This was my favorite part of the Halloween content.
I’m sorry you didn’t have the ability to complete it. I’m sorry your shortcomings instill in you the desire to project those shortcomings onto everyone else by committing emotional blackmail by trying to get the developers to feel badly that disabled people may not be able to complete the content.
But mostly, I’m just happy that Arenanet created this awesome piece of content. Thanks Arenanet!
Holy Passive Aggressive BS, Batman.
Passive aggressive would imply that I didn’t intend for it to be aggressive.
If I could post a middle finger ASCII at the end of it without getting an infraction, man, I sure would have.
Passive aggression has nothing to do with intent and all to do with style.
The requests being made by and large are not unreasonable – very few people are asking for the jump puzzle to be made easier, instead the request overwhelmingly seems to be just allowing people to see their character through the massive norn and charr characters.
Because you’re able to get past it regardless does not make you a special and unique snowflake, requiring protection from all the mean nasty people who just want a fair shake at completing content.
Many people have no objection to having it be difficult, but the way we learn is by doing; and it’s not possible to learn and improve without being able to identify where the problem is.
Perhaps you didn’t notice that my post was in direct response to the original post, thus having no quote attached to it.
I said nothing to anyone complaining about not being able to see your character.
Thankfully, most people don’t care what criteria for “Should be an achievement, should not be an achievement” is in your book.
Just Arenanets.
This was my favorite part of the Halloween content.
I’m sorry you didn’t have the ability to complete it. I’m sorry your shortcomings instill in you the desire to project those shortcomings onto everyone else by committing emotional blackmail by trying to get the developers to feel badly that disabled people may not be able to complete the content.
But mostly, I’m just happy that Arenanet created this awesome piece of content. Thanks Arenanet!
Holy Passive Aggressive BS, Batman.
Passive aggressive would imply that I didn’t intend for it to be aggressive.
If I could post a middle finger ASCII at the end of it without getting an infraction, man, I sure would have.
Let’s not forget that if someone can’t complete what you have, they will try and discount your accomplishments by stating the system by which you achieved them is rigged.
Human female warrior, no banner exploits, took me about 20 or so tries and a lot of frustration, but man it was fun in retrospect
This was my favorite part of the Halloween content.
I’m sorry you didn’t have the ability to complete it. I’m sorry your shortcomings instill in you the desire to project those shortcomings onto everyone else by committing emotional blackmail by trying to get the developers to feel badly that disabled people may not be able to complete the content.
But mostly, I’m just happy that Arenanet created this awesome piece of content. Thanks Arenanet!
(edited by Moderator)
GW2 team has still not unlocked reserved names and now were missing out even more...
Posted by: Bluebird.1890
I understand frustration from not being able to use the name you want, but not playing a game you want to play in it’s entirety because you can’t use the name?
That’s just stupid. There’s no other way to put it.
Please do NOT read the following if you do not want to spoil the puzzle for yourself but here’s what to do at the top:
At the two wood beams at the top jump down on the cogwheel below with the chest on top of it and keep going. At the clock face wait till it shatters and jump in it
Thank you SO much!
Seriously, guys? Can one of you please give a detailed explanation here? We’re trying and need help
Yep. I get to the top and there is nowhere to go
16 gig~ client.
Beta refers to the client status; they still play on the same servers as you, and you can interact with them and do anything you like with them.
What is the percent chance to add weakness debuff when using a mace?
in Warrior
Posted by: Bluebird.1890
I see nothing in the mace offhands that indicate it causes weakness. #4 causes vuln. That’s it.
Arenanet is not going to divulge to you the method by which they patch their game because you have an erroneously developed sense of self entitlement.
If you don’t like that they don’t spell out what maintenance means for each individual game file in painstaking detail, you always have the option of uninstalling the game to be more comfortable with what is happening on your machine.
Have a nice day!
Harsh but true. :/ The EULA does give them the right to do so. Transparency is good even in a general sense though. (See prior post.)
I agree with the transparency point, but when they actually go out of their way to state that they didn’t really do anything significant in an update and it was strictly routine maintenance, I’m not sure a forum post sending everyone on a witch hunt with fingers pointed everywhere is a relevant course of action.
Arenanet is not going to divulge to you the method by which they patch their game because you have an erroneously developed sense of self entitlement.
If you don’t like that they don’t spell out what maintenance means for each individual game file in painstaking detail, you always have the option of uninstalling the game to be more comfortable with what is happening on your machine.
Have a nice day!
