Showing Posts For Sypsy.7318:

2/22 -JQ/SoR/SoS

in WvW

Posted by: Sypsy.7318

Sypsy.7318

Im not on JQ cause it’s too mainstream… if you know what i mean

Weren’t you on JQ at one time…oh thats right NOW I remember lol to mainstream …R_I_G_H_T

I hope you’re not calling attention to his message history.
It’s too mean. You really shouldn’t.

Oh wait.

JQ
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Please fix invulnerability in WvW BL

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Posted by: Sypsy.7318

Sypsy.7318

Yes, we all understand that…but players should not be purposely using this exploit for an advantage.

The advantage of not capturing a camp?

JQ
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08/02 JQ/SoR/SoS

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Posted by: Sypsy.7318

Sypsy.7318

Re: Date discussion

Coming from Canada, a DD/MM/YY country* , I prefer MM/DD/YY because you can SAY it. “Feb 8th, 2013” as opposed to “8th of Feb, 2013” or something. **

*Though I doubt many Canadians seem to know that we are of the international standard. And it’s annoying because most people I know using excel on a OS set to Canada’s regional settings will key in dates wrong in certain formats and excel won’t recognize it. /end rant

**What do we like, speak French? oh wait… =P

Edit: http://en.wikipedia.org/wiki/Date_format_by_country
Whoa. My country actually has no method. WTK

JQ
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(edited by Sypsy.7318)

Feb 1st | JQ/SoR/SoS

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Posted by: Sypsy.7318

Sypsy.7318

Then set up some system whereby populations from areas outside a server’s region are balanced out among all the servers or population capped or integrated into a regions’s servers in some kind of balance that prevents the one-sided kind of rudeness (for lack of a better term) that is currently occurring.

I don’t mean to sound ‘rude’, but SoR has been in Tier 1 for 2 weeks and is already feeling burnt out by the 24/7 action of Tier 1? I’m sorry, but we’ve all been working our hats off for over 2 months now, both JQ and SoS. Please just deal with it.

Before you say anything about the server I’m on, I’m from SoS, and I know that JQ has better coverage than us now, but that’s how the game is. I love WvW and some you win, and some you lose.

SOR has been here for 1 week, jusy FYI. Well, technically. 6 and a bit days?

JQ
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Feb 1st | JQ/SoR/SoS

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Posted by: Sypsy.7318

Sypsy.7318

SoR only 3K away from SoS! We’re making a giant push!

sigh. SoR are becoming the new JQ… happy with just being in T1 and not winning.

The difference is that people joined JQ when it was 2nd place, expecting an uphill battle. At least I know I did.

While there may be people (your “fairweather players” types) who joined SOS expecting 1st place. So now that they’re not 1st, they’re… upset.

At this point, since it’s so even, no one really should be “sighing,” it’s a great matchup! Not winning =/= not having fun.

JQ
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Update: No WvW Rating Reset

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Posted by: Sypsy.7318

Sypsy.7318

Set server ratings to:
1500+((Current Rating – 1500)*0.5)

This will help fix the ratings problems/gaps caused by mass transfers while keeping our tiers and of course avoiding several rounds of blowouts. The 0.5 can of course be changed to whatever ANet thinks will work best.

Please.

+1.

I agree that compacting the scores towards 1500 would help. This should be done quarterly or monthly too. Not sure whether the glicko2 math would accept this though.

JQ
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Bank in boarderland

in WvW

Posted by: Sypsy.7318

Sypsy.7318

Sypsy, keep in mind they desinged WvW so its possible to go from 2->80 entirely in wvw. Removing crafting stations would hinder that greatly.

I realize that. I have used the stations frequently, to get a bit of crafting done, and as a bank.
But if someone wants to go from 1 – 400 for a craft in WvW because they want to keep their position on some PvE map, and the whole map is queued on a WvW-centric server, it’s a bit selfish.
Also, for a person to stay from 2 – 80 in WvW while completely ignoring towns is a bit silly, if that were the case, why would logging out kick you back into PvE, or when WvW ends, you get thrown into lion’s arch. If they are going to be making changes (no more bankers in safe zones) then they may as well make a few more changes.

Anyway, I’m not really here to talk about crafting stations. I just like the convenience of having a banker and TP right next each other. Removing the bankers in the safe zones just adds another layer of unnecessary running around. To be honest, I was expecting Mike to say that they would ADD the NPC’s in the missing safe zone. =S

JQ
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(edited by Sypsy.7318)

Bank in boarderland

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Posted by: Sypsy.7318

Sypsy.7318

Specifically:
When you are team red or green, the BL’s where you have the bottom right safe zone has the bankers.
When you are team blue, the BL where you have the bottom right safe zone has them missing.

