Showing Posts For purplestone.8364:

WvW Score Board is having a negative effect on player mentality

in WvW

Posted by: purplestone.8364

purplestone.8364

+1 agreed, people are just losing the will to fight when they see the numbers, even on the winning side.

Purple Stone: Road to Ultimate Dominator

in Elementalist

Posted by: purplestone.8364

purplestone.8364

Hey guys! I am glad you all enjoyed the video!

@wertyuio: I do not run all berserker gear, I only use berserker accessories.

@vaerah: I run the pvp/badge armor which is power/tough/vit

Again thanks for watching guys! Ill probably be making another video next week once my server gets a new match-up. Right now we are completely dominating and its just not fun nor any good fights. Stay tuned!

Purple Stone: Road to Ultimate Dominator

in Elementalist

Posted by: purplestone.8364

purplestone.8364

Hey guys! Just bringing a video of S/D solo Ele in WvW, working towards the Ultimate Dominator title!

Sorry guys didnt mean to post this twice.. had some error come up

Purple Stone: Road to Ultimate Dominator

in Elementalist

Posted by: purplestone.8364

purplestone.8364

Hey guys! Just bringing a video of S/D solo Ele in WvW, working towards the Ultimate Dominator title!

WvW, how to make imba PvP (mastered by ArenaNet)

in WvW

Posted by: purplestone.8364

purplestone.8364

I cant even understand this

I'm looking for a good WvW Scepter build.

in Elementalist

Posted by: purplestone.8364

purplestone.8364

I do really well with 30air/water 10 arcana or 10 fire/20air/30water/10 arcana and i use pvp gear, but you could prob also do really well with valkyrie armor/weps and bersker accessories.

What if each match was only 24 hours and the winner determined by total number of wins.

in WvW

Posted by: purplestone.8364

purplestone.8364

@windmoor but there would still be a point in upgrading because you want to hold that position as long as possible for potential points. If not then you would probably be in the same boat that your in now.

What if each match was only 24 hours and the winner determined by total number of wins.

in WvW

Posted by: purplestone.8364

purplestone.8364

We would then be back to where we were at the 24 rematches. Nobody wanted to invest in upgrades. As this can/is a major factor in holding a position for continous point generation.

Not quite. It would still be advantageous to get upgrades/defend to aquire and maintain your potential points even though the maps reset every day or two because your still in the same match-up with the same servers for the week or two so it would be in the servers best interest to play to your best ability in order to win the match. Also servers shouldnt be demoralized after being 40k points behind and everything is fully upgraded since they will have a better chance to make an effort for a comeback.

(edited by purplestone.8364)

There's still hope while being double teamed

in WvW

Posted by: purplestone.8364

purplestone.8364

@Hux lmao
Getting “double teamed” is the whole idea of WvWvW, if one server is dominating

In-game cross-server alliances

in WvW

Posted by: purplestone.8364

purplestone.8364

No you dont need an in-game mechanic that changes WvWvW to WvW. Two servers can both attack the winning server on their own if they have half a brain and dont need the game holding their hands to do it. No thanks.

"(Reward Zone)" - Darkness Falls Solves everything.

in WvW

Posted by: purplestone.8364

purplestone.8364

+1 Darkness Falls 2.0 please

Why events rewards for defending but not attacking?

in WvW

Posted by: purplestone.8364

purplestone.8364

Yes there is already people that dont want to defend because the reward for attacking is far greater than defending currently anyway. Plus you already get an incredible reward for attacking if you succeed, in which 80% of the time you will anyway so why should attackers get even more of a reward?

WvW: The Future and You! Please add your ideas!

in WvW

Posted by: purplestone.8364

purplestone.8364

I think the maps are too small aswell, especially EBG. And +1 on Realm/Server Ranks with titles and cosmetic awards

Solo Elementalist Video (WvW)

in Elementalist

Posted by: purplestone.8364

purplestone.8364

the screen changes color to go with some parts of the song

Solo Elementalist Video (WvW)

in Elementalist

Posted by: purplestone.8364

purplestone.8364

Very first video ever, just some solo WvW action on my Ele, enjoy!

