The Devs have already explained why they could not make those clothes into Armor skins.
Why they do not want to make them into Armor. Because they definitely could, it would just require more work than they were willing to commit to the case.
They have explained why they can’t make them into Armor skins, and into Mix-and Match clothes. They gave technical reasonements and I understand them and accept them, and I think other people in this thread too.
But they haven’t explained why they didn’t make them into outfits in a first place. They created complete outfit sets to give a complete look, but they didn’t let them work like the other outfits. Personally that’s what I want to ask to them, and to beg them to change.
Tonics are useless right now. I think nobody has said till now they liked them. Please make tonics into outfits! That wouldn’t be armor skins, but they could be used in combat… or more accurately, they could just be used!
They would need to give us back the old town clothes system first to give us swimsuits like that one. Anyway I’d love to see it happen.
I was wondering if races can wear the cultural armour skins of different races because the skins are account bound?
No, you can’t. They’re bloked for characters of different races.
Forgot to add in my previous post, and it seems it doesn’t allow me to edit, that I also like that I can now use the profession and the order skins without having to transmute them twice, thus, saving one transmutation charge (specially with the order skins which are level 80). Of course I don’t really know what to do with the original armors when they don’t fit the toon (i.e. when I have to purchase a heavy armor with my thief to unlock the skin), guess they will go to the mystic toilet. But it is a good improvement.
Ah if we only could keep our town clothes as they were….
I would like to know too, and I still beg the devs to reconsider this decission and turn them into outfits.
I really have taken my time to write here, but I must admit the town clothes changes depressed me so much I didn’t feel like talking about them… Anyway, here’s my feedback, hoping it will be taken into account, even if most of the things most of us don’t like have already been exposed before the patch was released and I have the feeling they don’t give a kitten…
a) Wardrobe system:
- What I like: I like the idea, and I think they have implemented it the best way they can (after all I don’t think it is possible to have a wardrobe system which allows to save the skin AND the stats, so having all the skins stored is, at least, something). For me, though, it means not many changes, since I like to have all the armor skins available (I use them for RP purposes, and even more now that Town Clothes have been so badly spoiled), and it would be very expensive to switch to them every time I want to if I used the wardrobe. I will save a bit of inventory space, though, with pieces I know I won’t use like most medium masks, many gloves and shoulders and so on.
- What I don’t like: When you have a free to use skin, either a purchased armor or a skin you won in the game, you still have to keep it in your inventory unless you want to loose the free charge.
- Suggestions: Shouldn’t it be fairer to get a free charge each time you “discarded” that skin and sent it to the wardrobe, or at least could it have a first free use? Because if not, I’m keeping them in the inventory anyway…
b) Transmutation charges:
- What I like: We can convert those lots of transmutation stones for a fair fee into transmutation charges, so they are more useful to our 80 level toons.
- What I don’t like: I’m saying nothing new, but toons under level 80 have been neglected here. Since stones were so cheap and easy to get, we have been kind of spoiled and got used to change our low level toons look as often as we wanted, and yeah, I also used to have some level 79 equipment for my 80 level characters too. Besides, since I had not a round divisible by 3 number of stones, I got 2 extra stones I really don’t know what to do with.
- Suggestion: Wouldn’t it be possible to keep the stones charges for low level characters and the transmutation charges for 80 level ones? That would work much better and would be really fairer.
c) Dyes:
- What I like: I don’t have to chase the dyes for ALL my toons. It is awesome.
- What I don’t like: The sudden shortage of dyes everywhere. I admit we don’t need them as much as before but… Having no drops at all? And getting only 1 for my hard earned Laurels? (that was a low blow, if I had knew in advance I would have got quite a bunch before the patch but… well, shame on me). It’s not a big deal, and I’ll get used to it, but as somebody said somewhere else… dyes were a bit like surprise presents. I will miss them.
d) Town Clothes.
- What I like: NOTHING. This is my biggest issue here as people who have followed the pre-patch thread about it probably knows. I mean… does really anyone wins with what they did? People who wanted to use them in combat only can use a few of them and in a very limited basis. People who liked them have been kittened over…
- What I don’t like: TONICS. For Dwayna’s sake… who came out with that idea? They’re completely useless!!! I can understand not being able to mix and match… but why not turning everything into outfits, since they’re already complete outfit skins after all. And also… that shady character at Divinity’s Reach who is in charge to exchange our beloved clothes for those silly tonics. Who wrote his lines? A good deal? Come on man, you know you’re stealing from me!! To be honest each time I talk to him and he says there’s no return I cancell and go back without changing my clothes or outfits. I hoped that time he was “out of order” they were going to fix the lines, but he’s still a troll. So you take away our clothes and you punch us in our face? WHY?
- Suggestion (or more accurately, BEGGING): I can understand the technical problems to keep the mix and matching features of town clothes. As much as I will miss them, I can live without them. But PLEASE, PLEASE I’m begging you!!! Turn those silly tonics into outfits with the same characteristics as the winter outfit or the halloween ones!! They’re already complete sets so it can’t be so difficult. I don’t want my gems back. I will even continue buying gems (I want that mini orange cat, and I will purchase new armor skins, so I’m not fooling myself). But please, let us use and DYE our town clothes as before!!!!
