Showing Posts For MeTx.6712:

such a frustrating experience

in PvP

Posted by: MeTx.6712

MeTx.6712

Regardless of balance and fun game mechanics (I do honestly like the combat of this game!), playing pvp can be so frustrating. Lots of stealth, lots of teleports, NPCs, clones, and invulnerabilities of all types.

I like to think that I’m a decent player, but there are way too many times where I feel that I couldn’t have done anything. Felt too powerless or choiceless to my death – even in an unbiased situation.

I rarely feel this when I play competitive in other games, where I just think “wow, I need to get better” instead of “I was powerless here”.

Just needed to get this off.

Ranger: My Main Man Ray

A class so good, teams need 2 of them

in PvP

Posted by: MeTx.6712

MeTx.6712

well, the winners of WTS were not the abjured and they ran only one ele. sure, basically every team brings one of them, but the same used to be said of bunker class. d/d ele + thief just seems to be what most teams are built from.

regardless it’s never stopped me from abandoning my two mains. i play them well and they perform well, often killing d/d 1v1.

Right, sorry. Orange Logo*.

And it’s not that I have abandoned ranger, but experiencing crafting a team, using the right professions and such, suddenly made me realise the lack of space for my ranger. I’m more easily countered than other professions doing the same role. I could take you through the whole conversation, but we ended up at guard, engi, ele/warr, ele, and thief. (thank god I play one of those!)

We dont run dual ele ourselves solely on the fact that only one of us can play the class. :P

Ranger: My Main Man Ray

(edited by MeTx.6712)

A class so good, teams need 2 of them

in PvP

Posted by: MeTx.6712

MeTx.6712

Been playing pvp on an off for a long time, but started taking it serious for the last month. I also started watching tournaments. WTS, GO4GW2, etc. But I feel the amount of elementalists in the games are shatteringly demotivating for me as a ranger/warrior/necro.

Dealing with them personally is, for me, a problem. Their skills provide healing, blocking, armor, mobilit, aoe damage/area denial, and decent damage, whereas I feel the classes I play has to rely on about two of those gameplay aspects.

However, personal problems aside, I think it’s a huge blow to other classes that a team would go: “We could either bring a ranger or a necro… No! Let’s bringer another elementalist!”

I know Orange Logo didn’t run ele in the finals, but that team could win with 5 naked spirit rangers if they so desired.

So even if I’m just bad at the game, the current meta kind of speaks for itself.

Ranger: My Main Man Ray

(edited by MeTx.6712)

Camera clipping in clocktower [+video]

in PvP

Posted by: MeTx.6712

MeTx.6712

Camera Collision Detection probably isn’t going to help you in this case. This is probably a bug with how collision is set up in that area of the map. For now your best bet is to bring down your camera vertical slider a tad.

My vertical camera slider is actually already at its lowest :/

My collision detection is actually also pretty low, I will try to increase it to see if it helps.

edit: Increassing collision detection helped a bit, but Im still clipping with the joists of the roof

Ranger: My Main Man Ray

(edited by MeTx.6712)

Camera clipping in clocktower [+video]

in PvP

Posted by: MeTx.6712

MeTx.6712

Some in the beginning, more at 1:15.

When I contest mid at battle of kyhlo, the camera zooms out of the building, and I can’t see anything!

Ranger: My Main Man Ray

Why am I always joining a playerless SW map?

in Guild Wars 2 Discussion

Posted by: MeTx.6712

MeTx.6712

Well I’m well aware of how to proactively prevent going to a new map. But going to new map twice in a row seemed a bit crazy, seeing as either map hadn’t even made it half way to VW. None of the 3 maps had all forts, so I really doubt that they were full.

edit: also, I have tried something similar before, but nothing I can remember fully. I just want to know if other players experience this, or if I’m just unlucky.

Ranger: My Main Man Ray

(edited by MeTx.6712)

Why am I always joining a playerless SW map?

in Guild Wars 2 Discussion

Posted by: MeTx.6712

MeTx.6712

So I was farming Silverwastes earlier, and we had made it to about 40% till Vinewrath. Then I lost connection to the game. I relog and join a completely empty SW map. Slowly, We’ve made it to about 10%, when I accidently click a waypoint in Dry Top. Oops I say, and rejoin SW only to join ANOTHER completely empty Silverwastes map?

