Showing Posts For Keyboardwarrior.8021:
I have posted similar things in the last patch already, Anet closed my post after too many views and replies, this is the second time I gave this game a try, totally disappointed, it’s like comparing Samsung to Apple. ^
Your friend is right, if you want frustration, a lot of it, go thief. I used to play a rogue in wow, that’s why I came here to play the same role, but it turns out, it frustrated me a lot, this is the second time I tried to pick up this game and it failed me. PVP in this game is just not a fun and enjoyable thing, it’s a mess. But this is a good PVE game.
Whoever designed thief in this game is really just bad, every time I play it, it kittenes me off, this might be the last time I spend money on this game. Always want to give this game a try, but it is just poorly designed, the pvp is really a mess.
A heavy armed warrior has better mobility, damage burst and defense, some other class can stealth too and can output better range damage burst.
On the other side, thief is light armed, damage burst is weak, the only thing good might be the mobility, but this is not a car racing game.
1. Thief is light armed, squish, to balance that, the damage burst should be faster and bigger, it’s the opposite in this game. Heavy armed class hits harder, range hits faster in distance. Thief is light armed, should move faster than heavy armed class.
2. Thief is main melee, they should have enough gap closing and escaping skills to catch up and disengage.
3. Remove the casting time of their skills, in what world you see a light weapon melee class needs few second to stab or cut. that’s just stupid. Do people really needs a few second before waving a dagger?
4. Increase thief’s environment awareness skills to avoid heavy damage burst.
The real world already made all the balance rules, it’s just your game designer doesn’t have the talent to catch up.
Why the earth does a light arm, weak damage class need casting time for their skills? it is stupid.
I have the same problem, Guild Wars 2 just show down my computer and I think it’s the problem of this game, why? here is the reason.
I play other games too like LOL, and never had PC shut down before I installed guild wars 2. after I installed it, this game itself shutdown my pc, as well as other game starts to shut down my pc too.
I reinstalled the whole windows system, then everything goes back to normal, no other games shut down my pc, then lately I installed Guild wars again, and the shutdown just come back again.
There must be something wrong with this game, either changed the system default setting somewhere to modified some critical system rules, that lead to all these random shut down.
I googled it, a lot people have this problem if you google it. This game is fishy.
Simply quit this game for a few months, let’s say from May to Sep, and see how the game runs without thieves… if you are frustrated with this class… simply follow up… play another game for a few months. Calling all thief players follow up!! spread the word…
When Anet was nerfing thieves, they were killing their own business, this game has very beautiful graphic designs, but the game mechanic design team, especially the classes balance part team is doing some serious kitteny jobs. I main thieves and like pvp, but I barely log on the game anymore. You like warriors, let the warriors play this game… I made a post and they just deleted it without a reason.
Just saw a post got deleted, Why do you keep deleting posts??? 7775 views and 230 replies.
This is how far you probably can go… such a narrow minded company… doesn’t even allow people to talk!!
Just look this thief forum… full of frustration….
Guys, let’s give up this kitteng game and play something else… why do we have to stick with all these frustration ????
your full burst is available every 15 seconds at least, your opponents defensive skills are mostly available every 20 seconds+. if you cant poke your opponent and force them to use their defences leaving them open for an easy kill then i dont know =|
from what i see thief isnt ment to be stab “kitten i win with my 20k backstab” you do need to work for it like the rest of the classes
The problem is lot of classes don’t even need defense skills to fight a thief, some AOE spam can not only keep thief away but damage him real hard… have you ever seen an Engi pop blocks on some thieve’s attack? or mes, or nec?
Besides, a lot of offensive skills can do defense job, such as push back, CC, stuns, all AOE … so they can switch between offense and defense skills to keep a melee glass away while melting them down fast… that’s where the frustration comes from….. high HP pool, high armor, AOE spam damage higher than single target spells and high condi damage make glass class unplayable or at least not enjoyable… what’s the point of rolling a glass not so cannon while there are some class higher on every state….