And well, I think that’s all. While I hope the changes are for the best, and I know for sure new players won’t miss them, I personally had already got used to the old system and I will have to change my way of playing to adapt myself. Most of the changes, I will adapt.
Town clothes, though, are an unacceptable loss ;_;
(edited by Sonia.7910)
Guess I have until June to decide if I want to keep the tonics out of sentimental value or send everything to hell and get gems… to buy useless things from their Gem store again (or trade them so other people buys them). Sigh….
At least we can get rid of the outfits and tonics if we don’t like how they work, I guess somehow they listened to us. I HATE the idea, but they deserve we all asked refunds for them. Even if I don’t plan to do it by now…
Just ask for it now. Waiting just lessens the impact for them compared to everyone asking now. If they change the system down the line (again) to make it more in line with what we wanted, do you really think they’ll give up the chance to make those sales again? The stuff you want will be available for sale again if that happens. But they probably won’t fix it, so don’t hold your breath.
You can always convert the refunded gems to gold and fill out the rest of your wardrobe.
We can’t ask for a refund until May the 12th, if I didn’t misread the announcement. But it would be nice if they bothered to give us a clue about whether they /might/ convert the tonics into outfit in the future or they have already decided they don’t give a penny about it and won’t even try. That would help a lot in my decission.
The fact that they’re refunding duplicate skins, though, is very good news. I don’t have any, but I understand how disappointed might have been for those who bought two or more.
Here is their last word:
https://forum-en.gw2archive.eu/forum/game/gw2/Customer-Support-and-the-Feature-Pack
They’re refunding tonics, outfits and duplicates. Just that.
Not a single chance to see the clothes which were made into tonics work as outfits, or a word saying “We will consider it”.
Just an “If you don’t like it, get your gems back and stop complaining”.
This is so disheartening I can’t even
Guess I have until June to decide if I want to keep the tonics out of sentimental value or send everything to hell and get gems… to buy useless things from their Gem store again (or trade them so other people buys them). Sigh….
At least we can get rid of the outfits and tonics if we don’t like how they work, I guess somehow they listened to us. I HATE the idea, but they deserve we all asked refunds for them. Even if I don’t plan to do it by now…
Now I’m going to say ANOTHER TIME what it seems nobody seems to understand.
a) I have ABSOLUTELY NOTHING AGAINST TOWN CLOTHES BECOMING WEARABLE IN COMBAT. Any one of us uses armor as they wish and I do use a lot of armor as town clothes for roleplaying because I like them. Actually as I’ve said before, I even made an ele alt who looks exactly like my main toon, a thief, so she can wear light armor because they are the thing most similar to court dresses they’ve released in game. Just because of that the wardrobe system won’t help me much to get free slots in the inventory (except for bunches of shoulders and gloves I usually don’t show) since I don’t plan to pay for transmutation charges to use them and I will keep them transmuted into low level pieces of armor because I don’t plan to use them in combat. BUT THAT’S MY PROBLEM and I will manage it my way.
b) I’m MORE THAN HAPPY that those of you who have claimed you want town clothes usable in combat are getting what you want, even if that means I will have to combine the silly fuzzy hats with “serious” armor unless of town clothes I wear for fun. But I still can use them so I have ABSOLUTELY NO PROBLEM.
c) I’M PARTIALLY OKAY, even if not completely happy, with the “Outfits” system. You people are going to fight on your awesome Mad King’s outfit even if you can’t use a different headwear with it. You’re okay with it, I’m okay with it (I didn’t purchase it anyway, because it already looked like an armor and I wasn’t able to combine the shirt and pants with other pieces, but that won’t change much). I’m sure some of the people who wanted town clothes to be wearable in combat are not so happy either that they can’t combine their wintersday or cook outfits… but I don’t lose my hope that they will change it in the future, so I DON’T COMPLAIN ABOUT THAT.
d) But what all of you, HAPPY PEOPLE, seem not to understand is that there’s a big bunch of clothes that will be turned into tonics. THAT MEANS YOU WON’T BE ABLE TO USE THEM IN COMBAT EITHER. Not me, not you. WE ALL LOSE HERE. Oh, maybe you don’t have them, and since they’re not available anymore, why should you worry?. But there’s people in this thread who do. And that’s what we’re complaining about, and asking, begging and demanding ANET to re-consider, giving them options and posible solutions, which may be or may be not possible, but we can’t know if they continue ignoring us.
Now, I hope you bother to read this and realize WE ARENT’ AGAINST YOU, that people who got partially your request (which is being to use as armor a small part of the town clothes, and use as outfits another small part). We just want ANET to aknowledge the way they’re implementing it is NOT A GOOD ONE, and they should consider changing their mind and find a way not to make us lose, or at least be brave and explain why they can’t, for instance, make tonics into outfits (I am perfectly aware of the technical difficulties to make outfits splitable, so I am not asking about it, no matter how much I dislike the idea).
And no, before you say it, I will say it again. I don’t want a refund. I want ALL my town clothes work in the same way. Just that.
(edited by Moderator)
Yes, I get the problem. It’s not like your point of view is hard to understand. But my point of view is not hard to understand either. I don’t spend 90% of my time in cities, hanging out. I spent 90% of my time in dungeons, in WvW, in the open world, at boss events.