How come there are now 3 instances of Silverwastes that are not even close to being full?

Ranger: My Main Man Ray

Do you use Strider's Defense? Why? Why not?

in Ranger

Posted by: MeTx.6712

MeTx.6712

I would increase it to 25% chance to make it viable. It wouldn’t be as OP as increasing it to 30/33%, but a little more powerful than 20%

Ranger: My Main Man Ray

[Suggestion] Spawn alts in home instance

in Guild Wars 2 Discussion

Posted by: MeTx.6712

MeTx.6712

I would love this, so to help ANet out with this:

Idea 1)
Make 63 different locations/settings, where you place an alt in. the closer you get to the 63rd setting, the crazier the setting gets (63rd being a fight with character#62, 61, and 60). People would spent money on Character slots to see how crazy the new setting is!

Idea 2)
Have a few settings to place an alt in, and choose a random alt to place in it.

Ranger: My Main Man Ray

Forum Specialist Program

in Guild Wars 2 Discussion

Posted by: MeTx.6712

MeTx.6712

Can specialists get their own reply-color and can we also get a “specialist tracker”?

Ranger: My Main Man Ray

Adding a second timer to spirits

in Ranger

Posted by: MeTx.6712

MeTx.6712

So whenever I use spirits, I get annoyed by how the effect-system is implemented, which is that the spirit’s effect is renewed every 5 seconds. This does that you cannot see when the spirit dies and the icon keeps blinking since it’s about to run out all the time.

I get the idea behind, if you had a long timer from the start, it would be more difficult to remove instead of just making the 5 seconds run out.

But what if you added a second timer, which would be the life-time of the spirit? This could be implemented so that this timer would be the visible one on the icon, and the 5-second would be an invisible timer, which would allow the effect to run out once the spirit died.

Ranger: My Main Man Ray

Cheating Liadri - video proof !

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

Actually I do main ranger. Anyway, I already beat her, so I went in a tested it:

It does seem like that the blocks the AoE twice, but the third goes through. Not quite sure what’s up.

Ranger: My Main Man Ray

Cheating Liadri - video proof !

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

EDIT: although… you can see 2 blocks in the last vid I linked, from 2x nearby aoe’s. which means the aoe CAN be blocked, or not?
It’s not 10 different “types” of aoe she does, is it? some blockable, and some not? surely not…

It’s 10 different AoE circles. The skill only blocks one of the circles.

Ranger: My Main Man Ray

Cheating Liadri - video proof !

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

The ranger GS #4 unblocks after, what should be, one hit… read the skill mate…

This only applies to melee attacks.
The tooltip is incomplete, see http://wiki.guildwars2.com/wiki/Counterattack

Also proof that she doesn’t always cheat, and you can sometime block this normally like every other ranged fight in gw2:

In that vid, you were hit by 1 AoE circle. In the other, atleast 2

Ranger: My Main Man Ray

Cheating Liadri - video proof !

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

Certain attacks being able to ignore blocks is an intentional game mechanic that is available to players
Therefore, Liadri having an attack that ignores blocks is not cheating, just frustrating.

It doesn’t ignore the block initially, but you have to remember that Liadras AoE is essentailly 10 different AoE cirles. OP just got hit by 3 of them – 2 of which were blocked.

Ranger: My Main Man Ray

Cheating Liadri - video proof !

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

The ranger GS #4 unblocks after, what should be, one hit… read the skill mate…

Ranger: My Main Man Ray

Why is a human storyline being forced?

in Clockwork Chaos

Posted by: MeTx.6712

MeTx.6712

Ok, so this post makes absolutly NO sense, and here’s why:

2012
- Oct, Halloween – Multicultural
- Nov, Lost Shores – Multicultural
- Dec, Wintersday – Multicultural/Asura

2013
- Jan+Feb+Mar, Flame and Frost – mostly Charr/Norn, but also Neutral.
- Apr, Super Adventure Box – Multicultural/Asura
- Apr, F&F final – Multicultural+Norn/Charr
- May, Southsun – Multicultural
- Jun, Dragon Bash – Multicultural
- Jun, Sky Pirates – Multicultural
- Jul, Bazaar – Multicultural
- Jul, Cutthroat Politics – Human/Charr
- Aug, Queen’s Jubilee – Human

http://wiki.guildwars2.com/wiki/Release

What are you actually talking about? If anyone should be complaining, it would be the Sylvari…

