Showing Posts For Risa Aerulight.3914:

Has Anet Remembered the Casuals?

in Guild Wars 2 Discussion

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Rather than adhering to the promise of their initial offering, Anet gave their devs a free hand to squander funds on tangential and unnecessary experiments.

GW2 was sold as the ‘game for the rest of us.’ And it delivered. Nothing trying on overland maps. Amazing visuals, puzzles and platforms, a bit of crafting, and all of it with the non-gamebreaking, opt in/out flavor coined by Warhammer. Game modes to please everyone that weren’t ‘necessary’ to take part in to ‘succeed.’

There was a personal story arc and a living world element tying it all together(similar to Lotro’s Books- once they’d been made solo friendly.) The story was woven into the dungeons so there was instant familiarity and a sense of purpose when you played. All of these were good.

HoT broke faith. Rather than saying, ‘Play how and wherever you wish,’ there was one path to mastery and elite spec lines. There was WvW for some, but if neither a WvW player, or a jumping enthusiast, or someone who enjoyed the world boss train you were out of luck. As it was HoT meta maps seemed to be a passive aggressive middle finger to world train crowd who cried when rewards were cut. ‘Love trains? Here’s four maps that are endless trains with steep victory conditions tossed in.’

From the beginning devs have talked out of both sides of their mouths, saying, ‘play as you want,’ in order to sucker us in and then afterwards making punitive changes- either to classes, or to the game modes. GW2 has the more the feeling of a behavioral science experiment, one we’ve somehow failed without even knowing it. Why?

Because apparently we weren’t playing how they wanted us to play as we wanted to play. If that was confusing, good, because it was just as confusing whenever the changes were made. Still is.

They made a brand, built expectations, then broke them by trying to be something they weren’t. Rather than letting us play ala cart, gw2 became a study in ala cart games development. Devs expected customers to pre-purchase based on previously established brand identity/expectations, but in truth they ended up subsidising their failed experiments. You want spoiled? You want entitlement? There you have it.

They had one job: stay the course, deliver an ongoing experience consistent to what came before. They didn’t. And not only did they not deliver, but they aggressively ignored their players in doing so.(Go ahead. Drop the mic again- see how that works.)

That consistency equaled:

-A new, easily navigable, overworld map section divided by mini hubs(hearts).
-A new, story-relevant, dungeon hub with attendant cosmetics for weapons and armors.
-A new, story relevant, wvw map consistent thematically to the newly opened zones.
-A new pvp tournament event.
-A new chapter of living story, furthering the story which came before; with the end goal of eventually besting the world dragons as the zones where their respective domains exist were opened up.
-A new fractal.

And they could have added raids to that. There’s your new addition.

That’s right, raids weren’t the problem either. They have a place in GW2 beside dungeons for providing additional story progression. And as such, they could have been one of many reasons to call friends over from other games- so long as Anet kept consistent with the other modes. They didn’t and it’s that simple.

And this is why it’s so grating whenever players, satisfied with their experiences, feel free to tell others to quit playing. The alienated player base is just as invested. Perhaps even more if it comes down to moneys spent.

So that said, I’d probably agree with them, provided Anet refunded them the moneys spent for dyes, toys, cosmetics, pets, and other gems purchases bought with actual world moneys. These were purchased in good faith with the understanding that the GW2 experience going forward would keep consistent. It would be a world they would continue to want to play in. But that wasn’t happening, was it? Nor is it.

Saying, ‘No, you still have them, and you’re free to enjoy them for as long as you stay in Tyria.’ was -and is- a bunch of mealy-mouthed, weasel-worded, coward speak. How does players enjoy themselves if their guild has jumped ship to another game? They don’t.

Anet is irresponsible with the moneys given to them. They need someone more in tune with business and brand consistency riding herd to make certain that what they deliver isn’t going to alienate half or more of a loyal following. Afterwards there needs to be an apology.

And in light of that, the open letter to the community before the preview of PoF was just insulting. Don’t hold a knife to my throat in a blind alley, violate me, then have the gall to paste an open letter on the wall of the alley a year and a half later, whingeing about not having found enough money in my wallet when you’d mugged me afterwards. Telling me not to reflect on the ‘bad times’ but instead to look ahead(possibly to another violation in the making)doesn’t play well. Especially when there wasn’t a sincere apology anywhere within the letter.

Take up painting on your own dime if you want to seek challenge or artistic fulfillment. If your intent is to make money and to have a product that doesn’t end up at the bottom of the heap, then you suck it up, show up every day, leave your ego at the door, and continue to please your customers.

Right now, PoF seems to be another debacle in the making- yet another instance of telling us how to play the way we want. Or rather -‘Play however you want, so long as it’s here and it’s this way.' with nothing but another year or so of silence to follow as the devs go to ground and nurse their wounded egos.