These are not from me but from others in this forum:
https://forum-en.gw2archive.eu/forum/professions/thief/PvP-Guide-for-new-Thiefs-in-Ranked-Arenas/first#post4670734
So to summarize it from this pro player’s video is what thief should do in ranked arena…
1. Take a point while nobody there, once someone comes, run for your life!
2. Don’t jump in to even a fight, thief can not even a fight, leave to ele and others, keep running…
3. Your job is to clean salvage kills….
4. As a thief, you probably can only face another thief or mes, if others coming, keep running…
5. keep running and report what you see…..
here is another one:
https://forum-en.gw2archive.eu/forum/professions/thief/Has-thief-been-nerfed
Another one:
https://forum-en.gw2archive.eu/forum/professions/thief/Hambow-a-thief-counter/first#post4685103
another one:
https://forum-en.gw2archive.eu/forum/professions/thief/Raise-health-pool-to-match-mesmer/first#post4675237
Pvp is like concentrated wvw fight, 10 people crowed in a small map, you engage a fight every few second, the map is full of AOE damage and CC which does more damage than single target spells, stealth can not fully protect you in most of the case, besides, channel skills can follow you even you are in stealth, not mention AOE skills, blind and stealth is useless when facing AOE damage and CC, with the least HP pool, weak armor, weak burst damage. Thief is actually useless in pvp, what thieves can do is just running around or clean salvage kills.
Keyboardwarrior.8021
Have you ever tried to turn your camera around? You know, “pop from nowhere” – something specific to thieves only, not for rangers, sad but true.
In the another thread was approved, what thieves can easily jump for up to 5000 range to the poor ranger. So I have no idea what you are talking about now: drop pistol 5 … HS … seconds of animation… eating Rapid Fire …
To jump 5000 range, it takes time, and during this time range, rangers can do a lot things too. Thieves have to switch weapons to SB to jump 5000 I guess, and to switch back to dagger, it takes another period of time. Normally in pvp, when you know it’s ranger’s attack, such as rapid fire or 1500 cc, it’s the time when you get hit by it already, there is no warning, no indication. Most of the time thieves really can not turn camera around during the fight, as they have to manage a lot more to land a backstab, including timing, target position etc … not like rangers just press or spam buttons. A lot of times, rangers just initiate the attack right at the moment when they turn around the corner or step up on a high land, those 1500 range cc or attack is nothing different than “pop from nowhere” most of the time in pvp, so sadly your statement is not true but bias…
Since you don’t know what I was talking about, I don’t want to waste time with you here.
(edited by Keyboardwarrior.8021)
I actually have pulled it off many times. Bad pvper. Just stop trolling and stop being true to your name.
First you came to my post and claim I am a bad player while yourself haven’t post any real video or evidence that shows you are a better one… but wrote all these kitten to annoying people… that’s just really troll….
Pay attention to my post, I have printscreens, videos, posts from others to support my point, on the other hand, you have nothing but your empty words from your empty brain that shows us your empty soul….
Second, unless you post your video here, or any proof to support your statement, your word is basically useless and pointless, so please save yourself and us some time… Anyone or I can write some even bigger words than yours… trust me… this doesn’t make you look better… just make you look like a dumb immature…
(edited by Keyboardwarrior.8021)
It’s clear that you are a really terrible pvper keyboard warrior. First of all, you complain about backstab being around 2.7k. Well, learn how to position properly. Because that’s clearly a FRONT stab. Then you eat a full 18k from a ranger? Hey, here’s an idea for you. Dodge. My god. Isn’t that amazing? “But I didn’t have any dodges left”. My god, here’s an idea for you. Drop pistol 5 and heart seeker into it while shadow stepping BEHIND the ranger. OR! Shadowstep behind the ranger, drop pistol 5, heart seeker into it and return at the same time. “Too advanced for me, no can do”. Well…
LEARN TO PLAY.
Have you really tried what you said here? drop pistol 5 and heart seeker while rapid fire is following your b.u.tt? try it before you gave all these kitten here.
You won’t get into stealth while rapid fire is on your kitten that way, that’s first, second, even you went into stealth somehow, rapid fire still follows you. The story is when you finish all these stuff, you already eat the entire rapid fire, and you think the ranger will just standing there and watch you get closer? they can go into stealth or push your back easily…. The right situation is probably the ranger finishes you before you even have chance to cast pistol 5 or stand back from that push down, try it yourself, good player Lettuce.2945..
