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Discussion about our Weapons

in Necromancer

Posted by: Balefire.7592

Balefire.7592

Now that Putrid Mark is officially nerfed, and they are gung ho to nerf Mark of Blood, the other staff abilities need to be buffed. Staff was never overpowered on it’s own, and now it’s weaker and offers almost negligable support to a team. We have no other team support weapons.

How would you like to see staff changed?

Personally, I’d happily take a nerf to Putrid Mark (again) if they were to restore at least 3 conditions removed from my allies.

I would like to see something more interesting done with the auto-attack. Pierce and Life Force is great but… it’s kind of plain. I understand auto-attacks are not meant to be better than skills with cooldowns, but as it stands, staff really only exists for skills 2-5. I would gladly give up the pierce for a faster projectile with some additional effect.

Axe is a mess as a whole, and needs some serious redesign. As far as what you have suggested, I’m not sure the second skill in your suggested Axe auto could be coded to work, and it seems odd. Essentially, you generate an AoE field around a target that follows them as they moves, and that just doesn’t seem like something reasonable to expect, given I can’t think of any skills that do that.

In regards to the focus, I feel like it could use a pull similar to Binding Blade/Into the Void, as we have few ways of concentrating enemies in one spot to eat our AoE.

Scrubbiest Necro NA.

(edited by Balefire.7592)

[Merged] Signet of Vampirism and related changes

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Posted by: Balefire.7592

Balefire.7592

As stated in this topic, there are new skills in the works for all professions. However, the first of batch of these to come to light will be new healing skills. If the new Thief heal will mix things up in comparison to Hide in Shadows and Withdraw, I’m presuming the new Necro heal will hopefully be of a similar power/interest level. However, note the following:

Consume Conditions is arguably one of the best single target heals in the game.
Well of Blood provides good party utility, and has great healing power scaling in comparison to other heals. Well bonuses.
Blood Fiend does additional damage and heals over time though it comes at the cost of reducing healing availability. Minion bonuses.

Given the existence and, in my opinion, well-rounded-ness of these skills, what sort of thing would a new heal skill need to do to shake things up? Convert LF into health? Effective regeneration in DS?

Scrubbiest Necro NA.

(edited by Balefire.7592)

BG ~ JQ ~ SoR Week 7 Gold League

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Posted by: Balefire.7592

Balefire.7592

If this is maintained by Monday/Tuesday I think its fair to declare that BG is the first “T0” server in history.

Methinks you’re forgetting the server formerly known as the Titan Alliance.

Scrubbiest Necro NA.

Gold League: SoR Loses to TC?

in WvW

Posted by: Balefire.7592

Balefire.7592

if your community is so strong then why aren’t you rallying?

Better question: why do you care?
We have nothing to prove to you.

Seems like SoR does, otherwise they wouldn’t feel the need to make excuses.

You didn’t answer the first question. All you have done so far in every SoR/TC thread is chastise SoR.

Scrubbiest Necro NA.

Gold League: SoR Loses to TC?

in WvW

Posted by: Balefire.7592

Balefire.7592

if your community is so strong then why aren’t you rallying?

Better question: why do you care?
We have nothing to prove to you.

Scrubbiest Necro NA.

Forum Warrior of the year.

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Posted by: Balefire.7592

Balefire.7592

Vodka – May his spirit be drunken responsibly.

Scrubbiest Necro NA.

Gold League: SoR Loses to TC?

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Posted by: Balefire.7592

Balefire.7592

….while we get to say we beat the server that beat SoR.

I’m not sure that’s really that big an accomplishment. Whatever floats your boat I guess.

Scrubbiest Necro NA.

Gold League: SoR Loses to TC?

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Posted by: Balefire.7592

Balefire.7592

Ignore SoR, we not inviting them to our 3 ways any more ^.^ they no funions at all. Still mocking us. Not party people, bad mojo! Shoe them away please.

JQ & BG welcomed to join post season party with TC and hoping TC militia and commanders all have fun together. We should arrange it, the most massive party/dolyak parade, ERP fun loving music playing time eva!

D:
But…but…[Choo] doesn’t do any of that! Our commander has even gone to TC Divinity before to chill with you guys. It was all [Iron].
I want to play with TC too….

Scrubbiest Necro NA.

Gold League: SoR Loses to TC?

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Posted by: Balefire.7592

Balefire.7592

While I agree with everything you’ve stated, the fact remains that TC can’t overwhelm SoR alone. As far as flip-flopping, that would happen anyway due to the matchmaking system having extra randomization, so that’s kind of moot.

Scrubbiest Necro NA.

Gold League: SoR Loses to TC?

