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Message must be at least 15 characters long -p-
Was running around in WvW last night with a group where one person was wearing one of these things. It’s loud, it’s annoying, it’s repetitive, and the only way to shut it up is to turn my dialogue volume completely down.
Now.
Imagine running around in a group of people that had, say, a dozen of these. It would drive most people insane. I shouldn’t have to turn my dialogue completely off to not hear this thing (and seriously, it talks a LOT). I’m aware that adding an additional setting just to disable hearing it is probably not feasible, but can we just make it so other people don’t hear your annoying backpack if they’re in WvW or PvP or something? I’m sure some people find its dialogue to be funny or witty, but hearing “TURBO MODE ENGAGED” or whateverthehell every time I warhorn someone with it gets really old, really fast.
Wow. Just…wow.
Any time you say “a lot of people” you’re projecting,
I expect you know this by now. It’s like fox news when they use “some people say.” Its crap used to direct the view toward their point view.
And you just lost all credibility by acting like FOX news is the only one that does that. News flash: That is how EVERY media outlet does it. That’s why the media is separated into left and right wing stations, so they can all skew the news story to their point of view.
No better way to keep people fighting over the silliest things while ignoring the real problems.
I saw this thread and went off to find a youtube video of this thing in action. Got to “Ground rubbing complete” and went straight off to buy it. I LOVE it, only problem is that I can’t hear my own golem because of the sound bug. At least I can still read what he says. Whose idea was this? He’s brilliant. He actually does feel helpful, weirdly enough. I don’t know how I’ve managed to play this game so long without a constant stream of occasionally well-intentioned advice.
Wonder if Anet is going to comment on this again or if they’re just going to neglect yet another topic.
A slider for this (or merged with player instrument volume) would be great. The novelty of the voice wore off on me.
I don’t understand why people are complaining about the chatter. For 2 years now most of us have had to listen to “For Great Justice!” “Getting Healthy” “That Feels Good” “Pain For Pain!” lol. I just think it bothers people because it’s new. In a few weeks you will hardly notice it.
It’s a decent enough idea to introduce some comedy into the game. But with that said, this talking back pack that EVERYBODY can hear has been poorly implemented imo. I say this because it was put into game w/o a way of controlling it exclusively.
Just like there’s a slider for the player instrument volume in Options, so should a slider be there for “player bought item noise” (or something). That way I, and others that don’t want to hear such “noise”, don’t have to turn off ALL of the game’s dialog just to not be annoyed by somebody’s new toy. I like that I don’t have to lose listening to the game’s magnificent score just because I don’t want to hear someone’s horrible attempt at playing jingle bells on that flute…. over and over and over again.
You may be right – in a few weeks (or months) perhaps people won’t even hear the repetitive “go faster” every 2 seconds while running in a WvW zerg. But WHY??!!! put something into game that could (and does) alienate some of your player base? And introducing something like this back pack that can’t be managed properly can make some people just not log in until they have an adequate way of managing it… i.e. – the “player bought item noise” slider.
(I know that if I couldn’t turn off player instrument volume, I wouldn’t play this game.)
Well if that’s the case lets just kill the noisy minis, and make the game a completely sterile environment for people who are bothered by noise.
I was at FE one night, and someone actually had the nerve to ask another player to stop dancing because the sounds he made bothered her….lol. What I do when sounds get on my nerves in GW2, I turn down the volume, I mean the music we have all heard a million times before…so not really missing much.
Vanive, Anet realizes that there’s a need to have a separate slider for the instrument volume, right? All I’m saying is – use that same mindset and create the same kind of design for other such sound annoyances introduced into the game. And don’t just blindly implement something like this back pack w/o giving your player base, that might not want to hear that kitten, a means of turning it exclusively down. (It’s not like they’ve never done this before or it’s beyond Anet’s programming capabilities.)
If you want to turn the master volume down, then that’s you. I, on the other hand, prefer to adjust the sounds of the things that I wish to hear the most (effects and UI volume) to be louder than the things that I prefer to not hardly hear (environment volume) or not hear at all (instrument volume). I feel that many other players want the “choice” as well. (Heck, the person you mentioned wants to have the choice.) It’s that simple.
And note: I will change these volume sliders occasionally depending on what I’m doing or in the mood to hear.