Ranger: My Main Man Ray

Theory: Frostbite is a baby siege devourer

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

would be pretty cool

Ranger: My Main Man Ray

Liandri Blurred Vision

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

Even with my good vision I can’t see kitten – that’s the point…

Ranger: My Main Man Ray

Cosmic Rifts gets obstructed using arrows

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

It’s not a feature, it’s a bug. I tested it (RIP tickets), and I can get it to work with the Throw Torch, but not Throw Knife (both weapons are OH-only).

Ranger: My Main Man Ray

Cosmic Rifts gets obstructed using arrows

in Queen's Jubilee

Posted by: MeTx.6712

MeTx.6712

Trying to defeat Liadri for 117th time, and don’t get me wrong, I love the boss’ difficulty. But I don’t like it, when bugs get in my way of winning.

As a ranger, I use Shortbow to dps her in her 2nd phase, I try to destroy ALL cosmic rifts to not get caught off guard. However, arrows can’t, for the most part, hit the rifts – they simply get obstructed.

I love the boss, but this quick and easy fix really annoys me.

Edit: I need to use Throw Torch to destroy them, because axes don’t either. Neither does the throwing knife – and OH knife has an evade, so it would be super cool, if I could actually use that…

Ranger: My Main Man Ray

(edited by MeTx.6712)

"Light Trapper Achievement" and a Ranger

in Suggestions

Posted by: MeTx.6712

MeTx.6712

I would suggest making the button into a cycle-through with adding a third option to perma-stow. So, ie. when clicking the icon; Active → stowed → perma-stowed → repeat.

Because I use the semi-stow in pvp, when hiding, but I want my pet to engage when I enter battle, so removing the semi-stow would be bad, too.

Ranger: My Main Man Ray

Beastmaster's Might

in Ranger

Posted by: MeTx.6712

MeTx.6712

replying to bump up this topic.
This trait is absolute joke, and it seems so easy to fix (buff stacks/duration).

Ranger: My Main Man Ray

Add Trait Tips

in PvP

Posted by: MeTx.6712

MeTx.6712

If some of you remember in GW1, when holding your cursor over your attributes (which more or less equals traits in GW2), a little box would appear describing the current attribute.

This tool tip would mostly contain switch sort of skills/weapons the line cater to.

fx. for the ranger:
The Marksmanship line would contain info about altering Signets and Longbow/harpoon skills.

Skirmishing alters Traps, Axe MH and all Bows.

Wilderness Survival alters Survival Skills, offhand skills, and sword/greatsword/spear skills.

Etc.

Ranger: My Main Man Ray

Esports

in PvP

Posted by: MeTx.6712

MeTx.6712

I don’t think on screen effects matters that much if casters are able to provide overview information – like who seems to be coming out on top and so on.

Ranger: My Main Man Ray

The best way to go around saving builds

in PvP

Posted by: MeTx.6712

MeTx.6712

So right now the esport scene is slowly growing wings, and many new-comers are eager to experiment with the depth of builds. As it is now, there’s not even a retract trait points button, and we’re not sure when build saving will be a feature. I personally suspect the lack of implementation is due to the different ways to go about implementing it.

SO, here’s how I believe will be the most effecient way to add a build saving feature to the game:

The build will be split up in two: gear and skills/traits (much like in GW1).

Gear: saving your gear will only save your RUNES, SIGILS and AMULET. It won’t save the specific armor you are wearing. When you loading your gear, your current armor/weapons will be applied the saved runes, sigils and amulet.

Skills/traits: your trait setup and your 6-10 skills will be saved.

Furthermore, a retract trait point button would be nice!

Ranger: My Main Man Ray

Flame and Frost Lost and Found Glitch

in Flame and Frost

Posted by: MeTx.6712

MeTx.6712

Same problem with Aurora Glade and Gunnar’s Hold. Snow Covered Objects are nowhere to be found

Ranger: My Main Man Ray

Add element vulnerability to promote combos

in Suggestions

Posted by: MeTx.6712

MeTx.6712

I currently feel that combo fields are a good idea, but they’re not too useful (they’re just sort of “there”).