It must be hard to understand, when you reply as if we were against town clothes being usable in combat. Personally I don’t care much about that. The problem, and I think Hamfast’s problem too, is that A BIG BUNCH OF THOSE CLOTHES aren’t going to be usable in combat neither as real clothes, which are the ones which will be turned into tonics. We’re ALL of us losing them: that part of the players who wanted to use town clothes in combat, and that part of us who liked variety and liked them as town clothes. We paid for those clothes, and they’re going to be taken away from us. I don’t care if I can get a refund. I don’t want a refund. I want my clothes.
It is as if to make happy all those people who wanted a mount, they finally implemented mounts in game, but in exchange they took away all the waypoints.
Taking something from a part of the players, to give a different one to another part, when they could have made everybody happy just keeping the old one and adding a new one.
The biggest problem with this train of thought, is that the distinction is only made when it comes to the player characters. A considerable chunk of the NPCs, not linked to a specific unit (Seraph, Lionsguard, Priory, etc.), fight and adventure in their everyday clothing. Just look at the Lodge Master and his assistant in Queensdale, Countess Anise, Queen Jennah, etc.
And if we continue with that train of thought, we shouldn’t be entitled to more than one outfit per person, since NPCs ONLY wear one outfit during all the story. NPCs are NPCs and they ony have one set of clothes (either armor or town clothes) because they’re not supposed to wear anything else.
The Feature Pack Q&A livestream just finished up. Apparently it was meant to answer people’s questions who don’t go on the forums, so anyone on the forums wouldn’t have necessarily gleaned any new information from it. Also, they weren’t answering questions from chat, just questions they’d pre-selected… from the forums? (ANet logic, everyone.) The most significant thing is:
They’ll be giving refunds for Outfitized Town Clothes “on a case-by-case basis” if you send in a ticket.
In other words… rather than fix the problem itself, they’re going to go over every single ticket one by one. That’s either going to cost them a lot of money paying extra customer support people or paying their existing customer support folks overtime, or it’s going to make getting any ticket reviewed very slow as they suddenly have all those tickets to deal with. And yet they still see this as a better alternative to putting in the time to make seams for having separate pieces of Outfit.
I did, however, manage to get Danicia to confirm, “We have been pulling together concerns along with general questions.” So however many grains of salt you take that with, I’m pretty sure that’s the first actual act of a Dev saying that they understand we have concerns that need addressing, not just questions that need answering, since this whole mess began. I am very grateful to have gotten that answer at all, but still feel like I shouldn’t be in a position where I have to ask specifically for confirmation that they realize we’ve got problems and not just questions.
Thanks for being there for those of us who couldn’t make it, Twyll!!! In my experience in the forums, Danicia seems to be the only one who really gets in the posters’ shoes, most of the times. But I guess she couldn’t do much if no extra information was scheduled to be released, or if, as it seems, they don’t give a kitten about our concerns.
A part of me wishes everybody will ask for refunds so ANET regrets their decission. But another part of me is definitely going to keep those useless tonics and those half-useless outfits in case they decide to implement them as something better. So I don’t really know what to wish.
I’m just so sad about all this….
To me, if I want to wear a baseball cap into battle, I should have the option to do so. That the clothes disappear when I fight, that’s far too annoying for me. I can have a look here, but if I step four steps away I lose the look?
It’s nothing to do with taking four steps this way or that, it simply if you enter combat or take damage.
If you want to wear a baseball cap to work, that’s fine but depending on you job, you are going to get a fired, injured or even killed (because you should have been wearing a helmet instead of your favourit baseball hat). How hard a concept is it to grasp, not all clothes are appropriate for wearing to work, or in this game, in combat. If ppl don’t understand that, then they’re being stubborn and if they do but still want to wear them in combat, then they’re being unreasonable. About as unreasonable as me demading Tequatl as a Ranger Pet!It’s not a real hard concept to grasp. I’m sure my female elementalist in her skimpy bikini silk armor is far more protected than any baseball cap an ever be.
In a game with cloth “armor”, why even try to argue realism?
It may make sense compared to light armor and even some medium ones, but it makes no sense at all compared to heavy one.
Anyway what most of us are complaining here is not the fact that they become wearable in combat (I personally have no special interest in it but I can understand people wanting it, and it is true that some look more protective than those silly female light “armors” which are probably more effective as distraction than as protection), but the fact that some of them are going to become tonics, thus, still not wearable in combat and besides, not dieable, nor mixable nor anything. That is, they will be useless for that portion of players who wants town clothes to be used in combat, and useless for the ones who used them for roleplaying or just because we thought having “non armor” options was a good and realistic idea.
I still don’t understand how can’t they just be treated as a fourth armor weight, wearable by all classes and with no stats at all. If you want to wear them in combat is ok, but they will grant no protection, as they’re town clothes after all. But since it seems (for what they suggest, since there has been no clear answer to it) there are too many technical difficulties for it…
… at least they would turn ALL of them into outfits, and ignore those stupid tonics nobody is going to use!
Awesome! Count me in!!!
EDIT: Where? In all the Major Cities? In Divinity’s Reach? Or whenever we happen to be at the moment?
