I can understand some content being temporary, but locking players out of things like Super Adventure Box and the Crown Pavilion is absolutely deplorable. It’s an absolute waste of your development time to release temporary content, especially in a case like Super Adventure Box. My friend was thinking about picking the game up solely to play Super Adventure Box, but that won’t be happening now.
Man, you must have really loved SAB and Crown Pavilion is you feel it is deplorable that they are recurring temporary content. Deplorable? Really?
Sure it would be nice if it were permanent, but I wouldn’t say it is deplorable that it is only recurring. Think of it as a holiday event. When W3 is done it will come back, then go away after a month, then when W4 is done it will come back, then go away after a month, or perhaps they will make it permanent once the SAB is actually complete, who really knows, it isn’t even finished why complain about it?
If you missed something because you took a hiatus, then that’s a shame. I think having temporary content is designed to keep people from taking hiatuses in the first place. You don’t want to take long breaks in case you miss something fun/interesting. I mean honestly, they’ve been doing these 2-week/1month releases since Flame and Frost back in January, if you didn’t know by now that taking long breaks would likely result in missing content then I don’t know what to tell you.
And please don’t try to talk people into buying GW2 just so they can play SAB, that would be the biggest waste of money I’ve ever heard. It’s fun and all, but there are 6 zones….that’s not worth 50.00USD. Plus you knew it was temporary from the first go around, so why would you assume it would be permanent the second? Quite illogical.
I believe you misinterpreted a lot of what I’ve said. Before playing again a few weeks ago, I hadn’t played since around 4 months after the game’s release. I didn’t know that SAB had left and come back during that time.
SAB’s removal was also the last straw, not the only one. I ran around trying to access a lot of the content I had missed, hearing that some of it was still around to stay. I was left dissapointed every time. There simply weren’t enough players anywhere I was, either. They were all just getting on to fight Tequatl whenever he spawned, then logging off, which is exactly what the “living story” promotes.
I also didn’t try to convince my friend of anything. I simply told him about SAB and he expressed interest. SAB wouldn’t have been the only deciding factor, but it was the primary one, as he’s a huge fan of platformers and retro-styled games, but he isn’t much of a gamer.
I know I’m coming off as a “casual gamer” and thus you’re discounting my opinion; however, you should know that I’m only a “casual gamer” at the moment because my life schedule simply can’t permit anything more than that. I was a diehard GW1 player and played hundreds of hours of GW2 upon its release. Having firsthand seen the success of GW1, I can tell you it was for completely different reasons than GW2’s success, and players in general are far more unhappy in the second iteration of the series.