@MikeFerguson

They are useful for many people to access both the Trading post & Bank time, with minimal running around. The con of this is that the map can be filled up only by people looking to use the both types of NPC’s. Can you consider putting a TP in the keeps when the bankers are also built? It stops people from having to WP from the safe zone to a keep and back.

Some could argue in heavily populated zones that the NPC’s and crafting stations should be done away with as it takes up slots in the maps. On the other hand, for lower populated wvw maps, it brings in potential players.

JQ
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(edited by Sypsy.7318)

GW2 "connection error(s) detected. Retrying"

in Account & Technical Support

Posted by: Sypsy.7318

Sypsy.7318

Also ran into this issue. No changes to any security etc. I just closed it, came back, opened it and ran into the error. Same type as Acetllim mentioned.

I’m guessing it’s server side.

Edit: Man. Just read the other thread. I have got to learn to use this twitter thing.

JQ
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(edited by Sypsy.7318)

Tell me about Blackgate server

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Posted by: Sypsy.7318

Sypsy.7318

I understand this, but what you end up having is a LOT of well communicated mid-sized guilds moving around (it’s effective, don’t get me wrong.)
But there are people who who unguilded and can’t use TS (I have heard people site lag on their computers part) or won’t due to personal preferences. These people are more or less left in the dark.

I personally appreciate the feedback, and in fact, your post sparked a discussion on our forums on ways we may be able to improve our use of VOIP in a way that works better for the server. Much of what you experienced is very true, and I’d say there are pros and cons to both methods. But maybe we can find a balance that isn’t overly complex and actually hurt communication and effectiveness, but that also does a better job of involving and informing the solo players that are on a map.

Great! The best way to back at me for leaving: by telling me that you are able to take criticism and make it something useful. I hope your whole server makes me regret leaving by becoming a better community than when I left.

To anyone reading this thread and is wondering on whether to join Blackgate, I now have given it my seal of approval.

STAMPED

JQ
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Tell me about Blackgate server

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Posted by: Sypsy.7318

Sypsy.7318

Be aware however, most important communications do occur on VOIP, this is for a couple of reasons:
3) If it seems less pug friendly at times this may also be because the guilded commander your looking for is trying very hard NOT to draw more people away from critically important “roaming” jobs (striking and defending supply camps, yaks, etc) which are probably the 1 area we lack as a server, OR he is trying NOT to draw more people away from another (tagged) commander on the map.

being in a major hardcore wvw guild, especially one with very strict rules, isnt for everyone, and the servers 1 weakness is we DO need more people roaming and on defense (manning the siege as it were) than we currently have.

I understand this, but what you end up having is a LOT of well communicated mid-sized guilds moving around (it’s effective, don’t get me wrong.)
But there are people who who unguilded and can’t use TS (I have heard people site lag on their computers part) or won’t due to personal preferences. These people are more or less left in the dark.

When I was on YB, I would take an effort to type out what a commander is saying in map chat so that everyone else following is an icon would know what was happening next.

If it stays eerily quiet, people have a tendency to get bored and stray. My experiences is that the BG map chat could be silent of any strategy for a full 10 minutes at a time. If you’re not asking in map chat for someone to man trebs, or repair a gate or something, why would they know?

A guild in their TS channel won’t be looking out for these small job things, so joining them won’t solve it, and even if they were, how would I know as a pub? This is where I found JQ’s & YB’s method of one big voip per map to be more effective in the respect of getting these small things done. Of course this comes at a cost of organized guilds, but there is always a balance I’m sure. (e.g., A few organized guilds in their channels, and a guild in the public channel focused on support to rally the pugs in voip & map chat.) This balance was achieved once in a while, but it was more of an exception than a norm.

Again, just a preference, there are far more things to consider than what I’m saying on my linear scale. It’s just the thing that was important to me. Heck JQ will sometimes have no one on the VOIP channel of a specific map and everything is just a few commanders in map chat, which I prefer as it’s more inclusive.

JQ
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(edited by Sypsy.7318)

Names of players that are dead.

in WvW

Posted by: Sypsy.7318

Sypsy.7318

I like this suggestion. It would be a great addition to the option menu.

I think it’s more important for enemies. Haven’t you aoe’d a bunch of red names in a zerg only to realize later all but 1 are dead? The culling didn’t help, when sprites & names appeared suddenly, it’s like a game of “Where’s Waldo” finding the one enemy who is alive.

Tabbing enemies (or hotkeying nearest enemy) doesn’t help when a lot of enemies are downed either. I have no idea what I’ve targeted since the downed enemy and target icon are so similar.

Allies are less important since you have mini-map icons to help you see defeated allies. And the downed ally is very unique.