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Posted by: Balefire.7592

Balefire.7592

For the first time in a ling time I had the outmanned buff during NA primetime (SoR). Having outmanned at 1030 EST should be enough of a sign that SoR is in a predicament at the moment. I have a feeling TC is going to move up to tier 1 soon.

Nope. We still outnumber TC by a lot as proved in our previous match. Don’t let the scores this week fool you – that’s all JQ’s doing. (Mind you TC is fighting hard to keep their lead, so they deserve it.)

Scrubbiest Necro NA.

Commander of the Year

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Posted by: Balefire.7592

Balefire.7592

We have server, guild and player of the year, so I figure, let’s give back to some of the people who run the show from the front lines.

Rules: You may not name commanders in your own guild.

Scrubbiest Necro NA.

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

TC #1 underwater combat server NA

But… But… [Agg] isn’t on TC… ???

But I thought TSYM was the best underwater guild NA?

Inb4 Agg vs TSYM underwater GvG

this is where rangers shine

Necros + Mesmers OP

Scrubbiest Necro NA.

Axe: Reworking It

in Necromancer

Posted by: Balefire.7592

Balefire.7592

600 range is melee in wvw too, enter an enemy zerg/blob within 600 range and see how you become a ping pong ball because of no teleports, no invulnerabilities, no movement skills and no stability/mobility. Necro must stay ranged it’s main necro role. If you get closer with taking a risk to get facerolled by hammer and cc spammers, you need much better damage for that risk. Plus 100b is a multi targeted cleave skill which means multi kills in a zerg, axe is limited to only one target , these problems make it useless in wvw. And for pve aspect, why would other classes care? Warriors already don’t miss any skill against dumb ai mobs they stand still in front of you. This would make necros wanted in pve parties too without affecting warriors, currently necros aren’t wanted because of lower dps/efficiency compared to a warrior. Spvp is a whole different thing, these changes must be made for pve and wvw except spvp.

As much as I hate to say it, the game isn’t and won’t ever balanced around WvW, simply because WvW itself isn’t balanced.

Scrubbiest Necro NA.

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

TC #1 underwater combat server NA

But… But… [Agg] isn’t on TC… ???

Scrubbiest Necro NA.

Guild of the Year

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Posted by: Balefire.7592

Balefire.7592

Presumably, we can’t name our own guilds, right? Right? nudges Derm
Is Redguard fair game?

Scrubbiest Necro NA.

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

Oh my. Were they trying to ram your Gulch as well?

Scrubbiest Necro NA.

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

TC can touch my camp any time.

But can they assault your Hills?

Scrubbiest Necro NA.

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

Did I say it wasn’t common practice? Are you reading too much into this? Are you just hurt? Do you want a band-aid?

Are you asking too many questions?

EDIT: I try.

Scrubbiest Necro NA.

(edited by Balefire.7592)

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

Go with the flow

But then I’ll have nothing to lift me up. [/badfluiddynamics]

Scrubbiest Necro NA.

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

It’s almost like you haven’t been here when TC was in a very solid “T1.5” spot. It’s… nothing new. Sure, it was unhealthy, but don’t make it sound like no one has ever heard of it before lol.

That’s the whole point. We know what it’ll be like. Is T1.5 really the situation you want to go back to? I know I don’t.

Scrubbiest Necro NA.

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

SoR is fine IMO. We’re getting 2v1’d hardcore but the good thing about that is that it is bringing us some of the best fights we’ve had in a while. I know at least my guild is profiting heavily off of the insane amount of bag donations that JQ specifically has donated on JQ BL the past 3 nights.

Oh, no, I’m not complaining; [Choo]‘s kicking people in the teeth like we usually do. I don’t mind being trolled or poked with a stick; personally, I just ignore it. That being said, I figured some TC may not realize what exactly it is they’re wishing for.

You’ve never seen TC when it smells blood. We’ve got a bit of a mean side. How do you think Kaineng and DB got beaten into a bloody pulp and forced back into T3+?

That said, fight harder if you don’t want to lose. Most of us don’t mind facing T1 anymore. It’s made our server much stronger.

I don’t doubt TC has a mean side to them; I still recall TC’s first T2 match-up way back when against BG and SoR. And there are plenty of people on SoR still fighting hard. I’m not talking about either of these things though. As proved last week, SoR still has the numbers to dominate a match up with Tier 2 servers, and we’re a far cry from BG and JQ. If we get demoted and start running around in T2, while some other server gets pushed up to T1, matches are going to be completely unbalanced, which isn’t really much fun. Say what you will, but the best fights come from good PPT races.

Scrubbiest Necro NA.

