Actually, many “vets” should probably make new character and go through new tutorials (from my ingame experience).
So yeah, theres that.
I wasn’t going to say this, but it’s not untrue. There are a lot of 80s out there who really didn’t learn how to play the game that well.
Not to say having the new system would have definitely helped…but I’m pretty sure it wouldn’t hurt.
The gating, dumbing down, restrictive gameplay wont’t hurt? Whatever happened to horizontal progression and play like you wan’t? And no, vertical progression is no progression.
Its restrictive, dumbed down and gated to oblivion. Its terrible, and it has nothing to do with progression.
just tested the personal story first 5 steps. There are lootbags now (with standard reward), but… the droploot of the foes is gone.
I just restarted playing this game. Made a new alt. The new leveling experience is not horizontal anymore. Its timegated, restricted, dumbed down and the fun is gone. I have the feeling that this is only the beginning and doesnt end with the first 15 levels in the future. So i must say, the motivation to play is gone.
it doesnt end with the first 15 levels, it continues throughout the whole leveling process.
Youre right, i was still used to the old (pre feature pack 1) trait system :-)
I just restarted playing this game. Made a new alt. The new leveling experience is not horizontal anymore. Its timegated, restricted, dumbed down and the fun is gone. I have the feeling that this is only the beginning and doesnt end with the first 15 levels in the future. So i must say, the motivation to play is gone.
‘i just made an alt to test it and it’s boring’
uhm.
of course it’s boring to you. you know all of this stuff already. someone who is genuinely new who doesn’t know it yet isn’t apt to feel the same way.
And i wasnt new when i fist started playing? So i do have reference, dont i.
Just made an alt to test it. The beginning experience is very boring. They Took out everything that made the beginning areas good (and a learning experience). And not to talk about the timegating of basic game mechanics, its not good.
This is just a mayor time gating of the player experience (grind) . Whatever happened to the horizontal progression. This is becoming more and more restrictive gameplay. And its an insult to players who know how to use their head. It would be fine if it would be optional, but it isnt (just made a new char for the sake of testing, its terribly restrictive and forced)
If that ever happens, it will be the day i will log of. No brainless level grind please (and gear grind, because it will destroy the worth of all the gear etc.). There are already to many asian grinders out there (and the well named game i shall not call its name).
But i dont think that will happen. Who brings in the cash? Not the grinders, but the people who combine gaming with a thing called life.
They used to package these things with tradional expansions (of content) in the past (and much more, guildhalls, capes, heros professions, skills etc.). Now its smeared out in 3 weeks of time with PR. That way it looks underwelming if your used to the good old whe get one big chunk of everything in a paid expansion. That feels a lot meatier, doesn’t it
I don’t think that it’s so much about people not desiring challenging or intelligent game play. Keep in mind that the people that had hours and hours to play such games a decade ago are now adults with families and jobs. They still enjoy gaming, but the games of a decade ago, the challenges implemented where time consuming. This is something that many responsible adults don’t really have a lot of in their busy, “always connected” lives.
I happen to be of that generation :-) There wasn’t any leveling in that time (no timegating), so you could right jump in the game. A massive TBS/ RTS like Rome Total war was less time consuming then guildwars 2 is now :-) But challenging on Hard mode playing as an underdog faction against the Romans.
Never, i found it as userfriendly as possible. It learns itself. I see a disturbing trend in games over the years where everything is toned down and timegated. Its counterchallenging, counterimmersive and counterinteligent.
Remember the time games where actualy challenging and emmersive? I do. The last decade they became more and more casual. People who want to play games but have no desire for challenge, immersion and intelligent gameplay. Only, look at my shinies.
Its not only in online rpgs but also in shooters, RTS, TBS etc. They used to be challenging and fun at the same time.
Any minis currently in your bank or bank collection tab will still be in your bank when you log in. You’ll need to take them out individually and choose whether to unlock them for your account or dispose of them some other way. In order to make this easier, all minis of the same type now stack in inventory
You will no longer deposit minis into bank collections. Once a mini is removed from the bank, the collection space for that mini in the materials area of the bank will disappear. Those collections are being moved to the Wardrobe. New achievements will also now be available for completing Wardrobe account unlocks for the series 1, 2, and 3 minis.
Question. Does this mean the only way to keep the minis acount bound free is stash them in valuable inventory space?