Finally. That’s everything I’ve been trying to figure out how to put into words for far too long now. Thank you for finding a way to say it and taking the time to do so.

PoF Demo - Feedback

in Guild Wars 2 Discussion

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

From my perceptions:

Pros:
-The Hydras seem to be what you must have always wanted them to be but couldn’t do in GW1, I felt the nostalgia + upgrade enjoyably there.
-The mount idle animations are cute.

Cons:
-No strafe on mount. I don’t care if it handles differently in weight and style than the PC’s movement does, go ahead and make it interesting an unique how ever you please, just make sure there IS some sort of response when I hit the basic movement commands: up, forward, backward, side to side, and turn.
-Not enough Waypoints – I should be able to decide which method of travel I desire to take, CORE waypointing, HOT gliding, or POF mount riding. Each is beneficial in uniquely different ways so the maps really should not be altered or “designed” to cater to only one method. That leaves me with the impression you are scrambling to justifying a design choice instead of genuinely making something unique and creative, something you are passionate about, as if you suddenly aren’t confident in any of the travel methods you have designed – why? all three are fine, so keep all three equally viable and available.
-That rage quit inducing Master Chef Laraib. Make him shut up or hold still or make the player character throw not have such a crazy slow cast time – it’s not a magical spell being conjured from some ethereal dimension. There are too many possible ingredients on screen to read at the same time as trying to figure out which of the words he is saying is the ingredient needed. OR just make it like all the other food based skill/hero/mastery point type things where we just sample the soup and give the NPC a “this tastes great” or “this is awful” feedback. As it stands it’s an unnecessarily annoying blend of a mini game and a build currency acquisition point.
-The story is awful. Please consider some courses or workshops in creative writing and literary history. You have creativity, wonderful ideas, but no skill in communicating them in a fulfilling and engaging experience for the recipient.
-Ever more currencies and ingredients.

In the end, I basically got all the fun I could get out of this from a youtube video showing me the Raptor’s idle animation. The experience of playing the demo (I gave it a full fair chance by thoroughly exploring every aspect of it) left me bored and agitated. I’ve been chased off as a customer. It’s as if it’s all just too little, too late. I’m sorry I lack industry or internal company lingo with which to give you extensively useful feedback with as opposed to my experience and impression of it as one of many possible customer perspectives. Tyria has so much potential which I feel would be worth time and resources invested into polishing. I hope you, ArenaNet, find your spark again someday. It might help to 1. consolidate who you are and what you want to do, and, 2. look to your contemporaries and the giants in the MMO/RPG/MMORPG markets and learn both from their successes and their failures.

Good Luck.

art critic achievement bugged?

in Bugs: Game, Forum, Website

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

I too am not recieving completion credit despite destroying all 17 statues.

Royal Guard Outfit

in Guild Wars 2 Discussion

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

So the empty mail from Anet I got is just a bug right? I’ll get the outfit next week?

3rd Birthday Gift [merged]

in Guild Wars 2 Discussion

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

This was the BEST, hands down, digital birthday EVER!
It really felt like a birthday!
I’d been somewhat excessively glum because Electro Blue sky-rocketed in price before I could get it (I did get electro pink back then though, yay!) so finding out today that I could get the thing I have been wanting most all year was like a birthday and Christmas rolled together – the intensity of my happy is off the charts!
Thank you SOOOOO much!
I hope everyone can feel this wonderful today! Happy Birthday!

Multiple Duplicate Account Bound Minis in BLC

in Bugs: Game, Forum, Website

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

I paid gems for the miniature snow owl and his companions a while back. Yesterday, after finishing a zone of map completion I got him out of a black lion chest using the reward key. What? As bad as that is it got worse… Today after another zone, I got 2 more copies of him at once! What is this?! This shouldn’t even be in the black lion chests. They are account bound on acquire so getting 3 extras does nothing for me at all. It’s worse than a kill-streak xp booster on an account that has all 80’s. At least the booster can be converted to something more useful like magic find or karma. But this bird I can’t sell or even give away to a friend. To get 2 at once just felt like a slap in the face. So now I am thoroughly vexed and feel like my gem purchase isn’t appreciated and my time playing the game as designed is wasted. If bound items are going to continue being put into the black lion chest, then put in code that checks for whether the account even has that item – if said item has already been acquired then it should be excluded from the loot table for that account. That’s probably a lot harder than just removing the bird. Give me 2 or 3 transmutation charges instead please.

Attachments:

Suggestions

in Players Helping Players

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

IIrc, there used to be a section specifically for suggestions.

Does anyone know where I put those now?
For clarity, it’s a fractals/debuff icon suggestion, so if there is a specific place for that, let me know.

Thanks!

Bugs from 16th Patch [Compiled]

in Bugs: Game, Forum, Website

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Oh yes, also, after the patch, all the wvw land claimer objectives suddenly went all white, as if it was friday night reset.