JQ
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(edited by Sypsy.7318)

1/25 CD / YB / Kaineng

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Posted by: Sypsy.7318

Sypsy.7318

Kaineng shouldn’t have trouble, CD seems pretty much dead from xfers and I don’t see YB putting up much fight either.

I agree with this.
The question is whether it will be a bigger blowout than Yak&IoJ vs Mag’s or less.

Personally, I see Ehmry at around a bit better than Yak’s (at least, from the last matchup.) So if I use that as a measuring stick, I’ll have to say Yak’s will need to be prepared for another round of frustration.

Old CD could have held their own, probably. They stomped old mag & ehmry to get to T3 a while ago….. but I just think many CD who are against transferring now may consider it themselves by Monday.

JQ
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(edited by Sypsy.7318)

Tell me about Blackgate server

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Posted by: Sypsy.7318

Sypsy.7318

Transferred off BG a few days ago after being there for a week.
Not as pub friendly as yaks was. Everyone is in their guilds. That won’t be a problem for you if you’re sticking with your guild. Communication between guilds was good though.

By “pub friendly” i mean, the voip. The public channels were frequently unpopulated on all maps, so I couldn’t jump in and listen. Once in a while, it’d be populated, but it was hit and miss. I’d have to go to one of the guild ones but I felt like I was intruding. Otherwise it felt like I was just following icons on maps with no direction. Map chat was kinda lacking.

It wasn’t a thorough impression, I admit, but I was comparing it to my old server on yaks on the things I liked and I was noticing it was missing; so it was difficult to see all the good things.

Went to JQ, all the guilds who use that voip appear to be on their specific borderlands all mixed together. Also map chat is better too.

JQ
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(edited by Sypsy.7318)

Maguuma - Isle of Janthir - Yak's Bend 1/18

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Posted by: Sypsy.7318

Sypsy.7318

Most Yaks have no interest in being T1 and all that entails, much of it not desirable. To get there would be more about recruiting than organizing to be honest.

Not that YB isn’t recruiting, but its more because this tier is looking like a cutoff line between big servers that are seeing pile ons pre paid transfers, and the lower tiers that are made up of servers varyingly abandoned. We don’t want to get stuck in this tier overmatched forever by the big servers that Mag and Kaineng are going to dislodge going up.

It’s not a ticket to T1, it’s just a way of using fewer people effectively against many. This would be especially important if YB is stuck in the awkward middle as you say.

JQ
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Maguuma - Isle of Janthir - Yak's Bend 1/18

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Posted by: Sypsy.7318

Sypsy.7318

You’re comparing a GUILD all in the same team speak vs pugs? Apples to oranges man

No, that was a separate point, hence the line. It’s only for the YB ppl who are organized and want to aspire to more. There are enough capable people in YB to do something like this, a co-ordinated 15-25 group using voip following a single commander. It’s just a time commitment, and most people need to be in builds that would otherwise be non-optimal in a 1v1.

My main point was that the general YB player/zerg is softer than their opponents. It didn’t used to be that way, but it is now.

Keep the oranges & apples separate.

JQ
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Maguuma - Isle of Janthir - Yak's Bend 1/18

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Posted by: Sypsy.7318

Sypsy.7318

Not to sound rude, but people like you jumping ship has led us to fall in organization and #s.

Don’t worry, I have and never will take on a leadership role in wvw. I have talked in map chat to try to get some strategy going, but I don’t think it ever increased the “organization or numbers” of YB.

JQ
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Maguuma - Isle of Janthir - Yak's Bend 1/18

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Posted by: Sypsy.7318

Sypsy.7318

I left YB two weeks ago, before the announcement of paid server transfers.

Once upon a time, YB earned certain labels from opponents that were quite well received. “Tenacious, organized and able to survive despite being outnumber.” As a server, we were quite proud of this. Just look back to the forum threads of when YB played TC and FA, and you’ll see these comments peppered around. The server had worked hard to get up to T3.

The problem is, just because you “earned” these “titles” before, doesn’t mean you have a right to use them as descriptions now. (As has been claimed many times in this thread.) YB needs to stop insisting they are able to play with the big boys. Opponents learn, organize and get better, all the while, YB just lets their general populate run rampant. Most commanders were good, but the people they were trying to rally were soft and defiant. After jumping to BG & now at JQ, I can definitely see the difference in the quality of the general population. (But if you ask me, most YB are too head strong/carefree to learn how to play well.)

YB, if you want to earn back these qualities of being small force to be reckoned with, you gotta face reality, get a bit of humility and work for it.

I know, I know. I’m a hypocrite, I left; but I’m also a casual player. So I’m not going to invest time creating a raid guild to help inspire a server full of people who believe they are still relevant. I missed the old YB where I was able to rush head long into an enemy zerg and see that others did the same and we ended up wiping them.