Invincible Trebs

in WvW

Posted by: purplestone.8364

purplestone.8364

Have they fixed being able to put trebs in an invincible area, such as right by the spawn, that allows it to still hit towers?

The problem of the elementalist:

in Elementalist

Posted by: purplestone.8364

purplestone.8364

I dont have any problems on my Ele. Whether it be doing damage or staying alive or running away, can do all those pretty well and I win most 1v1 fights. Ele is certainly not weak just has a higher learning curve than other classes. Also people need to realize that staff Ele’s arent suppose to have super high damage, staff on ele is more for support while still having damage capabilites and even still meteor does quit a bit a damage. Plus if your using all your abilities like you should be staff can put out pretty good damage.

Idea: lets offer up changes to the class (one per person)

in Elementalist

Posted by: purplestone.8364

purplestone.8364

I used to think Ele was pretty underpowered. I stuck with it though and after learning the class more and more I feel it is actually pretty powerful. Currently I am enjoying the class thoroughly and dont really see any need for improvement with the exception of maybe a few traits.

Analysis of GW2 WvW compared to DAoC RvR. [Long]

in WvW

Posted by: purplestone.8364

purplestone.8364

“Titles, badges, karma, money, experience=skill points at 80, server pride. How do you not earn anything in WvW?”

Because for them, it isn’t about that. It’s about being able to steamroll any newer players easily with inflated stats because they’ve been doing it longer. It’s about finding a sense of pride in creating a character persona that grows to be powerful, like a god among men.

It’s a sense of entitlement, and of retribution for the things they do not or can not have in their real life. They don’t want rewards, they want rewards that put them in a class above brand new players.

lol. Got owned a lot in other MMOs, did we? You people complain about gear in games like WoW, but it’s honestly just an excuse for playing bad. I beat better geared people ALL THE TIME. It’s not hard – you have to play smart. In DAOC, I beat incredibly high realm rank assassin’s with a lowbie RR minstrel without a pet (one of the hardest classes in the game to do this, btw). Don’t just jump to conclusions like “oh he wants gear so he can facerollwinlolgg”.

Don’t believe me? Look on youtube for a video of a WoW rogue killing plenty of people 1v1 with lvl 1 gear on at 80 v 80 (I forget the name of the player). Yes, gear makes it easier – but skill will win 90% of the time.

PS. I’m not saying you guys are not skilled at gaming, I understand you don’t have the time to put into these games that other players do.

I just dont want to have to grind gear sets, its boring and takes time away from pwning newbs. If you need something more rewarding then what is currently offered in WvW that is understandable but the way the game is designed it shouldnt give you any advantage over another player, skill does that alone..and orbs.

So if I create a new character at level 1 with no gear, I should be able to beat your 80 with full exotic gear with no problem, right?

Lol? Are you implying your a better player than me? The amount of gear in the game right now isnt a grind to get, it takes some time but its not a constant chase after gear. If your talking about skill alone well of course you need gear but im talking about two equally geared players, typically the better skilled player will win.

No, that’s not necessarily the argument. The argument is whether or not you have to grind in this game. The varying degrees of grinding gear are irrelevant, but you still have to get gear in order to compete with other people. The only difference is how easy or long it takes. You guys bash gear grinding so much, when it’s technically very much in this game…

It comes down to skill in WoW when 2 people are equally geared, as well. How is that different?

Getting 80 exotics is fairly easy in this game, it is clearly not the focus of the game. In no way shape or form am I complaining about how difficult it is to get geared in this game. Its not. I never said anything about skill and WoW in the first place.

Analysis of GW2 WvW compared to DAoC RvR. [Long]

in WvW

Posted by: purplestone.8364

purplestone.8364

“Titles, badges, karma, money, experience=skill points at 80, server pride. How do you not earn anything in WvW?”

Because for them, it isn’t about that. It’s about being able to steamroll any newer players easily with inflated stats because they’ve been doing it longer. It’s about finding a sense of pride in creating a character persona that grows to be powerful, like a god among men.