And, F1-F4 skills are randomly sticking on the ‘clicked’ state, basically varying levels of black border. This has happened to my elementalist and to a friend’s elementalist. I haven’t yet tested it on other professions.

Bugs from 16th Patch [Compiled]

in Bugs: Game, Forum, Website

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Confirming the random disembodied voices. Over at my place we are hearing random asuran necromancer and asuran mesmer lines. Another friend is hearing random human male guardian and warrior lines.

Chat Window and Health Bars Bugs

in Bugs: Game, Forum, Website

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Also, if not mentioned elsewhere already – downed health bars are green! No one I have played with so far today has been able to tell the difference between alive and downed health bars, including myself. Please revert them to red when downed. Ty!

Chat Window and Health Bars Bugs

in Bugs: Game, Forum, Website

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

The chat windows are not keeping track the way they used to – previously if I had, for example, my general tab and a private tab both contain party and guild chat, I could switch between the tabs with no loss of history. Now however, only the active tab will show chat, and everything before and after you were in that tab will not show.

Next, why are all the in world chat bubbles green?

Lastly, party member health bars are showing 0 hit points when they are not in the same zone as you. It even animates the health bar dropping to 0 when you or they switch zones.

In game bug reporting bug

in Bugs: Game, Forum, Website

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Both “Area” and “Sub-Area” are bugged.

Attachments:

Recently started lore-focused let's play!

in Lore

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

wait for the PS fix or you will miss a big part of the story.

This is good advice. While I don’t have a firm release date to share just yet, I do recommend that you wait until the Personal Story is restored (with minor improvements) before playing into chapter 6.

I’ll be making a post in the next couple of weeks that will give more details on what changes the update will include.

Edit: Also, thanks for playing. Looking forward to seeing the videos. Are you playing on NA or EU servers?

Do I understand this right: Do you refer to the story part depending on your “greatest fear”? Will these story missions (which are depending on the answer during “A Light in the Darkness” and originally taken a big portion in the part 7 of the personal story and are currently not accessable) be playable again in the near future?

Yes. We’re restoring the My Greatest Fear story steps, restoring chapter 8 to its original order, and improving a few things along the way. I’ll be making an official forum post with more details soon.

No. Please no. I was so happy when I recently played through personal story on an alt and discovered that step was skipped. It’s a terrible step – one that makes your character feel even more ‘scripted’. It was nice to get through this stuff faster too, to get that green stuff off the top of my upper right corner. Speaking of which, has it been considered at all to give us a way to tick off showing the green star stuff at the top? You can minimize it every time you load a zone, but it’s still there cluttering up space and it gets tedious to have to click it every time. It’s also irritating to have to complete the personal story more than once in the first place as the story is the same no matter what you choose, so there is no meaning at all to any of the “choices” you make. It’s even worse now that Living World Season 2 was added to the green star functionality, I was dismayed when I realized the star wasn’t leaving after I went to all the effort to clear it off yet again. An option to just hide it indefinitely would be super nice – an even better option would be to make personal story/living world have an option to be account based completion – so alts can opt in rather than have to trudge through it individually to clear the notifications/or shorter put: opt out. I find opting in a better option than opting out.

Skinning Legendaries

in Players Helping Players

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

In case anyone else finds themselves wondering this: (I asked support and they were kind enough to confirm)

Yes. It is safe to skin your legendary in the wardrobe system. It will lose it’s visual effects, but retain all of its legendary functions – ability to change stats out of combat, remain account bound, and will always be top tier stats.

So you can doll up your legendaries in the latest Black Lion Skin, or whatever else suits your fancy without worry of it breaking, like they once did before the wardrobe was released. Happy news! =)
(for me anyway)

Translation of Orrian syllabary

in Lore

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Finally! It has been bugging me for some time, wondering how a statue could be corrupted by Zhaitan… All of the lovely statues of the six gods look nasty and twisted in Orr, but now it makes sense. If the stone is ‘living’ stone, then it is corruptible by Zhaitan’s power.
I agree with the idea that a book containing the translation should be put in the Priory’s library stating the accomplishing players’ character’s names as the “scholars” who translated it.

Experiencing poor CS - please help

in Account & Technical Support

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Continued…

I appreciate the work you all at ArenaNet have put in to making sure the play experience is not spoiled by people that automate play for profit, inside or out of the game. I have seen first hand how effective the measures have been. I remember the many literally mindless bearbow rangers slaying centaurs in Harathi Hinterlands in their identical quilted armor. I don’t see anything like that anymore, I rarely even see a gold seller spamming their wares in map chat these days. I thank you all for that, it has made the last two years much more enjoyable. Guild Wars 2 is hands down the best MMO on the market today, I have played enough of the others to know for myself.

