Showing Posts For Rimetin.3405:

Want a theme composed for your character?

in Community Creations

Posted by: Rimetin.3405

Rimetin.3405

Ooh, a very cool idea! Amazing music, too. I had a hard time deciding between two characters – might even post the other one here later too, in case she iterests you more – but here.

Name: Maelonn
Race: sylvari
Class: engineer
Story: Maelonn is an eternal optimist. Nothing can bring him down, and he will personally straighten you up if you ever dare lose hope. He’s a typical Noon Bloom, always rushing ahead and preferring actions to words. He’s not one to sit still for very long when there’s so much to do, and can be very impatient if events take too long to unfold. Despite this reckless behavior, he’s very caring, gentle, keeping each of Ventari’s teachings close to heart and defending anyone who needs it. He makes friends rather easily, although he has some trouble getting people to take him seriously because of his appearance – particularly non-sylvari. Even to his kin, at least the older ones, he’s often just this cheery brother figure who’s fun to be around.

He used to be very naive, trusting everyone to be good and rushing off without thinking about consequences first. Meeting Gavin showed him the world isn’t always sunshine and rainbows, making him more considerate of his actions and considerably calming him down. It was also first of the many things to confuse him with its grayness – the Nightmare Court is evil, but Gavin kept calling him friend, just as Ventari was a centaur, but travelling to Kryta forced him to defend against and kill many other centaurs. It’s all so very not black and white, and Mae still doesn’t really understand why the world works as it does – which is why he busies himself with the battle against the dragons, as it is clear and easy to understand. He tends to take every failure personally, even though people repeatedly tell him there was nothing he could have done. This often leads him to try harder and be better, even at the cost of his own health.

Mae was eventually drawn to the Durmand Priory in hopes of gaining understanding of the world in ways he couldn’t achieve on his own. His cheery demeanor and thirst for knowledge immediately earned him friends and respect in the ranks of the order. Joining the Priory also took him to the Shiverpeaks, which fascinated him to no end – for a little sylvari who’s only vaguely glimpsed snow, the experience was overwhelming. (He actually tried to bring snow back to the Grove to show to little saplings, though obviously that plan majorly backfired.) He still frequently freezes his ears and foliage because he’s an idiot who forgets to wear hats, but that doesn’t stop him from hopping up and down the Shiverpeaks in search of lost things and people to be helped.

After the fall of Zhaitan (a battle he took part in as a Priory Explorer, subsequently promoted to Magister) Mae continued working as a Priory-based Pact operative, earning a promotion to Commander for his efforts against the Molten Alliance. Since then he actively assisted in the ongoing battle against Scarlet Briar and her minions, both in the field and with relief efforts. Taking the fall of Lion’s Arch personally, as he takes many failures, Mae was among the first to rush in to evacuate the city. In his haste to help, he came down with a fairly bad case of miasma poisoning, which he survived – but also suffered permanent damage to his respiratory system.

Over time, he’s become this sort of a mentor character both to the saplings back at the Grove, as well as the younger researchers at the Priory. He’s an adventurer at heart, but if you asked him, he would say that the best part about being away is being able to return back home and see all his friends and the familiar, safe gardens. He’s made a habit of telling stories to saplings, detailing all his adventures and bringing souvenirs from wherever he’s been if possible. He also makes frequent visits to the Noon gardens to spend time with the White Stag he helped rescue. He finds life in the Grove stable, something he can always return to even after all the terrible things that have happened.

Attachments:

Stacks disappear underwater

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

For anyone who says “going into the water is your choice!” Well. Try playing the smallest possible asura and trying to determine if that puddle there will allow you to walk through it, or if it will randomly cause you to dive. And even on more reasonably sized characters it’s sometimes really hard to tell.