(edited by Sonia.7910)
I like the Town Clothes day event!!!! But it should be soon since we only have one week left!
Seems ANET has decided they have already given us all the answers they’re willing to give. Which are more or less “That’s what it is, we’re not going to change our mind, take it or leave it”.
It is unnacceptable, but I guess as long as they don’t read this thread anymore (I guess they’re now focused in the new megaserver feedback threads) we won’t get anything.
As far as I’m concerned, though, I will try to keep this thread up to be seen and if they continue ignoring us, I’m willing to open new threads once the change is done, to request our tonics to be changed into outfits as a first step, and to request outfits to be changed into mix-and-match pieces as a second one.
I’m that stubborn.
Outfits are a workaround. Each armor weight uses different texture alignments and each piece has to fit into a specific section of a larger texture. Because of this, they can’t just copy and paste armor between weights. Outfits bypass this problem by entirely replacing the main section (chest/legs) of the texture.
In order for single pieces to become outfits, they would have to be merged with something else, or you will end up with a shirt and no pants on. By making single pieces tonics, they’re basically cheating the system, making another workaround.
To properly fix this, they would have to redo these single pieces for each armor weight, which may cause modifications to the look of the piece. I wouldn’t think this would take much time to accomplish, but I guess they deemed it not worth the time and complaints (changes, clipping, etc), or they don’t want all weights using a similar look, even though outfits will causes this.
All of this has been explained in the now abandoned by ANET costume feedback thread. They said separate town clothes pieces would be turned into tonics AND would get complimentary extra pieces to have a complete look. As I said in my previous post, by the way. Here’s the mod’s post, please read it:
That would make them complete outfits, so no texture problems. No clipping problems. They will work exactly like the outfits, but they won’t become outfits, but tonics. So it doesn’t make sense to have OUTFITS and TONICS. We can have just outfits.
If it is because they were in GW1, maybe we should switch to GW1 and that’s all. But I am playing GW2, not GW1, and I have no interest in steps back.
But they said they would include “complimentary pieces” to give a complete look. So at every effect they will be exactly like outfits, except that they won’t behave like that.
I don’t understand why not to make them outfits either. If they will become complete outfits, why don’t make them outfits too, instead of useless tonics?
Please ANET reconsider it!
Seems ANET has already replied to all the questions they intended to reply.
As usual, what is not fair is not the same than what is not legal.
Then can do it, and they’re going to do it.
The problem is that they’re taking one feature away from us to give another to another group of people who demanded it. There’s even people in the middle who demanded it, but are not satisfied on the way they’re getting it.
Taking away something from someone to give something to other people is not fair. Even if it can be legal.
They said they would add complimentary clothes to all tonics:
Though since they’ve already implemented “head-gear-tonics” like the halo or the devil horns ones, maybe they will make an exception with these others. But they said also that tonics wouldn’t be usable in combat. So I guess you will get default clothes with them.
Those are the ones I ask again and again to be turned into outfits instead of tonics. So they’re dyable. And usable in combat. And added to the same system than the rest of the Town clothes so they don’t get lost in forgetfulness.
I thought for a moment all hats would become armor skins. It sounded logical. Funny, I wonder which complimentary extra clothes they will add to the witches hat… and why.
Then explain to me what these mean:
“Single items, such as the Fuzzy Hats and Scarlet’s Spaulders, will be unlocked for your entire account and usable with any armor weight.”“Most pieces sold separately, such as the Fuzzy Animal Hats or Phantom Hood, will become armor skins for the appropriate slot, usable by a character that wears armor of any type.”
Armor skins, no outfits. If the outfit system doesn’t work exactly like in GW1, as it seems, you will be able to use them with any armor, but not with outfits.
BTW I have another question. Will we still be able to use the code chats of the Town Clothes to see a preview of them and dye them and play with them in the paperdoll as we could before, or will that feature disappear too?
I have the feeling today Curtis is not going to visit the thread… but I’d love to know that too. At least I will be able to mix-and-match in my dreams, if not in the game itself… ;_;
But can you hide the hat and show your armor’s hat? Which means if those town clothes hats turn into armor skins, then you can. If not, then I hope they implement it in the future, because that seems like it should be possible.
I’m pretty sure they’ve said somewhere in the thread you can’t use aditional skins with the outfit. You can hide the hat, but not show the armor hat . But I may have misunderstood.
(edited by Sonia.7910)
But I’ve yet to read a good argument of something preventing us to mix-match town clothes with the outfit system itself.
Technically we can’t mix-and-match with the outfit system because the outfit system will have just one slot. Everything together: legs, chest, gloves, boots and hat. You will be able to hide the hat and maybe the gloves but nothing else, and not adding a different hat.
But since they’re going to do the same with the tonics (turn them into outfits since they will add them those complimentary pieces Curtis told us about at the beginning of this thread to avoid the naked look), I still CAN’T understand why don’t they turn ALL OF THEM into outfits so we can use ALL of them and we can dye ALL of them.
We will still lose the mix-and-match feature and I really grieve it, but if there were no tonics, just outfits, I would still have hope that in the future they would implement a mix-and-match system again. In this case, I really fear the tonics will be never changed again and become absolutely useless.