Or they push you down first, there was a sec animation, you drop pistol 5, that’s another 1.5 sec animation, and then HS… that’s around 2-3 sec, you are dead already… i.d.i.o.t ^
Even if you managed to HS out while eating the rapid fire and they can just simple press button 3 to get into stealth, or push you back…
What a joke you put here ^ I took the entire 18k damage in 3 sec while I was fighting another person.
Please don’t just use your imagination and bu.l.l. kitten here. Really a troll….
(edited by Keyboardwarrior.8021)
Does any one have good thief pvp video? not in wvw… but pvp. Welcome to post here ^
I enjoyed advice from impact, but all above are probably for wvw, which you have time and chance to do 2-3 steals during a fight, in pvp, you barely have chance to do that many steals before you are killed. My message was just deleted but I want to give you an idea of what looks like in pvp and proofs of my points…
Your post in How to counter other professions as thief was infracted by a moderator:
Based on some pro’s video tutor and currently thief situation … it’ s simple….. RUN!!!!
Moderator Note:
Your post in “How to counter other professions as thief” was removed. Please refrain from creating off-topic posts or posts meant to derail a thread. If you have something to share which can stand on its own, please create a new thread for your topic as it pertains to Guild Wars 2. Posts which derail a topic that are inflammatory in nature are not allowed.
This infraction serves only a warning. Additional infractions may award Infraction Points which can negatively affect your account. Infraction points may cause loss of privileges, including forum suspension.
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These are not from me but from others in this forum:
https://forum-en.gw2archive.eu/forum/professions/thief/PvP-Guide-for-new-Thiefs-in-Ranked-Arenas/first#post4670734
So to summarize it from this pro player’s video is what thief should do in ranked play…
1. Take a point while nobody there, once someone comes, run for your life!
2. Don’t jump in to even a fight, thief can not even a fight, leave to ele and others, keep running…
3. Your job is to kill those ones who is one touch away from dead or keep the downed one suffer from your poison… even it’s one touch away from dead, but you better do it while he/she is fighting another person and didn’t see you…
4. As a thief, you probably can only face another thief or mes, if others coming, keep running…
5. keep running and report what you see…..
here is another one:
https://forum-en.gw2archive.eu/forum/professions/thief/Has-thief-been-nerfed
Another one:
https://forum-en.gw2archive.eu/forum/professions/thief/Hambow-a-thief-counter/first#post4685103
another one:
https://forum-en.gw2archive.eu/forum/professions/thief/Raise-health-pool-to-match-mesmer/first#post4675237
In this topic, you could find a few videos and some pro’s video in pvp:
https://forum-en.gw2archive.eu/forum/professions/thief/Thief-burst-is-too-low-vs-other-class-now/page/5#post4684424
After reading all these, you could have a rough idea of how to counter others in pvp…. and the reason why you have such question and my statement was not meant to derail a thread ^
Pvp is like concentrated wvw fight, 10 people crowed in a small map, you engage a fight every few second, the map is full of AOE damage and CC which does more damage than single target spells, stealth can not fully protect you in most of the case, besides, channel skills can follow you even you are in stealth, not mention AOE skills, blind and stealth is useless when facing AOE damage and CC, with least HP pool, weak armor, weak burst damage. Thief is actually useless in pvp, what thieves can do is just running around or clean salvage kills. Try it in pvp yourself … no matter how hard you try, what you get is probably just frustration.
You might find some fun fights in wvw after running half an hour and encounter a kiddo player or catch someone off guard, or someone without enough food, team buff etc… this is a reason why these videos posted here are most wvw…
(edited by Keyboardwarrior.8021)
It’s a nice video but all in WvW, if you could make a video in pvp, that’s would be great… ^
Just read some old post, and seems it’s true…
https://forum-en.gw2archive.eu/forum/professions/thief/Has-thief-been-nerfed
I am not the only one who has the total frustration…
(edited by Keyboardwarrior.8021)
This is a typical rapid fire vs backstab…..
One: push a button 1200 away…. single action… and the channel follows the target even when it’s in stealth….
The other: needs stealth, get into melee range, position right….Sayirra really just busted me down 1200 away in 3 sec…
Interrupt the channel with headshot or steal. Equip daggerstorm and reflect it. You’d be surprised how many rangers keep firing into a daggerstorm. Stop putting points in defensive lines if you think your burst is too low.