Spam filter is too strict [merged]

in Guild Wars 2 Discussion

Posted by: Rimetin.3405

Rimetin.3405

Message suppression seems to be incredibly broken, too, at least for me. Just two days ago I was running in Boss Blitz, we got about a dozen gold runs before I had to go. Now, I was speaking simultaneously in /guild, /party, /map, and /say. For some reason, despite only having called a boss’s health in /map a few minutes ago, then shouted one “hold!” in /say… and ten minutes later, on the next run, I get message suppression when trying to speak in either. This lasted for an hour, right up until the time I had to log off. Couldn’t say a word. I wasn’t on my commander toon (and even if I had been, understandably wouldn’t have had my tag up anyway) but still, this is really odd. It still let me use /p and /g, where I was actively discussing with friends between the boss runs. This has happened before, too – randomly suppressing me for half an hour when I literally only said one, medium-length, correctly punctuated and in no way offensive sentence in /m.

But even when “working as intended”, this is really an issue. Running Teq yesterday, our commander got suppressed and had to speak through their guildie or someone – happily this was during the set-up and didn’t hit during the actual fight.

Why event vendors were removed

in Battle for Lion’s Arch - Aftermath

Posted by: Rimetin.3405

Rimetin.3405

https://forum-en.gw2archive.eu/forum/livingworld/escape/Blade-shards-and-found-belongings-really/first#post3777561 My thread about basically the same thing, except this one was much better worded. Just to quote myself from that thread:

Addendum: for reasons why some people might hold onto the special tokens until the event ends, well, here’s mine.

3. It’s just nice to go buy things when you know exactly how much you have to spend. I hate to buy things when the stuff is still dropping cause that easily makes one go “oohh I’ll just spend all of this stuff now and be done with it” and then bamm – you find yourself with another 100 tokens the next day.
4. As pointed out above, someone may still have been running the event when the patch went up, which naturally gives no time to turn any leftovers in. This wasn’t an issue in Tower of Nightmares: the tri-colors could still be used two weeks later, but they could only be obtained from the vendor. Same for Marionette: cyphers could still be used like a month after, but could no longer be obtained.

Related to #3, what somebody said: people are busy farming during the event. After the event they’re more likely to dig through their bags thoroughly.

But basically what I’m saying: any argument about this being a one-time event while Dragon Bash/Halloween/Wintersday is a recurring one is rendered invalid by how they handled Cyphers and Tri-colors.

Heirloom merchant back for a day or two

in Battle for Lion’s Arch - Aftermath

Posted by: Rimetin.3405

Rimetin.3405

https://forum-en.gw2archive.eu/forum/livingworld/escape/Blade-shards-and-found-belongings-really/ I’ve made some arguments here in this thread. Particularly the last two posts.

Blade shards and found belongings - really?

in Battle for Lion’s Arch - Aftermath

Posted by: Rimetin.3405

Rimetin.3405

Addendum: for reasons why some people might hold onto the special tokens until the event ends, well, here’s mine.

1. This is purely my own fault, but I had to leave after the weekend and screwed up my schedule so I didn’t have time to turn the tokens in. I thought it wouldn’t be a big deal since every single time before it’s been possible to turn in leftovers after they stop dropping.
2. When you have 10+ characters and 1000+ tokens, it doesn’t take “just a few minutes” to turn them in if you have many that you play regularly, alts still to level, and generally have to think what’s best to buy.
3. It’s just nice to go buy things when you know exactly how much you have to spend. I hate to buy things when the stuff is still dropping cause that easily makes one go “oohh I’ll just spend all of this stuff now and be done with it” and then bamm – you find yourself with another 100 tokens the next day.
4. As pointed out above, someone may still have been running the event when the patch went up, which naturally gives no time to turn any leftovers in. This wasn’t an issue in Tower of Nightmares: the tri-colors could still be used two weeks later, but they could only be obtained from the vendor. Same for Marionette: cyphers could still be used like a month after, but culd no longer be obtained.

(edited by Rimetin.3405)

Blade shards and found belongings - really?

in Battle for Lion’s Arch - Aftermath

Posted by: Rimetin.3405

Rimetin.3405

I’d like to point out here that if I recall correctly, most, if not all, LS events with special currencies – Halloween, Wintersday, Dragon Bash – it has been possible to trade in that special currency for goods after the event. I assumed it would be the case for this one too. Evidently, I was wrong. But it’s ridiculous to say we should be used to this by now, because this has never been the case before.

These are recurrent festive activities. The Tower of Nightmares (with its triple keys), the Twisted Marionette (with its cyphers), the Escape from LA (with belongings and heirlooms) are one-time only events (unless Scarlet gets resurrected with an amnesia).