However, the fact that there are others who have had their accounts terminated, and then restored, suggests that you know as well as I do that sometimes your heuristics can report false positives. They are not perfect, and some accounts will fall through the cracks; these accounts, players, need a chance to defend themselves. This game is not about a war between ArenaNet staff and people who would exploit their code for profit. This game is about giving people a pastime that inspires wonder and fulfillment. Yes, you risk giving some of your secret weapons against the botters away; but we need only look at the intricate damage formulas the players of the GW1 and 2 have figured out and placed on the wikis to realize that botters will, by direct experience, eventually come to know the benchmarks, formulas, and procedures used against them. How can you rightly, in fear of these botters, take away account access from legitimate players without allowing for discussion? Some, like me, will apparently be terminated without the courtesy of a warning or even a short term block, let alone any disclosed reasoning. Give me and any like me the precise nature of our perceived breach of conduct so we can get the things we have legitimately worked so hard to obtain back.

I simply do not match the profile of a player who exploits the system, who automates play, or who breaches policy. I have known people who do all of these things, and they simply don’t wait ten years to ‘go bad’. They most often immediately start looking for ways to game the system, they usually do not even stick with a game once they have gotten what they wanted, as there is no lasting thrill once they ‘have it all’. The gold sellers are even more extreme, they don’t even care about losing an account for the most part, as it is just a cost of doing business; they will acquire another. That is also why so many of them are involved in compromising people’s accounts, it is simply a method of reducing the cost of doing business, any proficient business man would do that. Most would not even waste time trying to save an account here or there, and if they did their efforts would most frequently be feeble. They certainly wouldn’t take days trying to write a well thought out request like this. I only have a guess or two as to what the possible infraction you believe I have committed is, but I am more than confident I can prove myself innocent. I will happily remote view any of your staff into a play session on my computer and demonstrate that what ever it is you think I am doing with the aid of a third party program is indeed nothing but long practiced skill.

You have my email, if you still have the ticket in question. You can communicate with me through that or a forum pm if you wish the disclosure of the requested information to be private. You can communicate with me here in this post, I have nothing to hide, and I think it best if this were a public discussion. I would even give you my teamspeak server info or a cell phone number if you wanted, disclosed through one of the above private channels. Communicate with me, allow me my request, give me a chance to be a satisfied customer again. I’d rather be able to tell a story with a happy ending, than a tragic one; when I speak with the many other GW2 customers among my friends and family who are waiting to see how this resolves.

On behalf of my husband and myself, I thank you for your time reading this and sincerely hope that we can get him back into the game soon because it’s just not fun for me or my friends to play without him.

Experiencing poor CS - please help

in Account & Technical Support

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Recently my husband’s account was suddenly shut down with no warning and no clear explanation given when asked for. To further the frustration, he cannot access the forums to discuss his case. From what I understand this is not supposed to be the case, so it may be good to have someone take a look into that as it is apparent there are a few bugs going around lately concerning incorrectly shut down accounts. Since he cannot access and post on his own I have offered to share his thoughts through my account so they can still be heard and discussed.
For Gaile or anyone on her team, if they happen to have a moment to see this, please refer to account name Kovacs Zoltan.9386 and ticket number 964360.
Here is the message he wanted to share:

Twelve days ago my account was blocked. My immediate concern at the time was that my account had been compromised. After a brief investigation of my own I concluded that a breach was unlikely, but I submitted a ticket anyway (ticket number 964360). I asked why the account had been blocked, and I expressed my concern, as neither the cause of the block nor it’s duration were disclosed by the message in the launcher. The response eventually came that my account was not blocked, but terminated. Terminated for use of an illegal third party application. No additional or specific information was disclosed. I again petitioned, asking for more information, even taking a stab at what may have been the nature of the program which they believed I was using. However, it being difficult to defend against an accusation which is not fully disclosed, I could offer little in my own defense. A terse response that no information would be given and no further action taken was all that was offered in return.

I have never used an illegal third party application in all my long history with either Guild Wars or Guild Wars 2. I have been involved with both games since their respective beta weekend events. I believe the first that I was involved in was back in the summer of 2004, assuming my memory does not fail me. In ten plus years of gaming I have never been given a warning, a mark, nor any discipline of any kind until now. In that same period of time I have logged in over 1600 hours on GW1, and spent hundreds of dollars on that game between buying the original game, it’s expansions, additional character slots, and storage tabs. I have logged in over 4000 hours on GW2, and spent at least five hundred dollars on it, between the game itself and gems purchased. I am what you call a paying customer, and I have been a happy customer until twelve days ago. I have been directly responsible for the recruitment of many others who bought your games and spent money in your cash shops. My wife’s expenditures alone would match or exceed my own. I believe I am what you should call a good customer. In my family’s business, if we had a customer this good, we would bend over backwards to keep them.