(edited by Balefire.7592)

SoR ~ JQ ~ TC Week 6 Gold

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Posted by: Balefire.7592

Balefire.7592

To all the TC who feel it’s appropriate to kick SoR when we’re down:
A) Weren’t TC folk supposed to be nice? o_O
B) If we do crumble, who exactly do you think will take our place? SoS? Mags? I sure hope you don’t this turn attitude you’re showing onto yourselves if/when you get stuck with BG/JQ repeatedly in the future and play third wheel.
SoR falling apart is bad for more than our just our server. The more logical people on BG and JQ have also stated as much. If SoR were struggling due to guild migration, this might be remedied, but we’re suffering attrition. People are reducing their gameplay. No one is going to gobble up our power and rise to T1; things will get destabilized.

Scrubbiest Necro NA.

(edited by Balefire.7592)

Brainstorming for new Death Magic Minors.

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Posted by: Balefire.7592

Balefire.7592

Dark Armor (5pt)
Grants bonus toughness that increases at lower health levels OR grants increased toughness that increases based on life force.

Gain toughness equal to your Life Force percentage.
Gaining 100 toughness at full LF is marginally better than Ele’s Stone Flesh – the payoff is a little higher since we have to directly manage LF, so it’s a lot more variable.

Scrubbiest Necro NA.

SoR/Blackgate/Mag 11/08/2013 Gold week 4

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Posted by: Balefire.7592

Balefire.7592

Specifically [choo]. They have a deep roster and they have consistently put a solid force out on the maps over the last few weeks. You guys are also always fun to compete against if BG has a solid force or I am running with my guild.

Whats a deep roster?

Lots of dudes and hopefully a few ladies with nice voices.

Just curious, numbers wise, what do people consider a small, medium, large, or huge roster?

For example

10 – small
50 – medium
100- large
500+ – huge

I wonder how many people they think we have.
Also, Liquid, I’m pretty sure there are no women on the interwebz.

Scrubbiest Necro NA.

Collaborative Development: World Population

in CDI

Posted by: Balefire.7592

Balefire.7592

A simple concept that goes a really long way

Borderland structures can only give PPT to the native team to that BL. You cap stuff in enemy BL to deny enemy points, but you do not gain them for yourself.

This instantly makes the game more defensive-minded, forcing offensive pushes to be more strategic, which moves more towards rewarding coordination and skill and a little bit away from sheer numbers.

Strategies will quickly adapt. I imagine towers being much more sieged up, and therefore trebuchets and other longer, more drawn out sieges, resulting in more fighting and less of a musical chairs back-capping game.

See the thing is if server A caps all of server B’s borderlands, that sets server B back, but it does not give server A a point advantage over server C, so if server C sees that happening and goes after server A, forcing A to pull back off B, etc, you can quickly see how it would quickly become a more thought-out macro-strategic game.

Hmmm….interesting idea.

Can we discuss this?

Let’s say server A is the most populated one. So he goes to B and spends time taking B’s BL. He also has to protect EB and his own BL. B is not making points in his BL, and instead it goes to EB and try to stop A there. Since EB is the only place where the battle for points is. The one who domains EB, domains the game.

Now, what would be the balance between EB and a BL? Will a server with his entire BL producing points be enough to fight a server controlling EB?

Well after some thought I think EB could operate the same way, with SMC being the only structure that can give PPT to any server that owns it. Therefore whoever holds SMC becomes the target of the other 2 servers, and encouraging the 2v1 that was initially expected to happen in WvW naturally.

This is the best idea I’ve seen, as the concept in and of itself functions for every tier, it really stresses defense over offense, and it encourages more tactical usage of Borderland maps within the scope of all of WvW.
It also reduces the raw number of points available, which I think is better for the game, since having a 60k deficit breaks morale a lot more than something like 20k. If Server A has terrible coverage, as long as they can maintain their BL, they won’t fall as far behind, and can then try to rally to make up the smaller point gap.

Scrubbiest Necro NA.

(edited by Balefire.7592)

11/1: SoR/BG/SoS (Gold League Round 3)

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Posted by: Balefire.7592

Balefire.7592

What is Choo?

Half of our melee train battle cry. Or sound you make after winding up a sneeze. :P

Scrubbiest Necro NA.

(edited by Balefire.7592)

11/1: SoR/BG/SoS (Gold League Round 3)

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Posted by: Balefire.7592

Balefire.7592

Congrats to CHOO on their GvG.

EP have been one of the best challenges and have had significant impact on how Choo does GvG’s. I’m not on the GvG team myself, but I know pretty much everyone in it, and a lot of thought and effort was put into improving GvG strategy since the first one. Not only that, but some of these improvements have even spilled over into our regular WvW retinue. So thanks, EP.

Scrubbiest Necro NA.

