[Spoiler] So when you first saw the end boss for HoT...
in Guild Wars 2: Heart of Thorns
Posted by: MarioDX.9423
in Guild Wars 2: Heart of Thorns
Posted by: MarioDX.9423
I don’t think I ever laughed as hard as I did reading the comments here. well played guys!
Just finished the Guild Wars 2: Heart of Thorns story. I have been playing Guild Wars for almost 10 years, when I bought Guild Wars Factions and Prophecies.
The one thing that always stood up to me was the storytelling. I always felt like I am a part of something big. Every time I finished a story (defeated the Lich, Shiro, Abaddon and the Great Destroyer), I felt that I have really accomplished something.
When Guild Wars 2 came out 3 years ago, my good friend and I were so excited about the story. Yes, it had many conflicts solved in idiotic ways’ and Trahearne was kinda forced into the story, but the Game still felt like it was taking me on an adventure, the content was lead by the story. I felt like I was on an adventure stopping Zaithan,but my character has grown from a simple commoner in Divinity’s Reach to a fully trained warrior’ ready to take the fight to Zaithan. all the content, e.g Dynamic Events, was like a sidetrack from the story that was fun to do, leveling was fun, interesting and grindless…
HoT was the complete difference: this 16 episode story (that some episodes were "walk over there and click F), looked more like Arenanet was forcing me to pay for a full Living Story update. While I did not always like the way the stories went’ the end of LS2 was a huuuuge hype build up for me. When Colin Announced the new features of HoT back in January, I always told myself “wow, that’s new cool means to advance in a new story!” the masteries made me imagine a story where my character enters the jungle, learns to glide’ learn the ways of the Exalted, the Itzel, the Nouch. I imagined a story where you need to become a part of the jungle life in order to save it. the story we could have gotten could have been amazing if combined properly with the masteries, if through the story, and the missions, we could have learned them and master them. the story did little to no use of the Masteries. the Gliding mastery was used to glide away from the twisted Faolin, the bouncing mushrooms were not seen a lot, the Itzel poison requirement (which was lifted) had N-O-T-H-I-N-G to do with the final battle with Mordremoth.
the big and complex event systems, which are awesome on large scale numbers of players, became setbacks for gaining masteries. the story requirement for masteries was simply to move us slowly through the fast story. the final mission did feel epic’ it is the best mission, IMO, in the GW2 (and perhaps entire GW) history, but the ending. My character is forced to kill Trahearne, the marshall of the pact, one of the destroyers of Zaithan, and a close friend to the character’ and then just the “mission complete” plays with no cutscene of anything that gives us a final closure to his tale (a funeral, perhaps?). this was a complete reverse to the amazing twist of Eir’s death’ which left me shocked for 5 minutes.
Summing it all up: Guild wars 2 was an amazing story that was leading all of the content. HoT is a short’ undeveloped and nearly conflictless story to serve as an excuse for charging us 50+bucks for new content.
I really hope someone in A-net is reading this. Guild Wars has been a huge part of my life, it has been there with me through tough times, and I really got drawn to the world of Tyria. I don’t want all those awesome memories to be washed by the terrible direction this game is heading. This game had an amazing story binding amazing content to it. Don’t Give up on it Arenanet! don’t turn Guild wars into some Generic “pay for some few new stuff” kind of MMO.
sorry for the long post’ if you want a potato, go look at Fatty Mordy
I would love to hear you guys’ reactions (and the devs’, if anyone of them is reading this
I have thought about it, and I think it would be cool to add the ability to attack (e.g with ranged weapons) while gliding. hours of aerial assaults with “Ride of Valkyries” in the background guaranteed
(edited by MarioDX.9423)
I Hvae found the event with Laranthir and the the Iztel event bugged and uncompletable. anyone else have found bugs?
So I was walking down New Lion’s Arch (very beautiful , I have to say) when all of a sudden I see Captain Magnus with 2 eyes instead of the old eye patch!
Now, we all remember seeing poor Magnus lose his eye in the Battle of Lion’s Arch… There must be really good eye surgeons in Tyria!
I have to know if anyone else is getting driven mad by this…
Every time I stand near the merchant at camp resolve so I can quickly buy salvage kits for my salvaging, I hear this Sylvari saying, every couple of minutes, “If Mordremoth could attack the pale tree in the grove, it could attack anywhere!”.
I won’t lie, I kinda wanna make a salad outta this sylvari…
the forth seed is to be planted in the cave behind the sealed door, something that will probably happen in the next episode…
Hello Devs,
I have been playing the Living story and I got to the part where we help Taccius Stormbane. the quest that is supposed to trigger does not do so and I am stuck on quest?
Are the devs aware of this issue? does anyone else experience that?
okay… sorry for the topic. you can delete it now
which option lets you fight him?
I did all the “violent” solutions but in the watchnight option i chose to make it explode.
is it bugged?
I see… Thank you very much!!!
I got to the top of the tower and jumped but it gave me one achievement. how do i get the second?
Is it actually outside the tower? I was circling it for hours and found nothing
They can use the Scrying pool to take you back in time
Hi Anet\Players!
I had a nice thought pass through my mind- Why not make an in game mechanic’ that lets you replay Missions from Guild Wars 1 with the GW2 mechanics!
I mean, any Guild Wars 1 veteran would agree that Consulate Docks for example would look awesome if replayed with the Guild Wars 2 mechanics!
What do you say?
Hi all!
So, my Character is 1 year old since yesterday’ and i was wondering if any of you got their Birthday presents yet? because I didn’t get mine…
Hey guys,
I was one of the original GW2 players. I played all the Betas (also played GW since `06).
now I do wonder if the new items included in the Digital Deluxe Versions will also be handed out retroactively?
What do you guys think?
NVM got it! thank you all!
You have any idea how long that delay might be?
Hi peeps, I added HoM points (3) so i got 35 points!
Problem is, when i log into my GW2 character, It doesn’t seem to show me the new points or the title.
Are HoM points still being counted towards the achievement?
Dear Arenanet\Players
I have been playing Guild Wars 2 Since the Beta Days, and I remember that in the Beta, we had a cool Login Screen with the game logo changing colors. I wonder why was it removed? and is there any chance of getting it back? I truly loved that login screen and I really wish it could make a comeback!
What do you think people (and of course, the dear people in Arenanet)?
i have to say that it should be fixed but also have a “jump mode” there is something fun with jumping and fighting. felt like running on fire or something
so there is the part where you are firing on the shore and then the ooze enter the ship and you need to go downstairs. problem is when i try to go down to the basement, the game teleports me back to the deck. anyone else got this bug? it’s preventing me from completing the mission…
well apperently that was the problem… thanks!
how do i know if it is full? and if it is, is it still possible to get the key?
Just wasted 125 gems and no mail with the key arrived…
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