Showing Posts For mcwurth.2081:

Guild Halls and small guilds

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

“The cost of used cars is fine” says the average person.
“The cost of Porsches is fine” says the manager across the street.
“The cost of Lamborghinis is fine” says the lottery winner.

But only egocentric people take their own standard of “fine” and think it has to apply to everyone else too. What might be “fine” for you may not be “fine” for others.

We aren’t talking about 1 person buying 1 thing. A guild pools their resources allowing for greater things, that’s the point.
For example, I couldn’t buy my own home by myself, but with the help of my now future husband we bought our own home last year.
1 average person can’t buy a 10 bedroom mansion, but 10 people (or even 10 couples) could very well pool together to be able to afford it.
This is the point of a Guild. You may say that people who are a duo guild should have lower requirements, but the fact is, a Guild of less than 5 is a glorified party. There’s many small guilds making the system work, but asking for something to make smaller guilds be able to get what other slightly bigger guilds are getting, at a reduced requirement, would be unfair to those guilds of the same size making it work.
Problem= My micro guild can’t build a Guild hall.
Solution= Expand your guild.
Sorry This isn’t the answer you want to hear but This is most definitely the solution to your issues. Not reducing requirements.
This was why A net encouraged the Guild Recruitment a couple of months ago.

soooo

A new player wanting to make a guild and work for it is NOT ALLOWED according to you to explore and find out all guild relates things before expanding? EXACTLY as we had it before, EXACTLY that what devteam took away from ALL players NEW OR VET alike.

Why do we promote this behavior? Nevermore IV [Merged]

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

Love posts like these, OP if you had explained why you wanted the event to fail maybe the person would have complied. But screaming at someone with no reason why they should stop, well I’d just carry on and complete the event. At the end of the day, this is ANet’s mistake. The really messed up with the design of this collections. it forces people to “luck” in to getting them, or play at ungodly hours to get what they want to finish it.

Other people have the right to play the game, as do you. It’s ANet’s job to make the game a happy place, a job that they are failing horribly at since HoT’s launch.

some of us were actually explaining why we wanted the event to fail, and anets decision on the matter to make an item bound to its failure. Despite explaining, some people kept on killing. Some people came around like clockwork after completing the area only to troll and tell us they were trolling cause they thought it was funny we were wasting our time.

So while some of the people in our group were hostile to an extreme, some of us TRIED to explain things. It was all a very hectic, horrible time, for everyone involved.

Well, posting pictures of you explaining would help your cause a lot more than pic’s of people screaming.

As I said, you really need to complain to ANet about this not berate other players, sure there are always going to be people who have fun trolling, I don’t get it personally, But have you ever thought about just doing something in the meantime? come back later, with luck they would have moved on.

ANet have made a catalog of errors with the launch of HoT. I really want them fixed. or at least a happy medium.

some of us did go to other areas only to come back and the same trolls were there, camping the spot and hiding behind the broken down building where the hero point is, only to come out the instant the event started and continue trolling. This went on for hours. I had a party of two others with me , who were over at Shaman waiting for it to spawn to explain to people early on why we were trying to fail the events. These trolls that were doing this for hours, would go from killing the Veteran Beast of Jormag, then immediately run over to Shaman once it spawned, my party confirmed this since we knew the names of the players trolling the rest of us.

unfortunately we have complained to Anet. Theres a reddit post on the matter. A user posted screenshots /copies of the emails between them and anet. Anets response was “Sorry for the inconvenience. We hope you can get the event to fail to progress.” :C

That’s some BS right there. I really don’t understand what ANet want from there game and player base. All they are doing since HoT is annoying there players to the point they give ANet the finger and move on. I’d be really interested in knowing the numbers of people who have stopped playing since launch.

I agree, and looking at OP’s screenshots, they were one of the kind players there trying to help the rest of us. They were polite and just wanted to finish Nevermore aswell. We all remarked how tiring and exhausted we were, to the point of being bitter and angry.

I have never had to yell at another player to stop doing an event in all my years of playing, and ive been here since Beta of GW2. Ive been always happy to help others and never really felt any anger towards others; but this? It brought out a lot of anger, in all of us. We were all very disappointed after i think 7 hours in total and have given up for now. We’ll go our ways and wait for anets response on the matter. A lot of people want them to just put the items as karma items, like some of the other collection ones. That’d fix everything. No more hostility and no more toxicity in that specific area.

7 Hours? thats a near whole workday. you got nothing better to do then just standing around in a virtual world earning virtual items and money sorry but…. In the mean time you could have done something better "in game or out of game what ever) and returned at an odd hour of the day to get the event to fail.

other then that yes Anet need to get their puppies together and fix the living puppies out of this. it is puppies and kittens.

Visual nerfs [Merged]

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

A simple thing would be a slider so that everyone can decide for them self how big or small they want the effects to be. Other developers could do it, so I see not why arenanet can not do this.

Account visibility/location- against stalkers

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

I do not care, once again, what anyone thinks about me, or my character,

People who don’t care about random online opinions against them do not repeatedly try to explain/defend themselves over and over and over. They simply leave the thread. But then this is the internet and everyone has to win.

it isn’t defending “muh opiniun to win!!!1!!11einz”
it is making a point in general, the you and I form is jus easiest to come across.

Account visibility/location- against stalkers

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

For some reason this whole topic makes me laugh out loud.

If you are laughing at this topic then you are either insensitive or have partaken in actions that these poor folks are describing… either way I suggest you look up the definition of empathy.

you are exactly the type that make me laugh. prejudice and idiotic statements about people you NEVER (and never will) have met and know nothing about.

He’s right. Your comment was rude, insensitive, and totally unnecessary.

grow some skin, getting a comment without anything but a statement about something makes people feel attacked on a internet forum? that makes me laugh too. very much so. Instead of giving judgement about the post, one could wonder about the why how and what. But noooooo the kitten people of gw2 do not do that, instead they feel like snowflakes in an avalanche.

Yeah…I have no idea what you’re trying to say here.

The only thing I “wonder” is how someone can get their kicks and giggles out of laughing at someone else’s distress, even online.

But then, there are things in this world that I do NOT want to understand. This is basically one of them.

Don’t worry.

I have a feeling he won’t be doing that here, for much longer.

That is one thing I will say for Anet and this forum – they don’t tolerate trolling, if it’s reported.

If you called that trolling…. meh do not worry clearly I got reported and it is deleted now.

If it wasn’t trolling, all I can say is you have some pretty socially unacceptable views.

I really do not understand how you can make a statement like that if you have exactly 0% knowledge of my person and/or personality besides a few forum posts. Do not forget: I sit at home safely from behind my computer.

Its not actually that hard to

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

I never play the trading post. My storage is loaded and when I need new space I just sell.

Revenants get all the blings?

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

cant really say that is unexpected:
New profession in a new expansion with new elite skills and new weapons…. see where i am going?

Its not actually that hard to

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

except not everyone likes playing the trading post.

Account visibility/location- against stalkers

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

For some reason this whole topic makes me laugh out loud.

If you are laughing at this topic then you are either insensitive or have partaken in actions that these poor folks are describing… either way I suggest you look up the definition of empathy.

you are exactly the type that make me laugh. prejudice and idiotic statements about people you NEVER (and never will) have met and know nothing about.

He’s right. Your comment was rude, insensitive, and totally unnecessary.

grow some skin, getting a comment without anything but a statement about something makes people feel attacked on a internet forum? that makes me laugh too. very much so. Instead of giving judgement about the post, one could wonder about the why how and what. But noooooo the kitten people of gw2 do not do that, instead they feel like snowflakes in an avalanche.

Yeah…I have no idea what you’re trying to say here.

The only thing I “wonder” is how someone can get their kicks and giggles out of laughing at someone else’s distress, even online.

But then, there are things in this world that I do NOT want to understand. This is basically one of them.

Don’t worry.

I have a feeling he won’t be doing that here, for much longer.

That is one thing I will say for Anet and this forum – they don’t tolerate trolling, if it’s reported.

If you called that trolling…. meh do not worry clearly I got reported and it is deleted now.

Account visibility/location- against stalkers

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

Sounds like the OP has more than enough evidence to go the local police and let them contact Anet with warrants for the stalkers info.

except that it seems to be online (dunno bout RL) and they should just get the dude banned or a new account.