Exodus, the skill does EXACTLY what it states. The “15x” is the amount of hits that add up to 240.
Meaning it will do up to 15 hits, at about 16 damage a hit.
I agree that the change to the keys on Greatsword is quite annoying. Why not give us the abililty to assign whatever keys we want to whatever attacks/abilities we have available to us?
lol you
HAVE that already.. You can map it anyway you want.. come on man, you gotta know that..
Except you are changing the bindings fore very other weapon too.
/facepalm
The problem is that the changed it for continuities sake; all other weapons have skills ordered by cooldown amount. That’s why it changed.
Guys, they reduced the cooldown on Leap of Faith to compensate for the Symbol of Wrath increase. I don’t know why that isn’t in the notes.
Because someone asked me earlier what build did I use in all my vids. Rather then make a post for that Ill post it here
Its a build I made called beserker but has some healing its fun all the way around check it out
Build Vid http://www.youtube.com/watch?v=QB8xTww2t94
You specced for signet cooldown reduction with no signets equipped.
I paid for the game, not the forum; why can’t we shift some of the forum moderators to in game GMs to police the botting issue??
Nope. You specifically complained about botting. Again.
Still not sure why this topic was locked or why I was infracted for it:
https://forum-en.gw2archive.eu/forum/game/gw2/Forum-mods-vs-Game-GMs/first#post307547
Because you started yet another random botting thread when they have an announcement stickied at the top of the forum?
/facepalm
Jestunhi:
Did you read the original post?
“My question, to both ArenaNet and the community, is: are those things exploits or not? There are three questions here:”
“to both ArenaNet and the community,”
“the community.”
:| Absolute genius.
To be more clear, it has no negative impact on the economy, on other players, or anything in the game whatsoever really.
The only thing it is doing is helping you reach the end goal of completing the puzzle, and therefor should be classified as nothing but “creative thinking.”
Speed runs were conidered an exploit. Anything novel is an exploit, expect a ban.
Speed runs had a negative impact on the economy.
It’s almost like some of you people click quote without even reading the posts you’re quoting. ROFLMAO.
I agree, creative thinking is punished by Anet.
No. Creative thinking that negatively impacts the game experience for other players is punished by Arenanet.
You’re just incapable of empathy, and thus have trouble discerning when what you are doing could make the game less fun for others.
To be more clear, it has no negative impact on the economy, on other players, or anything in the game whatsoever really.
The only thing it is doing is helping you reach the end goal of completing the puzzle, and therefor should be classified as nothing but “creative thinking.”
Speed runs were conidered an exploit. Anything novel is an exploit, expect a ban.
Speed runs had a negative impact on the economy.
It’s almost like some of you people click quote without even reading the posts you’re quoting. ROFLMAO.
To be more clear, it has no negative impact on the economy, on other players, or anything in the game whatsoever really.
The only thing it is doing is helping you reach the end goal of completing the puzzle, and therefor should be classified as nothing but “creative thinking.”
ROFL.
No. This is not an exploit.
I have now seen what is probably approaching the 500th complaint on the Mesmer downed state in SPVP, and it has gotten, frankly, very tiring.
The mesmer #2 skill in SPVP does exactly this: The player teleports a short distance away, invisible, and summons a clone in it’s place.
Now, most of you are frustrated that you get a stomp off and the mesmer is still alive. This is, quite simply, your ownkittenfault.
The real mesmer has a big freakin’ red arrow over his head that might as well be a stomp me sign.
The clone does not.
I don’t know how to make this any more clear for you guys.
Pro tip:
Set your target with Control-T
Target the set target, with T.
Now if you ever lose target, just hit T again.
Irregardless, you’re still having to retarget. Many times I drop target ingame for no reason at all, i.e. they didn’t stealth, it just drops.
Hopefully this gets fixed soon.
You can’t really farm in this game, you have to be moving around to be able to get decent loot otherwise if you stay in the same area for too long you’ll get practically nothing for loot.
As for damage, your damage stats seem fine, just use shatters more often, the 10 points trait in domination improves mind wrack so your mind wrack will hit hard (you need 3 clone/illusions out), the staff isn’t a damage dealing weapon so pull out your phantasms, drop chaos storm with the staff then pull out the greatsword or scepter depending on your playstyle. The clones (ones that look exactly like you) don’t deal any good damage but they’re there for you to shatter.
There’s an event in the NE corner of Harathi Hinterlands that lasts over 30 minutes, crazy xp and has decent loot and there’s a chest in there somewhere.
The staff deals insane damage with enough condition damage stacked.