I suggest some enemies would be take more damage from certain element attuned attacks, so that combo fields are more effective. These vulnerabilities would be visible on the enemy healthbar/icon at the top of the screen.

What do you think?

Ranger: My Main Man Ray

Axe + Torch PvE help

in Ranger

Posted by: MeTx.6712

MeTx.6712

There’s probably a decent build out there, but as it is right now, the burning condition is not the best of conditions. :/

Ranger: My Main Man Ray

PvP Beta

in Suggestions

Posted by: MeTx.6712

MeTx.6712

Hey there,

How about implementing a experimentation mode? Like valve’s CS and TF2 Beta?

Basicly it’s the exact same as the official mode, but for ANet’s experiments. So this mode would perhabs include:
- Different skill stats.
- New maps.
- No downed state.

All this without altering the official modes (pubs and tourneys).

Ranger: My Main Man Ray

New sPvP Mode - Rush

in Suggestions

Posted by: MeTx.6712

MeTx.6712

How about payload mode from TF2?

WE MUST PUSH LITTLE CART! (or dolyak)

Ranger: My Main Man Ray

Raid on the Capricorn

in PvP

Posted by: MeTx.6712

MeTx.6712

What’s the reason for not just removing all of them? :/

Ranger: My Main Man Ray

Spirit(s) Bugged?

in Ranger

Posted by: MeTx.6712

MeTx.6712

Good observations. I would really hope that ANet puts more detailed info into the skill descriptions… sigh

Ranger: My Main Man Ray

Suggestion from Reaper's Rumble and the implementation of a beta mode

in PvP

Posted by: MeTx.6712

MeTx.6712

Long title, but 2 subjects:

1st: Reaper’s Rumble introduced having no downed-state, so we know it’s possible to implement into sPvP (meaning that downed-state is not heavily integrated in the code). How about implementing it into actual sPvP?

2nd: Introduce sPvP beta mode (like Counter-Strike Beta and Team Fortress 2 beta), which is a mode where you put all your whacky ideas and balance propositions. Want to see if removing downed-state will be any good? Try it out in sPvP beta. Want to see if some skill changes will have a major or minor effect on the meta? Put it in sPvP beta. Reward the players with half the karma, so it’s not efficiently farmable nor unrewarding.

Thoughts?

Ranger: My Main Man Ray

What kind of end game sigils are you using ?

in Ranger

Posted by: MeTx.6712

MeTx.6712

I have sigil of battle on my SB and axe and Hydromancy on my warhorn

Ranger: My Main Man Ray

Ranger Bug List

in Ranger

Posted by: MeTx.6712

MeTx.6712

Axe skill #3 omits to tell you how long the weakness lasts (10 secs).

Ranger: My Main Man Ray

What's your Funny Pet Name?

in Ranger

Posted by: MeTx.6712

MeTx.6712

Murellow is called “Rons Giant Rufus”

Ranger: My Main Man Ray

Are you excited already?

in Ranger

Posted by: MeTx.6712

MeTx.6712

is it not the 31st?

Ranger: My Main Man Ray

Here's Why Rangers Don't Use Rifles.

in Ranger

Posted by: MeTx.6712

MeTx.6712

Or we could just stop kittening about it. We access to both bow types.

Ranger: My Main Man Ray

Here's Why Rangers Don't Use Rifles.

in Ranger

Posted by: MeTx.6712

MeTx.6712

A ranger hunts – it’s in the nature of his profession. If he were to use a NOISY gun, he would scare all the animals away. Bows are quiet.

Ranger: My Main Man Ray

If you could swap your ranger for any other class, would you?

in Ranger

Posted by: MeTx.6712

MeTx.6712

nah, I still like my ranger too much, and I still see potential.

Ranger: My Main Man Ray

Power SB - Evasion Tank - sPVP - Build and Footage

in Ranger

Posted by: MeTx.6712

MeTx.6712

You don’t go into melee range; someone else forces you into it. You use the sword to get away. Or get some damage in while evading attacks and then get away. Sword 1 only roots you when you use it. Don’t use it when you don’t want to be locked in place.

You’re not forced into melee when half your bar is melee skills (1 from dagger, 2 from sword). You only have 1 effective evade (that is counter-purpose if you’re running away) skill and the last is a decent snare.