I wish the skill range of thieves can be 1500 or 1200 to do what you said, in 2 sec of time….
Without any previous warning ahead… normally when you know it is rapid fire, it’s when you get it, then the channel just follows you, no matter what, is this hard to understand?
No, it’s not hard to understand, but it’s not hard to counter. As Sir Vincent Sw/D rangers are the things I worry about more. If they start from 1500 range, usually you can LoS them (in PvP). If getting into range is that much of a problem, you can trait steal to 1500 (wouldn’t recommend personally). Alternatively, you can use Infiltrator’s Arrow to close the gap by 900, then steal into them. Or infiltrator’s signet which is a decent counter to Point blank shot, which most LB rangers will open with so that you take more of the rapid fire. If you took off Assassin’s Signet, you could include IS and become more survivable. Alternatively, you could use SoA and have the extra dodges for defending against rapid fire while also increasing your burst potential slightly while it’s off CD. All channeled abilities follow you in stealth, as it’s been from day 1.
And as for the damage, I already provided you with roughly equivalent output in gif form.
so a thief has to sacrifice his damage, and most of his cool downs, just to fight against ranger’s one button? now I kind regret paying that $50 bucks for this game at the beginning…
Can not stand all these frustration… plus bought a wrong ring with laurel…. It’s freaking unique…. I am done playing this game now, until some day thief is playable again. See ya ^
(edited by Keyboardwarrior.8021)
This is a typical rapid fire vs backstab…..
One: push a button 1200 away…. single action… and the channel follows the target even when it’s in stealth….
The other: needs stealth, get into melee range, position right….Sayirra really just busted me down 1200 away in 3 sec…
Interrupt the channel with headshot or steal. Equip daggerstorm and reflect it. You’d be surprised how many rangers keep firing into a daggerstorm. Stop putting points in defensive lines if you think your burst is too low.
I wish the skill range of thieves can be 1500 or 1200 to do what you said, in 2 sec of time….
Without any previous warning ahead… normally when you know it is rapid fire, it’s when you get it, then the channel just follows you, no matter what, is this hard to understand?
This is a typical rapid fire vs backstab…..
One: push a button 1200 away…. single action… and the channel follows the target even when it’s in stealth….
The other: needs stealth, get into melee range, position right….
Sayirra really just busted me down 1200 away in 3 sec…
(edited by Keyboardwarrior.8021)
meanwhile. look this burst, 18k+ damage in 3 sec… range damage… how much HP does he have????
(edited by Keyboardwarrior.8021)
Here is another one…. this skill is a lot better than stealth… this is a full cast of blade storm? plus a few other attacks…. how long is it?
now, i agree with a few people. the fact that stealth isn’t thief exclusive is a little strange to me, although it makes a little sense for a ranger and mesmer i guess, but i why engi? they bunker so well and their turrets are strong, so why give them even more??? healing turrets, net turrets, flame turrets. blind, poison, bleed, pull, blocks,mines, grenades, stealth, that weird thing where they turn tiny and become invincible or something? i dunno…. all that in one solid build. they really are a jack of all trades.
the thing that bugs me the most is our stupid basilisk venom. if what i heard is true, it used to be unblockable or something? i dunno…. but i hate it because its soooooo easy to dodge/block and it has a cast time…. you only get ONE shot every 40 seconds and for what?….. 3 seconds of stone? why is it that ranger’s entangle is unblockable AND it has a huge AoE radius? and it can snag 5 enemies at a time??? thats so unfair.
why can’t we just have an unblockable basilisk venom? a TRUE elite… i thought an elite was suppose to be…. you know… ELITE… basilisk venom is weaker than most of the utilities including the other venoms
but its got the lowest cooldown of the elites, and that is why i use it. in spvp AND wvw, i run into enemies so frequently that basilisk venom is my only choice.
You wish it’s 3 sec… it’s only 1.5 sec… ^
Thieves are really nerfed to the basement, lower than ground.
A lot times, a ranger can burst me down in 2- 3 sec 1200 away, even after I went to stealth… it’s so broken. and they have some kind of skills can eliminate all incoming damage…..
