Showing Posts For Ron.4920:
I spent 100 gold on a tag that I don’t even use. It never fails every time I turn it on people will critisis me for simply having a commander tag. People will even whisper me with name calling and harsh insults to my intelligence. How can you base intelligence on how someone plays a video game? I’m sick of it, and I would imagine I’m not the only one that wants a refund for this expensive book.
I’m starting to just hate the mmo community in general. A huge percentage of people just seem like they sit around all day picking verbal fights so they can say to themselves they accomplished something that day. Even though all they accomplished was to create an emotion for themselves.
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Every single vendor in these games needs to be able to buy back the items he sells for the exact cost of what he sells them for. This would solve so many of these problems, I’m wondering why this isn’t a standard feature in these games.
My humble suggestion is that you make one of the ranks for Golem mastery a passive movement speed increase. Their sluggish movement speed is what keeps golems off the field most of the time.
We are all just trying to post an ideas that we think could maybe make the game we love better. Why do so many people have to call us idiots in so many ways? No one is perfect least of all someone who mocks and taunts others for attention.
When people start mixing in insults with their posts that is when they should be reported.
Xavi, and God money do you not have anything in the world better to do than this?
You know you guys win, I’m tired of playing your game. I’m tired of being outnumbered on these forums for oh my god posting an idea. He should be burned at the stack for his stupidity. Please just stay here for the rest of your lives, so the world doesn’t have to deal with you.
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To Toobiz
That was wonderful thank you for that man, you explained a lot. I understood perfectly when you compared it to 100 blades.
Its only happen a few times. The time I was referring to the guy had about 4 clones/phantasms going. I was pinned between the environment and the enemy siege fire line. The Mesmer was a few feet away so I switched to melee weapons, and took a step towards him. He disappears the clones all explode, my hp goes from full to about dead I use my heal to try and recover the confusion kills me.
So he shattered his illusions and you took a lot of damage. Working as intended just like any other class. I’ve had warriors down me in less than 3 seconds with their hard hitting abilities. You also should have noticed confusion on you and removed it before healing or waiting it out.
Xavi your two posts have been reported. You honestly sound like the guy who tells everyone what a UFC fighter should be doing during his match. You sound like the guy who says yeah if this guy would have just done this he would have won.
Xavi I have already given the stats of my main WvW character above.
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To Xavi
Mesmers sure can portal: through walls, up mountains, underwater you name it. All they need to do is get behind enemies lines to move the whole team past two zergs facing off against one another, at a hole in some base.
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Its only happen a few times. The time I was referring to the guy had about 4 clones/phantasms going. I was pinned between the environment and the enemy siege fire line. The Mesmer was a few feet away so I switched to melee weapons, and took a step towards him. He disappears the clones all explode, my hp goes from full to about dead I use my heal to try and recover the confusion kills me.
To Bob Ross and Reesha
Thank you for your advice, I will make a Mesmer and learn it.
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Can you just go away God Money? Do you have to just obsess and try to pick away at someone until you have the effect you’re looking for? Can you just go away? Can you not pull up old posts that I was given infractions for? Can you just go away, and stop?
I took about 3 months off after making that post. I only came back because I heard culling had been fixed.
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My point about clones is this when any other class presses the number 7: they get a few boons for a few seconds, or they might get a little trap by their feet, or they might get an AOE, or they might pop into stealth for 3 seconds, or they might summon a lesser pet, or they might put up something to block projectiles.
When a Mesmer makes a clone even with the scepter: The clone can do all of the following. It can take an attack that greatly exceeds it’s hit points, if it dies it doesn’t really matter since when it dies it still hurts the opponent with damage and confusion. A clone can sit there and just dps for the Mesmer if it doesn’t die, which adds to the Mesmer’s overall damage. Clones can be given boons which will even further increase their damage output.
You folks thought all that, because I typed in a quick title so I could start working on the body of my post?