Why am I here? Because I want YB to succeed. But you gotta open your eyes first.


For the few YB who are organized and want to become something successful, I suggest you follow the strategies of the super-organized & deadly guilds that are in T1 (recently transferred and have been.)

HG, RG, two of a few guilds I have seen in action. VotF in SoS I hear is also good. (Apologies to anyone I left out, but I haven’t been in the T1 scene long enough.)

Here’s a recent RG video: http://www.youtube.com/watch?v=dovx_c_OyZQ

JQ
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(edited by Sypsy.7318)

January WvW culling & loading changes

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Posted by: Sypsy.7318

Sypsy.7318

They should make the placeholder models look like trees or critters. “Oh god, look at that enormous forest heading this way. GTFO!”

Everyone is a plush griffin.

How could you kill the enemy???

JQ
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January WvW culling & loading changes

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Posted by: Sypsy.7318

Sypsy.7318

To start, you should fix your invis abilities. Lot of the complaining is coming from when mass groups of players are able to invis from a couple spells and even though the invis effect may wear off after 3 seconds, for whatever reason it takes an additional 3-5 seconds for that person to load on the enemies screen. Players are abusing it and I think most of the vocal complaining is coming from this more than anything else.

Just so you’re aware. This 2 second period where you don’t see an enemy after their invisibility wears off will be addressed by this. At least, that’s how the theory goes.

Currently, when someone goes invis (even in a 1v1) and then reappears it takes time for your client to receive all the information before it loads back up. Pre-loaded models should completely remove this problem. (Again, in theory, or at least. I hope.)

Please, dash my hopes if I’m wrong.

JQ
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January WvW culling & loading changes

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Posted by: Sypsy.7318

Sypsy.7318

Will there be an option to keep enemies (and even allies) as fallback models?

For people with lower specced machines or bandwidth limitations, it could increase performance? It could also just be a preference, since having a model “update” could be distracting while trying to track them.

JQ
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SoS Vs JQ Vs BG 18/01-25/01

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Posted by: Sypsy.7318

Sypsy.7318

Calling them militia is the single worst thing you could do It has a derogatory and downgrading tone towards others.

Militia here. How is it derogatory? We’re not part of the main forces that run around the areas doing major things. We are small groups that do our own thing that helps towards the server’s overall goal, whether hit and runs, harassing reinforcements and the occasional “Did we just beat that [XYZ] zerg of 20 people with just 1 party?”.

The first definition utilizes the term “ordinary civilian.” So for GW2, it would imply that un-guilded players are less skilled/trained than guilded ones, which is not true.

GW2 already has a term for this.
http://wiki.guildwars2.com/wiki/Gladium

Someone who has lost his/her warband. This means everyone who doesn’t have a guild gets to have a thrilling backstory about how they ended up alone!

JQ
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(edited by Sypsy.7318)

Skill vs. Revives

in WvW

Posted by: Sypsy.7318

Sypsy.7318

I would add that he also uses shortbow, which means you should hate him a bit less.

About the revives:
Let’s be realistic. He’s by himself, being attacked by arrow carts next to a tower and completely outnumbered. He probably didn’t care so much about ensuring that everyone is dead and capturing the tower. He probably cared about having fun.

I think he had fun. So yes, I’d accept it as a success. I’d say he won.

JQ
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Cool story

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Posted by: Sypsy.7318

Sypsy.7318

You guys are missing the point. It shouldn’t be possible for a thief to be perm-stealth inside a keep while a mesmer waits to be ressed. So for 30min 2 people waste the time of 15 players.

Edit:

you mean you didn’t stand near the dead body watching for a res so you could aoe the heck out of the area?

He wouldn’t res him all at once, just 2% at a time over a long period of time.

So you let the mesmer out?

Blink, invis. Heard of it?

I have a mesmer. I need to learn from this mesmer though. Clearly he knows something I don’t to evade 15 people.

JQ
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Cool story

in WvW

Posted by: Sypsy.7318

Sypsy.7318

you mean you didn’t stand near the dead body watching for a res so you could aoe the heck out of the area?

He wouldn’t res him all at once, just 2% at a time over a long period of time.

So you let the mesmer out?

JQ
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Cool story

in WvW

Posted by: Sypsy.7318

Sypsy.7318

you mean you didn’t stand near the dead body watching for a res so you could aoe the heck out of the area?

JQ
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Guilds and servers are ripped apart.

in WvW

Posted by: Sypsy.7318

Sypsy.7318

If SBI stuck it out after that one guild left, they may have been fine at T3 ot T4 and may have had a lot of fun. But, if what you say is accurate and everyone has left, you’ll be dropping further down than you should have.

This is an example on why free transfers should and will stop. If an important wvw guild has the resources to leave in the future, the server may drop a few pegs, but there won’t be a mass exodus to start a painful spiral to T7/T8. The timing is unfortunate for SBI.