Continued in next post…

GW2 Tickets for Review (7 days & older)

in Account & Technical Support

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Sweet, I’m under review.
Thank you Gaile, that was what I needed to know.

Armor/Clothing Suggestions/Requests

in Guild Wars 2 Discussion

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Oh yes, since these are related to the topic I will add a summary of them here:

1. Separate the Pirate Captain’s outfit top and pants from each other (cannot be addressed until the mix and match is resolved).

2. Option to retain our headgear in cut scenes.

3. Option to toggle on/off the view of everyone’s back item – update to add: ability to see the back item currently equipped in the hero/wardrobe panel.

The original versions of those requests can be found here:

1. https://forum-en.gw2archive.eu/forum/archive/suggestions/Pirate-Captain-s-Outfit-Separate-the-Pieces/first#post1787148

2. https://forum-en.gw2archive.eu/forum/archive/suggestions/Head-gear-viewable-during-cutscenes/first#post324839

3. https://forum-en.gw2archive.eu/forum/archive/suggestions/Option-for-Viewing-Back-Items/first#post2111578

Heh, I would like to think my posting abilities are getting more polished over time, some of the originals are not very well written.

Armor/Clothing Suggestions/Requests

in Guild Wars 2 Discussion

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

This is an update to a thread I made that became archived. I asked beforehand how I should go about updating it and was directed to make a new thread here. (See ticket #569713 as proof)

I have bolded remaining requests and smilied completed ones for easier reading.

My hope in posting this edit is to demonstrate how our suggestions have been heard and implemented and to ensure that the ones not quite done yet are still desired.

Here is the original post with the aforementioned edits and updates applied:

“What are some of the armors and clothes we have already seen in the game that we would like to have implemented for player use? I have a few ideas and would love to
have you add your ideas to the list. Try keeping what we can already see in game as a guideline for your suggestions so we can keep them in the realm of possible for Anet to act on. Anet told us back at launch that we would eventually get to be able to wear anything we see an NPC wearing. So, let’s let em know which ones we are particularly keen on seeing sooner rather than later.

My first thought is Lady Kasmeer’s armor (EDIT): This has been added to the game. Huge Thanks to Anet from me! It made my whole week better seeing this in the PvP locker today and I am extremely excited to acquire this for my main light armor Follow Up: Yes indeed, my main did look great in Kasmeer’s armor, and I have many beautiful screenshots of it, thank you!

Next thought, again Lady Kasmeer is the culprit, I want a real bathing suit for my girls instead of having them swim in their underwear. And those sandals Kasmeer was wearing at Southsun? Adorable! These need to be in my girls’ wardrobes as well – they’d go great with those darling khaki cargo shorts we were given in May. (EDIT): I have seen the under construction swimsuits and they sound promising, so I will take that as this request being worked on = Hooray!

And the hairstyles Kasmeer and Marjory are sporting… Yes. I want those too. ~sets aside enough gems for 2 hairstyle kits~ (EDIT): These have also been added to the game! Hooray! My main looked so cute in Kasmeer’s armor and Marjory’s hairstyle!

Another thought, Countess Anise’s armor. Another light armor appearance I would enjoy having available. The top has a hint of the Mad King’s Court dress from GW1, which I also loved.

Last thought, the town clothes most of the noble or wealthy human females in Divinity’s Reach are wearing. There are basically 2 styles of long and elegant dresses that appear to be clever mixes of skirt and blouse combinations. For those of my Human girls that I chose the nobility background for, I would like to have them dress appropriately while strolling around town.

Now that’s probably enough ideas from me for one post.

(EDIT) I would also like to suggest that new armor appearances be made craftable or acquirable through other in game means rather than skins that have to be purchased with gems. Town clothes are fine as gem purchases. However, to have to pay 800 gems for a pair of medium armor boots or a heavy armor top, for example, is too harsh. This is especially so when you have to pay that several times if you want those on more than one character. The cost of these armor skins is way out of proportion compared to the rest of the armor in the game if you try to use in game gold to buy gems. A piece of exotic armor can usually be acquired with 2-3 in game gold whereas it would take around 24 in game gold to get the gems needed to buy the armor piece’s look you want from the gem store. Even if you bought or crafted 6 armor pieces it would still only be half what it takes to get an armor look from the gem store. There is also inventory clutter when you don’t want the rest of the armor that comes with the one piece you want. Armor skins need to not be gem store purchases or they need to be significantly lower in gem price and possibly split up into their individual pieces. Since the latter would take up a lot of room in the gemstore I suggest just making armor skins craftable while leaving town clothes and toys and such as gem store purchases.
(EDIT the EDIT) The new wardrobe addresses this concern very well and in a way I hadn’t even thought of, well done!
Now if we could just have the mix and match back for town clothes… as we can clearly see I have been wanting to mix and match things since day one. Bringing that back would just about make the new wardrobe perfect and make the other items on this request list much easier to implement down the road, ie Kasmeer’s sandals with the khaki shorts
"