For me personally it was a learning experience to have the downed state for the first time. I found it fantastic when going down i got the change to fight back and get up. Every time you’ll get better in it and eventualy you can counter your self back on the feet more then you permadie. Best learning is practice.
Its getting a little too casual with this change (The Sims casual). its not a gamebreaker, but its annoying to players who know how to use their head.
It would be better if the’re where some kind of advisor (Like in Rome Total War) who tutors the more casual beginning player with the basics of the game.
And it should be optional (so the vets can switch it of)
I’m concerned about the section about “Stat gains”. Does this mean we will get a powergrind necessity because not every level reward Stat increase? If thats the case its certainly not new player friendly.
I really miss Elona, land of the golden sun. What a beautifull scenery, culture and storyline it had. I remember scouting Fahranur for the first time i played Nightfall, loved the ancient structures. And paragons, those beautifull teambuilders with all their shouts, chants, and echos (hope they bring the landspear back as a ranged option for the guardian)
Please no. It attracts immature behaviour on a zerg scale.
As an former gw 1 player of the past (now gw2) just made a new ranger to go through the story again (still prefer it above the gw2 story) :-) Last year when i visited gw1 it was abandoned. Now i see an increase of players having the same idea of going through the story again.
Please this is a game, not real life. Keep this drama out of Guildwars.
Hmm Rox visiting Rytlock and Braham visiting Eir (Not on speaking terms until now) looks like they will ask for the support of the Norn/Charr To help with the fight. Wouldnt be surprised if the other members of Destinys Edge will reunite to bring up an army of al the five races (the cycle of the past continous).
The humans need some good beards, theres to less of them :-)
Waypoints +1 (casual friendly)
Mounts -1 (no life friendly)
swapping the accesible waypoint system with an inacessible home instance, mount, death penalty system. No thanks. Theres a reason many people with a life choose Guildwars because of this. Opposed to the other well known game i shall not name. This game is made to be casual friendly (stated on the box and in the manyfesto). If you dont like that, there are many other games for you.
Btw you dont have to use them, its a choice, you are not forced.
Unless Scarlett is a cylon and has a ressurection ship floating around the planet of tyria uploading her consciousness to a new body i dont think its gonna happen :-)
I had that same problem not so long ago with the same peronal story step. In my case when i did it again everything went well. But it seems to look like a bug.
My personal opinion. I dont want a me, myself and i situation when playing guildwars. I want to be part of a greater story side by side with a band of heroes (npcs and pcs). You need computer characters to tell a story (just like in a tv series with the actors).
I think if that wasnt the case guildwars would turn into a (virtual) reality soap (just like the terrible reality soap programs on tv).
I personaly like the trailers like they are right now btw.
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GW2 releases Story Journals: Feedback/Questions [Merged]
in Living World
Posted by: Bolbo Baggins.8594
Looking forward to this. Reminds me of the campain, bonus mission pack structure from gw 1. Replayability, playing at your own pace, like it. :-)
Seen his weird behavior manytimes in the Norn first area. Surprised he is still around though. You would think he is reported into oblivion by now. He is intimidating to women and should be dealt with.
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Looking forward to it. Gives me all the time to level my new asuran mesmer to 80 before that. Especially rolling trough all the jungle areas to get in the spirits :-)
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Looking forward to it :-)
38 over here. Been Playing since the C64 homecomputer came out in the 80’s and never stopped playing :-)
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I like it. It’s perfect for a race of though northern Giants. Just like higher pitched voices are perfect for the asura.
First picture: ‘thats gotta hurt’
second picture: ‘getting ready for a dive’
third picture: ‘In honour of Owl’
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I had an enourmous buildup of heath with my new gaming laptop some months ago. It was caused by the wooden table which it stood on. the wood kept absorbing the heat underneed. a glass table was also not doing the trick. An old metal pc casing under the laptop did the trick. Its much cooler now when being pushed to the limit. You also have metalic standards for you laptop which have the same effect.
Not agreed, i find the megaserver update a good one. No more Server Seperation and elitism. Finally the cities and areas are full of life. Much better to build a community then seperated. Reminds me of Gw 1 where the community whas also one and not fragmented. Of course there are starting problems but that will be sorted out within time. And you can learn something about respect, you might wanna do something about your language.