So? it doesn’t matter if its online just like in real life there are laws against this type of behavior, Cyberstalking and Cyberharassment Laws vary from to state to state and country.

http://www.ncsl.org/research/telecommunications-and-information-technology/cyberstalking-and-cyberharassment-laws.aspx

American laws…. there are many european laws as well. still should get the dude banned and/or get a new account. what they do real life I do not care about that. thats up to them.

The Challenge of Heart of Thorns

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

This is something I’m just becoming aware of as I do more raiding. MMOs have kind of forced raiding on us from day one. Everquest had it. Dark Age of Camelot had it. WoW was only that. There really hasn’t been that open world and exploration type game in decades. Literally. Dark Age of Camelot came closest because no matter what armor capped out on stats. Mythic invested a lot into actually making game content instead of some kind of endless monotony. How they managed this? I’m still trying to figure it out.

One certain difference between games today and older games was that all these ideas like ‘raids’, ‘dungeons’, ‘dragons’, and whatever really weren’t systematized. Players called these things that, but not the developers. It was a dungeon if it was underground and had architecture. It was otherwise a cave; in which case people called it whatever it’s game name was. Again, WoW started this idea of calling things “raids” with a capital R.

Everquest 1 really gave Blizzard Entertainment the idea raids should be capitalized. People “raided” (just a slang term at the time) the Planes. The Planes were places where the Gods dwelt. There were tons of gods and your character had to chose one when you made it. Far later in that character’s life you could actually use a Wizard or Druid to force a portal into the Plane of this or that deity and kill it. These were huge maps entirely devoted to the theme of that particular god and it’s minions. All of it was in the venue of open-world content.
Dungeons were another matter. These were literally dungeons; underground places with architecture. Some few were ruins, but always the idea behind a dungeon is thematic in this sense of run-downness or abandoned-something.
Dragons, world bosses, and such-like were a big deal. There were dragons that ate boats (really), dragons that haunted mounts, planes, caverns and etc. Basically the world was full of so much diverse stuff every action had to be pre-considered and all consequences of exploration into an environment taken into account. Dragons were something a person did not poke unless you wanted to die and probably everyone else in the zone with you. These were not the farmed creatures we have currently.

Dark Age of Camelot backed up from this by doing something very clever. Dark Age of Camelot was a continuous world. Very little besides raid areas and dungeon areas were broken up by a zone boarder. No mountains or invisible walls blocked one region off from another by and large.

Today the gaming market has taken the WoW model and cloned it ad-infinitum. The problem is that it really seems as though the entire MMO community has kind of “been there done that”.

To quote a friend just now: “There are no big rewards from dungeons anymore, all open world is farming, and therefore very repetitive. I feel like there’s so little to do in this game at the moment. I just wanna raid all the time and I don’t really want to do that. It’s going to get old. We’ve done this already in every mmo ever.”
- They were talking about Guild Wars 2, but at this point this is the statement of ALL MMOs today.

What gamers are craving, and absolutely not getting, is themetic content and consistency of design. Integrity is the old notion of this.

There are not many modern examples. The only truly thorough one is Dragon Age: Inquisition. It is thoroughly imagined. Content is recycled by renewed missions that send you back to maps you have already done again and again, and the missions are open world sorts of things against lore related content. The landscape is continuous and natural. If you have seen it in Dragon Age: Inquisition you’ve seen it in real life. If you haven’t it’s because it’s a creature in the game, not a landscape.
This is really where Everquest, Dark Age, and even Diablo I and II worked. It’s why Path of Exile is working. It’s why Super Adventure Box worked. People are looking for something just like real life, but in another era slightly historical because we like the song, “If I knew then what I know now…,” is true of all of history. If we could go back in time to any of these eras…
This is probably why Scarlet was so popular. It was steampunk, a very witty fun woman who you just weren’t sure if she was right nor not, and a whole lot of themetically friendly content to the era in which the game takes place in. And what era is Guild Wars 2 if we had to guess? The era of the legendary safaris: ala, Frederick Courtney Selous – (1851-1917). If you need a film to imagine then “The Ghost in the Darkness” minus the railroads. With the helicopters and such you can go right ahead to Raoul Allier missionary editions and 1940s Red Cross stuff. Themetically we’re probably closer to the Exorcist films though.

Basically, people are starved for another world. Earth is a pretty stressful place to be living right now. There’s not a lot of anyone saying anything positive. People want something they can beat, not something they have to beat themselves against and then fail. I’m not talking about raids at all, by the way. People just want to be part of a breathing world. Our grandparents and even great-grandparents went to the Moon. What have we got to look for as our generation’s mission? Governments are failing everywhere or hanging on the fringes. Economies are shoving people into some pretty bleak situations. Student loans terminate most of our futures if we do get into a good school. So, the MMO world and games in general are kind of missing the point.

People want beautiful worlds that aren’t trying to kill them right now. Worlds. People want zones that might try to do that that threaten something they actually want to defend.

This is probably the great challenge for every MMO out there. It doesn’t matter what game is out there right now, the product is always the same thing. There’s a valley or a bowl. You are in this valley or bowl. You can climb anywhere and everywhere inside that. Something runs through it you have to kill. Do this so many time and you get a reward. No one cares. For all the reasons above, people have just stopped caring about that.

What people want more and more is to play, too. That’s where jumping puzzles, exploration, missions, adventures, expeditions, and all the rest of such concepts play a part. Expeditions could be places with no way points, maybe just a rez area like in GW 1 you have to reach first before you get to use it. And it’s way out there. But whole zones like that. Just less with “slap the monster dead” and more with “how does this contribute to the world?”

And people are really looking to laugh about something together. This generally is accomplished as an after-the-fact moment. “Wow, that moment when you and J got trampled at the Settlement gates… I thought that was it!” …“I know, right?”
Part of the problem with Tyria right now is the sense we’re just not able to do anything. Who cares about Dragons when Kryta is basically half taken by the Centaur? Seriously? Why haven’t we addressed this yet? Why hasn’t the grass grown back? Especially Kessex Hills?
Now, before everyone has a fit! The devs only have so much time on their hands. That’s why. And that’s the only good answer. So that’s that.
The point in bringing it up is presentations. If you go back through and read this post again to here, or just think back, I think a lot of the complaints against Heart of Thorns comes down to the fact people are stressing out badly in RL. The come onto games to not do that. Then game slaps them with more stress and people pop. The length of this post is just trying to give some ideas on why. Mostly because nobody is saying it.

proper post yes.

I used to play GW2 every day, simply because i could pop in do something and just pop out and pick up again next day. no stress. now with the HoT adition, we sort off cant really do this anymore. to progress and get decent xp for masteries…… well it is becoming nearly a second job. Not even logging in every day anymore. Kinda sad about that in a way.

Account visibility/location- against stalkers

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

Sounds like the OP has more than enough evidence to go the local police and let them contact Anet with warrants for the stalkers info.

except that it seems to be online (dunno bout RL) and they should just get the dude banned or a new account.

Since when did GW2 become a Hardcore MMO?

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Anet did suggest/hint before HoT launch that guilds would matter a lot more, so need to give them credit for that. That said, it is a lot less solo friendly.

Me, I vote with my feet. ATM I don’t even login for dailies There are many other games out there, including some 8 year old games that are more fun than GW2 is atm. Maybe they will fix it, maybe they won’t. I will certainly check in gain if they promise some solo-friendly changes but otherwise I will go elsewhere, as will may fairly game-company friendly credit card. They are a for-profit company. They know how much I spend. They can bring me back or not, as they see fit.

Happy about HoT? No, absolutely not. Sad about losing a game I used to enjoy? Yes.

For everyone person who votes with their feet, another will come back to the game for the new challenging content. However the content really isn’t as hard as most people make it out to be.

I offered in another thread to help show people how to get through the new content solo. Not one single person took me up on it.

I guess people would rather complain.

I would have if it wasn’t for the fact you are on american servers.

Can the developpers please stop ignoring us?

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

They’re not ignoring anyone.

cough visual nerfs [merged] cough

They talked to us about visual nerfs. It was in the patch notes. In fact, they nerfed the visuals specifically due to long term complaints about noise in battles and not being able to see what’s going on.

The visual nerf complaints is a tiny minority of posts compared to the noise posts.

The visual nerf thread is now longer than other threads where anet have responded and it’s still growing when just a little communication from anet could soothe the savage beast. Curious, don’t you think?

I think it’s curious that you haven’t bothered to add up the dozens if not hundreds of threads over the years complaining about not being able to see. It’s been a major concern for a long long time.