(edited by Balefire.7592)

11/1: SoR/BG/SoS (Gold League Round 3)

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Posted by: Balefire.7592

Balefire.7592

Enough bullkitten.
SoR is having difficulties because certain commanders are simply not playing as much as they used to. This is happening both on off-times, preventing our militia from rallying effectively, and during certain guild raids (see Wrex and IRON). There is no internal server drama surrounding this issue. Some don’t even consider it an issue. No one should be required to play when they can’t/don’t want to.

Scrubbiest Necro NA.

Brainstorming for new Death Magic Minors.

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Posted by: Balefire.7592

Balefire.7592

To match Soothing Mist, how about a 15 point minor that granted protection or retaliation while in Deathshroud? It would not only improve your defenses, but it would also artificially improve your LF pool by reducing incoming damage, either directly or indirectly. Your uptime would be limited by decay and the damage received, and it would be of use to all play styles.

Scrubbiest Necro NA.

Profession Subforums and Developers

in Guild Wars 2 Discussion

Posted by: Balefire.7592

Balefire.7592

What I meant by “not necro-centric” was that it is not an issue limited solely to Necros, which seems to be the case given the post above yours. The OP never claims that, and utilizes my experiences as an example. Like I said, if you’d like to contribute to its improvement, you are more than welcome to do so.

But yes, you are correct. You have not yet talked about the primary discussion topic of the thread, which is the lack of Developer interaction in profession subforums. As such, why are you posting in this thread?

Scrubbiest Necro NA.

Profession Subforums and Developers

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Posted by: Balefire.7592

Balefire.7592

Its not rocket science. Pick a duration, say a month. got to each professions sub forums and count the dev post.

When you see there are two professions with less dev post then the necromancers and 3 that tie with the necromancer. You will then understand why Some of use find it hard to care about the OP.

If you’d like to type up a brief history of Dev ignorance about some other profession, I’d be glad to edit it into the OP. Nowhere in the OP do I claim this to be a Necro-centric issue. Until such a time, the OP will continue to use Necromancers as a poster child for a general issue that plagues multiple profession subforums.

Scrubbiest Necro NA.

Profession Subforums and Developers

in Guild Wars 2 Discussion

Posted by: Balefire.7592

Balefire.7592

The amount of “pages” is completely irrelevant in this case, and most in my opinion.

You would have to compare the amount of post over a certain time from. And if you look, it is a fact that the necros do not have the least dev visits. They are easily third from the bottom, so untill you begine argueing for the two below necromancers, I will couldn’t care less about anyone complaining about the necromancers dev post.

Necromancers have had 3 dev post in the last 2 weeks. That is just about on par with every professional sub forums.

I would like to see your data regarding that, but that’s not the point of this discussion.
If there are professions who are ignored even more than us, then I will argue for them as well. My intent is not to put professions against each other here, and if I have erroneously done so, then I apologize. I just want to hopefully alert the Devs to the fact that their inaction brews discontent among those who are willing to discuss things with them. As CHIPS said, silence is the worst rejection.
I can only speak for Necromancers because that is the only community I am active in, and the results of the Devs’ absence are clear in the negativity that has grown. If you feel your profession has also been ignored, then this is the place to speak your mind about it. Note that the thread title says nothing about Necromancers in particular.
Frankly, I feel it’s absurd that they didn’t start the balance discussion in the profession subforums to begin with (and I said as much in the main thread).

did you consider that the dev’s come, look and say “nah, they’re good as is” ?

I play ele as main and… yeah, we’re the squishiest of squishy. Free kill. anyway, so I got a bit tired of dying and wanted to make a new alt, so I asked for ideas, said I didn’t want to for Warrior because c’mon, I want SOME challenge… and I got recommended (yes, in that order) necro, then guardian, then mesmer.

This is not about balance. This is about their community involvement initiative. And it isn’t profession specific (though I may have erroneously made it appear as such). The entire problem here isn’t how weak or strong a particular profession is, it’s about how the suggestions and requests we’ve made seem to fall on deaf ears. Anyone can chime in regarding their profession if they’re so inclined. If every Elementalist feels like they are a free kill, and you feel like the Devs are effectively ignoring your pleas for better defenses, then you have every right to complain about their lack communication.

I understand that not every request can be made to come to fruition, but I feel like if the entire profession-community agrees on something, then it’s something the Devs should either heavily consider, or explain why they are not doing so. And right now, that aren’t even acknowledging these suggestions exist. I’m not looking for specific changes to occur, I’m looking for acknowledgement of the fact we want these changes to occur. If Eles stay squishy and Necros keep Reanimator, so be it, but the Devs should at least respond to our concerns with an explanation.

Scrubbiest Necro NA.

(edited by Balefire.7592)

Profession Subforums and Developers

in Guild Wars 2 Discussion

Posted by: Balefire.7592

Balefire.7592

I bet necros have still had more posts than eles.

