of themselves in what is supposed to be a casual discussion between two strangers.
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So you are one of the people who are uncomfortable with strong language? I assume you have your profanity filter at maximum. If not then you are a hypocrite who selectively reports mature language at your own discretion. This is the dilemma. That does not change regardless of what your personal guidelines of how a conversation between two adults should transpire.
Actually I care very little about others language in game as it doesn’t affect me. Now if my son is playing he has on the filter, but he only plays if I am watching. But I believe others who are following the rules and are trying to enjoy the game have the right to report those who are interfering with that experience as pertaining to the rules of the game.
I don’t report people unless they severely offend me, which would be for something far more than language.
But I think you are missing the biggest part. You say there is a dilemma, and how two people talk between one another is between them and they can /say what they like. The point you are missing is that it is against the rules to use vulgar language in game.
So the entire idea that one should be able to speak how they want in game is moot, because it is clearly stated what is expected of you in this game. If you do not abide you are punished, there is no further or deeper explanation needed. This is simply how it is if someone wishes to play the game. They can abide, be infected/banned, or leave. That is their choice, but they agreed to the terms when they started. So they are at fault in that respect. There is no discussion as to whether swearing or vulgarity should be acceptable, because there is no fine line, it clearly stated it is not acceptable. And those in charge of monitoring such things and responding will, in their sole discretion, take action against those who do not abide by what they agreed upon when entering the game.
You’re right. It boils down to how they want to enforce this rule in their code of conduct:
3. You may not create character names or otherwise transmit, post, link to or facilitate the distribution of any sexually explicit, harmful, threatening, abusive, defamatory, infringing, obscene, hateful, vulgar, racially or ethnically offensive, invasive of personal privacy or publicity rights, or objectionable in a reasonable person’s view imagery or content.
/end
I respect the rules of conduct but I believe that what is considered vulgar/obscene etc. is relative to the person observing. I am not a lawyer and do not know if it’s common practice to have such wording so as to make anything short of a conversation you would have with a grandparent at a family reunion seem extreme. I am not ok with another person using their moral compass to decide if what I said was acceptable for table talk, but that is what I agreed to. I agreed and I ask them to consider a change. Not a change of the ToS or RoC.
When ingame I know I’m very capable of offending people. In fact, I make a habit of saying things that I know will spark conversations among friends. I don’t care if some random stranger saw that as offensive. In this world you can offend someone by being a different skin color from them. People will always get offended with something they don’t agree with. However, in this game they’re fully capable of not having to see it.
Edit: I violated that rule thoroughly that day. Laughs were had among friends, but I made the mistake of being heard by people who would be offended. Simple, but I still bite my lip over the fact that they even opt to hear the words that offend them.
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What would reduce the 72 hour suspension by 100% would be people following the rules. Foul language does not equal maturity, nor does it make anyone look more “adult” than anyone else.
The filter is there as a safeguard, it is not a free pass for people to speak foul language of any kind. Much like people who argue that we have free speech and threaten a president who end up in prison. There is some common sense to be had in these situations, I know that is probably a swear word in itself on the internet..
What is the logic behind having a profanity filter if you can remove it and get a 72 hour suspension for being witnessed saying an inappropriate word in the presence of another person who is supposedly not comfortable with mature language? Is that not the definition of hypocrisy? This wasn’t the act of a child purposefully miss-spelling a curse word to get around a forced profanity filter.
Also, this is not about maturity or free speech or common sense. Some people are more comfortable when communicating without restrictions. This game doesn’t stop them from doing that, but other players who opted into that language can punish them severely for speaking that way in earshot.
I believe there is a huge difference between being vulgar and using strong language.
" for being witnessed saying an inappropriate word " You can be reported just as easily if someone sees a sea of – - – - on their screen. Because the chat logs still show that you broke the rules. It doesn’t stop them because it is not Arenanets job, nor could they handle, babysitting the servers for people who did not read or fail to understand the rules of the game. But also, it kind of does stop them, because continued violations will eventually lead to account termination. Thus removing that person and their language and blatant disregard for the games rules from the game.
As for strong language, it is only strong because we have made it so. We have either as a society made words have a negative meaning, or used already known words in a bad way. Today you can easily say the word “carrot” at the top of your lungs. Chances are not many people will be offended. One day someone uses it racially, ethnically, or derogatorily towards someone and it catches on. Next thing you know we have a new swear word or non PC word.