(edited by Keyboardwarrior.8021)
not surprise, thieves has the least hp pool and least arm, low burst damage, what do you expect
@keyboardwarrior: We know that other classes can do comparable /more damage than thieves; they have higher coefficients and comparable modifiers, so mathematically the potential (and actual in some cases) damage output is greater. The problem is is that thief constantly walks the line between OP and UP and it’s largely dependent on player skill (both yours and the enemy’s ). The thing is our flat out ability to tank is nill, so if that’s your assessment of the thief’s survivability it’s never going to be good because we lack the blocks, invulns, and protection that other classes have. We do have a plethora of evades, dodges, blinds, and even weakness application. That’s sort of what leads to the disagreement between thieves and other classes because our fights end up being bipolar unless both parties are good with their particular classes: you either win handily or eat dirt hard.
I happen to think we’re in a pretty decent spot right now. A few tweaks/fixes here and there to things like venoms/deathblossom/traps would be great, but I can’t think of too much that could be buffed without overwhelming other classes (not all others but maybe a third of them) or nerfs that wouldn’t make thieves sub par to other zerkers. That seems like pretty decent balance to me right now at least.
Any class can be OP or UP depends on the players’ skills, this is pointless, I don’t know why you say useless things like this.
Again, they have equivalent skills to defense like our stealth, they are tankier, have more HP, more CC skills and damage burst is more, that’s total unfair.
Just to drive the point home how much of a difference your traits can make in your burst output (especially in PvP), I’ve attached a few pictures.
2,541 Steal
3,191 C&D
8,096 BSIf you look at my cooldown timers, that 13,828 damage happened in about 1 second. Yes this is a zerk v. zerk fight, but the damage doesn’t really need to be higher, just some of the thief weapon skills and utilities need tweaking.
You need to see the combat log to see damage of each hit my friend, the number on the screen is not exactly damage from each skill… that 8096 BS you saw on screen might include your flame and air, your position, bleeding damage etc… the actual BS might be just around 4k
Here’s a gif of it
Still that’s the number pops on the screen, not the combat log….
Let me tell you the possible real truth why thief is nerfed to the ground, the possible reason is the thief population in this game might be overwhelmingly too big, due to stealth is a very attractive mechanic of this class, so even Anet nerfs this class to ground, there are still lots of thief players.
Meanwhile, the nerf forces some players to switch to other class like ranger or Engi, this is one of the reasons why these two classes got buffed so hard, still, probably because the class population unbalanced.
This is how these gaming companies balance their game… including Blizzard and I think this is a fail strategy…. it also annoys some players to force them leave… one of the reasons WOW lost their massive players…
what’s the right strategy? pay me 500k , I show it to ya ^
(edited by Keyboardwarrior.8021)
Caed + Toker are still making noise on NA top teams
As long as this is the case I am not sure how you can argue
Once they balance Celestial Warr/Ele/Engi the Thief will be top tier again instead of being the 4th or 5th best class
All is vain
@Keyboardwarrior keep up the classy comments – are you still using shadow arts?
Guess with all these cold truth smashed on your face, eventually you agree thief is the 5th best class….. man…. why don’t you say it’s the 3rd worst class when only 8 classes in this game, but 5th best class? ^ see the problem in your mind?
And I believe thief is the 7th or 8th BEST class at the moment!!!! and you are really a troll !! ^
(edited by Keyboardwarrior.8021)
Thief burst is not the problem – Thief not having a tanky hold-pointing build apparently is the problem for you
Not at all. Before all the nerfs and giving tankiness to other professions, I can keep a point because I can simply burst them down.
No need to be tanky.
Burst is not the reason you can not decap a celestial engi – you can not sustain better than a celestial engi because of the build/amulet/class
Then the imbalance is apparent.
In the open field like a duel server after about 10min of stealthing and hiding a Thief can beat any class – Sizer does it all the time
Other profession can do it better and it doesn’t have to be Sizer.
The point is during conquest wasting 10min trying to decap an engi is a waste of time when you can use your superior mobility than no other class has to decap something
Ah, but if your team sent a Warrior instead…it would have a more profitable result.
The class is viable and performs well at top tier – Burst has absolutely nothing to do with anything – D/P Thief has PLENTY of burst but it can not hold a point either
Have you seen the top teams in NA? No Thief.