A meteor landed in your town, and you got a piece of it. You sold it for a hefty sum of money following the hype. Several months later, nobody wants another piece anymore.

A scientific experiment is carried out, and people are getting payed for gathering dandelions. Several months later, the experiment is over and nobody wants your dandelions.

An “exchange old phone for new!” campaign is started by a local mall. After the campaign ends, nobody wants the old cellphones that you were buying from EBay to exchange for new ones.

These are real-world scenario, but they illustrate why it makes perfect sense to turn in your once-in-a-lifetime event tokens during the respective LS. To me, it was common to the extent that I farmed the extra 7 belongings for the 93 I had in the morning and turned them in before the new “empty” patch rolled out.

There’s a flaw in your statement right there. Several months. Even the tri-color vendor keys, and Scarlet’s cyphers, could be traded for stuff after the event and it was clearly announced for the tri-colors te chest would be disapearing. By “after the event” I mean AFTER THE STUFF STOPPED DROPPING. It makes no sense to make an exception for the LA stuff, especially since in-game-wise it makes no sense for people to go “oh I lost my home, now I don’t even want the stuff I had back.”

If the merchant remained for just a few days, it would be no problem – especially since as someone said up there, they were still running LA when the patch came out and had no way of turning leftover tokens in!

Blade shards and found belongings - really?

in Battle for Lion’s Arch - Aftermath

Posted by: Rimetin.3405

Rimetin.3405

I’d like to point out here that if I recall correctly, most, if not all, LS events with special currencies – Halloween, Wintersday, Dragon Bash – it has been possible to trade in that special currency for goods after the event. I assumed it would be the case for this one too. Evidently, I was wrong. But it’s ridiculous to say we should be used to this by now, because this has never been the case before.

Also, the point still stands I’m playing a game. Put important stuff like this in the game announcements. Or the news panel you get on logging in. They shouldn’t require players to read the forums to get this info.

Blade shards and found belongings - really?

in Battle for Lion’s Arch - Aftermath

Posted by: Rimetin.3405

Rimetin.3405

I didn’t delete my shards, since I’m still going to craft that backpiece (which I didn’t get around to doing yet since I only get to play on weekends due to living circumstances), but I have a strong feeling some people have.

Anet should REALLY make improvements to how they announce these things. I occasionally go on these forums, and I follow their facebook, and as said I still missed the announcement. It’d be nice if things like this were communicated properly, particularly due to the fact that I can rarely play more than once a week. I should not be required to “watch dev announcements like a hawk” to get important bits of information like this.

Blade shards and found belongings - really?

in Battle for Lion’s Arch - Aftermath

Posted by: Rimetin.3405

Rimetin.3405

Heirlooms and found belongings can’t be traded for goods after today’s patch. However, we’re told leftover blade shards can be traded in for stuff soon! Cool? No.

So you’ve just turned items that had a use throughout the event for everyone (and therefore they were worth getting) absolutely useless. And before anyone says “you should’ve used them during the event then!” yes, I will admit it is my fault for not having done so. I missed the notifs that said the vendors will be gone after this patch, and while I wish anet would’ve made that clearer, it’s my own fault for putting off actually using the tokens.

However, now you’re giving items that previously were only valuable for people who knew they’d bother making the exclusive backpiece a new use: you can trade THEM in for rewards! Whoo!

Except no. Most probably, at least what I would’ve done if I wasn’t set on crafting that backpiece, people who had no intention to get the item would have DESTROYED THEIR BLADE SHARDS. Simply because they take up inventory space, and nobody wants to keep useless things in their inventory because they know they’ll never use them. Because there was no way of knowing they’d have a special use AFTER the kitten event.

I mean, how backwards can your logic be, Anet? Or did I miss some reddit-exclusive announcement at the beginning of the event that said to keep the blade shards, you’ll be able to use them in the future because the items specifically meant for trade from the beginning would be rendered useless?

I’m not asking for the found belonging and heirloom vendors to be returned. I am simply asking: why? Because I see no logic beind this move, except to give a giant “kitten you!” to the playerbase.