People can speak without ever swearing and communicate things so powerfully that people can be inspired, destroyed emotionally, or torn psychologically. You can take just about any quote from a great president, a writer, a person of power, and see its affect on the world at that given moment. Words can start a war, end a war, bring peace, destroy lives. Words we are bound by to communicate to one another is by far one of our greatest assets as a species. But here in the world of gaming, we are but a guest, inside another world. And in this world we are bound by a different set of rules if we wish to remain there. These things are in place to make sure our gaming world does not directly reflect some of the terrible problems we have in real life. Thus giving people like me, and you, and everyone else the ability to step away from the sometimes troubled world we live in. I would say there’s a chance some people who play could have been harmed by family, strangers, etc. And this type of behavior was something that brought them to the gaming world. Because here there is less toleration for this type of behavior.
I could go on, but it really comes down to one thing. We play on their world, and there is rules in order to do so. We are at the whim of those who made this world, and unlike in real life they DO have full control of what happens in their digital planet. When you clicked accept, when you clicked log in, you agreed to those terms. As does every player since the beginning, and is bound by the same respect.
So you are one of the people who are uncomfortable with strong language? I assume you have your profanity filter at maximum. If not then you are a hypocrite who selectively reports mature language at your own discretion. This is the dilemma. That does not change regardless of what your personal guidelines of how a conversation between two adults should transpire.
Edit: I appreciate this discussion, but this suggestion was put forth to be considered by a higher power.
(edited by Haku.5068)
What would reduce the 72 hour suspension by 100% would be people following the rules. Foul language does not equal maturity, nor does it make anyone look more “adult” than anyone else.
The filter is there as a safeguard, it is not a free pass for people to speak foul language of any kind. Much like people who argue that we have free speech and threaten a president who end up in prison. There is some common sense to be had in these situations, I know that is probably a swear word in itself on the internet..
What is the logic behind having a profanity filter if you can remove it and get a 72 hour suspension for being witnessed saying an inappropriate word in the presence of another person who is supposedly not comfortable with mature language? Is that not the definition of hypocrisy? This wasn’t the act of a child purposefully miss-spelling a curse word to get around a forced profanity filter.
Also, this is not about maturity or free speech or common sense. Some people are more comfortable when communicating without restrictions. This game doesn’t stop them from doing that, but other players who opted into that language can punish them severely for speaking that way in earshot.
I believe there is a huge difference between being vulgar and using strong language.
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If everyone has their profanity filter set to maximum by default this would significantly reduce the amount of 72 hour suspensions caused by inappropriate language.
By lowering the effectiveness of or removing entirely your profanity filter; you essentially gauge your tolerance for profanity. This would lessen the number of reports sent in by those who are offended by profanity because they cannot report what they cannot see. I believe that regardless of someone’s ability to install Guild Wars 2, they may not be sufficiently capable of navigating the options and raising the strength of the profanity filter.
Those encountering the strong filter and wishing to lower or remove it could do so just as you can now. This game is rated T by the ESRB. I understand not everyone wants their children to encounter strong language, this could help in that regard. I was here in the beginning. I know there is very little tolerance for language abuse, but I believe a change like this makes absolutely too much sense from a mature standpoint. I give myself the option to view and say strong language because I intend to view and say it.
I’m not denying the guilt of my 72 hour suspension. I know I said bad words in the presence of absolutely too many people. Rather than changing the way I speak to my friends in a video game I’d rather be illegible to those who cannot handle the strong language. I hope you consider this. This could prevent a lot of what seems like grief happening to others in the future.
I’m glad there are no 100% healers. If there were, then the answer to every situation would be to kill the healer, or at least focus them. Breeds a terrible predictability.
Manvil Rock. It’s where it’s at.
IGN Seras. Class is guardian. Guild is Hot Boyz [FIRE]. (might be changing cus it’s a joke name)
I’m eFamous for allegedly block bugging with a sword, rolling 5x in a row, and using all 3 guardian elites at once.
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The funny thing is, is that custom arenas are just like WoW wargames. The same wargames that failed in Cata.
War games failed for an entirely different reason. One of the major ones being that WoW’s arena doesn’t take as much technical skill when you’re only running 2v2s or 3v3s in a very small area and your focus is only to murder one person on the enemy team. That can get very boring, very fast, and you would be taking up the time of other players with your practice that can only go so far.
Custom maps would be useful for teams who want to perfect their strategy on certain maps, or do dry runs of new strats to simulate. Test damage against live people, or even organize a 5v5. Whatever.