Reesha are you aware that in one of the recent patches clones and phantasms now display any boon the Mesmer has? So you can not distinguish the Mesmer from the clones by simply examining your target’s boons any longer.
Godmoney please talk to someone else.
Everything he said is true. My mesmer is a God.
Thank you very much Hot Boy.
To Godmoney
You’re obviously just trying to get this post locked by first calling someone names, then by insulting their work. I’m editing the post now, its actually much easier to make a post then edit it later so you can view the whole thing on a page, rather than only being able to view 6 sentences.
You’re calling me names like arrogant and its uncalled for.
I guess this post wasn’t received any other way than negative. Big surprise since this is an internet posting forum. Its just horrible sometimes trying to interact with you people. So I will say good bye.
So you’re telling me it’s not arrogant to claim that pro players, designers, etc know nothing about what they’re doing?
So it wouldn’t be arrogant of me to tell a 25 year long mechanic that he sucks when i have basically 0 mechanical knowledge?
Hmm, sounds pretty arrogant to me.
Dude you got all that from a title? I didn’t even mean it that way at all. Since you’re the one who interpreted it that way, and I have changed the title to now try to prevent it from being interpreted that way. The fault for this lies in the way you negatively interpret others. Stop creating analogies that try to blow the situation you’re attempting to create out of proportion, and stop jumping on someone for making a post.
The character I was talking about is a guardian with equipped ascended rings, and amulet.
See how when to many people start believing their own assumptions we end going nowhere, and learning nothing.
I started playing MMORPGs in 90s.
Just to let you all know everyone of your posts that has an insult in it, is quoted then sent to the moderators.
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To Godmoney
You’re obviously just trying to get this post locked by first calling someone names, then by insulting their work. I’m editing the post now, its actually much easier to make a post then edit it later so you can view the whole thing on a page rather than only being able to view 6 sentences.
You’re calling me names like arrogant and its uncalled for.
I guess this post wasn’t received any other way than negative. Big surprise since this is an internet posting forum. Its just horrible sometimes trying to interact with you people. So I will say good bye.
Clones absorb the damage that a player using a Mesmer would normally take. If enemy players are targeting the clones rather than the Mesmer, then the Mesmer will take 0 damage. Lets combine that with some other factors about the Mesmer class.
Clones and the Mesmer are no longer distinguishable from one another. Anet worked real hard to make sure those clones would be mistaken for the real deal and they now are constantly.
Every couple of seconds here is another clone with 2K+ hp that has the potential to take an unreasonable amount of HP from your/my character’s hp pool with a swinging sword attack, or by just exploding once they are close to you/me.
He can veil (stealth) himself and all team members for several seconds.
When you do find the Mesmer he can just stealth, and shatter all of his clones at the same time. Your full hp pool (even if its at: 19,000, with 3,354 Armor, and a -10% to damage signet) will be gone in 1 second. And if you want to use a single skill to save yourself, guess what you have 5+ stacks of confusion. Any skill you use will deal an unreasonable amount of damage to yourself. This is damage that the Mesmer does not have to produce himself, his opponent literary will produce the damage for the Mesmer to himself.
He can mass haste himself and all of his clones, and all party members. As if the clone damage wasn’t enough. With this spell he doubles the speed at which he can produce clones doubling his damage. Not only that but the clones get haste also essentially doubling their damage as well.
He can portal himself and party members through walls. I understand that every class was designed or perhaps forced to have their own unique flare, but this one combined with all the other abilities I mentioned just seems to much.
When you combine of all these abilities you basically have a class that can not be damaged, because the clones will take all the damage not the Mesmer. You have a class that can vanish into thin air if actually distinguished from it’s clones. You have skills like the swinging sword phantom thing, and shatter that do an unreasonable amount of damage. He wields confusion, a skill that actually helps your opponent kill himself. He can veil a whole team then portal them through a wall if they only manage to stealth their way behind enemy lines. If all that wasn’t enough a Mesmer can double it’s damage, and the damage of his clones, and teammates for like 10 seconds.