If you want to deal direct damage instead of condition damage based on your power/precision, I recommend picking up a greatsword and traiting for the extra bounce + Mind wrack crit and dmg increase.
Watch things explode.
Aha, then it’s no wonder that monsters keep chasing me down, even if I “distract” them with my clones.
The only clone that actually deals some damage is the downed clone, as it inflicts confusion. =PThanks AkkiChan, I guess I’ll have to level up some more to “exploit” them.
this is actually inaccurate, bey.
Think of it this way: The clone you generate casts the #1 skill of whatever weapon you generated it with.
IE: A sword clone will apply vulnerability and remove boons with it’s #1 chain.
A greatsword clone will use Spatial Surge (Which is really useless until you trait into Sharper Images, then can stack bleed very fast.)
A staff clone will cast Winds of Chaos and apply conditions.
The only real difference is they don’t do any direct damage. Their conditions are still applied fully.
Your topic is misleading, so you’ll get a lot of replies that are misleading.
Like this one.
Enjoy!
It’s been incredibly pleasant for me to see all the people file out of the woodwork to support the lack of a power-gap creating gear treadmill on this thread.
Thanks guys! You made me feel a bit better about the GW2 community here
BluebirdTL;DR Version:
If you don’t like the game, don’t play it. Don’t try to change the reward structure for the rest of us who do like the game. We were it’s intended recipients, as such has been clearly stated by Arenanet many, many times.
Let me rephrase it for you:
“This game is perfect and free of any bugs or design flaws. There can be no suggestion to improve the game, and all suggestions ever made will make this game less perfect. ArenaNet said that this game is perfect, so the only people who can play this perfect game are myself and people who think like myself. If you don’t think this game is perfect like I do, gtfo.”
Now, let’s see…
BluebirdAnyway, I’m not a fanboy.
I can see why you believe that, lol.
Yep. Anyone who likes the game is a fanboy.
I guess he missed the part immediately after where I said “The game has problems,” and then the posts below that where I agreed with some other posters on what, specifically, those problems were.
Just a troll here, best to move along.
Trolling is a harsh word and it certainly isn’t my intention. It was meant to show you that how your tl;dr (not your entire post and the follow ups) reads exactly like what a fanboy would say. I would suggest you either don’t make a troll/flame bait tl;dr, or at least make them accurate to reflect the entire post.
Anyway, I’m just trying to clear up confusion about the deleted post of mine. Thankfully it’s preserved in quotes and I do hope you would agree with me, that this forum doesn’t need more fanboys complain about complainers in an inflammatory fashion.
But what it DOES need is anti-fanboy straw men crafters to complain about fanboys complaining about complainers in an inflammatory fashion?
Do people even think before they post any more?
Did you? When creating this post, did you honestly think it was constructive, or just a way to get back at the anti-fanboys and people voicing their concerns – or, to you, whining?
Your TL;DR seems to suggest highly that it’s the latter, and nothing else.
My post was intended to highlight a common theme among recent complaints in the general discussion boards, so that we could try and discern how to stop the developers from listening to them and avoid having the game turn into something that people who agree with me do not want it becoming.
Your reply seems to suggest highly that you either skipped most of the thread, or just have a distinct lack of ability to process what you read and decided to post anyway just because hey, why not?
BluebirdTL;DR Version:
If you don’t like the game, don’t play it. Don’t try to change the reward structure for the rest of us who do like the game. We were it’s intended recipients, as such has been clearly stated by Arenanet many, many times.
Let me rephrase it for you:
“This game is perfect and free of any bugs or design flaws. There can be no suggestion to improve the game, and all suggestions ever made will make this game less perfect. ArenaNet said that this game is perfect, so the only people who can play this perfect game are myself and people who think like myself. If you don’t think this game is perfect like I do, gtfo.”
Now, let’s see…
BluebirdAnyway, I’m not a fanboy.
I can see why you believe that, lol.
Yep. Anyone who likes the game is a fanboy.
I guess he missed the part immediately after where I said “The game has problems,” and then the posts below that where I agreed with some other posters on what, specifically, those problems were.
Just a troll here, best to move along.
Trolling is a harsh word and it certainly isn’t my intention. It was meant to show you that how your tl;dr (not your entire post and the follow ups) reads exactly like what a fanboy would say. I would suggest you either don’t make a troll/flame bait tl;dr, or at least make them accurate to reflect the entire post.
Anyway, I’m just trying to clear up confusion about the deleted post of mine. Thankfully it’s preserved in quotes and I do hope you would agree with me, that this forum doesn’t need more fanboys complain about complainers in an inflammatory fashion.
