Seamarshal Belit / Initiate Xun Tsu / Mistwarden Roshone
Seafarer’s Rest | Northerner @ Dragon Season
Who or what is Suck at Love, and why the heck should I care when this post seems to be about a cheating player… they got caught and they’ve been banned, and good riddance.
On topic: banning everyone in a household for one person botting would be bad.
Why? More peer pressure not to bot that way.
….First off, sorry about my little rant earlier. Now….I’m thinking if Suck at Love really did cheat, I find it really strange that they changed the video to private after Gaile’s post AND them saying they are huge fans of the gw FRANCHISE, only to say at the end of the video “we will never return even if we get our account back” I find it all mighty strange if you ask me. I am confused.
Look like when they see Gaile prove cheat they make video private. Do not seem strange to me because look like they get caught then make video private to hide rant and not be to embarrass.
….First off, sorry about my little rant earlier. Now….I’m thinking if Suck at Love really did cheat, I find it really strange that they changed the video to private after Gaile’s post AND them saying they are huge fans of the gw FRANCHISE, only to say at the end of the video “we will never return even if we get our account back” I find it all mighty strange if you ask me. I am confused.
Changing to private after being shown up in public is called being embarrassed. Saying you’ll never come back is trying to save face.
Progress. Nothing is worse on a games rep than a handful of players using and getting away with an unfair advantage.
Considering the threads with husbands lamenting their wives’ ban (or vice versa), with their own accounts in good standing, I’d be surprised to hear about blanket IP bans.
Bottom line should be that people should know better than to use bots…ESPECIALLY if they have an innocent lil bro or something playing on the same IP. :/
One never really knows who bots and who doesnt. This kinda proves that. That video’s comments (when I watched it), were all apologetic “I hope it gets sorted” types of comments, even one from arguably the biggest GW2 Youtuber out there. Then Gaile pretty much exposes the person, and the video is instantly made private. It’s sad, really. It especially irks me when the people get caught and then play the raging victim card.
Customer Support has carefully reviewed the data that resulted in the termination of the game account in question. They verified that this account accessed 29 map points in under 60 seconds. It is not possible to accomplish this without the use of a third-party program, the kind of program that is expressly forbidden by our User Agreement and our Rules of Conduct.
Because of these facts, the account termination will not be reversed.
Thank you for helping us understand. Such a pity if they really were hacking, but they deserve it if they were.
Also, both accounts in that household were banned. Was this an IP ban? Why would one account being banned affect the other?
Or were both of their accounts found to be using a third-party program?In a slightly related note, is there any word on hackers in PvP being banned? I have screenshots of a recent incident I encountered.
Botters usually have many alt accounts and use them to pass off items and gold to a main or other account. If they only banned the accounts that botted they would still have their main or other account. Usually they don’t use their main account for botting and all of their alt accounts are expendable. So with their main account left in tact, they would just create more accounts to keep botting because they don’t care about their alts.
And often times their alt accounts used for botting are hacked/stolen accounts, so it’s not their own accounts getting banned, which is why they don’t care if they get banned.
Taking away all accounts associated with them means they actually lose what they care about (their main).
Sucks that happened, hopefully they are just speaking out of anger…
Seems a little childish to say “even if they unbanned us we won’t be playing the game”
For being true guild wars fans, they are sure willing to jump ship when a screw up happens…
When South Sun Cove first came out, I was falsely banned for being a botter. Mostly because I was playing a ranger with a drake tanking. Trying to get some t6 blood for my Dreamer.
I had to spend roughly a day raising hell with Anet, when that all failed I raised hell with NCSOFT until an ANET employee relooked at the case and unbanned me. Ended up getting an apology email and compensation in the process.
Yes, you have a reason to be mad and upset if you are falsely banned; however, being a child about it and saying you’re a hardcore fan and even if you get unbanned you wont play the game again.. just LOL
Lol why are people never happy? The Guildwars franchise are built on one thing BUY TO PLAY. You make a purchase of the game and each campaign/expansion, then you can play for as long as you would like. Free to play games are just free. They get their money from somewhere like unlocking certain things, or giving you better armor through their stores.