You would probably lose that bet. We have had Dev 9 posts over the last 20 forum pages, including one thread lock, one post reminding us to post bugs in the bugs subforum, and Jon’s recap post. Ele’s have had 12 Dev posts in their last 20 pages. That alone is a 25% improvement. I’m not going to check back further than that, but feel free to do so.

Necros were also substantially buggier on launch than Eles (and most other professions), so even if we did have more overall posts, it would be somewhat deserved.

Scrubbiest Necro NA.

Dec. 10th Balance Preview - Updated Nov 6th.

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Posted by: Balefire.7592

Balefire.7592

Thief is the only class in the game that does not have access to aegis, protection, or blocks/invulns.

I would gladly trade my meager protection uptime and all of Deathshroud to have half your stealth.

Scrubbiest Necro NA.

Profession Subforums and Developers

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Posted by: Balefire.7592

Balefire.7592

As Drarnor said, the Necro could easily be the most overpowered profession (it was, for a while), and this thread would still be deserved.
We didn’t ask for Dhuumfire. The changes siphoning were ineffective. Reanimator has been complained about since launch. Deathshroud still experiences bugs, and we have no confirmation they intend on having our core mechanic function properly. And many more things. But we know of nothing. Ever.

Like I said, even if they were to tell us “we hate your profession,” that would be better than we have now, because we would at least know where they stand. I mean, all you have to do is look up the Putrid mark issue, and how they’re dealing with it. Check out the Elementalist Balance Thread and count how many red posts are in there. By my count, 7, including the original updates post. The entire Necromancer FORUM has not seen 7 dev posts in the last few MONTHS. It’s pretty clear who the red-headed stepchild is here.

Scrubbiest Necro NA.

11/1: SoR/BG/SoS (Gold League Round 3)

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Posted by: Balefire.7592

Balefire.7592

I admire the leadership for being able to hold their tongues for the most part, but we have our passionate mouthpieces just like any server. As long as they speak truth, why would that even be a problem?

But that’s the point – do you have factual evidence of this truth? Have you experienced it? Have they experienced it?

War Chest is simply easier and more iconic way of visualizing things. Basically, you are admitting that SoR does the exact same thing, but is merely reluctant to acknowledge at an official capacity for the sake of maintaining image.

I believe the difference is in the timing and the means. As I understand it, Blackgate will provide guilds with gold once they have decided to transfer in order to pay the costs, and as such, before they transfer. SoR will not directly donate gold, we donate time, and we help them accrue gold once they are here. There is nothing inherently wrong with either method, but people seem to misconstrue yours as “purhasing” guilds.

Grab any random part of Indo’s speech and you will see how the WvW public perceives SoR.

First and foremost, that speech is months old, back when SoR did not have the resources to fight the JQ that had received huge transfer before transfer became paid, as well as the BG had had received a large influx of SoS guilds. Second, that speech is meant to rally SoR before the fight, not be a diplomatic treaty. How effective do you think it would have been at raising morale had Indo said “These servers are filled with polite gentlemen, who fairly recruited guilds, and as such populations are not balanced, so we will lose”? If everything i such a speech was to be taken literally, most sports team coaches would have already been arrested for “death” threats.

Scrubbiest Necro NA.

(edited by Balefire.7592)

11/1: SoR/BG/SoS (Gold League Round 3)

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Posted by: Balefire.7592

Balefire.7592

Our opinions are based on public statements made by pillars of SoR’s community, so we are not basing it on a random forum troll who is obviously out to defame SoR. We commonly choose to silently disagree and do our own thing, but we kept being forced into pointless discussions when someone on the other side slings mud at us for guild ‘buying’ (which doesn’t make sense since all parties lose money in the transfer process)

I actually wonder if this is a cultural difference. SoR loved to tout that they had the “best NA” which would mean probably mostly citizens of the USA, who are mostly individualistic and self-reliant, placing emphasis on the value one has in being autonomous and independent, and to their contributions to society. In other parts of the world, community is formed based on furthering the common good, more observable in outwardly socialist countries, but is actually a more universal human ideal than individual ambition.

Different strokes for different folks, sure, but that could be why what we believe to be “helping” you perceive as “buying,” which again, is ridiculous because who sells themselves at a loss?

No one is forcing you to do anything. You are free to ignore trolls at your discretion – if the discussions are pointless, simply don’t join in. I’ve been told that’s the best way to get rid of trolls. You come to the forums by choice, and feed trolls by choice.
And like I said, until you come to SoR and verify what you’ve been told, you have no substantiated claims. Have you stopped to consider that you might be misinterpreting or missing information from these “pillars”? For example, rather a war chest, SoR has PvE guilds willing to do dungeon runs with transfers to raise enough money to bring the rest over.