And how many of the pages in that visual nerf thread are people arguing for it?

Players: “Please reduce the visual effects they completely obscure the targets!”
Anet: OK
Players: “I don’t like the visual nerf please revert it!”
Anet: sigh

instead of sighing they should answer: We will try and make it an option in the graphical menu, like a slider or something, seeing other games have it we can look into it at the minimum.

Account visibility/location- against stalkers

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

For some reason this whole topic makes me laugh out loud.

If you are laughing at this topic then you are either insensitive or have partaken in actions that these poor folks are describing… either way I suggest you look up the definition of empathy.

you are exactly the type that make me laugh. prejudice and idiotic statements about people you NEVER (and never will) have met and know nothing about.

He’s right. Your comment was rude, insensitive, and totally unnecessary.

grow some skin, getting a comment without anything but a statement about something makes people feel attacked on a internet forum? that makes me laugh too. very much so. Instead of giving judgement about the post, one could wonder about the why how and what. But noooooo the kitten people of gw2 do not do that, instead they feel like snowflakes in an avalanche.

Yeah…I have no idea what you’re trying to say here.

The only thing I “wonder” is how someone can get their kicks and giggles out of laughing at someone else’s distress, even online.

But then, there are things in this world that I do NOT want to understand. This is basically one of them.

Where did i ever write i get my “kicks” out of this topic? please enlighten me.

Can the developpers please stop ignoring us?

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

If you crash at DS just use 64 bit client. Dev respond more often on reddit because people there are not raging mobs who trying to burn down castle Arena net.

your statement about reddit is false. They only use it because it is populated by a large amount of fanbois that downvote anything that is not in their line of thinking, and therefore A-net has not to read it. It makes them feel good.
There is ABSOLUTELY NO communication the past few weeks. It is getting rediculous.
Also Why MUST I go on reddit when this is the OFFICIAL forums. HERE is where we need to read stuff about the game not a 3th party site.

Account visibility/location- against stalkers

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

For some reason this whole topic makes me laugh out loud.

Will Heart of Thorns ever go on sale?

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

lmfao its released a month ago, have some patience

please fix mega servers.

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

I though that mega servers put you in the same server after if the ma becomes full. There has been countless times where I, or another guildy has been placed in a different server for no reason at all, i can understand if it is full but every tie this has happened, we could zone to each other via party menu and realised that the map is far from full. the other night me and a guildy (also on freinds list and in group) was waiting for a DS map reset, the dragon did its thing and downed every 1, then toy gt rezoned as a dead body, sure enough we was both on different servers.. how does that even work, despite being in the same grp/guild.

Your experience is consistent with megaservers working as intended, even if it’s annoying. Maps have several states:

  1. new
  2. partially filled
  3. close-to-full
  4. even-closer-to-full
  5. actually full

In the final state, no one can get into the map. In (3) & (4), a few guildies would be able to get, but guildies (and friends) trying even seconds afterward would be moved to a different map — basically, the game would move the first folks in without knowing that they would be followed by more, and only after ‘recognized’ that the guild needed more space. Further, even as people are entering these maps, others will also be leaving, creating additional space on the target instance.

Thus, there would still be some slots left in the first map, on occasion, even enough for everyone to move over.

Because of the timers in the jungle maps, it will be more common for the game to have trouble prioritizing guilds and friends, because the maps will be gaining lots of people at the same time. This doesn’t happen in the Silverwastes as often, because each map has its own timer; pre-HoT (and now), it happens with world boss maps, too.

Of course I hope that ANet tweaks the system to account for this all-too-common scenario with HoT maps. I can’t imagine it’s easy to get it right — guilds won’t necessarily want to end up on a new map, even as they want everyone to end up together.

One way that ANet could address this is to prioritize squads first and make sure the map has enough room for the squad. In which case, this would work as long as the squad forms before moving — and that, of course, won’t always happen.

tl;dr Frustrating as it is, it’s a mathematical likelihood that guildies and friends won’t always end up on the same map, even when the megaserver system is working as intended. It’s more likely for this to happen in the HoT maps and adjusting it to where we don’t notice is harder than it looks.

source?

please fix mega servers.

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

DS resets and creates a new map, which means everyone is zoning at the same time. Muiple maps are being created to hold every one. You both get in at the same time and so it puts you into a random map. It can’t really add you to his instance because he doesn’t have one yet either.

Is it really that hard to click on his portat and choose join insurance.

I found it cheaper to have my own personal insurance.

Read as you may get some easy freebies. :D

in Guild Wars 2 Discussion

Posted by: mcwurth.2081

mcwurth.2081

Since the recent fix that Anet made to address the map complete issues something else has come with it, something good. If you have any of those maps that used to be at 100% but are now 98 or 99% due to extra Poi’s etc added since game release it is well worth going back and getting that extra Poi or whatever. As doing so will reward you the map complete chest again. That’s freebies and a chance at a BLTC key.

I just did this on my 1st alt, on whom I got world complete 3 years ago. So I am about 99.9% sure he has had all of his map rewards before. Yet he is now getting them a bonus time due to this recent fix.

I do not think this is a bug or an exploit. If anything probably something that Anet just had to do to make sure they covered everyone getting their rewards. Pretty similar to what happened that first birthday when some of us got bonus Queen Jenna minis and boosters. At the time I only had 9 chars yet I got double that amount of minis/boosters etc because of the fix they had to do to fix a glitch.

So I am pretty sure this is correct that you will get the map reward again if you go back and complete those little things. Good luck getting BLTC keys! (my alt got 1 so far).

Ps, if you can confirm you ARE getting the reward for a second time please post here just to confirm this post thanks.

PPS, if this has been posted already, then please ignore. Also if we could get some kind of a conformation on this from a Dev that would also be great!.

getting rewards a SECOND time for 1 poi or heart or wp is highly likely a bug and considered an exploit by doing it repeatedly. please edit your post and stop encouraging people to exploit this. use your mind please.

Unhappy with HOT overall

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

The ANET Developers have lost touch with their true audience.

They keep insisting on designing / adding content for themselves and the 5% hardcore players, forgetting the 95% of casual players are who sustain the game and pay their salaries.

You don’t keep biting the hand that feeds you.

I stopped playing HoT because its just too hard, too annoying and too un-rewarding.

The ANET Developers have lost touch with their true audience.

They keep insisting on designing / adding content for themselves and the 5% hardcore players, forgetting the 95% of casual players are who sustain the game and pay their salaries.

You don’t keep biting the hand that feeds you.

I stopped playing HoT because its just too hard, too annoying and too un-rewarding.

Oh boy.

Enlighten me then, how much have you spent on the game APART FROM the initial purchase? How much revenue do you believe casual players that already own the entire game will bring in? In reality, it is exactly that 5% that brings in most revenue after purchase. It is therefore not surprising that Anet caters to their needs. Now, there is a case to be made that their earning model involves increasing the player base, but arguably they have worked on that by making the game free and locking only the expansion behind a paywall. This way players that otherwise wouldn’t have considered GW2 enter the game, and might be persuaded to go all the way and try ana…uh…HoT.

Also, just because they added stuff that doesn’t fit you doesn’t mean you should dislike them for it, the world doesn’t revolve around your wishes and needs, you know. Now that I think about it…there’s a good chance you grew up believing exactly that…. Forget what I just said

Signed, a casual player that thoroughly enjoys HoT

stop throwing around true stories that you just made up. or give us a source for those numbers please.

Okay I'd like to Help

in Players Helping Players

Posted by: mcwurth.2081

mcwurth.2081

nice of you vayne, lets hope people stop derailing this thread any further.

Ramblings of an infrequent soloist....

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

I just wanna say, even if HoT is not for everyone, head’s up. We still have core content to have fun with.

not for veterans playing since headstart weekend. We done the core game. hell i did it with 8 characters.

Ramblings of an infrequent soloist....

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

the “I have a life and a job” thing is really getting old. Newsflash: That is quite normal for adult human beings. Implying everyone being more skilled or more succesful in a game has to be a no-lifer is a boring and worn strategy in 2015, seriously.

its not. sure is “normal” to have job and family life: THIS is the main player base of GW2. THAT IS why so many keep saying this, because it was the most casual friendly mmorpg out there. now it is broken and those people voice their concerns. other then that, stop derailing the OP.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Quote from Swift.1930: A different size of guild hall for a different size of guild? With smaller services? That would make sense.