(edited by Sonia.7910)
Keanu Reeves is sad.
What is Sad Keanu sad about?
He is losing this outfit on the 15th. I hope you’re happy ANet. Keanu was already sad about his sandwich. Now this.
You should post it in the screenshots thread XD
https://forum-en.gw2archive.eu/forum/game/gw2/Share-your-Mix-n-Match-TOWN-CLOTHES/page/2
On the other side, for what I see, we’re returning to the way town clothes were managed in GW1? I guess that’s what a part of the players wanted, but personally I think that is a step back. Oh well, if that makes people happy… I hope at least we get also wedding dresses and other fancy outfits! I want my thief to become a respectable woman with her lover XD
In that case, would it be possible (I know I repeat myself too much but I really want an answer too) to know why can’t those separate pieces which are going to be diplayed with complimentary clothes be turned into dyeable, useable in combat, outfits INSTEAD of useless tonics? Please?
As promised, my little main thief Marilyn, wearing other awesome combinations.
1. Casual and cute
Shirt: That awesome Casual Hoodie again
Pants: Riding pants
Hat: Fluffy bear
Boots: Starter Town Clothing
2. Ready for the beach
Shirt: Cherry Blossom Shirt
Pants: Khaki Cargo Shorts
3. Little Bear Pumpkin Muffin: Because one can’t be too cute or too fluffy
Shirt: Starter Town Clothing
Pants: Wintersday
Hat: Fluffy bear
Boots: Starter Town Clothing
4. Special moments: What would you wear if you were invited to Scarlett’s defeat special Party at Divinity’s Reach? That’s what Mari chose, since we haven’t got any ellegant female long dresses like the noble NPCs do…
Shirt: Cherry Blossom Shirt
Skirt: Starter Town Clothing
Boots: Starter Town Clothing
5. Hero of Lion’s Arch: This is the default clothing I left her in after shooting the video I linked in my previous post and I love how it looks. With an “halo” for that angelic look…
Shirt: Starter Town Clothing
Pants: Riding pants
Boots: Starter Town Clothing
Curtis, what about the possibility of making ALL town clothes into outfits instead of tonics? As you said, they will have “complimentary pieces” so they will become complete outfits anyway. Why not making them into dyeable outfits and making all outfits refundable? That way we will lose, but not as much as having part of them into useless undyeable tonics, and maybe in the future they will be implemented again as separated pieces. And the outfits for these pieces have already been designed, according to what you said.
I so fear in the future tonics will be completely forgotten and left the way they’re going to be changed now….
You can always post them here again too so we have all of them together. After all, this is going to become the last archive before these clothes disappear or are unmixable forever.
Adding again my little clumsy thief’s wardrobe shots. If I have time I will add more, since right now she’s around Vigils keep using a different combination of these pieces.
1. Default clothes, but in pretty pink shades. Because they’re pretty too.
2. The way she used to break in the destroyed Lion’s Arch taverns dancing and partying last summer. I’m really going to miss this combination ;_;
Shirt: Pink Casual Hoodie (bet she wont be able to wear it in this color anymore)
Pants: Khaki Cargo Shorts
Boots: Starter Town Clothing
Hat: Iron’s Tailpipe Bandana. I love how, dyed in the right color, it looks as if her own hair flows under it.
3. A classy lady…
Shirt: Cherry Blossom shirt (I’m going to miss this piece VERY MUCH)
Pants: Wintersday
Boots: Winersday
4. Not your everyday pirate… or her favourite fall ensemble
Shirt: Layered vest (some colors have awesome patterns in this)
Pants: Riding pants
Boots: Pirate Captain boots
Hat (Optional): Pirate Captain hat
5. Not your everyday pirate either
Shirt/Pants: Pirate Captain (I would love to be able to mix and match this… but it looks awesome even as an outfit)
Boots: Starter Town Clothing
Hat: Iron’s Tailpipe Bandana.
6. Dolyak Gifts hunter: The way she used to run after Dolyaks last Wintersday. Because retrieving lost gifts didn’t mean you couldn’t dress like a lady either:
Shirt: Wintersday
Pants: Riding pants
Boots: Starter Town Clothing
Hat: Wintersday
And here’s a video showing some more combinations:
Will come back later with newer ones XD
Hey, guys! Hop on over to THIS thread:
https://forum-en.gw2archive.eu/forum/game/gw2/Share-your-Mix-n-Match-TOWN-CLOTHES
…and post your Mix ‘n’ Match Town Clothes pictures to show ANet in a positive way how much you will miss it if they carry through with this ugly scenario!
There was already a thread like yours and it was merged with the present feedback one. But I will be happy to participate again. Actually I will take more screenshots. And add the video I made.
Let’s try with all our resources.
We won’t have diversity either with “outfits”, but at least they are dyeable. So at least, let’s have all of them made into outfits. No tonics, please!!!
I’d rather have them ALL made into tonics if it means I can get my gems refunded. Personally, I think they need to do the right thing and offer us returns on ANY of the townclothes that have been fundamentally altered at this point.
Then they should make ALL of them into outfits and make ALL the outfits refundable. Personally I would ask a refund, but I want to keep the clothes in the (silly, I know, but hope is the last thing one loses) hope that in the future they make them mix-and-match-able again.