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To Runeblade
I’ll look into joining a more active WvW guild, thank you for the advice.
Every single battle in human history that was fought with melee weapons had this in common. Every single foot soldier was spread out at least far enough away so he wouldn’t hit the friendly soldier standing to his right. Unless of course one side was using a tight formation with shields, and people with spears to counter the spread out style described above, think of the Spartans.
When the games Wolfenstein and Doom came out they were heralded as massive breakthroughs. Would those games have been as successful if they had auto aim? Most of the biggest first person shooters do not have auto aim when you’re online, and if they do many advanced players disable the feature.
What do medieval soldiers and FPS auto aim have anything to do with GW2, right?
GW2 is set up to auto aim for you. Your: bullets, arrows, and leap attacks are all auto aimed. Why? Lets face it they are much easier to perform that way. Should they be easy to perform though? Doesn’t that in a way remove some of the depth of the combat system, if even complicated moves are able to be performed easily? If complicated skills can be performed easily then do complicated skills exist?
Would Street fighter 1 & 2 have been successful if there was a button for every single move? Such as Ryu’s Harui-cane would that game have been as successful and fun if people could just pick Ryu, Ken, or Guile and perform a Harui-cane or a sonic boom by just pressing B?
GW2 feels zergy; because when you combine auto aim on, and friendly fire off in your combat system people are able to just stand anywhere and just blasting away. It doesn’t matter if your sword or axe goes through your friends when you’re swinging, it doesn’t matter if a teammate is in your line of fire.
My only curiosity is this. Would guild wars 2 be better as a whole if things like friendly fire and auto aim were looked into, and possibly done differently? I have given you examples of how alternative programming for these two features has proven to add depth in combat systems for games that had only a small fraction of bits to work with.
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Florgknight
I’ve used and seen all of the moves you mentioned thousands of times in a zerg. They add a very temporary flare to the match up, but they have absolutely no effect on the actual battle strategy. It doesn’t matter if your whole team is coming out of stealth from veil to catch the enemy team off guard. It doesn’t matter if your team is behind a wall of reflection, and shooting through fire fields. It doesn’t matter if you’re all stacked up in a water field or sanctuary. The actual battle strategy is unaffected, everyone is still just auto targeting the closest enemy person while trying to lock up their keyboard and burn them down as fast as possible.
To Lance
Thank you for what you said. I will look into the 4 things you mentioned to see if I’m lacking.
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Both sides stand at 1,300 range from one another, while auto firing and spamming aoes. The only real strategy in these zerg v zergs is for both groups to just auto target the closest enemy player while spamming control moves to try and mess the targeted or dog piled person up. This is basically how everyone dies in WvW and no one actually enjoys being killed like this.
Your only means of defense is to stay inside the zerg, if you step out front you will be auto targeted and dog piled in a matter of seconds.
Its true siege does exist but it actually doesn’t change the way the game’s mechanics effect a battle strategy even one bit. People are still just auto targeting the nearest enemy player, and spamming away they are just using siege to do it instead.
This is why GW2 feels so zergy, because the game mechanics force all of us to adopt and adhere to do this: very basic, very boring, and very Diablo one type of auto targeting and dog piling for the highest chance of success.
The only solution I can come up with is to turn friendly fire on. It would create so much depth to the combat system you wouldn’t even believe. People would actually have to try not to fire bullets and arrows right through their teammates head, kind of like a real battle. Physics in games is what makes them feel realistic. Since the very first video game was made developers have striven for realism.
It would add a whole new element if you’re outnumbered and not a thief. You would actually have a chance if you kept very aware of your opponents position. That way enemy arrows and bullets would go into an enemy player’s back rather than passing through him like he is a ghost right into your face.