JQ
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(edited by Sypsy.7318)

Any effectively coordinated servers?

in WvW

Posted by: Sypsy.7318

Sypsy.7318

So, are there any servers out there where people actually listen and communicate?
Servers where map chat is used effectively to give instructions AND those instructions are heeded/discussed.

I know within any server, you can find good guilds, but they can only do so much if the rest of the population is left out/doesn’t listen.

I’m talking about map wide co-ordination with people doing all the things from the mundane (seiging, repairing and yak guarding) to more bold innovative offensive things, like hit squads, flanking and distractions. (Not just turtling, of course which is a necessary evil.)

For example, in a queued map:
- One to three main non-overkill “zergs” defending/pushing (“zergs” because they are more than mindless auto-attack glass cannons that refuse to lay/build seige)
- Multiple parties of 5 doing coordinated strikes, cutting off enemy re-inforcements, guarding yaks & killing enemy yaks & distracting.
- An appropriate number of people repairing, building seige, sweeping, scouting, guarding.
- Communication and knowledge between the above, preventing things like a zerg running to a supply camp to stop 3 people when a hit squad would have been enough.

Maybe I’m asking for the impossible? But there is a slight chance that a server has figured it out.

JQ
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(edited by Sypsy.7318)

1/11/13 - Dragonbrand / Yaks Bend / Ehmry Bay

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Posted by: Sypsy.7318

Sypsy.7318

DB,

If you want to move up to T3, then you gotta squeeze more points out of Ehmry as well. I know you’re focusing on us Yaks, but there is a limit to how much you can take from us because then we’re just concentrated over fewer things and will defend it. You’re leaving a lot of low hanging fruit with them and it isn’t helping your cause. From your perspective, it’s the same point gain regardless of who you take it from.

Let Ehmry & Yaks fight it out on who gets bumped down to T5 naturally while we both have to deal with you.

JQ
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Missed connections --WvW

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Posted by: Sypsy.7318

Sypsy.7318

I had your mail. You said to meet on the cliff looking out over the bay. How romantic.

You waved to me, and I turned to see you off in the distance. You were radiating, as if your whole body was brimming with electricity. Did the quaggans hit you just prior? Nay, it was you, as if you were attuned to lightning itself. How beautiful.

I beckoned you to come. But this is where things were strange. Were you too excited? Too hasty to meet me? You rode the lightning to me, taking me by surprise.

The next thing I knew, I was falling to my death. Was this a mis-click? Did your nervous finger hit 5 right after hitting 4 by accident? Please tell me that updraft was supposed to be a hug.

I will be waiting…. at the bottom of the cliff. Plz rez.

JQ
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12/21 Yak's Bend/Maguuma/Dragonbrand

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Posted by: Sypsy.7318

Sypsy.7318

I thought I was the only one.

At 26, my reaction time suffers greatly. I let bunker D/D elementalists burst me down with their full rotation. I mean, I see them RtL to me, then I just kinda watch them. The next thing you know, I’m dead.

I swear that happens all within the time I can auto attack once.

JQ
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12/21 Yak's Bend/Maguuma/Dragonbrand

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Posted by: Sypsy.7318

Sypsy.7318

I… thought TC was the unofficial RP server for north america….?

http://www.guildwars2roleplayers.com/
Scroll down, on the left.

Maybe Dragonbrand is just a PvE server like Yak’s Bend?

JQ
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(edited by Sypsy.7318)

I feel cheated

in Wintersday

Posted by: Sypsy.7318

Sypsy.7318

I bought the DD edition for 2000 gems and now it’s 1600! I want a refund!

Not to burst your bubble… but if I read right, now the DD is a free upgrade when you buy the normal game.

Link: https://www.guildwars2.com/en/wizard-promo/

While your intent was helpful, he was being sarcastic. He recognizes he got value out of something at the time of purchase and that utility was unaffected by the decrease in price at a later date.

JQ
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Endless tonic crafting recipe variance

in Wintersday

Posted by: Sypsy.7318

Sypsy.7318

I mentioned this in the other thread, but:
2 tries for princess
58 tries for griffon

JQ
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Endless Wintersday Tonics Thread

in Wintersday

Posted by: Sypsy.7318

Sypsy.7318

Princess Doll Tonic: Got it on the 2nd try.

Plush Griffin Tonic:
57 failed tries.
171 tonics.
Took a break. Lucky #58…. D=

RNG

JQ
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Plushie Griffon appreciation thread

in Wintersday

Posted by: Sypsy.7318

Sypsy.7318

@ Melonamen

You get the frame back if it fails so you can make it again. What you would worry about is wasting gold on buying the mats over and over.

