The Clocktower was amazing. Anyone complaining about it is clearly not aware that they don’t need to finish every single thing in the game.
It also wasn’t that hard.
I still don’t think people were complaining about difficulty on the clocktower, just that having 10 other people in the instance made it irritating.
For me personally, here’s my feedback on this event.
- Clocktower – I thought this was a neat puzzle. It took me a while to get through it, but that was partly because when I stopped having fun, I would go murder things in the Labyrinth for a while. A lot of people insisted it had to be difficult due to the rewards, but the rewards were some exotics with sub-par stats, and they didn’t have a unique skin either. I also don’t really think a timer in the form of the mist was necessary. Most people weren’t failing due to being too slow but because of a mistimed jump. I think capping the number of people a little lower, maybe 5, would have reduced a lot of the issues people seemed to have.
- Pumpkin Carving – This probably felt like the most grindy aspect of the event, and it wasn’t particularly fun. I found this to be a missed opportunity where Master Carver NPCs could be hidden around the world, and carving each of their pumpkins would reward the title. Would’ve gotten people out more instead of having them chugging through overflow servers with alts just to get the 150.
- PVP stuff – I absolutely loved Reaper Rumble and Lunatic Inquisition so more of these in the future please!
- Weapon Skins – This is probably the one thing in this event I was ultimately displeased with. I dumped some cash at the start of the event into gems to buy keys for the billion Black Lion chests I’ve had sitting around for two months. I bought 15 keys and got lucky enough to get 3 spares out of chests for a total of 18 keys. Zero skins. So later there’s the post about using boosters to make chests. Out of another 15 Mad King chests, no skins. That doesn’t really entice me to spend more money on gems for keys when after spending $20 and every spare mat in my bank nets me no rewards. If these are ultra rare, that’s fine, but in that case, why not just set them as an ultra-rare out of Personalized Trick or Treat Bags? More opportunities to get them without handing them out in a simple way means less people will be salty after spending money on keys.
- Exotic Weapons – I thought these were cool but making them require what is essentially legendary-equivalent mats seems a little off to me. For a mini event, I guess I’d have expected them not be such a huge pain to craft. I think it’s cool they were available later off the chest in Ascent to Madness, but that was somewhat of a short-lived portion to the event.
Overall, I thought it was a well-done first effort by Arena Net. I think that a few minor changes in the future will make the upcoming holiday events even better!