Do you think games like the Halo series would have such a huge following and success if the game’s combat system simply had friendly fire turned off? Do you think Halo’s combat system might loose some depth if you could simply fire rounds through your teammate in order to shoot an enemy player? Do you think Halo would loose some of it’s reply value without the depth that friendly fire adds to it’s combat system?
The most basic example of friendly fire and how it adds a whole new element and way of actually playing a game is River city ransom. River city ransom is an NES game that was made in the 80s. If that game had friendly fire turned off it would of had: no depth, no strategy, and the strong team work element would have been gone. With Friendly fire turned off you could have basically walked right on top of your teammate the whole game. The one and only strategy you would need to complete the entire game is for both of you to stand back to back and spam the B button which did dragon feet a fast kick that enemy players couldn’t get through and it also stopped projectiles. All of the enemies would of just ran right into both of you since that is how the AI was designed. You could of beaten the whole game without taking one point of damage by doing this one and only strategy.
River city ransom wasn’t like that though. If you punched and your buddy was right in front of you. You punched your buddy in the back of the head actually doing damage to your teammate. Every room you came into you two had to work together. You had to watch out for your teammate, and you had to watch out for throwing things in his direction. Friendly fire added so much to this 8 bit game without it the game wouldn’t of made it to the shelves.
If you ask me a question directly I’m not likely to respond, to many bad experiences on forums.
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It is safe to say that a massive portion of GW2’s player base has left this game; because they are tired of stealth classes.
I think giving one class a pause button that removes all their conditions, and puts them back at full hp is ridiculous.
The only world vs world ability that should be in the game is not. People need a reduction to damage taken when they have multiple attackers on them. Every single person in this game hates being hit by more than 3 people that stick on them like rabid dogs.
Sometimes just making it 10 feet to the entrance of a: tower, keep, or castle can be so frustratingly impossible that you literally smash your keyboard into small pieces, cutting up your hands.
Thank god culling is gone at least now we will not wonder into a group of 5 people only to find out there is actually 20 there but the game didn’t load them.
Wow that sucks man, there will probably be a lot of burned out power supplies too.
Devon
If you don’t start bullying and targeting people with fractions to their accounts, and if you don’t remove people’s posts because they are not obviously praising the game. Then you will be doing us all a great service.
This is almost the exact same build I have been using for the last 5 months on my engineer. The only differences with my spec is I don’t use the tool kit, and I don’t have any points into regurgitating elixirs, that’s a stupid move if you really know the class. It can get you killed if you are not ready for it. Also that trait will not work if you are out of combat. So if you are brought under 20% hp before your client registers that you’re in combat, that trait will not work at all. Steal+ back-stab basically destroys that trait for me. Sure it saves you sometime, but Rocket boots are not only predictable, but they also come with an f2 skill that can be chained with the jump shot. And that option leaves you with 10 extra traits points to spend.
“Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it, that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game. Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.”
-Mike Obrien, President of Arenanet@Nabrok, yes they did say exactly that. EXACTLY WORD FOR WORD.
There we go! So I didn’t just think I read somthing like this somewhere.
You do realize that the quote above actually backs up what I said?
Grinding is in the game for cosmetic purposes only. That’s what I said. That’s what this quote says.
Except now grinding is not for cosmetic purposes only, because Ascended gear, and Legendary weapons now provide better stats to players. What the OP poster is saying is look at how fast the developers made a gear tread mill; which they did. The OP is also asking you to question if being on a gear tread mill is enjoyable to you. Blindly bashing the very valid points with only the argument of “that’s not how it was for me” isn’t getting anyone anywhere.
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You will have to write this on a blog; because after a moderator gets bored with this thread he/she will lock it. If you post it on a blog it’s out of their hands.
On the 28th of January Arena net said that a fix for culling would be in place. They even hinted that this was going to be the fix that would take care of culling for good. Once again though we see nothing, we hear nothing. More than likely we will just be told the same thing that we have always been told, it is coming just wait. We might also be told that its a really hard problem to fix. Which is probably true you can’t fix or work on one part of the game if you’re already working on another part. Its a good thing we got those little backpacks that look like the ones little Japanese girls wear though.