JQ
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I'm new: Elementalist or Mesmer?

in Elementalist

Posted by: Sypsy.7318

Sypsy.7318

Someone asked this recently in the mesmer forum:

https://forum-en.gw2archive.eu/forum/professions/mesmer/More-Endgame-Potential-Mesmer-or-Ele

Funny thing is that many (myself included) recommended the elementalist for a more casual approach.
The mesmer requires active defense, but a d/d elementalist can be tanky due to its higher number of condition removals and healing. (this is an oversumplification.)

It kinda depends on what kind of style you want to play. But both are fun.

The mesmer has more viable builds than the elementalist.

JQ
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12/14 : YB vs Mag vs EB

in WvW

Posted by: Sypsy.7318

Sypsy.7318

Even: looks like we’re all having fun! Yay!

JQ
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Wow. Just wow.

in WvW

Posted by: Sypsy.7318

Sypsy.7318

Invulnerable theif in WvW. How are you gonna let that happen in a PvP type environment? Seriously.

Not sure what kind of tone you were expecting if you start the thread as you did. Sorry. Next time I’l be a bit more polite if you come off more of like “how is he doing this?”

But yes, a typical response would be as follows:
The invulnerable zones do come out a bit more than they should. If Anet moved them back just a bit, people wouldn’t be able to do this. However, there really is no reason to push someone all the way to the entrance and wait for them. No one enjoys wanting to roam around only to see a party of red names waiting for them.

JQ
Elemental Concept
Illusionary Concept

Wow. Just wow.

in WvW

Posted by: Sypsy.7318

Sypsy.7318

I’m well aware of the spot. It’s the most western exit for the south west spawn in BL. The camp is no where close to that spot. You can’t shoot anyone in the actual camp circle or anything.

But in order to actually “use” the spot to kill others while invulerable, people need to be around it. If you capture the camp, there is no reason to stick around past a camp and let the thief “kill everybody.” Sure you want to chase some invaders who tried taking the camp. Okay, you killed them. Now go take over the rest of your BL, or go to a different BL.

Stop standing behind a camp within 900 range of an invulnerable zone. Spawn camping.

JQ
Elemental Concept
Illusionary Concept

Wow. Just wow.

in WvW

Posted by: Sypsy.7318

Sypsy.7318

So you’re spawn camping.. and calling it unfair that you can’t spawn camp?
Why don’t you just go to another map and have some proper fun?

JQ
Elemental Concept
Illusionary Concept

Plushie Griffon appreciation thread

in Wintersday

Posted by: Sypsy.7318

Sypsy.7318

http://dulfy.net/2012/12/18/gw2-help-in-hoelbraktixxs-infinirarium-wintersday-guide/#3

Here is a few more pics. This guy’s site is great.

I’ve decided to have a princess tonic & soldier toy. (Beauty being chased by the beast…? haha)

And have a plushie griffon following a toy golem tonic (because a cute animal following robot, how cliche yet adorable). And, if I’m going to have anything follow me around tyria, I rather a griffon (and because I can buy the golem minis.) The toy centaur is… weird.

Also, @ OP. Great name & poem!

JQ
Elemental Concept
Illusionary Concept

My Char Is Aesthetically Perfect, Now What?

in Guild Wars 2 Discussion

Posted by: Sypsy.7318

Sypsy.7318

Posted this here because I posted to your other post.. in the wintersday forum:

PvP/WvW? Alternative builds? Alts?
Titles? (Getting the Emporer would take a while) Collecting minis? Getting as many achievements as possible?

It depends on what you would find fun. If you only value looks for a single char.. then you won the game (at least, as far as you’re concerned.)

JQ
Elemental Concept
Illusionary Concept

Not liking Elementalist lack of survivability

in Elementalist

Posted by: Sypsy.7318

Sypsy.7318

I found toughness and/or healing trinkets helped at lower levels if you did the d/d route. There are a few traits in water will help pop regen (5 points) and heal you (15 points) whenever you attune to water. You didn’t necessarily need to buy all the gear that had power or power/precision.

Just keep changing attunements and moving, and things should be fine.

JQ
Elemental Concept
Illusionary Concept

12/14 - YB vs MG vs EB

in WvW

Posted by: Sypsy.7318

Sypsy.7318

I hope Bunzy keeps talking kitten. Maybe eventually people will get sick of it and actually put together a competitive group that can put up a challenging fight.

Not likely, and those of us who already know Bunzy wouldn’t go looking to fight him for a challenge, we already know him for an average player. It’s not like this is the first game he’s trolled. You can probably head to the RIFT forums and search for Bunzy if you want a good laugh. It was a lot more entertaining having him around in RIFT though. There, you knew who you were fighting and it was easy to call out the trolls and liars. Plus you could actually do a bit of trash talk on the forums without heavy handed moderators filtering out all that isn’t sunshine and rose petals. Here he’s just kind of annoying since you don’t usually know who you’re fighting, and calling people out on the boards just gets deleted by mods.