It’s a sense of entitlement, and of retribution for the things they do not or can not have in their real life. They don’t want rewards, they want rewards that put them in a class above brand new players.

lol. Got owned a lot in other MMOs, did we? You people complain about gear in games like WoW, but it’s honestly just an excuse for playing bad. I beat better geared people ALL THE TIME. It’s not hard – you have to play smart. In DAOC, I beat incredibly high realm rank assassin’s with a lowbie RR minstrel without a pet (one of the hardest classes in the game to do this, btw). Don’t just jump to conclusions like “oh he wants gear so he can facerollwinlolgg”.

Don’t believe me? Look on youtube for a video of a WoW rogue killing plenty of people 1v1 with lvl 1 gear on at 80 v 80 (I forget the name of the player). Yes, gear makes it easier – but skill will win 90% of the time.

PS. I’m not saying you guys are not skilled at gaming, I understand you don’t have the time to put into these games that other players do.

I just dont want to have to grind gear sets, its boring and takes time away from pwning newbs. If you need something more rewarding then what is currently offered in WvW that is understandable but the way the game is designed it shouldnt give you any advantage over another player, skill does that alone..and orbs.

So if I create a new character at level 1 with no gear, I should be able to beat your 80 with full exotic gear with no problem, right?

Lol? Are you implying your a better player than me? The amount of gear in the game right now isnt a grind to get, it takes some time but its not a constant chase after gear. If your talking about skill alone well of course you need gear but im talking about two equally geared players, typically the better skilled player will win.

Analysis of GW2 WvW compared to DAoC RvR. [Long]

in WvW

Posted by: purplestone.8364

purplestone.8364

“Titles, badges, karma, money, experience=skill points at 80, server pride. How do you not earn anything in WvW?”

Because for them, it isn’t about that. It’s about being able to steamroll any newer players easily with inflated stats because they’ve been doing it longer. It’s about finding a sense of pride in creating a character persona that grows to be powerful, like a god among men.

It’s a sense of entitlement, and of retribution for the things they do not or can not have in their real life. They don’t want rewards, they want rewards that put them in a class above brand new players.

lol. Got owned a lot in other MMOs, did we? You people complain about gear in games like WoW, but it’s honestly just an excuse for playing bad. I beat better geared people ALL THE TIME. It’s not hard – you have to play smart. In DAOC, I beat incredibly high realm rank assassin’s with a lowbie RR minstrel without a pet (one of the hardest classes in the game to do this, btw). Don’t just jump to conclusions like “oh he wants gear so he can facerollwinlolgg”.

Don’t believe me? Look on youtube for a video of a WoW rogue killing plenty of people 1v1 with lvl 1 gear on at 80 v 80 (I forget the name of the player). Yes, gear makes it easier – but skill will win 90% of the time.

PS. I’m not saying you guys are not skilled at gaming, I understand you don’t have the time to put into these games that other players do.

I just dont want to have to grind gear sets, its boring and takes time away from pwning newbs. If you need something more rewarding then what is currently offered in WvW that is understandable but the way the game is designed it shouldnt give you any advantage over another player, skill does that alone..and orbs.

P.S. For me personally I get all the reward of just Pvping. Roaming around and finding other skilled players that offer a challenge, its fun and will keep me enterained for a long time.

(edited by purplestone.8364)

Analysis of GW2 WvW compared to DAoC RvR. [Long]

in WvW

Posted by: purplestone.8364

purplestone.8364

sorry @OP but i stopped reading there

No Real Reason to WvW
Right now, the reasons to WvW in GW2 are all focused around acquiring gear. If you’re like me, wearing all exotics, there isn’t much to gain. Karma, Tokens, Cash, none of it will really advance me in any meaningful way.

sorry but you are looking for a carrot to enjoy GW2/WvWvW or sthing….guess what there is NO carrot….if you were a trully DAoC player you should know that there was NO carrot also in RvR (and Realm Ranks i do not consider them carrot….).

sorry friend but i wont’ read the rest of the topic cause you clearly want to play other game

How in the world did you not consider Realm Ranks as “carrots”? I played because the combat was incredibly fun AND I earned stuff while doing so. The combat isn’t great in GW2, and you don’t earn anything. To people with a clue, we see a problem with this.