(edited by Krypto.2069)
I don’t understand why people are complaining about the chatter. For 2 years now most of us have had to listen to “For Great Justice!” “Getting Healthy” “That Feels Good” “Pain For Pain!” lol. I just think it bothers people because it’s new. In a few weeks you will hardly notice it.
It’s a decent enough idea to introduce some comedy into the game. But with that said, this talking back pack that EVERYBODY can hear has been poorly implemented imo. I say this because it was put into game w/o a way of controlling it exclusively.
Just like there’s a slider for the player instrument volume in Options, so should a slider be there for “player bought item noise” (or something). That way I, and others that don’t want to hear such “noise”, don’t have to turn off ALL of the game’s dialog just to not be annoyed by somebody’s new toy. I like that I don’t have to lose listening to the game’s magnificent score just because I don’t want to hear someone’s horrible attempt at playing jingle bells on that flute…. over and over and over again.
You may be right – in a few weeks (or months) perhaps people won’t even hear the repetitive “go faster” every 2 seconds while running in a WvW zerg. But WHY??!!! put something into game that could (and does) alienate some of your player base? And introducing something like this back pack that can’t be managed properly can make some people just not log in until they have an adequate way of managing it… i.e. – the “player bought item noise” slider.
(I know that if I couldn’t turn off player instrument volume, I wouldn’t play this game.)
Well if that’s the case lets just kill the noisy minis, and make the game a completely sterile environment for people who are bothered by noise.
I was at FE one night, and someone actually had the nerve to ask another player to stop dancing because the sounds he made bothered her….lol. What I do when sounds get on my nerves in GW2, I turn down the volume, I mean the music we have all heard a million times before…so not really missing much.
Please add his banter under player instrument volume slider so those who do not wish to hear it’s incoherent ramblings can do so without losing out any valuable in-game audio.
Seconded and a hearty “Yes please!” Can this be please be added? I do not wish to hear other players backpacks in the game.
Nothing like doing a Teq raid and having someone’s backpack screaming at you to “Go faster!” or when the zerg got crushed “Gravity 1, you 0” or my personal favorite when we were using the jump pads at the battery phase: “Boing!”
Turned Wild Wed into an even more wild and hilarious event. Cudos to the designers!
Seriously? “Boing”?
That’s it. I have to get myself one tonight, no more putting it off.
Nothing like doing a Teq raid and having someone’s backpack screaming at you to “Go faster!” or when the zerg got crushed “Gravity 1, you 0” or my personal favorite when we were using the jump pads at the battery phase: “Boing!”
Turned Wild Wed into an even more wild and hilarious event. Cudos to the designers!
Gaiscioch Family [GSCH]
Please add his banter under player instrument volume slider so those who do not wish to hear it’s incoherent ramblings can do so without losing out any valuable in-game audio.
Well, they don’t get much more legendary than Marilyn Monroe, but good luck getting her for a girlfriend!
1 – kill minion, this gives you the color buff
2 – while still with that buff, run through a fragile ovoid (NOT one that is in aoe — apparently you can get them spawning more spread out if you kite the minion a bit as you kill it)
3 – now with both color and fragile, hug the vortex crystal. Be careful getting to it, anything that hits you on the way will down you instantly and you lose the buffs, though Marjory does rez you. You want to be right on top of it to make sure it gets fragiled.
4 – melee the vortex crystal. It should explode in a hit or two, and it does significant boss damage when it does.
5 – get the heck away, the time you spent on that let the boss come at you!
Sometimes you will not find a usable fragile before you lose your color, which only means you have to kill another minion to restart the buffing.
1. Kill facet
2. Stand in bubble
3. Stand in vortex
4. Kill vortex
That makes the boss take damage
As a woman who plays way too much GW2… If I had a boyfriend, I’d breakup with him if he got me a legendary. I mean, your hearts in the right place and maybe she’ll appreciate it, but… I’d say don’t. Spend time with her outside of the game, there’s already enough texting and socialnetworking that ruins our real life experiences as is. Don’t make your relationship a virtual one.
Good luck though and that’s just my two cents. I hope you two do well.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
sooooo….would you ask random people you don’t know for help to pay for her engagement ring?