The problem is all retired town clothes such as the hoodies fall into that category. Remember which ones they are: Hoodies (they have already said those will be converted into tonics), Cherry Blossom, ruffled and country lace shirt, vests, cargos and riding pants… All of them retired, all of them using chest/leg slots… Sounds quite clear they will return as tonics, when they perfectly can make them into outfits too (after all they’re going to make them into outfit-tonics, which sounds really silly to me)
The FAQ was also written before this thread really picked up. Probably before the first post even went up. Odds are good that they’ve since revisited their plans and are trying to at least come up with a stopgap solution with the time and limitations they have to work with, and I won’t be surprised if “outfits instead of tonics” isn’t at least on the table.
Heavens hear you. They didn’t give even a hint about this in all their later replies, it seemed as they weren’t going to change anything. Hope they continue reading this thread and decide to find at least a middle point to solve this.
We won’t have diversity either with “outfits”, but at least they are dyeable. So at least, let’s have all of them made into outfits. No tonics, please!!!
The problem is all retired town clothes such as the hoodies fall into that category. Remember which ones they are: Hoodies (they have already said those will be converted into tonics), Cherry Blossom, ruffled and country lace shirt, vests, cargos and riding pants… All of them retired, all of them using chest/leg slots… Sounds quite clear they will return as tonics, when they perfectly can make them into outfits too (after all they’re going to make them into outfit-tonics, which sounds really silly to me)
So, have we gotten an official comprehensive list on which clothing pieces were turned into armor skins, outfits, or tonics? Curtis’ comments make it sound like the bulk of the Town Clothes were turned into skins, but some of the player posts say the exact opposite and I would like a more concrete answer.
There’s not a comprehensive list, but with the examples they have given it seems quite clear:
1. Town clothing sets such as the Pirate Captain’s Outfit or Mad King’s Outfit will become one-piece account unlocks known as outfits which can be toggled to be displayed on your character instead of armor, even during combat. – That seems to mean all the Town Clothes which have been released as COMPLETE SETS will enter this category (Wintersday, all the Halloween ones, Pirate Captain and Cooking chef). I’m not sure about the bundle which included the riding pants, boots and gloves, since it had no shirt.
2. Most pieces sold separately, such as the Fuzzy Animal Hats or Phantom Hood, will become armor skins for the appropriate slot, usable by a character that wears armor of any type. – Due to the technical issues they’ve talked about, it is quite clear this include only the clothes which use head slots and maybe, but I’m not sure, gloves.
3. Some promotional town clothing, such as the Dragon Emblem T-shirt and retired town clothes such as the hoodies, will become endless tonics which allow you to continue to wear the clothing in non-combat situations. – That should include all the shirts and pants. It makes sense because they’re the ones which would have technical issues to be mixed with armor. That’s why they say they will add “complimentary extra clothes” so we don’t look naked when using them. And that’s why I suggested they can, then, easily convert them into outfits too.
Dagnar has a point here. I was going to write to suggest, beg or whatever something similar.
Seems the only option to keep dyeable Town Clothes is make them into one-piece outfits. That’s the only way they can technically implement it and that way they can please that majority who wanted to use Town Clothes in combat.
All right.
I may not completely like it (I loved my mix and match options for the Winter outfit) but it is okay. At least, I can continue using them.
So. For the clothes which are going to be turned into tonics…
The endless tonic will grant the appearance of the clothing it replaced. (along with some appropriate complimentary pieces so you’re not naked). They are new tonics, not existing ones.
Only one tonic can be used at one time.
There will be no town-clothes swap any more.. so you won’t be switching to naked.
It take that means complete clothing sets have already been designed for those clothes. Then… why not turn them into outfits which work the other ones too? I don’t think that’s a big effort! The fixed combinations have already been designed, and that way we could still dye them and be able to use them in combat. We only lose the mix- and-match feature.
Maybe it is not the best solution, but at least it is a middle point, a compromise solution in which we don’t lose everything and you only have to change one thing, and you would show us our feedback is actually useful.
Can you please consider this option? Give the clothes you’re going to turn into tonics a chance too? I really fear they will end up turning useless if they become tonics.
Pleaaaase?
I would thank Curtis for his reply but it has left me really sad. So not only they’re not going to do anything to change it in this update, they don’t even plan to change ANYTHING in the future. So sad. And that “you’re going to like it!” sounds so much like a father trying to convince a son to eat his vegetables!. Well. Maybe I will like it, but I doubt it. Why? Because I don’t like outfits I can’t combine.
For those who didn’t like the awesome burger analogy, I have another.
Imagine ANET decides people who complains about having three kinds or armor types are right, so they decide to unify the armors. But they can’t do that the way it is now, because so difficult to combine them!!! Then they decide the only real armors are heavy ones, so the other classes will disappear. You have a Mesmer? Bad luck! But don’t worry, your Light armors will be released as tonics. And Medium ones will be released as complete outfits. You won’t be able to combine them but well, nobody did anyway since they all are coats, right? And if you invested money in armor skins… ah, bad luck!!! It’s an extreme example I know, but it is how I feel.