A different size of guild hall for a different size of guild? With smaller services? That would make sense.

Totally agree.

I third the motion.

I fourth the motion.

i fifth the motion.

Can I sixth?

It already exists; it’s the guild initiative office in lion’s arch. You have your guild armorer and weaponsmith, your bank, and a private place to hang with one or two friends.

You are missing the point completely.

GW2 population after HoT

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

and how many of these accounts are alt accounts of existing players?

Most players I know have 2+ accounts. Majority of them made another account when HoT was released.

1.5 million accounts jumped to 3 million accounts, the math is there.

Personally I don’t notice these new players, generally in que against the same 10ish people everyday.

I do not notice it either. So far I have only been playing on the first map of HoT and it is always asked to taxi in more people. probably due to the raid people hogging up player slots now.

GW2 population after HoT

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

That mega server is broken talk is so much bs dungeons empty wvwvw empty new maps empty but somehow more people are playing yea right….

Pretty much Megaserver was a way to mask shrinking numbers as prior ever single server had there own individual maps and events. You had to guest to other servers back then to even complete the most basic of events and during lving season people would always bum rush one of the 3 only truly active servers and I usually went to Blackgate.

With Mega server what used to be 10+ maps of lets say Kessex hills is now only a single map and when that map is full it creates an overflow amp. There are 24 US servers and that used to be 24 map instances the only accurate gauge to your servers population is core WvW however my WvW server like many others is dead. I’m also rather sure the reason they don’t inclusde district travel is because then people will know how many instances of a particular map exists and thus they’d get an estimate of how active.

Are you joking? Then please explain 10+ overflow for AB and DS and mega server telling you the map is empty while I zerging with hundreds of people.

thought maps/servers could only have 150 people in it?

GW2 population after HoT

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

and how many of these accounts are alt accounts of existing players?

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

call of duty is also an MMO, MMOFPS

If you consider 64 massive, sure.

how many servers are there? in the hundreds. say 200.
200×64?
no clue how many servers there are but it gets more and more with each server. same for guild wars or did you think there is 7 million people online at the same time?

Except that one of the features of an MMO is a persistent instance that people can enter/leave at any time and then return to at any time. CoD? Nope. All instances last as long as a match and then dissolve. Planetside 2? That’s an MMOFPS.

nitpicking is what you are doing now. GW2 server can hold 150 people. such wow. much people. can not really call that MASSIVE either can we.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

call of duty is also an MMO, MMOFPS

If you consider 64 massive, sure.

how many servers are there? in the hundreds. say 200.
200×64?
no clue how many servers there are but it gets more and more with each server. same for guild wars or did you think there is 7 million people online at the same time?

Guild Wars 2: The Great Depression

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Let’s face it:…..snip….

You got it right on the first sentence. #dealwithit. Complaining is not going to make it any better.

People are dealing with it, does not mean people can not complain about it. Costumers are allowed to complain about their purchase if it does not meet their expectations, and even if it does that, feels not right in a certain way.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

call of duty is also an MMO, MMOFPS

Now I am a bit confused

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

HoT is not accessible by free to play players?

Nope.

I know was more rethorical question :P

Heart of Thorn is disappointing!

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

At this stage i would not trust anet to boil an egg.first big content release in years and they screwed it up.ye you got 1% going oh great we got raids,but most are saying this xpac is a mess.you grind mastery and master nothing but the ability to fail over and over and over at meta events that were never tested properly and were not fixed in-spite of community uproar.

No, I only seeing official forum complain that xpac is a mess, majority of players are pretty happy and impressed about HoT, and official forum complainers think everything ever is a mess.

100s of players ingame you say…. seems you been standing around a full map whole day asking people to answer your questions? or you are exagerating. maybe you spoke with a few people only. either way you have no solid proof that it is “the majority” as it is the same for the forum posts. not.a.single.statistic.

so before you throw numbers around make a spreadsheet and gives exact numbers. oh wait it almost feels like how we have to play guild wars 2 nowadays!

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

Except, It’s only how it is because they just changed it 3 1/2 years into a game I loved. Do you think I’d be here if this has always been the focus or “how it is?” Nope. And I likely wouldn’t be playing this game at all.

Again, since you clearly don’t understand, I am here in these forums because the changes they made to the game just annihilated the primary reasons I chose to give them my time and give them my money. I may adapt to some of those changes in time, but right now, I’m peeved and I’ll be here peeving on about it until I’m heard by people who actually can make a difference.

But… they have family spaces at the supermarket?! What paradise do you live in?!

oh just little old sweden, similar to handicap spaces but for families of i think 3+, bigger so the kids dont push the car door into the car next to your space and close to store so you dont have to walk far with a baby stroller

stockholm I bet, because here up north we do not have those

Please Add a Solo Mode to Dungeons

in Fractals, Dungeons & Raids

Posted by: mcwurth.2081

mcwurth.2081

Firstly, your argument about grouping and MMO’s would stand for the MMO genre as a whole. However GW2 has ALWAYS been advertised as a game where grouping with people is necessary to complete and achieve content. If you dont like grouping you can still play plenty of MMO’s but maybe not GW2.

I stopped reading after this because it’s so untrue for Guild Wars 2 it’s almost humorous in its irony.

Really? Then please send me a development post that says GW2 is intended for solo players. Because EVERYTHING from the very first launch advertisments has said GW2’s aim is for players to work together to complete content. In fact a Q and A even once answered that it would only be possible to level to 80 and do the personal story solo and group events would require working with people.

Just because some players choose to play solo and casual doesnt mean that was the intention for the game. Anet has always pushed open world and casual grouping through their design decisions. And HOT design only shows this further by encouraging people to work together.

group events do not mean grouping up in a pug or otherwise, it meant open world events where a bunch of people come together and do the same event.

dungeons however are ENCOURAGED to play with some friends or guildies, sure, but it never was stated that we can not do it solo. I think it is rather fair to ask for this after the release of HoT to at some point in the near future to have an option to be able to solo the dungeons with reduced rewards (more reducing sigh). would it hurt you if we got that option? do you feel the need to tell me to leave the game as well?

Now I am a bit confused

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

HoT is not accessible by free to play players?

As your average casual player........

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Meta events are divided into many smaller events. I know the exact events you’re referring to because I did all of them in that chain this morning; you get an event reward for EVERY ONE of them, PLUS your periodic participation reward for the meta AND whatever loot drops from the mobs in the events, including champ bags, etc… If you THINK you didn’t get a reward, you simply missed it because rewards are raining on you all the time in VB.

I KNOW I didn’t get a reward for that event. and several others. I do not know why I do not get a reward, I do know I do damage, and help out in events, I just sometimes do not get the reward. How can I miss it it when it ALWAYS pops up on the side of my screen? ALWAYS!

Funny that you ragequit because one bugged event didn’t give you a reward … ONE. I don’t know how you can miss it. Busy? I miss those notifications because I just click them to get them gone.

That still doesn’t change the fact that you’re biggest issue is one that is already solved; meta events ARE broken down into smaller, more accessible events.

Funny that you assume i rage quitted, no, I found it annoying I didnt get my rewards AGAIN, so I closed the game to not get irritated further and booted up space engineers instead to fly some around in space. My thumb of rule is that if a game annoys me at some point be it due to people bashing me ingame for whatever reason or gameplay isnt working or i tottally am bad that day, I stop play and move on. that way my games have a longer value to me as I never really get annoyed with it.

Today i got 150% (yay i got some time on my hands) got the vampire HP and went towards the point of my story and logged off. I had enough of flying around and not knowing my way. instead of pushing through and getting angry about it i will just try another time. whenever. I did get a few rewards (xp wise) but i still find it pretty terrible that 18/19k xp per event for doing pretty much ( i got gold twice and once silver and further i just clicked it away because mobs) is a little low. atleast for the amount that i need. do not forget that one bar of xp could have been filled 2 or 3 times by normal play in the core game before (some bosses, some events maybe follow a train a little) but now it feels as if i hardly get the yellow moving forwards.

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

There’s being a white knight and there’s ignoring fact. Which thing did I say wasn’t a fact?

Did Anet change the hero point total needed to unlocked elite specializations. Yes.
Did Anet change some of the hero points, turning them into either communes or veterans? Yes.
Did Anet post about fixing fractal rewards next month? Yes.
Did Anet release the raids and new commander UI yes.