The Saga games by King are a great example wow I made it to this level, but I cannot get through it. Tada King to the rescue you can purchase a way to get past 10 more levels easier. You still have to do them, so its like a key or something. King has made a lot of money doing that. They have commercials on TV all the time where do you think that money comes from.
So Anet asks you to purchase a game to play it without a sub fee. They offer different items in a gem store that do not give any advantage over other players. They allow you to purchase those gems with cash or in game gold.
Stop asking them to go free to play, because it is not gonna happen.
Nah, I don’t think they want people to stop playing GW1. They wouldn’t still sell the game otherwise. If they do want to shutter the servers (which I don’t think will happen soon), they would stop selling the game and notify players of the impending shutdown.
I think they recognize that the original games still attract new players and definitely continue to hold value for veterans. I don’t see GW going away any time soon. I know that I myself will probably be playing GW until the day they finally shut it down (may it be a long way away.)
Inertia is a fact of business life, as well as physics.
The decisions about selling of the games and what’s in the shops are made by a different set of people that do the creating of content. As long as the old game is making some profit and not causing too much problems then inertia will have the old game still be sold without marketing, or anyone else, giving it to much attention. It’s in the background quietly chugging along. That doesn’t mean that the main Devs want people to play Guild Wars 1. People who are playing Guild Wars 1 aren’t in the new game, bringing up concurrency numbers and buying from the gem store. Benign neglect isn’t the same as wanting people to play Guild Wars 1.
Fair enough. I guess they’d rather have as many people buying stuff on the GW2 Gem Store than drifting off to the first game. I just hope they never see it as unacceptable enough that they consider shutting it down.
If, as I read, no one is doing bug fixes then game closure is unavoidable at some point. Sooner or later there will be either too many small bugs that are stopping people from doing missions or one big bug that’s a game breaker. At that point it’s either fix the game or close it down. I’m thinking they’ll close it down rather than fix and refund the money to any newer purchasers.
Ideally, the game could run indefinitely as there arent any new content releases, which means there’s no risk of coding conflicts to create bugs. Sure there might be minor bugs still around, but eventually those would be treated as quirks rather than something to be fixed.
No subscription, but now also free too play? There has to be a degree limit to being spoiled. People demanded free food and also free spoon-feeding service nowadays huh. It’s just a one time cost for god sake, just pay up and play for years. So much time devoted just to waive a 50 buck. This is beyond stinginess, it’s along the line of penny-pinching and mingy. Their gemstore is mainly for non-essential service and cosmetic stuff, you don’t need to pay to the gemstore to play normally.
(edited by quaniesan.8497)
Nah, I don’t think they want people to stop playing GW1. They wouldn’t still sell the game otherwise. If they do want to shutter the servers (which I don’t think will happen soon), they would stop selling the game and notify players of the impending shutdown.
I think they recognize that the original games still attract new players and definitely continue to hold value for veterans. I don’t see GW going away any time soon. I know that I myself will probably be playing GW until the day they finally shut it down (may it be a long way away.)
Inertia is a fact of business life, as well as physics.
The decisions about selling of the games and what’s in the shops are made by a different set of people that do the creating of content. As long as the old game is making some profit and not causing too much problems then inertia will have the old game still be sold without marketing, or anyone else, giving it to much attention. It’s in the background quietly chugging along. That doesn’t mean that the main Devs want people to play Guild Wars 1. People who are playing Guild Wars 1 aren’t in the new game, bringing up concurrency numbers and buying from the gem store. Benign neglect isn’t the same as wanting people to play Guild Wars 1.
Fair enough. I guess they’d rather have as many people buying stuff on the GW2 Gem Store than drifting off to the first game. I just hope they never see it as unacceptable enough that they consider shutting it down.