I know….for sure HA is a dream, but GvG would be an obvious add on for pvp…there are guilds, and right now they’re pretty unuseful with no guild hall or stuff, they’re good just for talkin’ and it’s quite ridiculous…imo
Of all those things I only want a Guild Hall. It would benefit every guild equally. Everyone who’s done HA know what kind of blasphemy it spawned. I’d much rather them finish balancing and pleasing the tournament scene before they catered to casual guilds though. As much as I would like my own private beach.
cough People at top NA were exploiting day 1 in paids on stream cough Stopped recording their videos because the proof would be all too easy to get cough Still most near anyone who plays them on a regular basis can tell you that they just throw it out there. Watch Powerr’s stream for a while and you’ll learn so much about exploiting in PvP than you’d wonder why he even streams.
Xee is a cool guy though. He drinks tea.
What keyboard and mouse do you use? You mentioned earlier that you’re fragile. Can you lift your keyboard and mouse?
How wide is the smile on your face when Powerr calls you out for running svanir runes when you’re not and he is?
The only problem I see with downed state is the timer griefing. Strategic stomping can really scatter some teams. Other than that I think it’s a great mechanic that adds another level of combat gives a team another way to prove how better they are than the enemy.
When it comes to dealing with bodies you need to have a plan. Fast stability stomps? AoE to try to slow their res if they’re a quick ressing group? I’ve seen a lot of stuff but there’s an answer to every stomp/res strat.
Just fought mesmer with my ranger 1vs1 in tpvp and lost after about 5 mins of combat.
I couldn’t make it past that. Bullkitten too thick.
This happens when you use the skill and then save the 2nd effect (heal) for when your character starts to stand up. There is absolutely no benefit other than having the bubble (that has already lost it’s projectile blocking properties) animation.
I know at launch that here was a system in place that stopped people from snatching up a name for a time after the character was deleted. Is that system still in place? If so, then how long is the name locked before someone else can take it?P
Thank you in advance.
Which armor skins from which chests? All of the mad king named items aren’t unique? I’m having a hard time separating what’s unique and not.
Aside from the obvious weapon skins. I was wondering if any of the armor skins are unique. I’ve gotten a few exotics from this event.
Not sure if I should sell now or hang on to them some time. If their skins are unique then as time goes on they’ll become more valuable… We all know how that went in guild wars 1….. lol… Some things costing hundreds of ecto.
Spent $20 in total so far. HOWEVER…. My tpvp team is pretty serious. Gotten over 2500 gems doing paid tournaments. MOAR TO COME.
Thanks for reading first off. Just going to rifle off some rants I commonly hear.
- Lockers should also serve as a bank
- Lockers need to be able to hold tournament tickets and be usable from there
- A Black Lion trading post official would give PvE players something to do while waiting for teammates or inbetween games.
- Need dummies that can heal themselves or cannot die.
- Remove dodge roll trainer. I don’t see how a PvE player will not know how to roll. Or maybe provide instructions when you get hit by it.
- Need something that constantly applies conditions similar to the fire that can kill you for testing purposes.
- Move the water waypoint closer to the Class dummies that attack you. No one cares about the water area.
- A free for all death pit would be nice
- Duels where???
- Why doesn’t my character look like a stripper
- NPCs would be a nice touch to the zone. The area where you buy items has way too much space.
- Pretty sure you could use half the pumpkins you did this year and look even better.
Brb, unavoidable coma.
I get about 550 hp a sec sitting on the mace 2 skill with half uptime. That trumps every other single weapon in heals per second.
Block bug is a nice bonus. Surprised they’re taking so long to fix it. Meanwhile enjoying immortality.
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Inb4 thread is closed by a forum admin who doesn’t play the game.
@Zatria
If you continue to think like this then your team(if you run with one) will be having the most depressing one sided team fights. You must if safely possible get up your downed teammates. Allowing them to get a huge res when you could have collectively done something about it would be a big mistake.
@OP
There was no point in making this thread. People who believe that they have no way to react are beyond reasoning with. They feel they are the victims and cannot be wrong. I play guardian. I have the tools, the timing, and the knowledge of how the enemy works to successfully avoid every “1 shot spec”. The only thing that gets me is an unseen backstab. I can’t even be mad at that however as it’s doing it’s job.
Thanks! very useful.
Very useful. Does this IP address ever change?
Edit: It indeed does, to the point where there are so many IPs that this is probably not going to happen.