And through all of it they’ve been talking to us. Now talking to us doesn’t mean they’re going to tell you what you want to hear, but saying they’re not talking to us is demonstrably false.

And using terms like White Knight to try to make what I say look untrue is pointless, because what I’ve said is factually true and can be checked.

I’m sorry you have some kind of problem with the game, but that doesn’t mean Anet isn’t talking to us. Saying they’re not is simply wrong.

It’s one thing to complain about something you like. It’s another thing to try to contradict fact. It’s a pointless exercise.

You are white knighting ANET. Those changes were minor and just bandaids on a very horrible expansion.

Actually HoT is more of a “contraction” for many players. WvW has been decimated, small guilds have been kicked to the curb, all their hard work taken away. Dungeons abandonded and huge grind / pay wall set up for everyone to “enjoy”.

HoT is garbage.

Absolutely your opinion and you’re entitled to it. Having a different opinion, however, doesn’t make me a white knight. I’ll always call out BS wherever I see it, not just here, but everywhere.

I didn’t address the OP’s complaints in total. I address something I consider to be a factual fallacy. And that’s ALL I did.

If you have something to say that addresses what I actually said, by all means, quote me. But if you’re just going to call me a white knight because I have a different opinion than you, well, I guess that pretty much says it all right there.

Have a great night.

Vayne, I have noticed that many people call you a white knight, on here and it’s pretty obvious that that is simply because you always seem to defend Anet, in your posts.

You may be calling out “factual fallacies”, as you see them, but these corrections always seem to be in Anet’s favour, for some reason.

If you criticised them, even 20% of the time, people probably wouldn’t call you that.

I’m, genuinely, glad for you if your opinion just happens to coincide with Anet’s, all the time, even when they make seemingly contradictory, or confusing, moves.

But, of course, that seemingly constant support will look unusual to people who see you post regularly, on here.

Most people come to the forum because they have an issue with one, or more, things in the game and if someone is always on here and always appearing to toe the company line, of course it will look odd and/or suspicious to most of them.

At the end of the day, I’m sure Anet can defend themselves perfectly well, if they ever feel the need.

It’s not your job to have to do it.

Or, I assume it’s not, anyway.

I come from a different generation than many posters and I’m not as free with words like lazy and hate and disaster. My problems with hyperbole isn’t limited to Guild Wars 2. In fact, it’s not limited at all. I’ve been through a couple of pretty distressing legal cases where language was used to make things seem a lot worse than they actually were. It’s left be quite sensitive to people accusing other people of something. So this isn’t really a Guild Wars 2 fan boy thing, so much as I stop making personal attacks type thing. I’ve done it in other forums in the past as well, and I do it in real life, even if Guild Wars 2 isn’t involved.

I have no problem with the OP saying HoT is lackluster and I never said anything against it. He’s expressing an opinion, which is his right.

But anytime anyone accuses someone of something that they may not have done, yes, I’m going to take issue with it. If people want to see me as Lancelot, that’s okay. I don’t really have an issue with it. Since when is fighting for something you believe in a bad thing.

And no, Anet really can’t defend themselves. They can’t afford to. They can’t come out and call someone out for getting stuff wrong because it would actually make them look bad.

Where as I don’t personally care if I look bad on a forum. It’s not really an issue for me.

I see.

I don’t think you look bad, Vayne.

You’re just, probably completely unintentionally (from the sound of it), frustrating already frustrated people further!

Sometimes, I think it’s better to just say “I know how you feel…” or “I understand…”, rather than worrying about every little detail they have said being factually correct.

Or, even if you are going to put someone right, factually speaking (which I also feel the need to do, sometimes), to try to sandwich that information between an “I understand how you feel…” and a “Having said that, as I say, I do get what you mean.”, or whatever.

This is just about someone’s personal opinions about a game and/or a games company’s communication levels/venues, after all.

Fortunately, it’s not really that important, in the scheme of things.

I say that too sometimes. I do say to a lot of people I understand why you’d feel this way, and I can sympathize. However, someone saying smething is utter crap or a disaster or whatever, nope. I can’t say that I’d going to sympathize with that person.

However, I can point to lots of times when I actually understand why people feel as they do. I understand why small guilds feel done over. I get that completely.

I understand why some solo players feel that the game is now not soloable (even though a lot of it is).

I understand why people who play WwW feel disenfranchised, or even why people who play Fractals feel done over by the rewards.

But I think HoT is a lot better than a lot of people give it credit for two. The zone design is my favorite part. I find HoT more immersive than the core game, because I’m fighting for me life and involved in a war. That, to me, is immersive.

In the core world I never really felt like I was in danger and that was becoming a problem for me.

I do agree with that, the HoT content is nice, I am merely about the small guilds being kicked in the KITTENS basically, I do not like that. I do play a bit here and there stil, ofcourse, gameplay on itself didnt change, its just that all I worked for before, I got to work for again. and now 100x more then before. I can only imagine some newer players coming in and thinking yay lets start a new guild….. oh wait, that is a 24/7 job now, forget it.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

I agree and am tired of repeating this as well…
Some people are just incapable of seeing things through a lens other than their own.
In addition to MMO not meaning you have to play cooperatively, there are many reasons to play an MMO even if you’re a total loner like me… some of which are:
> the sheer number of hours of entertainment compared to single player games,
> the various different ways to spend your time in game,
> the level of control you have over your own path,
> all the shinies!

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

and who are you to decide for others to play how YOU want? We want to play how WE want. is that so hard to understand? you seem not to be able to grasp the concept of it what people are trying to explain here, how does it hurt you for people having a 3 man guild? explain that to me.

So asking people to adapt to how the game is are somehow telling them to only run chest farms or dungeons or raids or what ever now?

Why should 3 people be able to do the work of 50 or 100, simple they cant in the same time.
OP have said they could get guild hall even tho it would take years, and thats amazing that they can do what the game think alot of people to make over time.

And they shouldent be able to it wasent meant for micro guilds, the fact that they can is the good thing.

But to then turn around and complain about it, is like my football team reference before.

Everyone would look at OP as they were crazy if they complained that they cant be a 2 man soccer team and play against every other soccer team fairly.

What is the draw to join big guilds if 2 people can do everything?

It dont take away anything to me and Im not in a super big guild 3 1 person guilds 1 with roughly 30 people working on the guild hall. (that understand it will take longer then it will do for 35-500 people)
But I understand why its there, its for alot of people to band together and build something thats theirs, not 1 person to build their mansion.

as far i can see you are assuming ALL people want their 1 person mansion. I just want my guild hall because I can. but I cant because of some things being barred from us. I actually recently used this guild I made as a bank. I thought, wow nice I get to have a place where I can go with minimal lag and fix my inventories out and all. have a small place to get together with some friends plan something and go out and do it. nothing more nothing less. then people say how you did it before? well like everyone else: through whispers. or through guild chat. but now we got an extra option, but it is barred for many small guilds due to this issues. I do not want to spend 99% of my online time standing around in LA or any other map trying to recruit people for a guild that does not have a guild hall , because people will not want to join, at all, to a guild with nothing and they know they have to put in effort and everything, but hey after 1 month or 2 months it turns out their views do not exactly line up with the guild, so they have to leave but feel they MUST stay due to the effort they put in to this new guild.

So there we come to the bigger issue: new player comes, wants to start a guild, makes a guild, but cant get their members because of the high bar that is laid upon us by arenanet, so in the end ONLY bigger guilds profit from this, because they have build out everything already due to their sheer numbers, and will be easy to build out these guilds more.

As I see this all: many players that like to game alone/with few people got the middle finger from arenanet and they said now it is over with what we had for the past ten years, go play as we force you to play or just leave.

I just got kicked out of one guild because I do not want to rep 100%, it is a new rule, because they want everyone 100% giving everything off a sudden. See it is starting already, I can’t be in several guilds anymore. the game took a step backwards now, and if you really can not see this then I really do not know where your head is at.

The reason a guild would have 100% rep now days is much harder to justify then before change.

Before rep gave influence that you used to build now it dont, They do however probabely want to build a community in said guild were people get to know eachother hence the 100% rep.

that was not the reason i got, the reason is:materials

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

There’s being a white knight and there’s ignoring fact. Which thing did I say wasn’t a fact?

Did Anet change the hero point total needed to unlocked elite specializations. Yes.
Did Anet change some of the hero points, turning them into either communes or veterans? Yes.
Did Anet post about fixing fractal rewards next month? Yes.
Did Anet release the raids and new commander UI yes.