The original is here: https://forum-en.gw2archive.eu/forum/archive/suggestions/Armor-Clothing-suggestions-and-requests/first#post2568510

(edited by Risa Aerulight.3914)

Game Updates: Wardrobe, Transmutation, Outfits

in Guild Wars 2 Discussion

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Thank you Porterhouse.
I guess I myself haven’t come out and said it so straightly either: I don’t understand your reasoning Anet. Please, explain better, clarify better. Because no matter how many times I read your explanations, I just don’t understand. Even worse, I keep hearing contradictions.
Explaining your reasons in full detail would go a long way to helping us all understand. Any proper meeting held in a business or creative setting will keep minutes, just use those to recap why and how these changes came about. We know you are busy working overtime right now because of the support tickets, so we can wait for the full explanation if you just say you will have one ready when you are done collecting feedback.
It would also be good to get even just a ‘Still processing all feedback’ comment from someone over there, so we know we are still being heard. That took me less than 30 seconds to type, so please have someone take those few seconds to say it to us once and a while, it would be immensely appreciated.
Thanks!

GW2 Tickets for Review (7 days & older)

in Account & Technical Support

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Ticket #550451
Submitted: 4/17/14
Forwarded to (I’m guessing) appropriate department: 4/17/14
Last update sent from me: 4/19/14

Would like to know if I am in queue or in review, Thanks!

Support Down?

in Forum and Website Bugs

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

It’s working again.

Elementalist Water-Focus-#5-Comet

in Bugs: Game, Forum, Website

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

The skill Comet is creating a red aoe circle and not a white one.

Attachments:

Support Down?

in Forum and Website Bugs

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

I’m getting this when I click on the support link at the top of the page.

“Page not found

Host
en.support.guildwars2.com
URL
/
Remote Address
173.26.123.87:49558
SpawnSrv/301.4032601 Instance/0.419547831"

Game Updates: Wardrobe, Transmutation, Outfits

in Guild Wars 2 Discussion

Posted by: Risa Aerulight.3914

Risa Aerulight.3914

I received a response concerning the Mad Memories skin: They will not unlock this skin for those of us who have the Mad Memories Complete Edition.
In the response I was told the Mad Memories was not required for the Mad Memories Complete Edition. This however, was not the impression I was left with as a player at the time, and according to the wiki: http://wiki.guildwars2.com/wiki/Mad_Memories this is an incorrect claim.
Also, at the time players were under inventory space constraints. A good portion ended up deleting the soulbound Mad Memories because we did not have the room for it, keeping only the higher stat one. There was no way the players were aware of your plans for this wardrobe system back then, or that the requests for more inventory space were going to be answered as they eventually were.
I think it would only be fair to unlock the Mad Memories skin for everyone who put in the effort to unlock the Mad Memories Complete Edition.

Game Updates: Wardrobe, Transmutation, Outfits

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

MithranArkanere’s suggestions are golden. It’s like you took my train of thought and completed it for me =)
It looks like if we keep expanding on each other’s suggestions like this Anet will have some very solid options for how to polish this latest patch into something far more effective and pleasing to their consumers, us the players.

Game Updates: Wardrobe, Transmutation, Outfits

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Nage, that isn’t what I was asking. I am obviously aware we can hide the head and hands portion of outfits by hiding our helm and gloves, what I am asking is the ability to hide the head and hands of the outfit and still be able to see the armor underneath it. There is very little reason why the helms at least wouldn’t work this way, most helms don’t clip with very many things, they appear to have about the same seam. If you are having trouble understanding what I mean, please take a second look at the pictures I made, they say it all.

Hamfast, You are right! I totally forgot that one, and it has been bugging me a lot too. I’ll update my list with that one.
I’ll get the screenshots I took of the school uniform mixing and matching up asap.

(Edited to add the requested screenshots)

Here are the screenshots I took. I thought I took one of it’s default colors, but apparently I did not.
However, you can see from the screens that it came with 3 pieces, and each one had about 3 dye panels. You can see these dye panels in the first screen with the full outfit dyed pink/blue/black… what is white is not dyeable. The remaining screens are a dye combo of red and white because I wanted to match it to the GW2 promo shirt’s colors after which I felt no need to change the colors since it looked so snappy no matter what shirt I tried with it. (the two long sleeve shirts with the leather strap are two different shirts) The shoes are mix and matchable, but I didn’t take any screens of the shoes I tried with it (Cook’s Shoes and Riding Boots), the shoes that come were darling enough for me <3

This school uniform is just another reason for why I want the outfits to have a separate hide feature for the head and hands so we can see our helms and gloves underneath… can you imagine this outfit with the reading glasses???