Burst is the problem because that’s the main reason why we have Initiative instead of cooldowns, we’re suppose to be bursty.
Said it all ^
http://www.twitch.tv/sizer2654/c/5019166
In the first few seconds of that video Sizer does something only a Thief can do – stealth past enemy team – Shadow Step all the way up the point – then proceeded to decap the point with a Warrior sitting on it – We can’t all do this but we should try right!?
That is why the Thief will always be Meta
You approved that your brain doesn’t work well again, watch the video again for the first cap at the beginning, did the thief cap the point himself? !!!!! IT WAS A 2V1 FIGHT… his teammate came and downed that warrior together, see how useless that thief was ? he could only watching that warrior standing there till a babysitter came to fight together….
and again, this is another s/d thief, why? he clearly understand dagger main doesn’t work that well, why?? see the topic here which is what we are talking about…
At 07:00, did you see how the warrior grab that point from him?
(edited by Keyboardwarrior.8021)
You’re obviously a troll man give it up already
I am the idiot and I am the one who is stupid when your ability to type just ONE coherent sentence is lacking
You do not even PvP LOL
You do realize that there’s a whole area of the game called WvW? And that group size isn’t limited by numbers on a tidy little map?
The disconnect here and in most thief threads is that balancing tends to focus on PvP without regard to WvW. It’s different in many ways.
As to your comments about thieves in PvP, if your only options are dodging because you can’t actually kill anything, that’s a problem. It sounds to me like the thieves you’re describing could fill their role without weapons at all. Several people have already mentioned it, but you don’t seem to want to discuss anything. If you really want to talk about something, please explain to we morons how that’s a good thing. Then take some time to break down thieves in WvW. If you’re a master thief and pvp’er, I’m more than willing to listen to any advice you’ve got to offer.
Right on ^
You’re obviously a troll man give it up already
I am the idiot and I am the one who is stupid when your ability to type just ONE coherent sentence is lacking
You do not even PvP LOL
It’s not that I claim you are one, but your statement approved it… you were asking people not to pvp in a pvp game, isn’t that stupid?
wow…. you really pvp a lot, how comes I can not find your name there but saw your complaining my English? we are talking about thief burst damage here, you consistently argue other kitten including my English…. aren’t you stupid?
There is a button on there that allows you to go to the OLD leader board the one that actually mattered a bit – click on that so you can see my 1300+ games
Why aren’t you on the old or new leader board? You only play hotjoin with shadow arts and dual daggers right!?You are honestly too funny keep it up – bad english and bad player
oh please… I just used the search function there and searched your user name, well, guess what, nothing showed up… I don’t want to dig things centuries ago.
I am not sure if my English is bad… but that’s not the point here… again.. clear your slow mind first before you pull all these kitten in front of us.
Done wasting time with ya ^
Just answer one more question
Do you use shadow arts and dual daggers in hotjoins? I already know you do
lol…. this is really the troll ^ haha
(edited by Keyboardwarrior.8021)
@keyboardwarrior: We know that other classes can do comparable /more damage than thieves; they have higher coefficients and comparable modifiers, so mathematically the potential (and actual in some cases) damage output is greater. The problem is is that thief constantly walks the line between OP and UP and it’s largely dependent on player skill (both yours and the enemy’s ). The thing is our flat out ability to tank is nill, so if that’s your assessment of the thief’s survivability it’s never going to be good because we lack the blocks, invulns, and protection that other classes have. We do have a plethora of evades, dodges, blinds, and even weakness application. That’s sort of what leads to the disagreement between thieves and other classes because our fights end up being bipolar unless both parties are good with their particular classes: you either win handily or eat dirt hard.
I happen to think we’re in a pretty decent spot right now. A few tweaks/fixes here and there to things like venoms/deathblossom/traps would be great, but I can’t think of too much that could be buffed without overwhelming other classes (not all others but maybe a third of them) or nerfs that wouldn’t make thieves sub par to other zerkers. That seems like pretty decent balance to me right now at least.
Any class can be OP or UP depends on the players’ skills, this is pointless, I don’t know why you say useless things like this.
Again, they have equivalent skills to defense like our stealth, they are tankier, have more HP, more CC skills and damage burst is more, that’s total unfair.