And through all of it they’ve been talking to us. Now talking to us doesn’t mean they’re going to tell you what you want to hear, but saying they’re not talking to us is demonstrably false.

And using terms like White Knight to try to make what I say look untrue is pointless, because what I’ve said is factually true and can be checked.

I’m sorry you have some kind of problem with the game, but that doesn’t mean Anet isn’t talking to us. Saying they’re not is simply wrong.

It’s one thing to complain about something you like. It’s another thing to try to contradict fact. It’s a pointless exercise.

I never said you said anything untrue or false, I never said they do not communicate, but it is a bare minimum they do, they are not being transparent about the things they do (anymore).
and I call you a white knight yes, could have called you a fanboi also.

I do not have a problem with the game itself, I have a problem with the future of the game as it stands NOW! It took a step forward but also a step backwards. I play since day one (gw1) and i seen this happen several times, I always followed everything, but HoT was a wobbly step, I have concerns about the game, and I voice this.

No your dident say anything was false or untrue.
You did however jump down vaynes throat for replying to the OPs last segment I’ll link it for you since you clearly missed it ( even boldend it so its easier to spot)

“As you can see, Anet has gone silent once again. They have collected our money and their goal is achieved. I would expect another content drought in the near future. I guarantee they will scrap raids like they did dungeons.”

Edit

About them not being transparent what do you think would have been done by people if they released detailed info on crafting changes before expansion hit?

Edit2
Why do vayne have to accept that you think alot of players agree with you that anet is whispering from 100 meters away?

Actualy you got it the wrong way around anet looked long term they put huge material requirment to get people to play longer not be done in a month.

they looked at the game for long term yes, NOT for the players itself how they can/could recieve such an obstacle AFTER having played the core game for 3 years, perhaps if they eased us in more then just dropping the bomb like that, yeah maybe then people would have okay’d it.

i am not saying vayne have to accept anything, I give my point of view, big difference.

why do you jump to my throath for giving my personal views?

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

There’s being a white knight and there’s ignoring fact. Which thing did I say wasn’t a fact?

Did Anet change the hero point total needed to unlocked elite specializations. Yes.
Did Anet change some of the hero points, turning them into either communes or veterans? Yes.
Did Anet post about fixing fractal rewards next month? Yes.
Did Anet release the raids and new commander UI yes.

And through all of it they’ve been talking to us. Now talking to us doesn’t mean they’re going to tell you what you want to hear, but saying they’re not talking to us is demonstrably false.

And using terms like White Knight to try to make what I say look untrue is pointless, because what I’ve said is factually true and can be checked.

I’m sorry you have some kind of problem with the game, but that doesn’t mean Anet isn’t talking to us. Saying they’re not is simply wrong.

It’s one thing to complain about something you like. It’s another thing to try to contradict fact. It’s a pointless exercise.

I never said you said anything untrue or false, I never said they do not communicate, but it is a bare minimum they do, they are not being transparent about the things they do (anymore).
and I call you a white knight yes, could have called you a fanboi also.

I do not have a problem with the game itself, I have a problem with the future of the game as it stands NOW! It took a step forward but also a step backwards. I play since day one (gw1) and i seen this happen several times, I always followed everything, but HoT was a wobbly step, I have concerns about the game, and I voice this.

And no one is telling you not to voice it. If I see something that I feel is false, of course I’ll point it out. I wasn’t replying to you, I was answering the OP who talked about Anet’s silence.

You have a right to complain, I have a right to point out inaccuracies. Since I wasn’t talking to you, calling me a white knight to try to discredit me doesn’t really help the argument.

As you said, what I said was true. Therefore it doesn’t matter if I’m a white knight or not. Or is it impossible for white knights to state facts in your world?

it does not matter if you are talking to me or not this is an open forum so I can do that. To me you are being a fanboi or a white knight or whatever you want to call it, I seen your posts around on the forums and you are always acting like this, I never said you are being bad or what ever.

What i write i write and I do not mean anything else with the words i write, you can try and convince me to change my mind but it is most likely i will not, All i did was point out that for many people, the what you call communicating, is a mere whisper from 100 meters away. and you got to be honest with yourself and admit this is true for a great group of players that are more casual then you are. not everyone reads the blogposts every day or week. not everyone has time for that. rather just hop into the game and play. so yeah when those whispers do not reach everyone at once there will be complaints, arenanet not vocally adressing this on the forums is in my eyes not a good move.

personally, when i come home i just throw on the launcher and it will log it self in, I do not even see the “frontpage” of the launcher. I do not care things are for the long term, it is fine with me, I do not care things got “somewhat” harder. What I do care about is that arenanet curretly looked at the shortterm and not the long term except for putting stuff behind a giant grindfest, and in my opinion this is not good for the health of the “current” pre hot playerbase.

They are not being silent, which is what the OP claims. They are talking. If you want to say it’s not enough, go ahead, but anyone that’s actually paying attention will have a good laugh over it.

What you people want is capitulation not communication and frankly, it doesn’t matter what you think. No reasonable person can insist Anet has been silent. They’ve acknowledged problems and made changes. Major changes.

There’s nothing silent about that.

these “you people” wanting to change the whole thing is so wrong. at least from my point of view, we want things to be adjusted so ALSO those who are feeling currently left out will BE ABLE to get what “you people” got at once, I for one do not ask to get everything mailed to me, I am willing to work for things, but as it currently stand by the time i get it all there will be a new expansion out and it starts all over again, no time to actually enjoy what we have gotten…. so these whispers being thrown around by the devs are clearly not enough for many, not for me anyways personally.

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

There’s being a white knight and there’s ignoring fact. Which thing did I say wasn’t a fact?

Did Anet change the hero point total needed to unlocked elite specializations. Yes.
Did Anet change some of the hero points, turning them into either communes or veterans? Yes.
Did Anet post about fixing fractal rewards next month? Yes.
Did Anet release the raids and new commander UI yes.

And through all of it they’ve been talking to us. Now talking to us doesn’t mean they’re going to tell you what you want to hear, but saying they’re not talking to us is demonstrably false.

And using terms like White Knight to try to make what I say look untrue is pointless, because what I’ve said is factually true and can be checked.

I’m sorry you have some kind of problem with the game, but that doesn’t mean Anet isn’t talking to us. Saying they’re not is simply wrong.

It’s one thing to complain about something you like. It’s another thing to try to contradict fact. It’s a pointless exercise.

I never said you said anything untrue or false, I never said they do not communicate, but it is a bare minimum they do, they are not being transparent about the things they do (anymore).
and I call you a white knight yes, could have called you a fanboi also.

I do not have a problem with the game itself, I have a problem with the future of the game as it stands NOW! It took a step forward but also a step backwards. I play since day one (gw1) and i seen this happen several times, I always followed everything, but HoT was a wobbly step, I have concerns about the game, and I voice this.

And no one is telling you not to voice it. If I see something that I feel is false, of course I’ll point it out. I wasn’t replying to you, I was answering the OP who talked about Anet’s silence.

You have a right to complain, I have a right to point out inaccuracies. Since I wasn’t talking to you, calling me a white knight to try to discredit me doesn’t really help the argument.

As you said, what I said was true. Therefore it doesn’t matter if I’m a white knight or not. Or is it impossible for white knights to state facts in your world?

it does not matter if you are talking to me or not this is an open forum so I can do that. To me you are being a fanboi or a white knight or whatever you want to call it, I seen your posts around on the forums and you are always acting like this, I never said you are being bad or what ever.

What i write i write and I do not mean anything else with the words i write, you can try and convince me to change my mind but it is most likely i will not, All i did was point out that for many people, the what you call communicating, is a mere whisper from 100 meters away. and you got to be honest with yourself and admit this is true for a great group of players that are more casual then you are. not everyone reads the blogposts every day or week. not everyone has time for that. rather just hop into the game and play. so yeah when those whispers do not reach everyone at once there will be complaints, arenanet not vocally adressing this on the forums is in my eyes not a good move.

personally, when i come home i just throw on the launcher and it will log it self in, I do not even see the “frontpage” of the launcher. I do not care things are for the long term, it is fine with me, I do not care things got “somewhat” harder. What I do care about is that arenanet curretly looked at the shortterm and not the long term except for putting stuff behind a giant grindfest, and in my opinion this is not good for the health of the “current” pre hot playerbase.