Crashing since OoM

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

Same problem here. Funnily enough, it only happens on my home computer, but I had no trouble playing on my dad’s computer when I visited my parents last weekend. (Then again, their internet is so unstable, it may just be I didn’t have time to get this type of crash with all the disconnects.)

I don’t get a crash window on log off, but I do frequently get it for no reason when just playing. particularly when changing zones, especially if I’ve recently alt+tabbed to another program (like skype) and the other way around. (i.e recently loaded into another map, then alt+tab to skype or my browser.)

I’m running repair on my client right now, hoping it’ll resolve the issue. Reading other posts, I have a feeling it won’t…

Sick of LS timegating

in Living World

Posted by: Rimetin.3405

Rimetin.3405

^ THAT right there is what I was getting at, thank you. It should be Anet’s responsibility to make sure that their content is available even for slightly more casual players.

Trading Post not working

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

I had this issue for months on my computer, about 8months from launch. It’s been fixed for some time now, and whenever it seems to be happening it rights itself if I just go to the transactions tab and try to switch channel from the dropdown menu. If that doesn’t work, what usually worked for me was loading somewhere other than Lion’s Arch, as we suspected it might have something to do with the heavy population there. You could also check that your antivirus program and firewall are letting GW through properly.

Sick of LS timegating

in Living World

Posted by: Rimetin.3405

Rimetin.3405

Not my point. That’s exactly what I’ve been doing, atually – I do know the zerg is the best way to get things done, particularly achievements.

However, what if this month I only had one weekend to play (which could very well be the case if I didn’t meticulously arrange my plans so I could visit a place with computer that runs GW)? A year ago, it didn’t matter long as I got to play just for a day or two. Now that’s really not possible for most one-time events. And that kinda saddens me.

Sick of LS timegating

in Living World

Posted by: Rimetin.3405

Rimetin.3405

Frist of all, I want to say I like the idea of “Living Story dailies” that was implemented some time back. I really, really do – they actually give you a chance to get the metas even if you’re bad at some aspect of the event.

However, WHY does it have to be so that you absolutely HAVE to do X number LS dailies to get the kitten meta? imo that’s just needless timegating and, for your information, not all of us have the chance to play every day.

I know, cry more and if you don’t like it, don’t play, but seriously. I do sort of understand timegating ascended crafting and dungeon tokens and whatever there are, but for LIMITED TIME EVENTS it’s kind of a kitten move. I really like this game, I tend to at least sort of like the Living Story too, and the completionist in me really craves to get as many achievements as possible and especially the cool unique things you get from those – so why, why WHY is Anet taking some of the greatest enjoyment I get from this game away from me? That’s just all sorts of awful.

Explain this to me

in Necromancer

Posted by: Rimetin.3405

Rimetin.3405

I think going getting downed also removes it? Happened to me last time I was doing the event (although that was before the new patch, so not sure if it’s been fixed) and it’s doubly annoying cause at any given moment you’re swarmed with about a hundred shades and no enemies you can actually damage within a reasonable radius.

"The battle of Claw Island" bug !

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

You’re not supposed to talk to them at that point, I think? You can just run past him and the quest will proceed as intended.

Camera bugs on transformation

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

So I’m doing the story “The Ghost Rite (lvl51)”, the Priory storyline right after the Battle of Claw Island. And upon transforming into the avatar of Balthazar, this rather annoying camera bug happens (picture attached.)

So basically, I think my model should be about three times bigger than it is now (I’ve done this before, but like half a year ago now and it was definitely bigger, right now it stands at about my character’s heigh. For reference, he’s a sylvari.) This bug also happens in one of the renown heart quests in Caledon Forest, the one at the soutwestern corner of the map where you have to help in gardening and turn into a mossheart.

This bug makes it really hard to see anything, especially behind you, which can result in death if you don’t see approaching enemies, and it also starts hurting my head after a while – I feel like I need to be craning my neck, and obviously it doesn’t help cause it’s a game and moving my head or straining my eyes won’t help me see anything the interface won’t show me.

Attachments:

Gathering Tier 1 herbs from Tier 2 nodes and higher?

