So the DSD’s names starts with S, huh? That means Bubbles falls flat. Let’s throw some ideas into the room and see which ones will stick:
- Sauron
- Salty
- Subbles
- Sebastian
- Spongebob
- Sauerkraut
- Sssssssssss
Yeah… there is really nothing to support that at all. I mean you can choose to believe so if you like but don’t expect anyone to buy into your “theory”.
The worst part is that there have been multiple threads here in the lore forum about it but not a single red post. As if complaints about lore and story do not matter..
I think they all put bananas in their ears. And now I have that song stuck in my head again.
Regarding the tome… I think it’s essentially a nod to their quasireligious origin. They pull out a book relevant to whatever they have faith in, and reading out passages from that book helps focus their power. For a charr this might be a book of military regulations or something like that.
Just like we germans get inner strength from reading traffic regulations. sheds single tear sorry I was thinking about the highway code.
The preexisting quaggan haters, of course, have been waiting down there this whole time to welcome us with open arms.
Welcome to the pit! Beer is in the fridge and we have some nachos with salsa waiting on the table.
When I said the similar stuff about the Quaggan over a year ago people called me a hater. But now it seems to slowly sink in how annoying those “cute” races really are.
You know this forum isn’t your personal blog, you don’t have to start a new thread for every story step you’ve completed.
I meant the Destiny Edge 2 they see to call the PC boss but I do not know if they are actually a guild.
I mean the PC mostly beats things up for others he does not do a lot of planning or makes a lot of tactics he just beats.
They call the PC “boss” mostly in the voice overs in order to avoiud using the characters name (which they obviously can’t). I think Anet chose that nickname because it’s sounds rather casual, signifying that these guys are a group of friends and not something official like a guild.
I always preferred Forgal and Sieran more. I never really understood the fascination with Tybalt. He was a funny character, maybe a bit too funny, especially during missions, and that made him feel out of place in the entire OoW motif for me, and that threw me off the OoW storyline a bit. It didn’t make it bad, just off.
Forgal’s and Sieran’s storylines were a bit more understandable, being a gruff soldier and excitable academic respectively. Tybalt’s, on the other hand, felt like a dollop of Whedonverse landed in Tyria. Again, not bad, but it feel like a game of “One of these things is not like the other…”
Well that’s totally objective. It’s being different that makes Tybalt interesting for me and Forgal fits the mold of mentor best. I think Sieran is the worst mentor as she is really bad at her job. Some one who teaches you shouldn’t behave like a 3 year old (spoken in human years of course) and she knows less about tyrian history than I do. Granted I witnessed it… but still.
With Forgal and especially Tybalt two of the better written characters in the personal storyline found their untimely demise. With Sieran I was glad she was gone, one horribly written Sylvari less too annoy me.
But what if the Great Destroyer was actually a champion of Zhaitan? It would make sense since he is made out of lava and everybody knows that lava kills people. Those burned corpses can then be turned into Risen by Zhaitan. Also he is called the Great Destroyer like the destroyers, the minions of Primordus, who as everyone knows is also a champion of Zhaitan.
But here comes the crazy part! Zhaitan is just the champion of the true master mind behind the dragon corruption! Bloomanoo! That’s why he always appears right before tragedies happen!
Hmm they didn’t mention the changes at all, maybe it’s a bug? It could be that they changed something about those quests that caused them to disappear. That doesn’t explain the rotation of the others ones though.
I’d really like a novel taking place between 1080 AE and about 1120 AE (in other words, immediatly following the events of Guild Wars 1) with a charr main character.
I’d take pretty much everything from that era. The original had a lot of fans and it isn’t really covered, besides maybe the beginning of Sea of Sorrows (which did make me feel nostalgic I have to admit), so giving us atleast one book set in that period seems like a logical thing to do. Though in the current state it almost seems Anet has forgotten that the first set of games even existed. :/
That would be the Shiverpeaks and those were home to the dwarves, their kingdom is the already mentioned Deldrimor. A civil war broke out between King Jalis Ironhammer’s loyalists and the xenophobic Stone Summit guild let by Dagnar Stoneplate.
Was the guy who killed Rurik killed also killed? the wikia says nothing about that guys fate? also if we use real world logic here most of us from European descent are descended from Charlemegane so its not that big of a deal he is descended from Doric.
Dagnar Stoneplate is killed while he attacks Thunderhead Keep, the capital city of Deldrimor. It’s surpisingly nonchalant as we also kill Confessor Dorian, the leader of the White Mantle, in the very same mission. Way to waste 2 villains, but Prophecies wasn’t known for it’s good storytelling.
And well yes, we europeans are descended from Charlemagne, atleast it’s mathematically possible. With the whole being a descendant of Doric thing it’s more about having a direct family tracing back to him.
The Duke of Ebonheart is most likely descended from one of Adelbern’s own ancestors.
Or even more likely Duke Barradin. He was the real heir to the Ascalonian throne anyway, he just gave up the clame because he saw Adelbern as a more fitting ruler, despite the latters lack of royal blood. Adelbern was just a famous war hero of the Guild Wars, not part of the royal family. Though apparently still a descendant of Doric.
That was even the reason for a seperatistic movement in Ascalon that wanted to install Barradin on the throne, but the whole plan was pretty much forgotten after the Charr invasion.
^Does that mean that in the end the rest of the human gods are responsible for the char invasion and everything after probably even the guild wars?
Not directly, more in a butterfly-effect like way. Still enough though that I can see why they are taking a step back and are not intervening anymore as it didn’t turn out so well.
Did the humans knew that existed other sentient society building races besides theirs? And if they did why they were so unprerpared.