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Game Updates: Wardrobe, Transmutation, Outfits

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

My current questions concerning the outfits:

1. Is a solution for hiding the outfit’s helm and gloves so you can see your armor helm and gloves underneath it being considered?
2. Will these concerns raised about the dye panels be addressed?
A. All the trim on the Fancy Winter Outfit needs to be moved to one channel like it is in the default colors.
B. The boots and gloves on the Pirate Captain Outfit would be much better off in their own channel leaving the pants, top, and trimmings in the other 3. (the hat can be divided between the 4)
3. Is an option to show your armor’s shoulder piece over the outfit being considered? (I understand this one may be more tricky because there are potentially more clipping issues with shoulders than with helms and gloves)
4. Is returning the toy slot being considered so they don’t take up excess inventory space? (That may be best if reconnected to the keyable toggle Town Clothes once had to allow the player to turn costume brawl on and off)
5. Why aren’t the starter clothes an outfit, and why do new characters not get them?
6. The School Uniform [&AgHFpwAA], will that be added soon? (I prefer it’s individual pieces though, that outfit is one of the highest quality items in the game because of the detail in each piece and it’s potential to mix and match)
7. Will the game’s ability to remember what you dyed something be brought back? This is something it was doing before: retaining your color selections on equip/unequip.
8. In the same vein as #7; are you considering changing tonics to at least respect the currently equipped colors on the character the tonic is applied too? This would allow players to feel a little more unique again if the tonic wasn’t always beige, but changed color depending on say, what 4 colors are on the outfit slot.

That’s all for now.

(Edited to add pictures of described fixes for Pirate Captain’s Outfit and Fancy Winter Outfit)
(Edited again to add #7, thanks for the reminder Hamfast!)

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Voodoo Armor impossible to get now?

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

I want this to be available too – the idea that it be unlocked in a pvp reward track is pretty much perfect. I would put up with having to do more pvp to get it because that makes sense. However, it would also make sense to be available from Karma hearts where Grawl are present – Shiverpeak areas. And this would of course be my preferred method of acquisition.

Share your Mix 'n' Match TOWN CLOTHES!

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Here is the finished compilation of my favorite combinations:

Game Updates: Wardrobe, Transmutation, Outfits

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Am I missing something?
I figured out how to get the new ‘outfit’ on and dyed, but when I try to hide the ugly hat, I can’t see my normal helm underneath it. I end up with no head wear at all =/

Game Updates: Wardrobe, Transmutation, Outfits

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

This is my request for returning mix and matching and unique dye panels functionality to townclothes/costumes/outfits. The video displays my personal favorite combinations.

Game Updates: Wardrobe, Transmutation, Outfits

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

+2 from my house concerning the Mad Memories back skins.

Lets play a game

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Customer Support and the Feature Pack

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

I believe you can, having at least one piece of an armor set unlocks the entire thing for your account, whereby you did not need to have purchased the second and they are offering a refund on that second purchase, which you can use to unlock a different skin with to better fill out your new wardrobe.

Customer Support and the Feature Pack

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Thank you for this clarification. I most especially appreciate the list of dyes, though I am not greatly affected by the dye change, I am affected by the town clothes change and a list of specific town clothes to be affected was requested several times in it’s relevant thread. I am glad to see some communication in this style being offered. Please keep up that forthrightness as things unfold. I also appreciate that outfits have been added to the option for gem refund alongside tonicafied clothes, compared to the previous case-by-case basis originally stated. This was also a request frequently repeated and it is good to know it was heard. I appreciate that greatly.

Where's the awesome?

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I found a point to the minis: Polymock. However that doesn’t solve your concern about not having a second chance to aquire it. Maybe when Polymock is ready to be introduced they will have a mini blitz sale for a short time in celebration?

(Suggestion) The Legendary Quest.

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Why not? As he said, GW1 fans would go crazy over this. They did it in GW1, it fits lore-wise and lore is important in GW2.
I think this would work very well and would make legendary acquisition feel much more like a personal accomplishment/achievement compared to the luck/grind it is now.
This idea could also easily blend in with the already existing methods of acquisition.
For example: the Gift of Exploration which requires map completion, if all the other pieces needed for the legendary were scattered all over Tyria in all the proposed steps, then map completion would be happening during the hunt, you would be exploring Tyria and appreciating it even more lore-wise with this method.
Perhaps the Gift of Color as another example could require you to find 100 unique flowers accross Tyria for the dyes needed. You could even have them be semi-fickle flowers that you might have to check back on a few times for an available bloom, maybe even need to ask NPCs for knowledge about when they are in bloom to harvest the dye needed (perhaps they will only impart this knowledge after you help them complete their renown heart – which could then make that bloom active for your character) which will make it harder than just walking up to 100 different spots.
Yet another example: the Gift of Battle, you can create personal quest instances in the WvW maps that help you advance this acquisition by granting some WvW experience and Badges of Honor and you would probably gain some while fighting your way to the initial locations. This would also provide Anet another opportunity to tie WvW into GW2 lore more if handled well. What if it also required you to fight all the random and unique monsters that show up from time to time in WvW, like the wurm by north-west supply camp and the Hirathi leader in the North-east corner. It would also be interesting if they built upon the new ruins capture points for bloodlust – what if you could earn some WvW experience and Badges of Honor for your Gift of Battle by fighting spectres of the old inhabitants of those ruins? That would be pretty exciting and be wonderful lore additions to the game.