This guy thinks he can really make a legendary in 1 month….wow. I played 2 years and I still have not one. I am close, but still havn’t it ^^
Plus begging is just plane wrong..
Any time you say “a lot of people” you’re projecting,
I expect you know this by now. It’s like fox news when they use “some people say.” Its crap used to direct the view toward their point view.
You have been active in the forum since launch, and i have been watching.. I expect you you step up your game.
Have you read the yourlogicalfallicyis.com poster?
My son snows it, and he’s only 8.
You are a chanpion for the players of guild wars 2 , and as such I expect you to provide arguements at this level.
Before you defend your ego stance, take a breath… Then speak from your personal frame of reference.
Please accept that I am speaking with support of this. You have the experience,use it with credibility,
[quote=4548741;Allisa Wonderland.8192:
You’re not alone. A lot of people had problems figuring out the zone’s layout. If you message me in game, I’ll show you around (assuming I’m not doing something with the guild).
You’re projecting again, Vayne… but thanks for the offer to help people
How am I projecting? I’ve helped a lot of people who had trouble navigating the zone to learn the layout.
A lot doesn’t mean most. People have had problems. What’s so hard to understand?
[/quote]
Okay I’ve helped at least a dozen people through that zone that had problems with it. If I happen to randomly find a dozen people, it’s got to be a lot of people If a hundred people have problems with it that’s a lot. Are you assuming that the dozen people I’ve helped through it are all the people. It’s not projecting.
I come into a thread where someone is asking for help and a bunch of completely unsympathetic posters basically ridicule them. Since I’ve had to help other people through, it’s quite logical that I didn’t get them all. It is a lot of people.
It’s not three people. I’ve had to help more than that.
Any time you say “a lot of people” you’re projecting,
So… if I go and do Teq, and say, “there are a lot of people in this zerg,” I’m projecting?
How very satisfying.
Any time you say “a lot of people” you’re projecting,
I expect you know this by now. It’s like fox news when they use “some people say.” Its crap used to direct the view toward their point view.
You have been active in the forum since launch, and i have been watching.. I expect you you step up your game.
Have you read the yourlogicalfallicyis.com poster?
My son snows it, and he’s only 8.
You are a chanpion for the players of guild wars 2 , and as such I expect you to provide arguements at this level.
Before you defend your ego stance, take a breath… Then speak from your personal frame of reference.
Please accept that I am speaking with support of this. You have the experience,use it with credibility,
[quote=4548741;Allisa Wonderland.8192:
You’re not alone. A lot of people had problems figuring out the zone’s layout. If you message me in game, I’ll show you around (assuming I’m not doing something with the guild).
You’re projecting again, Vayne… but thanks for the offer to help people
How am I projecting? I’ve helped a lot of people who had trouble navigating the zone to learn the layout.
A lot doesn’t mean most. People have had problems. What’s so hard to understand?[/quote]
If you were playing during the sandstorm then wait for it to end and you will be able to see clearly.
The first 30 mins are normal and then the second 30 have the sandstorm.
Its an awesome map…
Space Marine Z [GLTY]
I dislike all of the jumping in Dry Top, but I don’t remember anything being difficult. Tedious & annoying maybe, but not difficult.
Tedious and annoying aptly describes most of the LS mechanics.
Ruins a perfectly good story in my opinion.
I dislike all of the jumping in Dry Top, but I don’t remember anything being difficult. Tedious & annoying maybe, but not difficult.
Out of curiosity, are you playing the parts in order? They story kind of guides you to new parts of DT as it goes.
If you’re not aware of it, there’s a house in the town with an open door. Go in there, and there’s a tunnel in the back that leads to a new area. That’s one of the bigger “can’t find it” issues if you do the stories out of sequence.
delicate, brick-like subtlety.
I wouldn’t say that I consider Dry Top to be difficult, but its design makes it not fun for me.
You dont’t have to play the living story episodes now, if they are too difficult for your experience level. There are plenty of other maps to keep you busy and help familiarize you with navigating the environments, and living world stories will still be there when you are ready.
Try asking in map chat if someone will show you around. There are lots of helpful players in this game.
Yarr! I be keeping me pirate runes, Matey. Yarr! You’re welcome. Yarr!