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A thief with a dagger can auto attack at the speed of 1/4 for his/her second and third swings. The first auto attack is instant. You have pretty much every single other class’s attacks at 1/2 and even sometimes at 1s for an auto attack. So the dagger can actually auto attack at double the speed of most weapons. Then in guild wars 2 a dagger is the same length as a two handed sword or a spear. Arena net talked so much about how great its physics system was in GW2. Well a one foot dagger that can somehow reach out 6 feet, and a hill that is only 3 feet high but somehow completely prevents me from jumping over it, just doesn’t seem very realistic to me.
So you have a class that can kill players in a matter of seconds while being completely invisible. They can stay invisible and stomp you. They auto attack at double the speed of a two handed sword, while still having the same range as a two handed sword. Then lets not forget they can always run away from you, but you will never ever get away from them. Since they can just spam 2 (heart seeker) and it will auto track onto you, dodge is almost worthless in this case.
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I wonder how much money Arena net needs to keep a game like GW2 running. It certainly can’t be free to run the servers, and to pay the staff for updates. I know when the game was launched it made a huge amount, but a lot of that also had to be paid back for the production of the game.
I have recently researched and found that every one of NCsoft’s mmos eventually are just shut down, sometimes with only a months notice to the players who have invested who knows how much time.
Arena net is pushing that stuff in the cash shop pretty hard. Most of it isn’t even useful save for the bag slots, bank space, and transmutation stones. Wow I can wear a winter coat, I mean really come on. The gem shop/cash shop is full of that stuff. What the real kicker here is though, you can use in game gold to buy gems.
The community is getting angrier, and meaner with each passing day. The nicer people who make these games great, simply walk away from all the horrible stuff in chat, they are just tired of reading it. The lack of any real new content is just making people unhappy, they are bored, and they didn’t log on to just do the same thing again. Before someone says of you leveled to fast, please just look at what level most people are when you pass by them, then reconsider that statement before you even make it.
The Slippery slope here is Arena net, has made it so players can swap gold for gems. How is this a problem you might ask? Well here is in a nutshell. The game has launched, the income for that launch has been made. Now hopefully new players will try the game, hopefully being the key word. Then there is the cash shop, those are the only two sources of income for Arena net when it comes to GW2. You can’t really rely on hope though it will get you into trouble. What I am seeing is more people are leaving the game. Compared to the amount of people buying a new version of GW2. The servers are already rather empty, and there has been no indication that they will be getting any fuller. No big deal right, there is still the cash shop to make huge $$ right?!? Well maybe, but consider this. If people just swap there in game gold for gems. Then they can get the gem item with in game money. This would basically decrease Arena nets source of income from the cash shop, possibly even to a point where it doesn’t produce the needed profits. Then Arena pushes the cash shop items harder, to the point where the updates drive existing costumers away. When people will no longer even log on to see what color the latest fur coat or funny hat will be.
The new content that is introduced is often broken from the start, and goes unfixed for months. Arena net tells players new content is ready, when it obviously is either lacking dynamic events(Karaka island now). Or it is just bugged to the point where most players won’t even bother to try to complete and, or won’t log on to try very often(FoTM).
It is sad to say but I see GW2 going the same way the rest of NCsoft’s titles have gone. Thanks for playing for the last 5 years, sorry that you are about to loose that entire social network of people that you love. Its not like you wasted 5 years making friends/contacts, most of whom you will loose, because it was fun right?
Maybe Arena net will see this post, and change for the better, maybe not, but that is why I wrote it for Arena net. Not for you to paw through and point out what you think is stupid while calling it a different name so you don’t get in trouble. So you can keep harassing people through your computer. Don’t waste time with your witty replies they will go unread. If you write a response to me I will assume its just one long insult that has the under tone of you don’t know what you’re talking about, and I’m smarter than you. This is a forum, and that is what you people enjoy doing, and I want no part in it.