I can’t speak to the values of entire societies in general, especially given the varied demographics of Americans (I am not American).

Scrubbiest Necro NA.

(edited by Balefire.7592)

11/1: SoR/BG/SoS (Gold League Round 3)

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Posted by: Balefire.7592

Balefire.7592

You failed to read my final paragraph. Its not a criticism, it is a request.

I am not referring to your final paragraph.
Yes, we are currently experiencing population imbalances. That has nothing to with the “facts” you have stated about how SoR treats or does not treat it’s guilds. If you would like to fact check, you are welcome to temporarily move your guild/yourself to our server.
I though we weren’t meant to judge guilds/servers based on the opinions of the few. If that were the case, I’m sure I could find some disgruntled Blackgate members whose posts I could use to defame your server. But I don’t. I am hoping that since we’ve started to reduce the trolling from our end, we can move on from these petty, pointless arguments.

Also your server dont care jackkitten as well when things were getting balanced and you recruited IRON & AFTL to kitten us during EU. You even knew yourself that HB/RK aint playing everyday with 10pax each while IRON play almost everyday with 40pax plus with AFTL another 20pax+. The SoR EU domination last for months until we’re getting help from COIN or our NA decided to overtime significantly to cover it up. Now when we have something for them to do, you guys whine up.

Better, sux it up, stop QQ and go ingame to help your server WvW instead. This was what those SoR trolls posted when some of us whined about IRON months back as well lolol.

That has absolutely nothing to do with what I and Jared posted. But please, if you must argue an entirely different topic against someone not willing to debate, feel free to do so. I will not be providing you with the enraged response you seem to be fishing for.
I consider HB a respectable guild. Do yourself a solid and don’t become the bad apple in there.

Scrubbiest Necro NA.

Dec. 10th Balance Preview (Necromancer)

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Posted by: Balefire.7592

Balefire.7592

One more update again.

NECROMANCER
We are no longer removing a Bleed from Signet of Spite.

HURRAY! Progress? I’m not so sure.
Again, I urge everyone to post in the following thread. If we start to complain boards they actually care about, maybe we’ll get somewhere. They’re apparently not bringing the discussion in here anyway.
https://forum-en.gw2archive.eu/forum/game/gw2/Profession-Subforums-and-Developers/first#post3158283

Scrubbiest Necro NA.

11/1: SoR/BG/SoS (Gold League Round 3)

in Match-ups

Posted by: Balefire.7592

Balefire.7592

You failed to read my final paragraph. Its not a criticism, it is a request.

I am not referring to your final paragraph.
Yes, we are currently experiencing population imbalances. That has nothing to with the “facts” you have stated about how SoR treats or does not treat it’s guilds. If you would like to fact check, you are welcome to temporarily move your guild/yourself to our server.
I though we weren’t meant to judge guilds/servers based on the opinions of the few. If that were the case, I’m sure I could find some disgruntled Blackgate members whose posts I could use to defame your server. But I don’t. I am hoping that since we’ve started to reduce the trolling from our end, we can move on from these petty, pointless arguments.

Scrubbiest Necro NA.

(edited by Balefire.7592)

11/1: SoR/BG/SoS (Gold League Round 3)

in Match-ups

Posted by: Balefire.7592

Balefire.7592

It shows how differently SOR and BG consider their community. SOR is very proud of the fact they never ever “buy” guilds to SOR. They talk about their community but they refuse to help any guild become a part of it.

BGs community is inclusive and SOR’s is exclusive…

In contrast to that philosophy is SOR’s, which can be boiled down to “Get on my level.” You make it clear that no one is welcome to SOR unless they take a step of faith towards your community, instead of you making a step of faith towards their guild. It is the same attitude towards new players on your own server. They have to be as “hardcore” as your guilds are before they are welcome on the map. Casuals need not apply, either to your guilds or your server.

Has your guild considered and/or moved to SoR? If not, I kindly request that you edit your opinions on what you believe to be the case out of your post, or add a disclaimer, rather than assert them as facts. Until you have moved over here and experienced what we do and do not offer, you are not in a position to judge our standards.
By the same token you view your methods as beneficial, we view ours as beneficial. Different strokes for different folks. If you are happy with your server community, than that should be sufficient for you – you have nothing to prove or gain by critizing the methods you think we use.

Scrubbiest Necro NA.