Feedback/Questions: Town clothes, Costumes, & Combat

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

You’re welcome, I’m glad it was helpful in the moral support area, and I agree yet again with your points. I had almost forgotten about the legal issues with making suggestions. I’m not a legal expert but I would think it may be helpful to add a signed and dated statement at the end that authorizes Anet to utilize anything they wish from your proposal.
I have had several browsing sessions through the GW2.dat file and inspected several elements up close. I am a 3D animator, I know some graphic design, and I am a video editor skilled in music video creation. I have a wide skill and software set if you need assistance with the video, and I have a husband who is good at verbal communication if you want an extra proof-reader. I also have a guild-mate/irl friend who is a web programmer should something really crazy be needed =) This is just so you know what extra tools are at your disposal. You’ve demonstrated that you and your boyfriend have well trained skills, think clearly and thoroughly about all sides of an issue, and can communicate well your final conclusions. This inspires confidence and leaves me at the least, very comfortable with adding my group’s skills to yours. It would be a shock if Anet can’t find anything helpful in your final proposal.

Why are MMO characters called "toons?"

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I use toon because I saw everyone else in GW2 using it… >.>
I figured it probably meant character and was short for cartoon character. Originally toon to me meant a Saturday morning cartoon on Fox or something. I’m in the field of animation so it doesn’t feel awkward to me, but I can see how it could confuse or irritate some.

A question to the devs regarding aoe circles

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

Well the textures of the aoe circles can be changed in a few clicks. The coding to add it back into the game might be a few hours and the coding and artwork for the UI adjustment might be a few more. Plus testing time to make sure it worked. shrug But, it is possible and a good idea. It is important to be able to distinguish between friendly and non-friendly spells. If they don’t have the time for this on their end, Anet could just approve uMod for accessibility use. (it may already be an approved use, I wouldn’t know for sure so ask support if you do want to do this) This would allow players to adjust the texture of aoe circles to a color they can see all by themselves. This isn’t the most ideal solution of course because it can be a challenge for the end user to learn how to do.

Feedback/Questions: Town clothes, Costumes, & Combat

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I’m really grateful you are putting so much effort into the proposal Twyll. Your thoughts, observations, and suggestions thus far have been incredibly helpful from my perspective. Will we get to see your final iteration of the proposal? Is there anything we can do to help?

Lets play a game

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Posted by: Risa Aerulight.3914

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Yes

Feedback/Questions: Town clothes, Costumes, & Combat

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Thanks Guhracie =)
I looked, but failed to find the post where that was mentioned so stuck with what I knew for sure from an earlier post before the clarification.

If anyone can tell me for sure, because I can’t find this anywhere either, do we know if the toys attached to some of these town clothes are being changed in any way?
The toys are going to make the consideration of what to refund and what to not more complicated.

Option for concealing the boots.

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Everything toggle-off able would be awesome indeed. Even better would be the ability to choose what the undergarments look like and to dye them different colors. Not all my girls like the color yellow or would wear a lace ridden panty and bra… some would wear boy-shorts and tank tops, in rose blue or white, or something other than yellow.
This would relate to my desire to have Ascended Chef craft “invisible dye” so you could make some parts of your armor invisible, for yet more customization.

Lets play a game

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Puzzle Discovery

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Did you get all the way through the puzzle without it counting? Both of those have their “entrance” threshold really far in.

Edit: Actually, it looks like puzzle discovery is just broken today. That happens from time to time.

(edited by Risa Aerulight.3914)

Option for concealing the boots.

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+1, I like this idea.

Before April 15th!

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Posted by: Risa Aerulight.3914

Risa Aerulight.3914

I have 2 of everything except elementalist and mesmer… I have 3 of those. Which would lead me to suggest one of those latter two. If you are looking to just get a hold of the basic traits, I’m not entirely sure it matters whether you make your next characters before or after the patch. If I recall correctly from what I have read, the basic traits that have been in the game since day one will already be unlocked. It will be only the new traits they release from here on out that need to be bought/unlocked. However, if you want to be certain, you could roll up one of each class and level them at your leisure.