Please let me know how much fun you’re having in a couple of months; if you’re even playing the game anymore. We never said WvW isn’t fun, we said it’s fun doesn’t last long.

Titles, badges, karma, money, experience=skill points at 80, server pride. How do you not earn anything in WvW?

WvsW is unplayable because of mesmer portal abuse

in WvW

Posted by: purplestone.8364

purplestone.8364

what exactly are they doing?

Analysis of GW2 WvW compared to DAoC RvR. [Long]

in WvW

Posted by: purplestone.8364

purplestone.8364

No point to WvW:

If wanting your server to win the match and continue to strive to be on the top of the ranking list and fun isnt a point to WvW then what is? Grinding out gear endlessly? No thanks. In DAoC gear wasnt even apart of RvR you got crafted/spellcrafted armor with a mix of artifacts and such from PvE that didnt really take too long to get. Also there is title progression in WvW, I am currently working on getting the Ultimate Dominator.

Lack of community:

I have seen quite the community building up on Darkhaven, and it is still quite early.

Too hard to kill people:

Just last night my guild group of about 20 slammed into invaders, about 40, hitting one of our keeps and just as the inner door got to 5% we rolled them, it was quite epic. And it took about 2minutes in all seriousness.

As for adding realm ranks/realm abilities and such to gw2 is a bad idea and does go against the game design. I did like the system in DAoC but i disliked it at the same time and actually what I like most about the RR system from DAoC was just the cosmetic stuff like the RR titles. The benefits from having spent more time than another player in RvR was just too great(realm abilities). I think the design of gw2 is great, its focus is balanced pvp/WvW and not gear grinding.

How are servers supposed to ally without the right tools?

in WvW

Posted by: purplestone.8364

purplestone.8364

The theory about the two losing servers “teaming” up to take down the winning server wasnt meant in a literal sense. Its just something that would likely happen as a result of common sense, there is no need to be able to form an actual alliance with the other server with communication and whatnot that would just not be fun. As for changing the player color names I dont really see a point in. It is pretty easy to tell the difference between enemies as their armor shows their color which is what youll notice first before names anyway.

Lingering elements

in Elementalist

Posted by: purplestone.8364

purplestone.8364

ah i thought thats what it might be, wasnt sure though, thanks for the info

Lingering elements

in Elementalist

Posted by: purplestone.8364

purplestone.8364

So what does this minor trait actually do? I havent noticed any “lingering” bonuses from my attunements. Anyone know?

should I continue lving ele

in Elementalist

Posted by: purplestone.8364

purplestone.8364

ELe is fun if you like a challenge and dont get upset when you lose 60% of the time. when you win when though its great. I enjoy mine, havent rolled any other class though, thief prob be my next one.

The problem of the elementalist:

in Elementalist

Posted by: purplestone.8364

purplestone.8364

I run S/D while solo or in small grps in WvW and staff for sieges. With S/D I can do pretty well in 1v1s. Elemenatlist is a class with a high skill cap, and you really have to do everything perfectly or you will probably lose. I can say if i land immobolize+arcane power and they dont break out of it, that person is dead. However if none of this happens or the player counters it the fight becomes really hard but i just run away and wait for cds and do it again. I also switched from vit/power/cond gear to power/tough/vit gear for pvp and it has helped greatly. I dont really see a problem with the major traits, i really like the ones in air with 20% more dmg to foes below 25% health, 20% more dmg to stunned or knocked down foes, anyway i dont think the traits are the problem. It seems to be either the lack of damage or actual survivability, sure I can probably run away from you and you wont be able to catch me but then i never actually win. I enjoy the Ele and how it is set up, overall i think what would help most is a minor dmg increase to all skills, decrease cd on attunements ( the passive trait in arcane does not help this, just the cd on the other attunements that you didnt switch to which is minimal anyway) and a increase in base hp, or give us weapon swap. I feel the Ele is the highest skill cap class in the game and needs to be executed near perfectly.