(edited by Balefire.7592)

11/1: SoR/BG/SoS (Gold League Round 3)

in Match-ups

Posted by: Balefire.7592

Balefire.7592

You must be talking about my guild. It’s ok you can ask me why. I ran because I only had 5 to 6 guild members on my tag the rest militia. I consider Choo really good and with what I had on my tag I couldn’t fight you. I couldn’t get a lot of my guys on the map last night because we had multiple guilds on the map. KnT & ZN had more than me on the map so I relied on them to fight you. I could tell by the way you guys were lurking you were looking for a fight and I tried to give you one a bunch of times.

I think he was talking about the entire BG BL since reset. It’s been rather stale in open field. The only big “are we gonna make it” fights happen in your T3 keeps we’re breaking into. Which are very fun fights, don’t get me wrong, but after that it gets rather boring due to tower/keep turtles and waypointing out instead of turning to fight.

Not directly pointing the finger at ONS. We could tell that KNT and ZN had more numbers than ONS last night.

I understand how that could get boring. Still though, if I’m running from a battle there’s generally a very good reason because I rather fight 90% of the time.

I assure you, OnS loves their fights. Me personally, it is the only reason I play WvW as the ppt game gets old, even during leagues. BG BL has been very militia heavy on our side the past week and a half, and it has been frustrating at times to say the least. Respect to Choo for coming out and fighting hard despite the score, we definitely notice you guys out every night. As Malevolent said, we never more than maybe 10 OnS and always 2-3 of them were scouting Towers/Garri etc. We did out best to give you some fights last night as it was apparent when you guys were running circles outside our garrison and we regrouped with KnT and ZN + any militia we had and gave you a fight.

Hopefully you understand why we port out now when you catch one of us open field with only maybe 10-12 and we port out to a 35-40 strong Choo army, I think you would do the same. We and hope to give you guys some great fights in the future.

We definitely appreciated the effort, as the few fights we got were great.
We do apologize for some of the stupid things we did last night to get your attention – point blank trebbing is a tactic we typically reserve for drunk commander nights on special occasions.

Scrubbiest Necro NA.

Dec. 10th Balance Preview (Necromancer)

in Necromancer

Posted by: Balefire.7592

Balefire.7592

I am of the belief that we scared the Devs away from our subforum forever. Hence, please direct your thoughts regarding them ignoring us to the main GW2 forum, in this thread:
https://forum-en.gw2archive.eu/forum/game/gw2/Profession-Subforums-and-Developers/first#post3157243

Scrubbiest Necro NA.

Profession Subforums and Developers

in Guild Wars 2 Discussion

Posted by: Balefire.7592

Balefire.7592

The purpose of this thread is not to discuss the current upcoming balance patch. The purpose of this thread is to discuss the developer interaction that has stemmed from it, as well as developer interactions in the past.
I will present my argument given that I main a Necromancer.

I present exhibit A:

Here is a summary of the changes we have made thus far based on feedback we have read. This is not necessarily the end of adjustments, but where we stand currently. There were a lot of good suggestions, and some of them may not be able to make it due to time constraints on testing and implementation. Please continue to give feedback over the course of the next few days. We will continue to monitor that feedback and take it into account in changes we make for this patch and for the future.

ELEMENTALIST

  • Arcane Resurrection is going up to master tier instead of Renewing Stamina.
  • Windborne Dagger is going to function outside of combat.
  • Soothing Disruption is moving to master tier.
  • Cantrip Mastery is moving to adept tier.
  • Soothing Wave redesign: Gain Regeneration(3s) on incmoing critical hits. 10s recharge.

ENGINEER

  • Power Shoes is going to function outside of combat.

MESMER

  • Confounding Suggestions – We will merge the old functionality with the new functionality. It will now have 50% change to stun on daze and increase daze duration by 25%.

THIEF

  • Vigorous Recovery will come down to kitten Vigor instead of 4s.
  • Bountiful Theft will come down to a 10s Vigor instead of 8s.

WARRIOR

  • Combustive Shot. To clarify this change, the damage is normalized to about 15% less physical damage than it used to do at all adrenaline levels, but that the damage per pulse is the same regardless of adrenaline level.

Reminder, we will be locking this thread near the end of the week.

Thanks,

Jon

I can appreciate that not all professions got a mention here, as certain things are easier to edit, and ANet doesn’t have infinite time and resources. However, note the following:

Necromancers have received one developer post regarding the balance patch in their dedicated thread, and that was just a repost from what Jon had written in the main thread. Is it then surprising to any of you that no changes were presented based on Necromancer requests? Many Necromancers have agreed for months now on changes we’d like to see, but apparently, they are all but ignored; we didn’t ask Dhuumfire, and our Blood Magic trait line does not “feel pretty good”.
Why is the primary discussion not located in the profession specific forums anyway?

Beyond this, the Necro subforum has seen a pitiful number of developer posts as of late, with the one before Jon’s talking about a bug related to skill bar lag on exiting Deathshroud. A bug that has yet to be fixed, and we have heard nothing about since.