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My router can do QoS. My roommate is a huge bandwidth hog and I find I can’t play without huge amounts of lag unless QoS is involved. He’s upset that my entire MAC address is exempt from QoS, so I have to set specific programs that I need to be exempt from QoS.
Obviously guild wars is top gun. There are a few IPs in my Resource Monitor that I think may be what I’m looking for. However I would like a 2nd opinion because I want this done without any doubt.
Aside from killing everyone in the household this is the only way for me to achieve lag-free gaming.
After playing like 700 TPvP matches I can agree. It’s pretty sad when you have so much sight into future maps that you know what character to log into for the map ahead of time. “You getting on support ele for kyhlo?” “yeah, lemme log before the match starts”
Why do we need a 5 minute timer then?? _
No. I don’t want Heart of the Mists to look like trade chat on Illidan server in WoW. Hundreds of people spamming for teammates. If anything try to instigate a player movement to all join 1 server.
I would MUCH RATHER not be in an overflow server or have to deal with a crazy amount of lag in heart of the mists.
Could you please put the Guardian Greatsword Skills back in order.
in Suggestions
Posted by: Haku.5068
@Stratzvyda Because want you want doesn’t reflect what the game needs. I’m relieved they didn’t give everyone the ability to make their UI look like complete garbage.
Make Mist Form invulnerable to fall damage (and condition damage).
in Suggestions
Posted by: Haku.5068
Well, I got a ton of uses for mistform, thats why I keep it in my build. But removing fall damage would be sort of logical. First of, how can you exactly fall, if you’re mist? I’d describe that more as “descend gracefully”
Remember slow fall from WoW? Imagine that lasting only 3 seconds. It would be a horrible death. I don’t think it should give you fall damage either, but in that same place there’s plenty of skills that fall under that category.
A-net needs to give the WvW eles their 50% fall trait or w/e. That must be the place they were intended for as I don’t see a use for it outside of there unless you’re fond of jumping from high places in pve.
Make Mist Form invulnerable to fall damage (and condition damage).
in Suggestions
Posted by: Haku.5068
LOL. Really? Mist form is arguably the best invulnerable in PvP.
a) Endure Pain is on a 90s CD and can potentially last for 6s(twice that of mist form) while Mist Form has a 75s CD(potentially 60s, making it balanced because it gives full invulnerability)
b) Endure Pain is worthless against condition builds as they can still apply them, Mist Form causes points to neutralize because full invulnerability cannot cap points.
c) WvW matters? I agree you may need a fall dmg trait but in real pvp all that stuff is a joke.
Think about what you’re saying. You say it’s useless, you must never have encountered a support elementalist. I won’t go into detail how they work.
Please word your post so that others know this pertains to WvW only, as this is absolutely not the case in SPvP.
Could you please put the Guardian Greatsword Skills back in order.
in Suggestions
Posted by: Haku.5068
Are you serious? You want them to move a key back because you find it difficult to press 4? Have you considered adapting? It took me 1 fight at keep to get used to it. This thread tells me that you’re slower at adapting, but you are capable of adapting because you logged in and learned guardian.
Greatsword is fine now. Yes, I’m a guardian. 2 should do more damage for the slot it’s in but right now there’s a lot of possibility with this weapon.
If they’re going to un-nerf the symbol they would have to remove retaliation from it. It seems like they drastically rethought retaliation even PRE release. The mechanic cannot be balanced without hitting it in a hard way to limit it’s uptime and overall damage done.
This would improve my enjoyment of this game so much more. I do not enjoy farming in pve, but I do enjoy playing with the Trading Post to make my gold. Having a trading post would eliminate the need for me to stand around a bunch of people I don’t know WHILE being separated from my PvP community.
A bank would be a natural addition. It’s also much needed as serious PvPers generally see character creation as a huge cutscene until they can go into the mists. Getting to a bank to deposit tournament tickets, bags, dyes, surplus of mystic forge materials, or even abandoning a character and looting them can be quite a mission that is full of negative enjoyment. No one wants to make the trek from the mists portal to the bank in Lion’s Arch. I know you want us to see your beautiful city, but to be quite frank I’m sick of making that walk of shame.
If warriors could chain knockdowns back to back and kill you without getting back up, you’d be crying for nerfs. Thieves can do it in a 2 second stun.
Thieves have a 2 second stun? What are you smoking??