Just to drive the point home how much of a difference your traits can make in your burst output (especially in PvP), I’ve attached a few pictures.
2,541 Steal
3,191 C&D
8,096 BSIf you look at my cooldown timers, that 13,828 damage happened in about 1 second. Yes this is a zerk v. zerk fight, but the damage doesn’t really need to be higher, just some of the thief weapon skills and utilities need tweaking.
You need to see the combat log to see damage of each hit my friend, the number on the screen is not exactly damage from each skill… that 8096 BS you saw on screen might include your flame and air, your position, bleeding damage etc… the actual BS might be just around 4k
You’re obviously a troll man give it up already
I am the idiot and I am the one who is stupid when your ability to type just ONE coherent sentence is lacking
You do not even PvP LOL
It’s not that I claim you are one, but your statement approved it… you were asking people not to pvp in a pvp game, isn’t that stupid?
wow…. you really pvp a lot, how comes I can not find your name there but saw your complaining my English? we are talking about thief burst damage here, you consistently argue other kitten including my English…. aren’t you stupid?
There is a button on there that allows you to go to the OLD leader board the one that actually mattered a bit – click on that so you can see my 1300+ games
Why aren’t you on the old or new leader board? You only play hotjoin with shadow arts and dual daggers right!?You are honestly too funny keep it up – bad english and bad player
oh please… I just used the search function there and searched your user name, well, guess what, nothing showed up… I don’t want to dig things centuries ago.
I am not sure if my English is bad… but that’s not the point here… again.. clear your slow mind first before you pull all these kitten in front of us.
Done wasting time with ya ^
You’re obviously a troll man give it up already
I am the idiot and I am the one who is stupid when your ability to type just ONE coherent sentence is lacking
You do not even PvP LOL
It’s not that I claim you are one, but your statement approved it… you were asking people not to pvp in a pvp game, isn’t that stupid?
wow…. you really pvp a lot, how comes I can not find your name there but saw your complaining my English? we are talking about thief burst damage here, you consistently argue other kitten including my English…. aren’t you stupid?
thievies are in a odd place atm and have been both targeted to be nerf’d and indirectly nerf’d. when other classes were granted the ability to reveal that hurt, channeled skills still tracking through stealth hurts and is kinda broken, and when they nerf’d mug so it didnt crit that really hurt. not to mention the whole meta atm works against us ,tbh thieves need a slight buff or undo some nerfs in pvp nothing crazy though. if eles can have there nerfs undone while maintaining there broken burst i think we could atleast have mug crit again.
I agree with this here, not only once but a lot times, rapid fire curved their way to follow me when I was in stealth….. sometimes even I went to stealth first….
I agree with some post on this section, thief needs buff.
Either increase HP pool to match others, or increase burst damage, currently thief is unplayable in pvp, squishy target for others to laugh at….
Too bad they can’t buff your skill level
You will never be good at Thief even if they had 20k base health
You should try a Warrior or Guardian with Soldier Amulet
You know how I know that you are bad and Thief is fine? Watch any high level PvP tournament in the history of Guild Wars 2 – You will see a Thief
In a team based sPvP where your team mates are watching your back by buffing you, protecting you, and healing you, sure, but a Thief without babysitters are dead Thief equipped with paper armor and a pair of toothpicks.
Yeah maybe YOU need a baby sitter but not high level thieves who consistently disengage from ANYTHING besides another Thief do you watch top players in PvP like Toker/Sizer? They’re not even in team fights that often to be healed by team mates they are usually back capping watching respawns etc Maybe D/P Thief needs baby sitter but not S/D with 6 Acro – The build literally doesn’t ever have to die in a match – Evades for days + Shadow Refuge = Disengage from anything
I get it – you guys think Thieves should be standing on point trading auto attacks with a Cele Ele but that is simply never going to happen – Your job is to DECAP since no one is as fast as you and to +1 fights
If thieves could only do what you said, then thief class surely needs buff…
I went to stealth first, then she started rapid fire, still, all the arrows follows me when I am in stealth. Happened a lot times ….. you can clearly see the arrows curves the line and follows you. This doesn’t make sense.
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I agree with some post on this section, thief needs buff.
