Emergency Priority:
- Color Blind Mode!
General:
- Build templates – let us save armor/weapon/trait builds and restore them with a single click. Current setup discourages experimentation.
- Clothing templates – let us save skin and dye setups and restore them at will (just charge the transmutation charges as a group), or for dyes apply at will to any armor or outfit we want.
- Have sigils and insignias be freely swappable. Current setup GREATLY discourages experimentation (possible 50+ gold costs to try something new).
- Let us consume multiple food/utility items at once and stack the duration, instead of having to constantly mouse over and check our skill bar (very useful for raids).
- Give us a library in our home instance to store book items so they aren’t clogging inventory. Otherwise we just delete them and read the wiki if we want to go back.
Crafting/TP/Mystic Forge:
- Let us queue up items to buy and sell on the TP and buy or sell them all at once.
- Let us queue up repeated mystic forge transmutations instead of having to re-add the items over and over.
- Let us access the bank from the mystic forge panel.
- Remember forged items (MF recipes) so we don’t constantly have to jump in and out of the game to look things up on the wiki. The discovery aspect is only fun the first time. Also let us just find recipes for high-level stuff like legendaries that we just look up on the wiki.
- Let us auto-craft sub-items in a recipe instead of having to dig down and do every item one by one. This also avoids overcrafting since you can’t accidentally craft 3 of something when the final item needs only 2, etc.
- Remember selected sorting/categories in the crafting panel (so we don’t have to turn off crafting levels every time we log in).
- Expand the left panel of crafting and mystic forge. We need more space for active items, rather than a giant, mostly empty art panel that has no function.
Inventory:
- Put a button for deposit all right on the interface, instead of in a sub menu.
- Have an option to put such a button for sort as well.
- Have an option to outline or otherwise mark non-sorting and invisible slots when bag view is off.
- Auto-stack shared inventory slots.
- Have an option to use unlimited harvesting tools account wide or on multiple designated characters. This will be much more convenient than constantly unequipping and reequipping via shared slots.
- Key/map item wallet.
- Options for displaying multiple currencies (and key levels, if in wallet) at the bottom of the inventor, ie show Gold, Karma, Gears, and Crowbars when in Verdant Brink, as these are the relevant things to know in VB. Also an option to display on the UI somewhere so they can be seen without opening inventory.
Fractals:
- Add ascended items with HoT and PoF stats to the drop pool. Right now most non-armor/weapon ascended drops are so low value due to useless stat combos that they aren’t even salvaged (not worth the very expensive ascended tools), they are just deleted. Alternately, make drops stat-selectable as armor and weapons are.
- Allow consume all on encrypted fractal boxes (decrypt as many as you have keys).
- Move selector console next to the portal.
- Show fractal levels available on daily pane for daily fractals, instead of making us go into the achieve panel to figure out the numbers.
- Show fractal identity on recommended fractals.
- Remove titles for completing fractal challenge motes. These lead to discrimination in LFG.
(edited by Boogiepop Void.6473)