I do feel pretty much forced to be specced for max survival in WvW though, with tough gear and 30earth/30water just so if two people decide to focus me i dont die in an instant. However its still enjoyable.

(edited by purplestone.8364)

Please enlarge the WvW zones

in WvW

Posted by: purplestone.8364

purplestone.8364

I wish they would have made the maps bigger aswell, WvW is just a zergfest and the map size just reinforces it.

Little pvp video from a well geared Mesmer!

in WvW

Posted by: purplestone.8364

purplestone.8364

how do you have 3800 attack with only 2400 power? My full 80 exotic ele has 3000 power with only 2990ish attack..seems unfair…hate mesmers

If you could destroy your world's orb, would you?

in WvW

Posted by: purplestone.8364

purplestone.8364

There is already enough of a lack of incentive in WvW, taking orbs away would just increase that lack, so why do it? Yes they provide a advantage thats why you dont let the enemy take them, if they do well organize an attack to get them back that is how WvW is suppose to be. Also its not a fair game, its not intended to be, its the casual pvp of GW2 as stated by devs. The orbs provide more incentive, more goals, and require organization and effort, dont take that away.

Predictions for next 1 week matchup?

in WvW

Posted by: purplestone.8364

purplestone.8364

They should probably stop looking at points and start matching servers up based on their WvW population. That makes more sense i think.

WvW Progression?

in WvW

Posted by: purplestone.8364

purplestone.8364

You can level in WvW, you can get armor drops, some of which can be quite good, nothing better than from PvE though. I wouldnt recommend doing WvW for leveling though, unless your on a server that can sufficiently take keeps/towers as that is good exp/karma but still isnt real practical. PvE is the better/faster way to level but it is possible to do in WvW. You can get badges of honor from player kills in WvW which can be used for level 80 exotic pvp gear which is the best armor you can get from WvW, the random drops are okay but nothing to use at 80. WvW, even though it is possible to level in, should still be viewed as PvP not another leveling alternative. However if you can run with the zerg that is constantly taking keeps/towers that would be good exp.

Badge of honor items.....

in WvW

Posted by: purplestone.8364

purplestone.8364

hmm i disagree with the drop rate. It is fairly low from players but that makes it more exciting when you do get them. Also if you do the jump puzzles in each borderland and in the eternal bg you can get about 27 badges a day just from them. Plus you dont want players gearing out too fast in pvp armor, more time invested is good.

WvW queues and how they don't bother me.

in WvW

Posted by: purplestone.8364

purplestone.8364

people will figure it out eventually, i hope.

Badge of honor items.....

in WvW

Posted by: purplestone.8364

purplestone.8364

They dont suck for pvp. If you want to actually survive they are the best stats. If you want to be a glass cannon and die in 2 hits, have fun! Anyways you can build a set with pvp armor and still get about 70 crit dmg, sounds good to me.

Mass Golems

in WvW

Posted by: purplestone.8364

purplestone.8364

@Karicus Darkhaven certainly is not the dominating server, so how are we boasting success against weaker servers? Were actually boasting success about being able to overcome the dominating server. Even if it was for a short while.

P.S. We would never be matched up with HoD, lol.

Would Badges of Honor be better as a currency, like karma and glory?

in WvW

Posted by: purplestone.8364

purplestone.8364

+1 although I do kinda like the effect of, ’Omg I got a kill in the midst of battle and died but the enemy dropped a loot bag! —--! there could be a badge of honor in there! ’

Change the Orbs of Power

in WvW

Posted by: purplestone.8364

purplestone.8364

They dont need to change or remove the orbs. They do need to rework the outmanned buff its just completely useless. As others have said once the servers are matched up a little better the battle for the orbs will even out and all will be well. Orbs should be the 2nd goal in WvW next to capturing keeps/tower/camps and should require organization and effort to be obtained. After all attaining such a bonus after it was well fought for is what its all about.