Either increase HP pool to match others, or increase burst damage, currently thief is unplayable in pvp, squishy target for others to laugh at….
For those guys who think thief HP pool is ok here, I doubt they really play a thief hard core, if you let any of these big mouth show you how they play thief, I bet none of them has the guts to do so, why? they will be get kitten kicked hard, I met quite a few big mouths like these guys in the game, when you ask them to show the real game, they chicken out ^
Well…
Fact is that your low amount of damage is due to your build. Build make your damage or not.
Fact is that your survivability is due to your build and your skills.
Fact is that you seem to use either P/P or D/D.
Fact is that you are using build you search on internet.So, first of all, mister KeyboardWarrior, you need to understand your class what you can do, what you can’t. You also need to understand how to build and why you build in a way or not. You need to choose things that fit your gameplay and help you where you are lacking.
There are some rules in this game. Unless you understand them, you won’t be able to perform with any classes.
1°- Damage are done by stacking, on your build, the most possible + X% damage trait/ runes. (power build)
2°- your damage will stil be laugeable if you don’t have any crit chance AND ferocity. (power build)
Once you understand this 2 points, you are able to build for damage.You want dps? build and gear for DPS. when I see your damage I can’t help myself but thinking : “God this guy have absolutely no crit chance”
Now you seem to have an issue with survivability. Luckily, without stealth, thieves have a set of skills that are here for that.
First of all, Blind . Blind is something you can spam as a thief. It will totally negate any non aoe attack from your ennemy. A blinded ele, a blinded warrior or whatever, they will all miss their high damaging/long cd attack if they are blinded. You as a thief, you can permablind! Do it!
Second, Dodge/evade. Thieves have so many of them it would be a shame to not use them.
Third, stunt. Yes, as a thief, you are really potent at stuning foes. You can easily interrupt everything that could come at you.Sword and off hand pistol are your best friend if you lack sone defense. It won’t hurt you to give them a try.
Lastly, I think, you are caught up in a meta against which you don’t want to adapt. You are just a wanabee owned peeps. I personnally think it’s totally possible for thieves to play a cele OP build to. In fact it would probably be a good counter for the boon starving meta because cele thieves can and will steal boons to use them.
Don’t you think every thief here knows blind??? it’s barely useful while there are tons tons of AEO stuns, AEO condi damage, AEO Fears and bunker gears, you must play too much game on dummies…
Second, Dodge/evade. well, you make it sounds like only thief can dodge and evade…
Thief is really like nothing in pvp now… some guardian even dancing when I dps him… it’s so disappointing, I also met warrior turned back on me and let me dps for a few sec before he started……when I start this game I thought it’s a major class… turns out to be a joke.
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I read your first paragraph and that was it. you are trying way too hard to troll.
stop please – end of line.
I understand, if keep reading, it will make your face red and blood pressure higher… so end line is a better choice.
I just read your post here in this topic… you are obviously not a thief player but trolling here with opinions from others…
For others who wants to post here, please make sure at least you play a 80 level thief and at least level 40 in pvp, otherwise, don’t bull kitten here please ^
(edited by Keyboardwarrior.8021)
and thanks for posting this video to support my point which is :
THIEF IS USELESS AND DEAD IN PVP
So to summarize it from this pro player’s video is what thief should do in ranked play…
1. Take a point while nobody there, once someone comes, run for your life!
2. Don’t jump in to even a fight, thief can not even a fight, leave to ele and others, keep running…
3. Your job is to kill those ones who is one touch away from dead or keep the downed one suffer from your poison… even it’s one touch away from dead, but you better do it while he/she is fighting another person and didn’t see you…
4. As a thief, you probably can only face another thief or mes, if others coming, keep running…
5. keep running and report what you see…..
So basically, what a thief can do are two things in this video, run and deal with the dead. This is the real pathetic thing you should realize.
(edited by Keyboardwarrior.8021)
9. Scout and report, well, guess what, anything moves can do this…. nothing to do with this topic here which is about damage.
8. another point of how to deal with downed enemy, wow…..
7. Poison the downed, and yeah, very “useful”, do you think other class could have better skills to deal with someone 99% dead?
6. The author of this video clearly state, thief doesn’t even have the ability and capacity to EVEN a fight….