I’m not into asking things that can not be made. As I said before, I don’t see much sense into entering in combat with town clothes unless they have no stats, because I can’t imagine how a cook outfit can give the same protection than a breastplate, but if that’s what “the majority” wants, let’s them do it. I understand why there are three different armor weights, and though I’d love my Thief to be able to wear some of the beautiful light armor sets (some of them are the most similar thing to Town CLothes we will have from now on), I came up with a simple solution: I made an alt who looked exactly like my thief and even had almost the same name, but she is an Ele. That way I can wear both seths of armor.
So no, I don’t get how am I going to like this “Outfit” new thing, specially when I don’t like the town clothes complete sets either. Most of my town clothes are single pieces (hoodie, shirts, pants), which they’ve already stated they become tonics (it’s pretty clear too, the only ones they will keep are hats and gloves. Shirts and pants are too difficult for them to implement), I only have the Winter Outfit because I can separate it into pieces and the pirate one because, well, I love the look and I had the silly hope sooner or later they’d separate it too. I didn’t even consider to purchase the Halloween sets just because the same reason (and because they looked too much as armors to me).
I can’t imagine how I will end up loving complete sets of clothes I can’t separate, no matter how awesome they are (the only exception I can imagine is that they finally decide to release a noble female dress which looks like a real dress and not a Carnival of Rio costume, like some of the NPCs already have). And I have the feeling not even the hardest defensors of the “I want to use the town clothes in combat!” line will like the new feature too much.
My pesimistic side foresees that ANET will forget about us, release that town clothes system no one of us wants them to release, maybe release a couple of new outfits, see nobody buys them and finally forget town clothes forever and focus only on armor skins. That if they don’t decide to release them the same way…
My optimistic side, at least, rejoyces in all the money I will save on Gems if that happens. It’s not going to affect ANET’s economy, but it will affect mine, in a positive way.
I’m well aware of what he said. That still doesn’t give you the right to claim that you speak for everyone and ask that the working function, that players have asked for since launch, be removed until you get your way.
People should be asking for them to agree to fix the non-working/non-desirable part later instead of claiming that everyone will be happy to lose the other function.
So that doesn’t give him (or her) the right to claim to speak for everyone but you dare to say what we should be asking?
Your argument sounds a bit weird to me.
I’m fine with them going ahead with the out fit sets for now as long as they let us know that mix and match will be coming and don’t load us down with those dumb tonics.
‘For now’, and ‘as long as’ being the key words, they have made no promises to implement changes to this system.
And that’s exactly what we’re fighting for in this thread
But we’re not asking to delay ALL the wardrobe feature. We are asking to delay only the town clothes part (if possible of course, but I do believe that if they want, it is possible) until they can find a way that pleases the majority. How is it going to harm the rest of the players?
Supporting this video too!!
And since I think creativity can be a good way to try to make the devs to reconsider their decission, here’s my two cents too:
Hope we can continue doing things like this in game!!!
Suggestion 1: Have you ever heard the saying “If it works, don’t touch it”?. Exactly. If possible, leave the town clothes as they are now. I think most of us agree we like them that way so, why not discard all those changes? I think in three weeks there’s still time to discard them, but if not, please save the old codes and work on them to return later. Pleaseeeee.
Suggestion 2: Since it seems the change has been done in part to please the many players who wanted to be able to use town clothes in combat (something I don’t share and I don’t understand, because what sense makes to rush into combat dressed as a cook or in a fancy winter outfit? Isn’t it more logical to do it using an armor which would protect you? I don’t understand it even for RP reasons, but even if I don’t share this claim, I understand I am a minority there, and I respect the majority), and the big problem, as it has been stated by the devs, is to mix and match the town clothes with armor pieces (again I don’t think that makes sense… I can’t imagine someone fighting in short kahkis + heavy breastplate, but well…)… Well, why don’t make town clothes as a 4th weight kind of armor that everybody could use? We would have:
- Light – for scholars.
- Medium – for adventurers.
- Heavy – for soldiers.
- Town clothes – for everybody.
Town clothes would work EXACTLY like the other kind of armors, but their stats would be zero, and you would transmutate them for free to a set of base default town clothes which should include hats and gloves of course, and whose skin would be available too in case you wanted them back, and they would only mix and match with their own kind. And of course they would be perfectly dyable. We would still be able to separate outfits, and as it has also been pointed out, the outfits (Pirate, Bloody Prince, etc) which use only one slot for chest/legs could also be separated in two pieces (please please with a cherry on top! I’m not using the pirate outfit exactly because of that, and I’d love to combine those tight sexy pirate pants with other shirts!), so everybody would be happy. And yeah, they could be used in combat, but just like in real life, you would get not armor bonus at all. What about it?
Finally a question: What will happen with the default town clothes? Are they disappearing too? I USED them for combinations too! And what about the bandana you could get at the Iron Marches???? My girl loves it!
Hope you take all those suggestions in consideration, ANET and kind mods which read this. We are a lot of people begging you to KEEP a feature we loved. We aren’t asking for nothing else. No new things. No new advantages. No big changes. Just let us keep our town clothes, keep them as they were. And since were at it, release more of them! Tons of them! You’ll have my gems and my money! (I’m still waiting for all the clothes the NPCs wear in game!)