You are so hilarious you sit in your no name guild talking trash about players that dominate everyone else. If you wanna talk smack you need to back it up, if anyone wants to challenge me they are free to do so, i will quickly show them why i have my reputation of being one of the best!

Either man up and come at me or sit back down in your corner.

Do you have a youtube account or something?

I am learning to play a d/d elementalist, and I have followed two other FA d/d ele’s youtubes to see what I can learn. I’m nowhere good as them (I can’t do 8 vs 1 for 6 minutes or something crazy) but I am slowly learning. I would appreciate having another person to follow! Thx

JQ
Elemental Concept
Illusionary Concept

12/14 - YB vs MG vs EB

in WvW

Posted by: Sypsy.7318

Sypsy.7318

Who needs skill when we have numbers! – YB OFFICIAL MOTTO.
This is why they got stomped in Tier 3, because without having a major numbers advantage they were lost and didn’t know what to do.

None of the servers in this matchup were stomped in Tier 3.

The only reason a server moved from T3 to T4 was because CD had a blowout victory in T4 and had to move up. FA and Yak’s had less than a 10k point difference at the end of the match. Yaks even scored higher than FA at times.


The more you know!

FA has less of a population then YB does, this is what makes it funny!

YB had the least population out of TC/CD/FA/YB (it’s in that order). And they didn’t “get stomped” in T3. They did just as well compared to CD and FA.

It’s a sad state of affairs when YB are being branded as a zerg server with no skill in tier 4 because we considered them the exact opposite of that in T3.

Finally someone who knows what they are talking about.

If Yaks is a zerg server…then I don’t even want to know what TC would be called….

Take the biggest yak’s “zerg” make everyone mesmers and have them all make 3 clones instantly. Then each of those clones does thieves guild. (Okay okay, maybe half of those clones does thieves guild.)

Now we are getting close to TC’s size. (I say this in jest, they were fun and well organized and were able to conjure up a lot of people for defending even remote supply camps)

JQ
Elemental Concept
Illusionary Concept

12/14 - YB vs MG vs EB

in WvW

Posted by: Sypsy.7318

Sypsy.7318

@Bunzy

You must understand, person-from-maguuma, that we’ve seen other guilds who enjoy celebrating their skill and organization in the forums. The most recent one that comes to mind is ULTD in FA. They were a force to be recognized, by people from TC & YB, and even had proof to back it up, though they didn’t need it because of how much talk they got from the servers.

Most importantly, they were pleasant in the forums and frowned upon derailment. They recognized the skill in TC & YB and complimented others.

Here’s a post from one of them linking one of their videos: https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/11-16-TC-FA-YB/page/6#post815729

You’ll notice in another video they are actually taking towers and such, too.

So yeah, if you want to go about getting recognized by all the servers in the match, might I suggest you follow ULTD’s methodology. (Though really, they’re just having fun.) As a start, post some videos, we are expecting something to great to match your words. After that, start celebrating your opponents skills, it takes a different mindset, but it’s good sportsmanship and people enjoy it more. I could go on, but teaching someone on how to be liked vs demanding to be liked can’t be done in a post or anything. (I don’t say this maliciously, I just feel like you’re trying to achieve something but are not fully getting it.)

JQ
Elemental Concept
Illusionary Concept

(edited by Sypsy.7318)

ComingTo WvW on 12/14 (renamed)

in WvW

Posted by: Sypsy.7318

Sypsy.7318

I disagree with the plan fix for “alt+f4/DC” just because you are in combat.

Simple scenario: I treb (maximum power) and hit a NPC/Player which put me in combat. Suddenly I DC-ed (maybe connection error, client crash, blue screen) before this “in combat” status dissipates. After I log in, I found my character died. Seriously died because you hit NPC/Player 10,000 units away from you and DC !!! Bravo….. (dunno if that player get exp/loot).

Thats an outlier so does it really matter? You get some minor repair cost so what, the other guy wouldn’t get anything cause he hasn’t landed a blow on you.

Another scenario, in combat you almost kill your opponent (your opponent down there or just 1 last hit) and your HP still above 50%, suddenly you get disconnected. Your opponent, which should be dead, get exp and loot, which actually should be your; but for you: after you log in you watch your dead body + repair cost + if you are not in town, portal cost (yeah I know 1 – 3 s is not really big, but what I write is about what will people feel if their character die but they actually do not deserve it). Do you think it is fair ?

That is why I think the rule should be added, DC/alt+f4/crash in combat when your HP is below some threshold (which may be 25%, 10%, 50%, number can be changed) including down.