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

There’s being a white knight and there’s ignoring fact. Which thing did I say wasn’t a fact?

Did Anet change the hero point total needed to unlocked elite specializations. Yes.
Did Anet change some of the hero points, turning them into either communes or veterans? Yes.
Did Anet post about fixing fractal rewards next month? Yes.
Did Anet release the raids and new commander UI yes.

And through all of it they’ve been talking to us. Now talking to us doesn’t mean they’re going to tell you what you want to hear, but saying they’re not talking to us is demonstrably false.

And using terms like White Knight to try to make what I say look untrue is pointless, because what I’ve said is factually true and can be checked.

I’m sorry you have some kind of problem with the game, but that doesn’t mean Anet isn’t talking to us. Saying they’re not is simply wrong.

It’s one thing to complain about something you like. It’s another thing to try to contradict fact. It’s a pointless exercise.

I never said you said anything untrue or false, I never said they do not communicate, but it is a bare minimum they do, they are not being transparent about the things they do (anymore).
and I call you a white knight yes, could have called you a fanboi also.

I do not have a problem with the game itself, I have a problem with the future of the game as it stands NOW! It took a step forward but also a step backwards. I play since day one (gw1) and i seen this happen several times, I always followed everything, but HoT was a wobbly step, I have concerns about the game, and I voice this.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

I agree and am tired of repeating this as well…
Some people are just incapable of seeing things through a lens other than their own.
In addition to MMO not meaning you have to play cooperatively, there are many reasons to play an MMO even if you’re a total loner like me… some of which are:
> the sheer number of hours of entertainment compared to single player games,
> the various different ways to spend your time in game,
> the level of control you have over your own path,
> all the shinies!

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

and who are you to decide for others to play how YOU want? We want to play how WE want. is that so hard to understand? you seem not to be able to grasp the concept of it what people are trying to explain here, how does it hurt you for people having a 3 man guild? explain that to me.

So asking people to adapt to how the game is are somehow telling them to only run chest farms or dungeons or raids or what ever now?

Why should 3 people be able to do the work of 50 or 100, simple they cant in the same time.
OP have said they could get guild hall even tho it would take years, and thats amazing that they can do what the game think alot of people to make over time.

And they shouldent be able to it wasent meant for micro guilds, the fact that they can is the good thing.

But to then turn around and complain about it, is like my football team reference before.

Everyone would look at OP as they were crazy if they complained that they cant be a 2 man soccer team and play against every other soccer team fairly.

What is the draw to join big guilds if 2 people can do everything?

It dont take away anything to me and Im not in a super big guild 3 1 person guilds 1 with roughly 30 people working on the guild hall. (that understand it will take longer then it will do for 35-500 people)
But I understand why its there, its for alot of people to band together and build something thats theirs, not 1 person to build their mansion.

as far i can see you are assuming ALL people want their 1 person mansion. I just want my guild hall because I can. but I cant because of some things being barred from us. I actually recently used this guild I made as a bank. I thought, wow nice I get to have a place where I can go with minimal lag and fix my inventories out and all. have a small place to get together with some friends plan something and go out and do it. nothing more nothing less. then people say how you did it before? well like everyone else: through whispers. or through guild chat. but now we got an extra option, but it is barred for many small guilds due to this issues. I do not want to spend 99% of my online time standing around in LA or any other map trying to recruit people for a guild that does not have a guild hall , because people will not want to join, at all, to a guild with nothing and they know they have to put in effort and everything, but hey after 1 month or 2 months it turns out their views do not exactly line up with the guild, so they have to leave but feel they MUST stay due to the effort they put in to this new guild.

So there we come to the bigger issue: new player comes, wants to start a guild, makes a guild, but cant get their members because of the high bar that is laid upon us by arenanet, so in the end ONLY bigger guilds profit from this, because they have build out everything already due to their sheer numbers, and will be easy to build out these guilds more.

As I see this all: many players that like to game alone/with few people got the middle finger from arenanet and they said now it is over with what we had for the past ten years, go play as we force you to play or just leave.

I just got kicked out of one guild because I do not want to rep 100%, it is a new rule, because they want everyone 100% giving everything off a sudden. See it is starting already, I can’t be in several guilds anymore. the game took a step backwards now, and if you really can not see this then I really do not know where your head is at.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

OK, I didn’t want to comment on this, as repeating myself endlessly is really not my style, but so many people seem to be labouring under this misapprehension, in this thread, that I guess I ought to…

The name “Massively Multiplayer Online” (MMO) game has nothing to do with how many people directly play with each other, or cooperate with each other, in the game.

The “Massively Multiplayer” is just referring to the number of people who can coexist on the server (or servers) at the same time.

It implies nothing about whether they have to be actively playing together, or not.

They could all be playing together, or they could all be soloing, or anything in between.

It is “Massively Multiplayer”, either way.

Just because you have come to expect that we will all be playing together, or that is your personal preference, in MMOs, doesn’t mean that is what MMO refers to.

I agree and am tired of repeating this as well…
Some people are just incapable of seeing things through a lens other than their own.
In addition to MMO not meaning you have to play cooperatively, there are many reasons to play an MMO even if you’re a total loner like me… some of which are:
> the sheer number of hours of entertainment compared to single player games,
> the various different ways to spend your time in game,
> the level of control you have over your own path,
> all the shinies!

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

and who are you to decide for others to play how YOU want? We want to play how WE want. is that so hard to understand? you seem not to be able to grasp the concept of it what people are trying to explain here, how does it hurt you for people having a 3 man guild? explain that to me.

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

My problem with your complain about GH’s is that it’s based on the number of people in your guild. See, that’s not actually your problem because we all know the barrier to doing GH isn’t people in the guild, it’s gold.

It’s Mats… That some people will buy with Gold, Sure. I prefer to pay them for Black Lion Market things… not for gold to get a basic quality of life back. Maybe when I’m bored enough, I’ll go through the mat list and assign current gold values to everything, so we can see just how much it would take…

But no, inherently, it’s not Gold.

That’s a convenient argument for you. Mats is equivalent to gold in this game as we know. Besides, if you’’re going the mat route, the expectation is that it already takes you longer, so complaining about it makes no sense. You can’t complain about how hard it is if you’re just going to be stubborn and take the hard way to do things. I mean, you can, but you don’t look very good doing it; since day one collecting your own mats for whatever has always been the hardest and slowest way to go about crafting; I see no reason that GH is any different.

either way: materials or gold requires game time. converting materials/drops into gold takes time and needs to be gathered etc etc. it really isnt about the leght it takes (for me anyway) it is the implementation of how all was done. YES we get to keep certain things and are given BUT if we want to continue with it as before we have to REDO everything. sort off not fair but meh, keep calm and grind on i guess

Exactly, so it’s not about how many people are in Guild, it’s about gold or mats you have.

it is also about people sort off, cant move on with 2 players in it. also for claiming the hall a guild needs a minimum of 5 players ( I hear the best is like 7 or while before hot ALL was reachable with even people having their private storage guild. which i can understand some people get flipped off about. as do I. my “private” guild consists off me and my best friend, we used to have more people but they left because we play irregular times. now she left GW2 because of HoT difficulty (she is fairly new to the game but already did all core things and cant go on HoT) So now I am alone…. I do not want to invite random people into it, scared for abuse of systems and such ( i know i know settings). so for my private thingy I am stuck now. I wasnt before. now i am. I wasnt before, with HoT Iam.

True, but that’s a vast minority of guilds. Some might say it’s reasonable that Anet doesn’t cater to EVERY single scenario, especially those that may not be inline with their ideas of how the game works. It doesn’t even make sense to me a 3 man org would want to make a GH and I doubt it does to mostly everyone else in this game.

please do not speak for “mostly everyone else in this game”. As I see it there is MANY duo player guilds out there. more then you might realize. which is okay by me, and understandable due to the nature GW2 started: for casual (very casual) players that can pretty much solo the whole base game without having to party up but are allowed so if they feel like it. And that is where it lays that there are so many small guilds. I really do not like seeing this bashing on small guilds tbh. the tools where there for it to be allowed for many years, and off a sudden they got “removed” (it is still possible but we need to go through some loopholes which is unneccaserry tbh) by arenanet and gotten the finger basically. I am a very casual player. sometimes i play a few weeks (when time permits me) every day several hours, but most of the time it is about 1 hour per day or not at all. This does not mean I am totally without skill, no I can not manage in any for of PvP (it is why I do not play it and not like it) but I can solo pretty much any aspect of the game that is soloable, and I am decent enough in teamplay things like dungeons or something, sometimes even the last one standing and rezzing everyone (I am really not that good, just a fast button smasher).