But what it DOES need is anti-fanboy straw men crafters to complain about fanboys complaining about complainers in an inflammatory fashion?
Do people even think before they post any more?
Can we add a tertiary effect?
“Makes all loot drops appear superior to what you have currently equiped; true statistics on gear remain identical to what you were previously wearing, though.”
I deleted a 53 Asura mesmer because I decided I hated being Asura a bit too late in the game. I figured race changes would be too difficult given story missions/bio questions, etc.
Why did I DELETE him instead of just makin’ a new character? I knew if he was there, I’d just be tempted to go back to him and stop leveling the human mesmer that was his replacement. Out of sight/out of mind didn’t work for me :P
I think a lot of players are “doing it wrong”.
This game isn’t a life replacement. It isn’t a WoW replacement. It’s offering something else: a game that is like a SP game in that it has no gear treadmill carrot on a stick, and wants to be played for its own sake.
The game has flaws (needs many, many bugs fixed in higher level zones, needs retuning of storyline quests, needs more competition supporting aspects in sPvP, etc), but the “fix” is to simply tweak and refine and remain true to the game’s vision, which is NOT to be WoW. It’s not designed to a be a Skinner box game (the vanity chase is there, but that’s just for people who are into it … it gives no “stat advantage”, which is the primary established Skinner Box dopamine hit offered by most MMOs these days). It’s designed more like a game like Skyrim, where you play because you enjoy the gameplay, and you play as often or as little as it entertains you, as you are inclined to do — not because “I need to login for X hours every day to do my dailies/dungeon/tokens so I can advance my character”. It’s designed for the fun of it.
I love this design. It “fixes” MMOs for me. I do understand that many people are addicted to, or have had their expectations conditioned by, the Skinner box model of game design in MMOs. These people won’t like GW2, because it doesn’t fit what their expectations are and what they have been conditioned to want/expect in an MMO, even one without a subscription. It’s sad to me to see how rampant that is, it truly is, after having played MMOs now for over ten years, but it is what it is. For those people like me who don’t like the Skinner box design, the game is a wonderful breath of fresh air (and yes, my main is 80 and I have exotic gear and I am still finding stuff to do when I want to play).
Thank you for the contribution.
It’s nice to see that there are hardcore players who play the game knowing full well they will run into content limitations and still enjoy it for the experience up to the end anyway.
I’d liken the mindset of many modern MMO players to, “I’ve gorged myself on all the food in the fridge, and now there is nothing left. Bring more, or else!”
It honestly just kind of scares me, and is indicative of some deep seated addictions that people really need to deal with.
@chase.2613: If you don’t like something, don’t actively contribute to or support it by agreeing to it and abiding by it.
Mindlessly repeating the same argument against it ad infinitum in spite of it being explained to you and every other person who has had the same epiphanic realization isn’t going to help your cause either.
BluebirdTL;DR Version:
If you don’t like the game, don’t play it. Don’t try to change the reward structure for the rest of us who do like the game. We were it’s intended recipients, as such has been clearly stated by Arenanet many, many times.
Let me rephrase it for you:
“This game is perfect and free of any bugs or design flaws. There can be no suggestion to improve the game, and all suggestions ever made will make this game less perfect. ArenaNet said that this game is perfect, so the only people who can play this perfect game are myself and people who think like myself. If you don’t think this game is perfect like I do, gtfo.”
Now, let’s see…
BluebirdAnyway, I’m not a fanboy.
I can see why you believe that, lol.
Yep. Anyone who likes the game is a fanboy.
I guess he missed the part immediately after where I said “The game has problems,” and then the posts below that where I agreed with some other posters on what, specifically, those problems were.
Just a troll here, best to move along.
Grammarye:
I really appreciate that someone saw what I was trying to say in the initial post. It wasn’t meant as an insult, and I obviously didn’t communicate it as well as I could have.
It simply gets tiring, to see so many people complaining over such trivial concepts for a service that has been released for less than a month, for which the developers have already stated they are going to release constant FREE content for.
It’s compounded by the pure confusion I experience when I read these threads, having put tons of time into the game already and not even having hit 80 myself.
I just don’t understand, is the problem. It’s alien to me.
While I agree that playing is its own reward I sat in at least four Champion fights this weekend that lasted over 15 min each. They were tedious, I just ran around dodging the big attacks, rezing and sitting there attacking, for 15 min…When the boss died people just went about their business like nothing ever happened.