If, as I read, no one is doing bug fixes then game closure is unavoidable at some point. Sooner or later there will be either too many small bugs that are stopping people from doing missions or one big bug that’s a game breaker. At that point it’s either fix the game or close it down. I’m thinking they’ll close it down rather than fix and refund the money to any newer purchasers.
I’m curious as to why central Tyria doesn’t have channelable mastery points like HoT does. That would eliminate all complaints, I think.
> Dive in various locations in tyria (seriously anet? this? a kittening mastery point??)
This takes about ten minutes and was made easier with Heart of Thorns.
> Kill the SW legendary bosses (Rng based boss spawn chance)
Easy.
Maybe when its easy in your opinion to camp a spot for 100 hours or whatever.
I’m still missing of one of them, and i only saw him once in all my hours in SW
and that was on an empty map, and kill him solo is defenitly not “easy”.
And 10 minutes for 20 or whatever diving jumps ? Seems your clock is ticking
different then mine o.O
I’ve played Guild Wars since Factions was released and like I said, I really do like parts of this game and don’t want to leave. I have a legendary weapon, Nightfury, a halo, full light ascended armour, 20-odd ascended weapons, synergetic blade shard back item, Mawdrey, etc, etc. I’ve Been There and Done That several times. I’ve also never played any other MMORPG for more than a few days trial because they just didn’t ‘feel’ right to me.
I’m also the leader of our guild and couldn’t possibly abandon our members after we’ve been through so many good times together. Some of our members have stood beside me through thick and thin and I owe them the same consideration.
I don’t like HoT as it feels claustrophobic to me when I’m in the maps, amongst other annoyances. I don’t like PvP or WvW so am limited to non-HoT PvE maps, dungeons and Fractals all of which seem to have been abandoned by ANet.
If I do leave GW it won’t be a snap or angry rage-quit decision as once I leave I’ll not return. I’ll be wiping away ten years history so will just log off one night and quietly vanish from the game and these forums. I will also take as many guildies with me as I can so we can reform elsewhere, these are good friends. Right now that route isn’t even being considered as I want to stay but, and this was the point of my original post, I’m becoming increasingly bored. It’s my hope that ANet will pull a rabbit from the hat as the phrase goes, but I’m becoming increasingly sceptical of that.
Oh well, Windersday is here soon so hopefully that’ll provide some entertainment.
You have to separate GW1 and GW2 when you think of the history. Leaving GW2 won’t throw away the times you spent and enjoyed in GW1.
I definitely agree that leaving your guild, as a leader, is not an easy decision. From your original post it sounded as though the rest of your guild is on the same page as you? Have you guys all considered moving to a different game together?
I’m a pretty big GW2 fan, and I’m not suggesting to leave the game because I find the game poor. Quite the contrary. But I firmly believe that playing an MMO, in addition to the social aspect, should at the very least be fun. If you aren’t having fun, then you will only grow more frustrated with the game.
MMOs come and go. I’ve made great friends in many of them and have lost communication with most of them after I left whatever game it was. It’s the nature of MMOs and something I think people understand and accept as inevitable.
You almost sound like a parent that is staying in a loveless marriage, simply for the kids. While a nice thought, it’s not always the best choice.
I’m going to address your post because I think something is wrong.
The hardcore burning out fastest – that’s where you’re wrong.I’m hardcore – my time played vs number of days since GW2’s release means I’ve played an average of 3 hours ( actually a bit over) of GW2 ever since it was released – every day.
Moreover that hasn’t been very condensed – eg 9-10 hours on some days and no time on other days – because I doubt I’ve had more than 5 days in which I didn’t log into GW2 in 2015.And before you assume I do nothing else but game – you’re wrong – I also finished university this year and have other things I do as well.