Yes and most duo and single player guild are out there for bank spaces and not have to get whispered with -Hey wanna join my guild?

You sort off did on your previous post, last sentence.

Yes they used something called common sence.

You can make a fotball team with 3 players and call it a team but good luck getting to play any other team, with that nr of people same with guilds here.

football “teams” of 3 players do no exist because a football team only get to play with a minimum of 7… that is a rule… nowhere in GW2 was it ever a rule a guild MUST have any higher number then 1… so your carefully picked example does not fit.. sorry.

and your “so called common sense” does not include lets say small family guilds…. small friend guilds… or what ever more reasons there are for having a small guild. even if a group of ten players have a guild, it can be very hard to get all on at the same time due to having an actual life besides guildwars 2 …. all these people payed the for the guild halls also. they payed to having the ability to make a guild. they are not allowed to have this? why are these paying costumers not allowed to have what other paying costumers have? I do not see your logic. open your mind a little more.

Yes but that wasent what I said.

You can get 3 people and start a football team, there is no rule against starting one.
But you wont be able to play any other team since your 3 players, still your a football team and you were allowed to start it.

So yes you can start a guild with as low as 1 person but you would be able to do everything with that 1 person as it should be.

Its a guild hall not my personal house. Ask for anet to put in a house you and friend can call a club or you and family can call a home.

but you are getting it all wrong. it is not just the guild hall: it is the upgrades too! those we had, we got to keep, but if we want it after usage, we MUST HAVE A GUILDHALL AND UPGRADES! are you so in another world you are just not understanding things??

There is a building in la that let you use your stuff you got, other then the stuff that was removed or changed.

If you talk about wvw alot was changed there my friend its a totaly new ballpark and need a dedicated guild to use those upgrades.

I am aware but all new “upgrades” needs to be unlocked again! grind again, influence first now materials and other stuff… its just silly. I dont care it would take me a long time, its just silly it is put behind walls.

think of it this way, by the time you unlock everything again in your small guild, the next expac will be ready, and it might go back to influence with a total wipe! haha oh wait thats not funny its sad and possible

that is a worry for then, for now this is a legitimate worry for a decent amount of people. I really wish I could play more and actually get people to join my guild, but the time i do play on my own guild is minimal, simply because I also help out with a bigger guild. It is no denying in the fact that many people have left the game, my friendslist is always “ded” and 2 out of 3 guilds I am in are drying up as well. all since the release of HoT it gottten less and less people. it is sad, I love the gw franchise. been playing since the start (of gw1) and will keep logging in at times, but currently it is just a mess and i hope that arenanet considers slight changes in their new stuff. beneficial for both casuals and hardcore players.

I just dont get why so many say that 1 or 2 (or a few more) player guilds are not guilds and shouldnt be allowed to have a gh and must join a big guild. what do these guilds lay in your way? we are not bothering you, we do not take away from your gameplay if arenanet makes slight changes so also these small guilds get a better chance of claiming a guild hall and play as they did before. I am not asking to nerf the KITTEN out of mobs or anything, but some form of scaling would be nice. I think so atleast.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: mcwurth.2081

mcwurth.2081

My problem with your complain about GH’s is that it’s based on the number of people in your guild. See, that’s not actually your problem because we all know the barrier to doing GH isn’t people in the guild, it’s gold.

It’s Mats… That some people will buy with Gold, Sure. I prefer to pay them for Black Lion Market things… not for gold to get a basic quality of life back. Maybe when I’m bored enough, I’ll go through the mat list and assign current gold values to everything, so we can see just how much it would take…

But no, inherently, it’s not Gold.

That’s a convenient argument for you. Mats is equivalent to gold in this game as we know. Besides, if you’’re going the mat route, the expectation is that it already takes you longer, so complaining about it makes no sense. You can’t complain about how hard it is if you’re just going to be stubborn and take the hard way to do things. I mean, you can, but you don’t look very good doing it; since day one collecting your own mats for whatever has always been the hardest and slowest way to go about crafting; I see no reason that GH is any different.

either way: materials or gold requires game time. converting materials/drops into gold takes time and needs to be gathered etc etc. it really isnt about the leght it takes (for me anyway) it is the implementation of how all was done. YES we get to keep certain things and are given BUT if we want to continue with it as before we have to REDO everything. sort off not fair but meh, keep calm and grind on i guess

Exactly, so it’s not about how many people are in Guild, it’s about gold or mats you have.

it is also about people sort off, cant move on with 2 players in it. also for claiming the hall a guild needs a minimum of 5 players ( I hear the best is like 7 or while before hot ALL was reachable with even people having their private storage guild. which i can understand some people get flipped off about. as do I. my “private” guild consists off me and my best friend, we used to have more people but they left because we play irregular times. now she left GW2 because of HoT difficulty (she is fairly new to the game but already did all core things and cant go on HoT) So now I am alone…. I do not want to invite random people into it, scared for abuse of systems and such ( i know i know settings). so for my private thingy I am stuck now. I wasnt before. now i am. I wasnt before, with HoT Iam.

True, but that’s a vast minority of guilds. Some might say it’s reasonable that Anet doesn’t cater to EVERY single scenario, especially those that may not be inline with their ideas of how the game works. It doesn’t even make sense to me a 3 man org would want to make a GH and I doubt it does to mostly everyone else in this game.

please do not speak for “mostly everyone else in this game”. As I see it there is MANY duo player guilds out there. more then you might realize. which is okay by me, and understandable due to the nature GW2 started: for casual (very casual) players that can pretty much solo the whole base game without having to party up but are allowed so if they feel like it. And that is where it lays that there are so many small guilds. I really do not like seeing this bashing on small guilds tbh. the tools where there for it to be allowed for many years, and off a sudden they got “removed” (it is still possible but we need to go through some loopholes which is unneccaserry tbh) by arenanet and gotten the finger basically. I am a very casual player. sometimes i play a few weeks (when time permits me) every day several hours, but most of the time it is about 1 hour per day or not at all. This does not mean I am totally without skill, no I can not manage in any for of PvP (it is why I do not play it and not like it) but I can solo pretty much any aspect of the game that is soloable, and I am decent enough in teamplay things like dungeons or something, sometimes even the last one standing and rezzing everyone (I am really not that good, just a fast button smasher).

Yes and most duo and single player guild are out there for bank spaces and not have to get whispered with -Hey wanna join my guild?

You sort off did on your previous post, last sentence.

Yes they used something called common sence.

You can make a fotball team with 3 players and call it a team but good luck getting to play any other team, with that nr of people same with guilds here.

football “teams” of 3 players do no exist because a football team only get to play with a minimum of 7… that is a rule… nowhere in GW2 was it ever a rule a guild MUST have any higher number then 1… so your carefully picked example does not fit.. sorry.

and your “so called common sense” does not include lets say small family guilds…. small friend guilds… or what ever more reasons there are for having a small guild. even if a group of ten players have a guild, it can be very hard to get all on at the same time due to having an actual life besides guildwars 2 …. all these people payed the for the guild halls also. they payed to having the ability to make a guild. they are not allowed to have this? why are these paying costumers not allowed to have what other paying costumers have? I do not see your logic. open your mind a little more.

Yes but that wasent what I said.

You can get 3 people and start a football team, there is no rule against starting one.
But you wont be able to play any other team since your 3 players, still your a football team and you were allowed to start it.

So yes you can start a guild with as low as 1 person but you would be able to do everything with that 1 person as it should be.

Its a guild hall not my personal house. Ask for anet to put in a house you and friend can call a club or you and family can call a home.

but you are getting it all wrong. it is not just the guild hall: it is the upgrades too! those we had, we got to keep, but if we want it after usage, we MUST HAVE A GUILDHALL AND UPGRADES! are you so in another world you are just not understanding things??

There is a building in la that let you use your stuff you got, other then the stuff that was removed or changed.

If you talk about wvw alot was changed there my friend its a totaly new ballpark and need a dedicated guild to use those upgrades.

I am aware but all new “upgrades” needs to be unlocked again! grind again, influence first now materials and other stuff… its just silly. I dont care it would take me a long time, its just silly it is put behind walls.