Look at my girl. Look at SOME of the MANY nice combinations she could wear, and I don’t even have most of the clothes yet. Really, don’t you want to see this in game anymore? Do you really prefer everybody to be clones with the same clothes in the same colors???? I don’t, and here you have 16 pages of players who don’t want it either. Hope that sends the right message to you!
I’ve taken some time to reply here because I wanted to attach my own mix-and-match combinations, and take lots of screenshots of them in case this is my last chance to see my main wearing her treasured clothes.
In my first posts I was relieved to read the clothes would be converted into “clothes-tonics” because I feared they would be converted into other kind of tonics, so I would lose them forever. From “Nothing” to “something”, there’s always some relief. But the more I read, and the more I think about it, the more I hate the idea, and since I see I’m not alone in this, I want to ask you again to reconsider the changes.
Like some people above, I’m not going to ask for a refund for my tonics or outfits, because I still have the hope we will get the old system back and even in the worse of cases, to have them in this useless way is better than not having them at all. But of course I will feel disappointed since I paid real money for a feature you’re going to take away from me (practically all the gems I’ve spent in the gem store are for armor skins and town clothes – and some of them even as gifts because of last Xmas promotion!)
So still, I really want to
a) be able to combine my town clothes (and that includes using the parts of the outfits separatedly), and
b) be able to dye them.
As it has been said before too, I don’t mind to wait, as long as the feature is conserved or returns later. And since there have been some suggestions, I want to add mine. I hope they sound sensible enough for ANET to take them into consideration (actually I already posted one of them before but I think it is lost amongst all the old posts, so no harm to repeat it and elaborate it a bit more).
(Suggestions go in a second post since it seems I write too much and I surpassed the limit XD)
Will be a lot of compatibility issues
Example fully “paid” visual bug. Price bug 1150 gems
You’re reporting a bug with the hair, not with the clothes.
I fully support OP too.
Some of us complain (or just bring out the parts of the patch we don’t like or we are concerned about) because that’s what feedback is for. If I don’t agree with something they’ve done (or even better, they’re about to do), is it better to stay silent and say “You’re the best” and let them do it? I preffer to let them know so if there’s a chance it is changed and we all can be happy, get that solution.
I agree the wardrobe and the dye update seems awesome (I have been hoping for something like it myself), but there are things I don’t like and I would like ANET to re-consider. If they don’t… oh well, such is life. But if I don’t bring them here, they won’t know. At least that way there is a chance.
And nGumball, I play EVERY SINGLE DAY, and I have the feeling most people who complains do too. That’s why these changes affect them. So maybe you should know what do you speak about before speaking.
What about the profession specific armor pieces? I have done the “transmutate to a white/blue mask” trick with all the three mesmer masks, so now they’re available to all my mages. Will I still have them, or only mesmers will be able to use them?
I am quite confused at the moment aswell. Maybe we could get a more detailed recap of what is actually happening to the town clothes specifically and why?
Well as far as I understand, Town Clothes will belong to one of these groups:
a) Outfit sets you purchase as a whole, like Pirate , Cook, Halloween or Christmas: You won’t be able to separate the pieces anymore nor combine them with other pieces, they will become skins you can use for free and they will have no weight (I.e. you can use them as heavy, light or medium armor). You are forced to use the complete set. Not clear if you can hide head wear or gloves.
b) Spare pieces you could purchase separately but are no longer available, like riding pants, hoodies, shorts or cherry blossom shirt: they become endless tonics, which look like that piece PLUS some complimentary ones to avoid nakedness. That is, if your piece was a shirt, it will include either a piece of skirt or pants you didn’t choose and you can’t change. It is not clear if you can use dyes of them but most probably you won’t.
c) Certain pieces like hats will still become non-weight armor skins. I guess that will include the quaggan and bear fluffy hats, maybe glasses too.
d) I don’t know what will happen to the usual default Town Clothing but it is most likely disappearing
The why continues being a mistery, at least to me.
So “All or nothing again”. Oh well, I hate to lose the chance to combine town clothes, but at least I will keep the ones I have, and now I’m curious about the complimentary pieces which go with them. Hope they’re pretty!! XD. That’s better than losing them as I feared. Thanks for the clarification, Curtis!!!
I agree with OP, and I also want a refund on spare pieces, not endless tonics. I’m not going to use those tonics (specially if they work like the ones we already have), and I paid gems for my town clothes.
Or better, re-think about it and find a way to continue using them as we used them before. I don’t even mind to keep them in the inventory – with the wardrobe system (which is awesome BTW), I will have plenty of space to keep my hoodie, cherry blossom shirt, riding pants, kakhi shorts, all the winter outfit pieces and so on…
If they work like the halo, and we can still have those pieces of clothing, I’d be happy enough.
You’d be happy if every time you zoned, you had to double-click on 3 tonics in your bag to, say, put a shirt, shorts and boots back on? :|
No. But I’d be happier if they worked that way better than to lose them forever. My fear is they will become Quaggan, Cat, Halloween or Beast endless tonics. Even worse: we will get account bound ones and we will get them twice, so we won’t be able to get rid of them in the TP. Anything different from that will be way better.