After four of them, I started asking why. Why did I spend 15 min killing that thing, it wasn’t really pleasurable, it didn’t really challenge me it just took a lot of time. I got the reward of any DE, exp, karma and a modest amount of copper. But it was not fun, I lost any sense of change in the world as places rarely fall back into enemy hands at this point.
Perhaps it would be more fun if once in a while things just kicked our butt and we lost control. Then we are fighting to change something not maintain it. The most fun I had was defending an outpost when it was me and maybe two others. We got stomped and lost the DE, Centaurs took over the camp.
Carrots on a stick are one reason to grab attention and keep interest going. Next time I see a group event with a Giant destroying everyone, I’ll probably walk on by. I don’t want to spend 15 min peppering him with my rifle just waiting for skill 3 and 4 to recharge so I can hit those buttons.
Honestly…as a big GW2 fan I think this is the biggest problem.
The DEs are not difficult enough. If they make the DEs just difficult, maybe even as hard as the dungeon mobs and make them require coordination from those that do show up you are going to see a different game. I’ve seen DE’s fail and that DE failing affecting another DE. It’s a beautiful thing to see a escort mission halted because a bridge was just blown up and now you have to help rebuild the bridge and get the people across.
I think if the DEs were more fun, they’d be more rewarding regardless of loot. Right now they are just way way way too easy.
I think that the lack of challenge stems from the overabundance of participants and poor scaling for zergs.
When I run into events that have 3-4 players participating, they ARE challenging, and they ARE fun.
Something could definitely be done about the scaling. 100% agree :P
While I agree that playing is its own reward I sat in at least four Champion fights this weekend that lasted over 15 min each. They were tedious, I just ran around dodging the big attacks, rezing and sitting there attacking, for 15 min…When the boss died people just went about their business like nothing ever happened.
After four of them, I started asking why. Why did I spend 15 min killing that thing, it wasn’t really pleasurable, it didn’t really challenge me it just took a lot of time. I got the reward of any DE, exp, karma and a modest amount of copper. But it was not fun, I lost any sense of change in the world as places rarely fall back into enemy hands at this point.
Perhaps it would be more fun if once in a while things just kicked our butt and we lost control. Then we are fighting to change something not maintain it. The most fun I had was defending an outpost when it was me and maybe two others. We got stomped and lost the DE, Centaurs took over the camp.
Carrots on a stick are one reason to grab attention and keep interest going. Next time I see a group event with a Giant destroying everyone, I’ll probably walk on by. I don’t want to spend 15 min peppering him with my rifle just waiting for skill 3 and 4 to recharge so I can hit those buttons.
A reasonable response, and one of the problems I alluded to having in the initial post (Though I didn’t really flesh them out.)
The problem here though is that the boss fights in question just aren’t fun, in my opinion.
At least, not after having done them once.
I don’t like censoring, period.
I really, really don’t like when a chat, a forum, or a game has filters in place, yet its owners/maintainers take punitive actions against those who hit those filters even though they’re not circumventing them.
With that being said, kitten censorship is kind of fun.
The filter is a countermeasure to ensure that as few people are exposed to the filtered material as possible.
The punitive actions are to discourage you from repeating those events in the future, as you have breached their code of conduct agreement.
Tone carries through vulgarities that filters block, and you cannot write a filter with an algorithm complicated enough to block INTENT, only specific words/phrases.
I’m not sure why people have such a hard time with this. It’s just a crutch that people fall back on when they don’t like adhering to a code of conduct that they have already agreed to in order to access the censored medium.
Can we stay on topic and not let a troll hijack this thread? :P
What’s the topic? “OMG, U PPL R SO DUM. CRRT ON STK, GO BK 2 WOW”
If so, I much prefer the derailed version.
No. Your verbage contains an implicit disrespect for players that enjoy the WoW playstyle.
I would like them to find a game that caters to their tastes, and play that, instead of trying to change mine.
Thanks for your additional attempt to derail the thread though.
This is our game as well. We paid as much, if not more than you did.
While I don’t much care about the traditional carrot on a stick, I do care that I there doesn’t seem to be any guild activities for those that have guild larger than 5 ppl.
If you don’t care that there is no traditional carrot on a stick, and the purpose of this thread was to request that we keep the carrot on a stick out of the game, then why exactly did you just group yourself into the audience of people that I was clearly defining this post at?
You obviously aren’t amongst them.
/boggle
You misunderstand, there is a carrot on a stick in GW2. Aesthetic gear upgrades.