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

Agreed. Never mind the laws of demand and supply, gathering tier 1 materials – even if meant to be “rare” – shouldn’t be harder than getting normal higher tier materials. If I go gathering on higher level areas, that usually means I need the materials specific to the level of that area, and so getting tier 1 carrots (with high cost gathering tools, too) is kind of annoying.

Missing Guild

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

Same, main menu screen shows no guild tag, I show up as the only member of my guild, shows no influence or upgrades though the lvl5 Art of War in our queue is going, and nobody on my friends list shows up online – some of them also show up as “lvl 0 None” for some reason as their last played. I also cannot take anything from the guild bank.

European playing on Jade Quarry.

ETA: checked, also can’t deposit anything in the guild bank. And trying to speak in the /g channel just generates “You are not in a guild” message.

(edited by Rimetin.3405)

Black Lion Trading Bug

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

Black Lion Trading Bug

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

I’ve been having a similar problem since tha game’s launch, and currently have an open support ticket about it. Only my gem amount always shows up as “…” (without quotes) if it’s broken.

What usually works for me is reloading the game at a thinly populated area, like Metirca Province instead of Lion’s Arch which is always packed full. Other than that, I think you may want to submit a ticket, they can troubleshoot with you.

Black Lion Trading Bug

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

Just a question: what does your Gem amount show? In any window, really. Also, do your items load in the Sell my stuff window, and can you preview things in the Gem Store Style section?

Network Error

in Account & Technical Support

Posted by: Rimetin.3405

Rimetin.3405

Whatever the solution, the servers shouldn’t be allowed to go over capacity like this. Players with the server as their home should ALWAYS be given priority. A guest cap might just be enough.

Network Error

in Account & Technical Support

Posted by: Rimetin.3405

Rimetin.3405

Same, Jade Quarry and the game logs off when trying to access any character. I got only the beginning of the error code, it’s Code=1074:5:4

Post a pic of your character only if your armor is mix-n-match

in Guild Wars 2 Discussion

Posted by: Rimetin.3405

Rimetin.3405

Well I’m still working up to these (one is almost complete but I can’t access my game atm to get a proper screenshot), but I thought I’d share.

Set 1: Sylvari Guardian
Ascalonian Pauldrons
Ascalonian Breastplate
Ascalonian Gauntlets
Fur of Koda
Ascalonian Greaves

Set 2: Human Necromancer
Noble’s Mantle
Noble’s Vestments
Light Mortal Gloves of Grenth (not in the picture)
Aristocrat’s Pants
Ascalonian Clergy Shoes

Set 3: Sylvari Thief
Inquest Pauldrons
Inquest Breastplate
Inquest Gauntlets
Ascalonian Leather Leggings
Divinity Council’s Boots

Attachments:

Unable to log in, Multiple codes. [merged]

in Account & Technical Support

Posted by: Rimetin.3405

Rimetin.3405

European logging into Jade Quarry, NA
Error code 42:6:3:2158

Logged out because in-game mail wouldn’t send to see if it would on relog, now I get that every time I try to log in.

Name for Charr Mesmer?

in Charr

Posted by: Rimetin.3405

Rimetin.3405

Eh well for reference, my charr mesmer is called Crito Tartricks, of the Tar warband. Crito comes from the fact that charr seem largely based on ancient Romans.

So I’d say looking into Roman names is not a bad idea, and then you could decide on a warband first. Whether you make the warband the prefix or suffix of the name is irrelevant, what sounds good to you. Then at least I looked up a thesaurus and started going through words with any relation to illusions or chaos magic…

Story Skipped or Changed? Potential Group Story Bugs.

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

I actually submitted a ticket about this very issue, but.

I was playing with my friend today, and we were both at the story step Forging the Pact. I had previously chosen the fear of getting dishonored, while she had the fear of letting an innocent die. She was the owner of the instance, and it all went well until the completion of the step…

Well, I clicked the “progress to next story”, not thinking to check the story’s name or asking my friend what fear she had picked, and thinking the game would be able to read my previous choices because up until this point, it always has. Well no such luck. Now I’m stuck going through the wrong story.

I’m completely with tirckfred, here; it’s understandable that no option to reverse stories is given to the players, but in cases like these where the mistake is not the player’s but the developers’, couldn’t you access the individual game data and set the story right or something? I’m not a programmer, and I understand the need for sufficient evidence, but just telling us “sorry, there’s nothing we can do, your loss” seems kind of bold. Are there at least plans of implementing some sort of mechanism that allows you to fix problems like these?