Axe/warhorn gives you a auto-target AoE, also a decent snare, long lasting AoE buffs and good single taget damage. All from range!

Ranger: My Main Man Ray

Power SB - Evasion Tank - sPVP - Build and Footage

in Ranger

Posted by: MeTx.6712

MeTx.6712

@lil: entering melee while trying to avoid damage is a pretty bad idea, too. Also, they the main skill for the sword works right now, it can pretty much lock you in melee. That’s not especially great if want to flee.

Ranger: My Main Man Ray

my Suggestion about the GUARD utility shout

in Ranger

Posted by: MeTx.6712

MeTx.6712

How about immobilizing foe when the pet hits the foe?

(Might aswell dedicate this thread for suggestions!)

Ranger: My Main Man Ray

Anet I want to know your testing proc's.

in Ranger

Posted by: MeTx.6712

MeTx.6712

Im pretty sure that if it had been because of the damage, they would have said so. ANet has NEVER come up with “excuses” for nerfs.

They are so direct that back in GW1, when they couldn’t fix a certain skill (it stayed OP no matter what nerf) they made it practically unusable (huge recharge, 5 sec duration). They completely honest about this nerf and admitted that they didn’t see a fix.

Ranger: My Main Man Ray

Power SB - Evasion Tank - sPVP - Build and Footage

in Ranger

Posted by: MeTx.6712

MeTx.6712

Ok, time to post my cookie-cutter build:

http://www.guildhead.com/skill-calc#ccom0zmzMmvoGMmvoGMx0paVmsqoko

“Guide:”

  • Use stone signet when you see a large burst of damage incoming (fx treb or cannon).
  • Use Signet of Renewal if you’re immob’d or stunned (keep yer pet close, bring ranged fx). Can change for reflexes though.
  • use QZ when you want to do damage.
  • with 20-VII Wilderness survival, spam Hunter’s Call and Call of the Wild.
  • Swap pet for more damage.
  • Dodge in combat to gain prot. 15 wilderness.

I use full fighter runes set (tough and power), with sigil of battle for SB and axe+hydromancer for high stacks of might and PBAoE snare.

video of me using it: http://www.youtube.com/watch?v=v_C2vqbi1Ao

Now, I don’t think Protect Me is necessarily a bad skill, but for it’s purpose, it’s not very conditionless. Even though Stone Sig has 50 more secs of recharge, it is completely condition free in whatever situation. Also, with the protection (-33% damage) going up quite often and 250 toughness, damage should rarely be a problem.

I see on vids you’re keeping your pet out of combat, which I understand since you need to keep it alive for Prot Me, but with the right pets, you’re giving up quite some damage (and with extra hazzle since you need to spam F1).

Last part is your choice of weapon. As it is right now, the sword is more or less a self-inflicted stun lock in the wrong situations. While it depends on your playstyle, I would still recommend switching to axe+snare because it’s also a ranged snare, and ricochet is good AoE vs. turrets, clones and minions. Warhorn is just plain OP with long range (1200 with my build) damage, and AoE might, swift and fury.

Ranger: My Main Man Ray

(edited by MeTx.6712)

[Merged] New Patch: Big shortbow downgrade.

in Ranger

Posted by: MeTx.6712

MeTx.6712

I can’t tell if this is a giant joke thread or if people actually think Sbow is bad =.=

Ranger: My Main Man Ray

Power SB - Evasion Tank - sPVP - Build and Footage

in Ranger

Posted by: MeTx.6712

MeTx.6712

[s]
The damage negation is way too ineffective.

Why don’t you just go 30 marks with XI trait and bring Signet of Stone instead of crappy protect me.

I’m using a similar build, but mine is very efficient damage wise AND prot wise. It’s 2 am here though, so I’ll post it tomorow.
[/s]

Sorry, I’m tired. I’m still willing to discuss prot me vs stone sig. But that’ll be tomorrow.

Ranger: My Main Man Ray

(edited by MeTx.6712)

Post Your Build Thread

in Ranger

Posted by: MeTx.6712

MeTx.6712

Ranger: My Main Man Ray

Rangers can't Use rifle!

in Ranger

Posted by: MeTx.6712

MeTx.6712

rangers are just in touch with nature and don’t need all that techno-gear.

Ranger: My Main Man Ray