Run it in Windows XP SP3 compatibility mode (right klick on the desktop link to gw) . I had the same problem after buying a new gaming laptop. Now guildwars 1 runs smoother and with more detail it ever had in the past.
Agreed, apart from the Clint Eastwood face they all look like feminine renaissance noble teens. I remember the day (guildwars 1) i could make a human with a fierce barbarian face (with the barbarian headband/crown on his head). The shift from mediëval to renaissance is showing. And what i also miss is chesthair (only one).
More manly faces (and chest with hair) would be appreciated in the future :-)
And Natural body types with chesthair. Its all gym bodies right now.
This looks like it could be something good. Only worry is there’s the chance it will multiply those terrible zergy champtrains like in Queensdale now and that they will get bigger and bigger.
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Corporal Bane is very funny. Going Back into time to presearing with a commando or a gollem to kill a metamorf gollem with charr technology inside it.
(just logged in to gw 1 for old time sake, this is the one active this year).
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Did anyone else find... * SPOILERS *
in Battle for Lion’s Arch - Aftermath
Posted by: Bolbo Baggins.8594
up above there is an opening that goes behind the wall (with 2 lighted thorches. Too bad you cant get there :-) But wo knows wo did (with a rope). More thinking of Tengu spies scouting the area.
(edited by Bolbo Baggins.8594)
Did anyone else find... * SPOILERS *
in Battle for Lion’s Arch - Aftermath
Posted by: Bolbo Baggins.8594
Nice find. It was quite hidden (behind the plants) :-)
Like the dead end bar Epilog dialog. The dialogs between Taimy and Braham are funny. They have opposite characters, but get along well.
Interesting from the dialogs (dont read the spoilers if you still need to go to the dead ends bar)
The visit of Marjory’s sister Belinda (who is a seraph) was interesting. Bet we will see more of her in the next Living world season as she talks about going into the Brisban Wildlands for a mission/investigation.
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pretty sure she means her natural talent for ‘statics’
i like it, rolled out a new alt to explore and sight see all the areas. A nice Post Apocalyptic relexation spa. No sounds of war, no endless battles, just the sound of the wind, relaxing music and a mad maxian scenery. We will have enough jungle warfare coming to us in the near future.
in instanced group content yes. In the open world content no, there would still be a big zerg anyway. Big zerg of dps and tanks followed by a zerg of healing/protection monks, the sight would be hilarious and at the same time absurt in the massive content. And in the open world to be self sufficient is a big plus. And we dont have dual proffesions anymore…..
Epilepsy Warning For Scarlet Hologram Fight
in Battle for Lion’s Arch - Aftermath
Posted by: Bolbo Baggins.8594
Flashy Lighteffects can be dizzy making to everyone if they continue too long. Thats why i Dont use builds with overly flashy lighteffects like the air line of an elementalist and i didnt use ray of judgement back in the gw 1 days on the monk more than necessary). And if they are casted by multiple players you cant even see whats happening (uh where has that boss gone?). Its just like the use of the bfg in oldschool shooter quake 3 (for those who may remember that game from long ago) .
Really Nice and Funny Video’s :-)
Agreed Its too bad this beautiful soundtrack is not available anymore on cd. Would buy it instantly :-) As a collector i still keep failthful to physical copies.
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I unlocked all the nine points of the battle for lions arch atlas page. There are some interesting things (and possible hints) to Uncover:
Looks like the next big boss we will encounter (evolution of marionette). Bringing in stability advised ;-)
2) http://wac.bef6.edgecastcdn.net/80BEF6/site/uploads/h/839fa13a-99a0-11e3-b6bd-f1c44eb5a0e4_1.jpg?v=8
Looks like we will enter the drill (and who knows maybe underneed it at its final destination). Got a dephts of tyria eotn flashback after that ;-)
3) http://wac.bef6.edgecastcdn.net/80BEF6/site/uploads/h/c6348875-9a6a-11e3-8a14-53028ba13185.jpg?v=2
where’s Taimy in this aftermath picture? (the background looks like the inside of the drill btw)
4) not so important, but hey its part of the story. Poor old Magnus lost an eye
http://wac.bef6.edgecastcdn.net/80BEF6/site/uploads/h/6b6b58fd-9a6b-11e3-8c8d-836aa37611ac.jpg?v=57
(edited by Bolbo Baggins.8594)