Thief skills are balanced around them being able to use them a few times. Example, hundred blades does 3x as much dmg as pistol whip. Thief can use pistol whip 3 times in a haste if done correctly, but if traited for initiative pool AND regeneration they rightly can potentially do a 4th pistol whip with no haste. If someone is really dying to that then they are meant to die because they would have died in the same situation against a 100 blades warrior. People learned how warriors work, thieves are taking longer for the general kitten population to adapt to. My only wonder is what the next cheese is for derps to flock to.
Gems make sense with the choice of them giving gems to paid tournament winners. I’m betting on gems. This would be the best choice as I have them coming out of the wazoo thanks to my casual gold farming operation in pve.
If you hit play now it sometimes tries to create new rooms. You’re getting the short end of the stick sometimes. It’s much more effective to select your server manually.
Autobalance on/off
Teamswitch always on on/off
Timer on/off
Invitation only on/off
Option to switch maps
Just lost a TPvP match on Foefire because 3 of our players disconnected in a single game. Fix please? PRETTY PLEASE?
How are bunkers ruining tPvP? This doesn’t even make sense to me. You can’t blame people for building tanky when the whole objective of tPvP is capping and holding points. If anything, 5 people on one team all thinking they can roam is ruining (pug) tPvP.
Even Jonathan Sharp can agree on the bunker thing. Bunkers are so effective that they rule out the use of some pure glass cannons. Bunkers are supposed to be countered by glass cannons with their raw burst that can overcome their defenses. Right now the answer to holding a point is BUNKERS BUNKERS BUNKERS. This in no way promotes team variety. Especially when at a given time one bunker may be more effective than another, meaning if you want to run ultimate cheese then you need to run 2 of those bunkers, or maybe 1 with a soft bunker like a portal mesmer.
I would like you to show me a bunker necromancer, and how it’s superior to a bunker guardian.
Right now atm Engineer has the highest survivability for a bunker build, and elementalist is more of a YoYo bunker, his health goes from 10% to 100% instantly. And guardian has more flexibility, they can remain bunker while changing up their play depending on the situation, engineer/ele need to stick with the same utility for their bunker builds.
I wouldn’t say guardian is easier to kill, no bunker should ever die 1v1 unless they’re bad though.
I have around 500 tourny wins and never encountered a “bunker necro” maybe someone who tried to be one, but none that had an endless supply of heals and condition removal on short cooldown.
I agree with everything except the engi statement. The guardian block bug pretty much makes them the strongest bunkers ever.
I didn’t know people found a way to intentionally make it come up. If they have, then yes you can just wait for someone to pop their “instakill” burst, and negate it all.
Engineers can exploit elixir R, with great timing it instantly revives you without delay when you go down. (Which doesn’t happen enough)
cough yeah you can definitely make it happen fairly often. This crap has been reported so much too…. Sad thing is I didn’t know it existed until like a week into playing guardian. Then after like 2 seconds of testing I figured out how it worked. Block entire hundred blades or pistol whip? np.
I would like you to show me a bunker necromancer, and how it’s superior to a bunker guardian.
Right now atm Engineer has the highest survivability for a bunker build, and elementalist is more of a YoYo bunker, his health goes from 10% to 100% instantly. And guardian has more flexibility, they can remain bunker while changing up their play depending on the situation, engineer/ele need to stick with the same utility for their bunker builds.
I wouldn’t say guardian is easier to kill, no bunker should ever die 1v1 unless they’re bad though.
I have around 500 tourny wins and never encountered a “bunker necro” maybe someone who tried to be one, but none that had an endless supply of heals and condition removal on short cooldown.
I agree with everything except the engi statement. The guardian block bug pretty much makes them the strongest bunkers ever.
Agreed. You know there’s a problem when statements like this are true.
“Let’s run 2 guardians because why not?”
“We need 2 bunkers, 1 for close and 1 for mid”
“3 guardian rune of mercy spam gogogo”
They will keep spamming this skill, and since the channeling is so huge, their initiative recovery almost makes up for the usage. Almost.
Apart from this, they steal an egg from sharks. The egg gives them a full inititive bar. That’s why you see them spamming Shadow Assault so much.
Although this is, yet, another balance problem related to the spammy nature of the initiative system; if you give thives spammable strong skills such as finisher hard hitting skills, stun skills, chain blind skills, stealth+daze combos that are potentially able to be casted several times in a row… achieving an expected and tolerable balance will be extremely hard to do.
Instead of tweaking something inherently problematic, deal with the problems from the roots of it, I say.
(hint: I’m talking about the Initiative mechanic)
I’m fairly certain that the problem is that Raid of the Capricorn wasn’t shipped finished. Water combat wasn’t ready.