What I don’t appreciate is your tone. I’m not attacking you, so please be civil and respectful.
I don’t appreciate your inability to discern the intent of a post prior to responding to it, so I guess we’re even.
This post is against the idea of a gear treadmill that will increase the gap between a fresh 80 and someone who has been 80 for a year beyond anything that currently exists, not the idea of aesthetic upgrades or cosmetic drops.
Let me clearly define my intent, since I have obviously not articulated it properly for you:
Guild Wars 2 is not a power treadmill, and it never will be.
My post was not aimed at people who want:
- Larger group content
- More areas to explore
- Further aesthetic options to unlock
- New SPVP features.
- Any variation of the above.
My post was aimed at the “wah, the loot isn’t good enough” or “wah, I finished map completion/killed x boss and got nothing better than what I already had” or “wah, I farmed a DE for hours and got ONE yellow that wasn’t even usable by my class” crowd.
Is that better? Can we stick to the subject at hand now?
i think most if not ALL people complaining about lack of “endgame” are the no-lifers who play too much.
and no game right now can deal with them.
i say they can quit.
come back later, the door will always be open.i have pity for them.
they really are the ones hurting themselves more.
and then saying the problem is the game? after like 300h in 3 weeks.anyway.
GW2 is amazing, huge, and perfectly fine for a gamer who will spend 15h a week in the game. (thats normal, right?)Such a cop out… This game should have been designed AND released with ALL of its customers in mind. This includes the “no lifers”. Everyone knew that people were going to rush to 80. Everyone knew there was going to be people competing for world firsts.
You can’t say that the hardcore community is too small to worry about either…its a rather large portion of the customer base…far to big to ignore and be successful.
Im guessing you aren’t at level cap and don’t see how truly broken and under developed/polished this game is.
Also …no one cares if you play 1 hour or 100 hours a week. They care about how much they play. A successful MMO will target all playstyles and 80 is very…very easy to get.
I have many, many hours invested into the game split between two characters, amongst the different realms of play (WvWvW, SPVP, PVE, Exploration) and I have not hit 80 yet on any character.
I haven’t bought a cultural item. I haven’t investigated Order armor yet. I haven’t gotten an exotic. I haven’t played with the Mystic Forge outside of SPVP. I haven’t set foot in most of the dungeons.
I have maybe 39% world completion?
Seriously, man. You guys are among the vocal minority, and you will have to be patient. Arenanet has already said they plan lots of free incremental content between large expansions, just like with GW1.
Almost every MMO that comes out is the basics. You get new high end content as time goes by, and by now, you would think everyone would be used to not rushing to 80 and complaining. Arenanet even made it clear that it was not the intended playstyle for their game.
You guys didn’t listen, and now you’re complaining like you’re entitled to it anyway. It’s completely and totally absurd, and quite entertaining to behold.
Can we stay on topic and not let a troll hijack this thread? :P
What’s the topic? “OMG, U PPL R SO DUM. CRRT ON STK, GO BK 2 WOW”
If so, I much prefer the derailed version.
No. Your verbage contains an implicit disrespect for players that enjoy the WoW playstyle.
I would like them to find a game that caters to their tastes, and play that, instead of trying to change mine.
Thanks for your additional attempt to derail the thread though.
This is our game as well. We paid as much, if not more than you did.
While I don’t much care about the traditional carrot on a stick, I do care that I there doesn’t seem to be any guild activities for those that have guild larger than 5 ppl.
If you don’t care that there is no traditional carrot on a stick, and the purpose of this thread was to request that we keep the carrot on a stick out of the game, then why exactly did you just group yourself into the audience of people that I was clearly defining this post at?
You obviously aren’t amongst them.
/boggle
Deith:
Let’s use Ultima Online then, which is in the exact same genre as Guild Wars 2, where all of Helladoom’s logic still applies 100%.
No gear treadmill (All upgrades were primarily aesthetic at max skill level).
Still fun.
Put hundreds upon hundreds of hours into the game.
Stop picking at semantics.
You guys really have no ground to stand on here. You just use the same arguments over and over, and then troll when people blow them apart.
Can we stay on topic and not let a troll hijack this thread? :P
What’s the topic? “OMG, U PPL R SO DUM. CRRT ON STK, GO BK 2 WOW”
If so, I much prefer the derailed version.
No. Your verbage contains an implicit disrespect for players that enjoy the WoW playstyle.
I would like them to find a game that caters to their tastes, and play that, instead of trying to change mine.
Thanks for your additional attempt to derail the thread though.