WvW queues???? joke?????

in WvW

Posted by: purplestone.8364

purplestone.8364

come to darkhaven no ques ever

Goodbye 'Points', Hello 'Pride' [Points Disc.]

in WvW

Posted by: purplestone.8364

purplestone.8364

I like it. Or they could just eliminate any kind of point system so there isnt the feeling of omg were down by x amount of points, lets just give up. Instead it would be omg x server has all our stuff! Lets go get it back and regain dominance. However there could be an internal point system that Anet uses to match servers up and the end of the period, we just dont have to see it. So there would still be “top” WvW servers, but no one ever really wins or loses, just a constant fight for control of territory. And of course the all-powerful orbs of power.

Darkhaven Guild Leaders (DHA)

in WvW

Posted by: purplestone.8364

purplestone.8364

Hey everyone, Commander Ethersin, also guild leader of Rethesis(RE) will be leading raids in Darkhaven. He has been leading WvW raids the past few nights and will continue. The next raid is 9-20-12 approx. 9pm EST. Be sure to send him a whisper to come and join us fight the Yaks. Also be sure to come out Friday when the new match-ups start for we will be leading Darkhaven to victory!

WvW - make it more DAOC style... scrap the scores

in Suggestions

Posted by: purplestone.8364

purplestone.8364

Daoc, relics, darkness falls, so good

Dont get my wrong I love Gw2 for WvW, its the sole reason why I came to the game, but it could use some changes. Maybe an increase in the overal size of the maps with more spread out keeps/towers. Taking the downed system from WvW would be nice. Aswell as reworking the scoring system. Only time will tell how anet will deside to improve the system and alot of people here have some solid ideas, lets just hope they listen and do it right.

(edited by purplestone.8364)

Defeated players as spies

in WvW

Posted by: purplestone.8364

purplestone.8364

well its a game not real life and you can counter this strategy, quite easily with just communication

Defeated players as spies

in WvW

Posted by: purplestone.8364

purplestone.8364

i dont see a problem with spies, its a tatic, so what learn to beat it

How to make WvW better

in WvW

Posted by: purplestone.8364

purplestone.8364

If one world is dominating, why can’t the other two worlds be automatically aligned. Make it so they cannot attack each other. Make it so both sides can retreat into each others keeps if they need to escape.

If the match up is so unbalanced that a single world can control every poi, then just combine the two underdogs into 1 team and make it 2v1 on each’s borderlands.

For example, if world 1 is dominating completely, then allow world 2 and 3 to spawn at the Northern location in both world 2 and 3’s borderlands. When this alliance happens, the two underdogs will have their world colors merged into a single color. This should only happen after world 1 has controlled the maps long enough to guarantee that nothing would take the lead from them.

The two worlds that were forced to ally would have their score divided based on a percentage calculated from the amount of time each world spent playing. So if world 2 had 75% of the population (based on time spent playing), then they would get 75% of the overall score.

In real world wars IoJ and SoS would have formed an alliance by now. They would have an iron clad alliance based on survival.

no thanks then you just have wows AV or winter grasp, ill pass

WvW - make it more DAOC style... scrap the scores

in Suggestions

Posted by: purplestone.8364

purplestone.8364

Yes they should change it to a none-scoring system and give us some kind of Realm ranking instead and a herald that displays everyones progress, would love it.

How to make WvW better

in WvW

Posted by: purplestone.8364

purplestone.8364

Change the way points are calculated so forts are not 100% of your point tally and include things such as player kills (weighted by pop. balance), siege weapon destruction, escort/denial of supply, and capture of control points.

This would help promote PvP and small group tactics, and give players another way to benefit their server.

+1 this exactly

WvW - make it more DAOC style... scrap the scores

in Suggestions

Posted by: purplestone.8364

purplestone.8364

Thats a good idea, DAOC has the best pvp system ever made imo, however with the current state of gw2 if they did do something like that there would still need to be rematching because there would still be the issue of one server dominating the other two, points or not.