That’s what hardcore means – it means being invested in something and sticking with it.
apologies for any confusion (unclear wording on my part). when i use the term ‘hardcore’ i’m not specifically referring to the amount of time played (although this can overlap with ‘hardcore’).
i’m referring to the section of the playerbase that likes ‘hardcore’ (one could also call this ‘extreme’
) content. they like tough trash mobs and unpleasant maps and most will at least reference raiding. this is what distinguishes the ‘hardcore’ from the filthy casual (95% of gw2’s players).
by catering to this mountain dew guzzling segment- anet has made a game that is dull and irritating for the majority of players. and the ‘hardcore’ set will move onto the next game with raids and ‘extreme’ pve (:D)…meanwhile the casuals (those that play the game for years) are left with this ‘hardcore’ silliness.
I get what you’re saying but here’s the catch – the people who are hardcore in the sense that they like super hard extreme content are also people who get heavily invested in a game – people like me.
I turned out wanting harder and harder content because I spent a lot of time in GW2 and mastered it.
People that want super hard content are usually people who have already sunk a HUGE amount of time into a game and have become very good at it – thus the need for harder content.
People who play super hard stuff in GW2 are usually people that play the game a lot religiously – they play the hard stuff because they got really good at the game and they got really good because they’re treating it with a lot of importance – theorycrafting, practicing – treating it more like a job.
And trust me – it’s very hard to quit a game after you’ve sunk let’s say 3000 hours into it.
It’s much easier to lose a casual player that only plays off and on for a few hours a week and has a total of maybe a few hundred or less hours than to lose a player that logs in religiously and has thousands of hours spent in-game.
You don’t really know a lot about “hardcore”/ “extremely high skilled players” but one thing I know and I’ve seen it with myself and others is that they don’t really migrate games.
They get good at a game or a category of games and stick with it – precisely because their investment to get to where they are are is so high (thousands of hours) the process of having to redo all that in a different game isn’t very appealing.
I think you’ll find that many people considered a “white knight” do have issues with the game and will mention those issues if they come up. They just don’t blither on about them ad nauseam. They’re really more like “grey knights” (which sounds much cooler).
This such total BS. There are a number of negative posts from people that are simply trolling. Really, complaining isn’t as honorable as you would like people to believe.
So you think that a lot of people that complain actually enjoy the game as it is and only complain to troll? Now THAT is total BS. Trust me, when I stop complaining it’s either because there are no serious problems in the game, or I have completely given up and gone elsewhere.
Actually there are people who post negatively and have admitted to me that they just enjoy riling up the white knights, including me. They even used the term Vayne-baiting for a while on the forum.
If you don’t believe that people post stuff just to rile other people up, you must be new to the internet.
I think you should find another game. Every post you’ve made lately is about your problems with leveling and combat. The game isn’t going to change and unless you change you’re not going to have fun in this game, and I don’t think you’re going to change. So, save yourself aggravation and find a game in the style you do like.
1. explore a map, do some hearts along the way
2. return to your main city (for your race) and do a map completion there
3. go through the portal in your main city to go to Lions Arch, do map completion there.
4. start crafting, the stations are always available AND you have ALL the portals available to go to the different main zones for each race.
5. play the main storyline, do fractals (at 80) and go WvW/PvP.
In no time you’ll be in the high levels, killing the different worldbosses (for rewards and mats) and doing different events. And yes, you have to kill mobs in those.
It is a good thing that HoT maps are harder than core Tyria. Right now, core Tyria is way too easy. There’s a good chance I could beat most enemies using my nose to play the game. Excuse me while I whip out my old fogy and talk about the past.
The game that you know as core Tyria today is not how it has always been. There was a time when it was much harder (at launch) than it is now, and a time where it was harder than that (beta). Old Cursed Shore was nightmare, with Risen Krait chain-ulling you half way down the map, aggroing the zerg rush of enemis that occupied that space. Everything in general was all around tougher.
Now, this is where you’ll learn partly of my treachery, but partly of the dark truth that is user metrics. I suggest a long time ago that the game was too hard in a specific way, in that the absolute lack of tutorials for things meant that most players had to fight with wikis and numbers in order to actually be good. Apparently this reflected… some kind of survey Anet did. Might’ve been focus groups, or user metrics. But regardless, they ascertained that there was, indeed, a pretty big drop off at the beginning of the game, that people couldn’t build themselves properly, and that the opening to the game wasn’t “user friendly”.