The point of this thread is not to complain about our current balance, but about the lack of developer interaction. I would be ok with Necromancers receiving no changes so long as we knew that our requests were being considered for future endeavors. But we don’t even get that much, and its fostered substantial negativity in our subforum. I understand that Devs can’t post in every thread, but take a look at the number of Dev posts in other professions’ forums and balance threads.

What I would like to know is the following: I’m sure Necros aren’t the only ones getting the short end of the stick, and it is only natural that any given Dev favors some professions over others. Hence, what is your experience with profession favoritism?

Scrubbiest Necro NA.

Death Magic

in Necromancer

Posted by: Balefire.7592

Balefire.7592

While I don’t agree that any of these should touch the spite trait line, I will submit to the idea that the Death trait line should be defensive. How about Discord causing torment to attackers when you are struck with an attack?

Perhaps something akin to “Whenever you are dealt damage greater than 10% of your total health, that damage’s source gains X stacks of torment for N seconds” or something like that (forgive the templating).

Scrubbiest Necro NA.

Who's enjoying League?

in WvW

Posted by: Balefire.7592

Balefire.7592

My guild could care less about a shiny Dolyak, and the fights are as they always were.
I don’t really feel like the Leagues had any positive effects on a lot of things, and little effect on others. Take the BG/SoR thread of the week – It’s past 1000 posts of utter nonsense and it’s barely Monday. We’re reaching an entirely new level of awful in there. And if either server wins, the chest thumping will just get worse.

Scrubbiest Necro NA.

Guild Deals

in WvW

Posted by: Balefire.7592

Balefire.7592

No need to farm CoF we are already farming SoR for heavy lootbags.

I think you should spend some time away from these forums and your computer. Your omnipresence on every stupid SoR V BG complaint thread (I agree they’re lame, and I’m SoR) is rather concerning.

Scrubbiest Necro NA.

11/1: SoR/BG/SoS (Gold League Round 3)

in Match-ups

Posted by: Balefire.7592

Balefire.7592

I don’t see why BG is complaining so much about our lack of presence.
You wanted to win, right? Well, you got it “Beastgate”.
You hate SoR right? Well now SoR is doing poorly – you should be happy. How many times have I read posts from BG proclaiming that SoR should implode, or that it wasn’t fit for Tier 1? Us doing poorly should be the cause of celebration on your server.
I have never seen the majority of BG hold fast to “wanting good fights” anyway, even back in Tier 2 last year, so why make a fuss? As I recall, “Beastgate” liked to flaunt it’s 12-whatever streak to SoR for a good long while, so here’s your opportunity to add to that. A few prominent BG players have stated they wanted to balance things, but let’s be serious, that’s just not going to happen any time soon. And it certainly doesn’t seem like most of BG wants even fights, kicking us when we’re down and whatnot. Your incessant tolling certainly isn’t going to magically reinvigorate us, given the fact most Rallians don’t read the forums anyway.
So for now, just enjoy your free ride to Gold League 1st or 2nd Place, and that sweet Dolyak finisher, if you care about these things.

Scrubbiest Necro NA.

(edited by Balefire.7592)

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: Balefire.7592

Balefire.7592

I appreciate the effort in involving the community, and I have some concerns regarding the changes, but my biggest question is the following:
Why was this not posted in each individual profession’s forum?

Why even have those forums if you aren’t going to use them? As a Necro main, I can safely say that the last time the Necro subforum was put to good use as far as developer-community interaction was probably… never? I mean, the last Dev post of with substance was talking about skillbar lag upon leaving Deathshroud, and that was a month ago.

I just don’t get it. Tons of good ideas get thrown about the profession subforums, and there are enough skilled players from all game modes that vet them, leading to fairly streamline community requests. And these requests seem to be entirely ignored, since you create this thread in a different section than the one designated for profession discussions.

If you want to talk about changes with effects across the board, such as altering boons/conditions or something that affects multiple professions, then yes, this makes sense. Otherwise, you leave the profession subforums to fester negativity towards the Devs, kind of like the Necromancer one.

Scrubbiest Necro NA.

10/18: JQ/SoR/BG (Gold League Round 1)

in Match-ups

Posted by: Balefire.7592

Balefire.7592

Choo, come out more often

SG had a blast fighting you in open field

We have nightly raids, but we don’t necessarily stick to one BL the whole week, so it’s really just luck of the draw. Yesterday night in particular, SoR BL was suffering since we were basically down to a WP’d Garrison, and so we decided to jump in.
I agree fights were pretty good. Intermittent lag was annoying, but when everything was working properly, it was great.

Scrubbiest Necro NA.

(edited by Balefire.7592)