Appease Stinky Cows: Water Bucket Not Working

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

It worked fine for me last week, even from the side of the cow. Tried again today: now I can’t seem to get them to react at all. Tried all distances and angles, as did my guildies, and this is what we found: male sylvari, male human, and male norn can’t make it work. Female sylvari and female charr can, but not always, it required maneuvering and luck.

Many of these “splash water on stuff” hearts seem to have issues. There’s that one moot in Timberline I can’t recall every working, where you need to wake up passed-out drunks. Same in Bloodtide witht he Penzan pirates. Also hearts or events in Lornar’s Pass, Wayfarer Foothills, Caledon Forest and Kessex Hills which require waking up drunks or putting out fires periodically break or are just otherwise really hard to get to react.

For reference, our server is Jade Quarry.

ETA; while we were testing, other people could wash them without any trouble. We recall at least a female sylvari and a female human.

(edited by Rimetin.3405)

World completion points disappearing from map

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

I’m not sure what to call them, but the things needed for world completion have been disappearing from my map, even though I’m 99% sure I got them. This started happening on Tuesday from maps I hadn’t yet completed.

First I was doing Brisban Wildlands, and for some reason it had removed two Point of Interest I have distinct memory of getting because of the difficulty. I hadn’t even logged out between getting the points and “completing the map” (which obviously didn’t complete then, because the POIs had been removed.) However, going back to the points restored them.

Then today, I was in Wayfarer Foothills, and first noticed that the skill challenget at Hermits’ Watch (Veteran Blane the Insane) had also resetted, although I’m pretty sure I did that one. Then when looking more closely at the map, I noticed it had AGAIN removed two POIs I’m quite sure I got. It has been at least a week since I last played this map with this character.

Has this happened to anyone else?

Weapon swapping?

in Engineer

Posted by: Rimetin.3405

Rimetin.3405

Still doesn’t seem that fair to me, since we need to sacrifice all of the utility slots for that. I get what that they’re useful and should be used, but even (or perhaps ESPECIALLY) elementalist gets to keep special skills and still get new arsenals without having to sacrifice those slots.

Weapon swapping?

in Engineer

Posted by: Rimetin.3405

Rimetin.3405

By mook I mean the smaller, everyday enemies you run across just when trying to get from point A to point B. Like jungle spiders or stalkers.

Whereas “bosses” would be things like the Champion Jungle Troll event in Wychmire Swamp or story bosses, like Renvari in one of the sylvari stories.

Weapon swapping?

in Engineer

Posted by: Rimetin.3405

Rimetin.3405

Problem is, at least I find that the kits and pistols are on the mook and crowd control side. But if the kittened champion jungle troll in wychmire spawns in my face, those aren’t going to do anything. I’d need a rifle. And I find it unfair that while other classes can just swap their sets to fit AND use their utilities to deal with the situation, I either have to make do with the completely wrong combinations that I have or run away to swap.

Also, weapon swapping gives the great opportunity to combo too. I get that it’s what you’re trying to say with the kits, but it would be more effective if I could do condition damage with pistols and then swap to the rifle.

Weapon swapping?

in Engineer

Posted by: Rimetin.3405

Rimetin.3405

I do hope so! The way things are now doesn’t seem at all fair to me.

Not everyone's a hero, what did your Sylvari dream?

in Sylvari

Posted by: Rimetin.3405

Rimetin.3405

I actually haven’t given these that much thought (my sylvari headcanons revolve around their lives AFTER awakening), so they largely follow the game’s story. However…

Guardian – Dawn cycle:
She dreamt of the Shield of the Moon, and of a man who looked much like Tiachren. That’s what made her so ready to help, and so eager to believe Ysvelta could be saved. However, turns out the sylvari in her dream wasn’t Tiachren at all, but another Valiant who turned up in the Grove not long after the business with Tiach and Ysvelta had been resolved. [The character in question was my friend’s, whom she ended up falling in love with.]
In her dream, she also glimpsed at snowy fields on a moonlit night, warmth of fire that could not burn her, and the vast blue sky stretching over golden fields.