Now, while my idea is to have more tutorials in the game to demonstrate things, as to eventually make the game harder, Anet took it a different way. Combining the “we want to find our skills like in GW1” suggestion and the idea to increase player retention, they decided to make it so instead of getting most stuff by level 30, all of your utilities and traits were going to be spread out along a much larger area, and that everything would be given to you painfully slow. The game was simplified greatly, and likewise enemy encounters were designed assuming you had little more than auto attacks and under-level gear.
With repeated changes to the trait system, leveling, and stat distributions, the game kept getting easier and easier. Add in a bit of power creep and theorycrafters “breaking” the system to come up with optimal builds, and suddenly you melt face by just auto attacking. This has left core Tyria in a neutered state, where dungeons barely pose a challenge and the overworld is surmountable by all but the most incompetent of individuals.
The thing with HoT maps is that, they take advantage of much more of the combat system than core Tyria does. I imagine that it must be quite the shock moving from faceroll to facemelting content, but it is better this way. These are enemies you have to actually play against. Enemies you have to chase, to disengage, to disable, enemies who aren’t completely destroyed by a blind field. The dodge key is suddenly important. These enemies actually encourage you to take advantage of the intricacies of the GW2 combat system. Enemies in HoT are how GW2 enemies should’ve been designed, and not the “smoke field to win” enemies we get in the rest of the game.
^ This is pretty much my view in a nutshell.
For those who still can’t handle what HoT demands, you can make use of the MMO system; too hard? Bring a friend. Still too hard? Bring a friend’s friend.
HoT is encouraging grouping and socialization, but people seem to be hating it. This must be the irony of an MMO.
(edited by Razor.9872)
I don’t understand this at all.
I never read Redit. I hate the site. The format is terrible. IMO, this is the official site; if it isn’t posted here, or on the home page, then it isn’t official. Unfortunately, that’s not the case, and I depend on others to share information.
Why don’t you just make a policy prohibiting devs from posting anywhere else? For the life of me, I can’t understand why this isn’t the case.
Josh Foreman blog is more credible
Not really. That blog was over two years ago. I’m sure Gaile’s extremely recent comments on the matter are FAR more credible given the fact that she’s likely the one person with the position to know whether or not she’s speaking a “company line.” I’m also fairly sure she’s not some trained monkey willing to toss out supposedly false information that seems like you’re developing a conspiracy theory for.
And you wonder why the devs dont always post on the forums? Probably because people jump on them for the inconsistency of their posts. Which, surprisingly, they dont realize is their OWN fault because they’re jumping on the devs for everything but what they’re trying to post. Usually.
Or did you think this was what goes on at Anet?
Gale claims there isn’t anything preventing the Dev’s to post here and they post on Reddit instead still. Despite over 3 years Anet saying they will work on improving communication with community that still hasn’t happened to date.
It doesn’t matter how long ago the blog post was made as it still relevant since the Dev’s still don’t post here like in the manner the community wants them too. It’s clear a company policy is in place that prevents them from communication on a open basis as the blog post says. Nothing do with conspiracy theory in any way at all, it wouldn’t be a first time in history for a company put a PR spin or misinformation out for what ever reason.
Also people take what they say with grain of salt since the lead up to GW2 Anet said tons of things of how GW2 will be like then on official release it was quite different.
When the Dev’s do post here I rarely see people jumping on them I see more of posters thanking them and telling them to post here more.
I refuse to visit reddit because of the absolutely nonstop immaturity and hostility. The devs create a (heavily) moderated bastion of civility here and then abandon it for a trashy alternative site… what??
I’ve never seen that in the threads that devs posted in on reddit.
At one point Gaile Gray’s reddit account had negative karma because the community threw a temper tantrum. Reddit is just one giant petty disaster.
I refuse to visit reddit because of the absolutely nonstop immaturity and hostility. The devs create a (heavily) moderated bastion of civility here and then abandon it for a trashy alternative site… what??
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