Again: I disagree with the planned mechanic (you died because you are DC/alt+f4 while in combat (in WvW, you are in combat not only because you are hitting an enemy NPC/player but also because you are hitting neutral NPC (or neutral NPC hit you)), not I disagree with the plan to fix “alt+f4” problem.

Some people has propose better mechanic (for example: there is xx seconds for every character in WvW still in their location after they disconnected) for this but Anet choose their own way. So my suggestion for this planned fix is still based on Anet.

I like the fact that if someone alt-F4 I do not have to spend time and skills to kill their now motionless body? How would I know they are d’c’d? It’s not like they’ll have an icon over their head or change a different colour. I’d spend dodging in anticipation or something of their secret no-move strategy. In this new implementation, the leaver does me a favour so I can move on to other targets or get out of the fray.

And be honest here, how often are you getting dc’d when you’re on the winning side of fighting. If we did it the way you want with a timeout, when you dc’d and the other person is down, they’ll just get up over a long period of time, and then kill you. The effect is the same.

Really, the people who alt-F4 are the people who are on their high horse entering a battle, then they die. They can’t cope with it, so they rage-quit to save face. (Yeah, doesn’t make sense.) If you did things like HP thresholds, people will dc before they hit that threshold, because the game has just dictated what the new “lost the battle” point is.

And finally. Lvl 80 gear costs 1 silver & 64 copper to repair. That is the cost of unlucky DC. If you need some gold, everyone can point you in one of many ways to get more coin. Heck, if you’re on my server and you died from dc’ing while you were trebbing and hit an npc, I’ll cover your repair cost. It’s the least I can do since you would have to have been trebbing for a while.

JQ
Elemental Concept
Illusionary Concept

(edited by Sypsy.7318)

More Endgame Potential??? Mesmer or Ele

in Mesmer

Posted by: Sypsy.7318

Sypsy.7318

I also have a lvl 80 mesmer and ele. Like Zevlik, my mesmer is glass canon(ish) and my dd ele is more tanky/heal/condition removal.

I made the mesmer first (well, 2nd after my thief) and still thoroughly enjoyed it, but my play style for WvW is more of a “rush headfirst into the fray so others can follow.” For a mesmer, this wasn’t fully viable as I would soon run out of defensive means, and a reliable way out.

The mesmer is great when your group is being pushed back. You can slow down the approaching enemy and kill them too, allowing for a change in the battle. But this require patience and looking for the key moment to make your move, something that I frequently don’t care to do.

Because of my brash play style, I made a d/d ele with the intent that it will be a WvW only. The ability to stack boons is good
But, while only intended for WvW, I enjoy d/d ele for PvE too.

Overall, I prefer Mesmers for situations when I am needing to be at a distance and play a proactive defensive style. Ele staff is too boring for me, and would rather play my mesmer if it involves something at a distance.

However, when it comes to close range and groups of mobs, I prefer dancing around with my ele, tanking everything and not having to worry about mis-timing a dodge/distortion on a mesmer.

While a mesmer can do melee and an ele can do range well, I just found these to be my natural preferences.
Also, shatters are fine and all, but attunement swapping is more interesting. Again, just preferences.
The mesmer has more viable builds to chose from, so it can be more interesting.

When I prefer Mesmer:
Fractals of the Mist (newest dungeon, current pve end game material), dungeons that require you to attack from afar, dragons and such events.

When I prefer my dd Ele:
WvW, general PvE, dungeons where you don’t need to burst things from afar (Ascalonian catacombs, for instance.)

At the end of the day, it comes down to how you like to play.
BUT. I would hold off a decision until after the release of tomorrow’s patch.

If I could only use one, it would be the elementalist (and suck it up with staff for range.) The mesmer requires a higher level of thinking to survive as it is less forgiving with its (relatively) limited heals/condition removals. An ele has many more condition removals and healing to allow for a more habitual level of play.

D/D ele guide I used as my basis: https://forum-en.gw2archive.eu/forum/professions/elementalist/Guide-Mastering-the-D-D-ele-11-25-12/first

JQ
Elemental Concept
Illusionary Concept

(edited by Sypsy.7318)

ComingTo WvW on 12/14 (renamed)

in WvW

Posted by: Sypsy.7318

Sypsy.7318

anyway, i just hope this won’t get abused by badges farmer….. you know, equip crap armor, get to secret place, you kill me first, i kill you next etc etc….

I’m not trying to be condescending by answering your question with a question.

But can’t you do that now while naked?

At the current rate, it’s not a very viable option compared to other things (taking supply camps, playing wvw properly, buying p/v/t gear with karma.)

JQ
Elemental Concept
Illusionary Concept

(edited by Sypsy.7318)