Engineer – Noon cycle:
In his dream, he marveled at the White Stag’s beauty, when a dark shadow appeared and frightened it away. He chased after the stag, through fields and forests, swamp and jungle. He misstepped and fell, headfirst into a lake of krait which he fought off with fire, and when he returned to the surface the shadow was there, calling him “friend”.
The shadow engulfed him, and he was climbing the steps of a high-built city, walked its streets and swam in its waters. He saw faraway lands, great wonders and victories to come – but the shadow still loomed.

Weapon swapping?

in Engineer

Posted by: Rimetin.3405

Rimetin.3405

For engineers I mostly meant the boss/mook thing – since they’re mostly long-range anyway. (This is true for my casters as well – they’re built to be long-range, but the swaps are mostly divided into boss/mook. But for example my guardian is euipped with a short-range combo and the swap is for long range.) What I’d like is the ability to easily switch between pistols and rifle, as I feel that the pistols are the mook combo and rifle for bosses.

As for elementalists, I could swear there was a swapping option? Or then I’m confusing it with the attunement. I haven’t played much ele. But even so, I feel like they get more options than engi, since the attunements are in the F1~F4 slots (what do you even call those?) while engi kits can only be put in the utility slots. Which ofc gives the F1~F4 slots new functions, but that’s not the same.

Or maybe I’m just unnecessarily whining, but.

Weapon swapping?

in Engineer

Posted by: Rimetin.3405

Rimetin.3405

I don’t know if this has been brought up before, but why are engineers the only class that can’t switch weapons?

I mean ok, I get engineers can’t use as many weapons as the other classes so in that sense it’s a bit “pointless”, but imo that’s no reason to not have that on engineers. Weapon swapping on other characters is, at least to me, essential as the ability of having a melee AND ranged combination, or mook AND boss combination. With my engineer, I’m stuck with my mook combination all the time, and when a story or event boss suddenly spawns, I have no chance to even switch to a better suited weapon because the game won’t let you switch in combat.

I can’t be the only one feeling this way, can I? Thoughts?

Karma rewards?

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

I also noticed not getting karma for helping with another character’s personal story – posted about it here yesterday.

What I’d like to know if this is just temporary or a lasting decision, and if the latter, then why?

Not getting karma

in Bugs: Game, Forum, Website

Posted by: Rimetin.3405

Rimetin.3405

Ok, so we’re supposed to get karma for helping other people with their personal stories, right? At least that used to be and I couldn’t find any info on that feature being removed, even temporarily.

The thing is, I helped a friend of mine with her instances today and on Sunday, and on both days I got no karma whatsoever. I even stuck around for a few instances to see if I would get any, but no. I stil get karma normally from events and such.

The character I helped was the same on both days, but I played two different ones, although all were sylvari. The instances were in Caledon forest and the Grove.

Has this happened to anyone else? It’s not THAT annoying, so I haven’t submitted a ticket (not yet anyway), but seems like a definite bug. Unless I’ve missed some important announcement?

Issues with the trading post: please post here [MERGED]

in Black Lion Trading Co

Posted by: Rimetin.3405

Rimetin.3405

I can’t sell stuff (TP just won’t load my inventory, even if I pick an item from there and right click+"sell at TP") and the game doesn’t recognise any past transactions, although it happily tells me there is in-game silver to be picked up (didn’t get a chance to try actually picking it up yet.) I’m also having issues with the Gem Store.

Submitted ticket just a minute ago (#120917-002290) but it seems other people have been having this problem too…

European on US server looking for a guild

in Guilds

Posted by: Rimetin.3405

Rimetin.3405

Still looking! Anything?

European on US server looking for a guild

in Guilds

Posted by: Rimetin.3405

Rimetin.3405

Hi! I’d like to join a guild, preferably not a very large one. I’m pretty new to MMOs, although I picked up GW2 pretty fast, but I’m also a pretty casual player (or try to be, due to school.)

I don’t really do PvP or WvW either, unless someone really wants me to.

I’m on an EU timezone but play on Jade Quarry because of personal reasons. I mainly play sylvari or human. Any takers our there, let me now!