Kurow, now this post will probably get locked as well.
Oh its cool now guys. The game’s rendering and class balance issues are all solved now. As well as the vast amount of posts saying almost the same thing, those have all also been solved today by you guys.The game is perfectly balanced now. It turned out to all be, because I was a noob, and I didn’t know how to play. It is a good thing you guys figured that out.
Are you looking for someone to change your mind? Why did you make this post?
I would suspect he just wants Anet to know he’s not a happy customer like many that have left before him. Perhaps they should get off their “high horse” and start listening to players (player base).
Green daily that is exactly what I am doing here.
The people that leave because of thieves make me laugh. Stop running around solo to PvE in a PvP zone and you’ll stop getting ganked. Problem solved.
HAHAHAHA yeah thats it problem solved, wow it was that easy HAHAHAHAH!
Who is trolling who now? Are you able to stop even without the last word?
Anyone who doesn’t think that there are many jerks in MMO games has only to spend a few minutes browsing the WoW forums to have their opinion shattered. Almost every honest inquiry or suggestion is followed by page after page of insulting comments about spec, gear, sexual orientation, or certain exploits with the poster’s mother.
There are those who attempt to wade in and actually provide constructive comments or answers, but the deluge of rude and insulting comments is usually enough to scare off all but the most hardy of posters.
I don’t know what’s worse, the fact that people are actually so deluded as to think that insulting someone’s in-game character is somehow personally degrading or that people actually take these insults to heart.
It’s a game. Who cares if you don’t like the way I have spec’d my Druid or that I don’t have the free time to spend grinding reputation to obtain that rare companion pet? Like the majority of players, I am here to have a good time, not to impress some self-appointed authority with nothing better to do than scour the armory for reasons to criticize people.
The reality is, these so-called jerks are a very small minority of the total population of any given game. Most people are helpful, normal, well-balanced individuals just looking to get a group together and take down some objective that would be impossible to tackle alone.
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Just keep reading your post until you see the insults. Pointing out what you call the obvious can still be pretty insulting, especially if the obvious is actually just your assumption.
I don’t even want to get into it with you Sniffy. You won’t stop until your right. So here you go, you’re right about everything now please stop insulting me with your words, and stop writing every sentence like your explaining something to a child. I hope you don’t talk to everyone like this.
Please don’t respond anymore at all Sniffy you’re just going to keep insulting me, and you’re just going to keep denying it. You’re not telling me anything I don’t know already. Please just leave me alone.
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Sniffy its people like you that make this so easy to do. You’re just so mean to a complete stranger, for no real reason.
Thank you for writting Thrashbarg its nice to read replies like your’s. I get tired of the replies that sound like teenagers wrote them, all of them with the underlying tone of I can play better than you can.
I spent maybe 100 hours during beta in spvp matchs, I tried pretty much every weapon combo, and every build I could think of.
So you’re quitting now because of how thief was in beta? Wat?
No that is not what I said at all. I was trying to say that I have been in spvp since beta, and I have my spec all worked out.
Look at the date Nim, this was posted yesterday. Before I decided to just say to hell with GW.
I spent maybe 100 hours during beta in spvp matchs, I tried pretty much every weapon combo, and every build I could think of.
I just don’t comprehend the damage you claim to be taking from a thief… I just picked up an engineer, leveled from 2 to 11 in WvW so far. I’ve been ambushed by a couple of glass cannon thieves, and even I have survived a couple of CnD+Steal+Backstab combos… maybe the thieves had terrible gear, I don’t know.
I can tell you that my level 80 thief in a full glass cannon build (with level 80 yellows cause I can’t afford exotics on 6 characters) still takes more than that combo to down other people who aren’t also full glass cannon builds.
This also leads me to believe a couple more things. First, you aren’t ever looking around you. You can almost always see thieves coming if you don’t spend all of your time looking forward. While they are very fast to catch up to someone, their stealth is actually quite short. Second, you’re probably roaming around by yourself. If you aren’t willing to accept that you might be instantly killed by someone you never saw coming, you really, really shouldn’t ever be alone in WvW.
On top of that, thieves are amazing at 1v1s, 1v2s even 1v3s… unless you’re only killing yaks and capping sentries, why are you running around with less than 5 people? Five people ought to be able to kill a thief (Read as: 5 characters are able to kill a thief, the players ought to be able to accomplish that). Sure, I’ve taken supply camps without help, or, more often, with only 1 or 2 other people (not just on my thief), but it certainly wasn’t quick, and if someone from the other server had showed up, I probably would’ve been killed (or at least been forced to run away) pretty easily.
So, from my experience, on both sides of this, and as a fairly competent player (I would like to think so at least…), you have to be under-leveled, under-geared, and/or under-experienced in WvW.
Level 80 can not be under leveled. Full exotic armor, weapons, and full exotic jewelry can’t be under geared. This whole argument that one person most be responsible for what everyone experiences sometimes just holds no weight at all.
I learned years ago that you will always loose if you try anything solo when it comes to player versus player combat. Oh you got your character to level 11 so it most be a very thorough test, just 280 more to catch up with my engineer. I’m counting the skill points gained by levels.
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@Ron, thanks for GTFO of my game that I am enjoying. You went from some creditable reasons for why you do not enjoy this game to a QQ about OP thieves. You were given reasonable responses as to how some of the end game content has and is being changed to make it better, but you also received predictable responses to your thief bashing. Some of them were attempting to be helpful. You chose to respond to all this by insulting everyone that bothered to reply to your childish post. Good bye and good riddance. This is a better general community than WoW ever had, even with the occasional kitten that are around in every MMO.
Sum it all up like you know exactly how everyone thinks and acts. Then you cast judgement, and turn to insults and name calling to make your point.
So you’re bored with the game because it’s not an endless treadmill, you’re frustrated because you can’t faceroll thieves with any build you want, and you’re angry because the gem shop has cool things in it that you either can’t afford in-game or aren’t willing to pay money for.
Got it. Have fun any place other than here.
Its like you assume the absolute worst, then you insult someone based on your assumption. I have spent a lot of money in the gem shop already. Like 3 extra bank tabs, extra bag tabs for my characters, 25 transmutation stones on black Friday.
No I’m not frustrated because I can’t faceroll a thief on any class. I’m frustrated that all the people in my guild that enjoyed WvW stopped. I’m frustrated that someone can be 200 yards away, and a computer with a 50 inch monitor, 16gigs of ram, 6 core cpu, a geforce 560gtx video card, and high speed costs 20 bucks extra a month internet, won’t display it. I get frustrated when that person I couldn’t see that was 200 yards away can use a move called stealth. Then they can close that distance to the point where they are right behind me, and I never even saw a single thing. And I get angry when they can use a move called steal, then a move called back stab while they are still stealthed. I still haven’t seen anything. Then suddenly I die, and then a second death from a stealthed stomper seconds later, no possible way to prevent it. I look at my combat log, while I see an asura pop out and /laugh, or /dance, then I see it Steal 5k+, backstab 10k+, heartseeker 5k+. It doesn’t matter if I am on the most defensive class in the game or not.
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In response to Jinx, I have leveled 2 characters from level 40-80 in WvW. I have spent a lot of time in WvW matchs with those two 80s, my best guess 200+ hours.
(edited by Ron.4920)
Yeah my guardian with 2k toughness, 18k hp, and 1.4k healing, in full exotic gear is a real glass cannon as well. The exact same thing can happen to that character as well. The only difference is the guardian might live a second or two longer, won’t matter though she will be stunned the whole time even after activating 2 stun break utility skills to prevent the inevitable gank, and /laugh.
(edited by Ron.4920)