Yes they knew a lot of such races, most notably the Charr. Them being unprepared was a mix of arrogance and ignorance. Basically only the Ascalonian humans had really fought with the charr so far (probably the others too, but in a time when the humans weren’t yet spread into different kingdoms) and they managed to hold them at bay in the north while still having their saftey net behind them in form of the Great Northern Wall (the ruins of the wall can still be seen in the Plains of Ashford and other regions in Ascalon).
Prince Rurik, son of King Adelbern was one of the few who was really concerned that the Charr might prepare an invasion. Turned out he was right and worse, the charr had magic that shattered the wall into pieces… well atleast some parts of it, most actually withstood the spell, that is known as the Searing, but the breaches were enough for a huge Charr force to make it’s way into south Ascalon leaving nothing but destruction behind.
And it got even worse from there, as the Charr attacked Orr. As you might have already read, Orr is the holiest place for the humans as it’s capital Arah was host to some of the human gods for a while. Bloodshed in it’s streets is forbidden to humans. We don’t know how Arah´s defensive structures looked like, but apparently it had nothing to withstand an invading Charr army. The ultima ratio chosen by Vizier Khilbron was to blow up the whole peninsula. If he knew this would happen or not is not entirely clear but I think it’s implied that he did.
As others have mentioned, with a huge chunk of the Charr force finding their grave in Orr and the help of the Mursaat, Kryta managed to defeat the invasion force that was sent to subdue them. Without those 2 events they would probably have fallen too.
(edited by BuddhaKeks.4857)
The strange part is I really taught that the first game is a game that started with the first guild war until the charr invasion like a living story because of the name Guild Wars.
Well technically the Guild Wars were only over in the form they started in. There is a detail often overlooked and that is PvP. Guild versus Guild combat was one of the PvP modes the first set of games had to offer and it was canon.
Basically after the massive losses in the first 3 Guild Wars (events not games) the human nations declared that guilds can only have 100 members maximum (a rule the White Mantle breaks, but hey they were also the Krytan government and a religion) and all disputes between guilds must be settled in special combats with at most 16 people taking part in them.
Later those battles were even banned from the Tyrian continent and relocated to the Battle Isles, an archipelago in the middle of the Unending Ocean. Of course this part of the lore mostly exists to cover up game play limitations, they are still canon though. So in a way the Guild Wars continued, yet on a much smaller scale.
This concept art is very old, I think it’s atleast from 2009. Back then not everything was set in stone, so yes this could be a Norn in raven from, just an early iteration. I even think it was confirmed by ANet at one point on the Guru in an Q&A, but maybe I’m just misremembering.
Ahai lore forum dwellers! I think ANet once said in an interview that Asuran is supposed to sound mathematical. Every sentence is an equation that must be solved by the listener. They noticed that this was too difficult for bookahs so they adapted the simpler language.
If they weren’t presented as tours for other racial cities but instead shown with characters walking and talking about their surroundings (perhaps independent of player participation) it could get the information across while also differentiating the feel of the different races. Thoughts?
Just make sure to give the human race some love, as of now they don’t really have anything to offer to combat the dragon threat. What happened to people like Lord Odran who opened portals to the Mists because he felt like exploring them? What about all those guys and girls that had magic spells named after them (and I am not talking about ritualist’s ashes) like Teinai? Humans are probably the race most likely to produce incredibly powerful mages, please show that ingame. Majory and Kasmeer are too limited by the fact that they are allies and those are traditionally useless, except for the occasional more powerful spell. Still not that impressive.
Wow I haven’t read that post of Drax before, but now I think it should be printed, framed and sent to Anets lore team so they can hang on their office wall.
And plants can be parasitic (e.g mistletoe). IRL there aren’t any parasitic plants that feed on animals, but IRL there aren’t any plants that walk around and try and kill you either.
I know. Probably should have quoted it, but I was directly refering to “look like Zombie Fungus. It’s not surprising, plants are some of the most gruesome living things in our world.”
That’s like saying “look at this tall tree. It’s not surprising, giraffes are the tallest land animals.” Atleast in my eyes, maybe I’m pedantic.
(edited by BuddhaKeks.4857)
Like if you suck up to Phlunt, he is nice to you, otherwise he is crazy rude.
For some reason I read “suck up to” as “sucker punch” and it still made sense.
Fungi aren’t plants though. They are their own kingdom.
The Mordrem Wolves being different from Overgrown Hounds could mean that Overgrown Hounds are a direct creation of Mordremoth out of plants while Mordrem Wolves are wolfs corrupted by Mordremoth rather than just being spawned by him.
The EDs can’t create life, they can only corrupt it.
I thought primordus minions were life created from inanimate?
We asumed he corrupts stones, but according to this interview from GuildMag Issue #9 he corrupts living beings:
GuildMag (Thalador): Similarly in the Volcanic Fractal, it presents us an interesting setting: an abandoned mine, human captives, lava-infused with mystic powers, with bats and a crazed shaman turning into something a bit destroyer-like. Could it be a hint that Primordus can actually corrupt living beings since so far we’ve only been told that he can twist fire and stone.
ArenaNet (Jeff Grubb) : We’ve shown that from the early Eye of the North, and when we designed the Elder Dragons we were looking at them having specialties where they could corrupt more than just one type of substance. Some of them could affect life, some of them could affect inanimate objects, some of them could affect the elements, vegetation, water, you know they all had their some specialty but they also have some overlap and I believe Primordus, ‘cause we had the troll, the Destroyer Trolls who basically were very molten but also very humanoid as well. So I do believe that Primordus can affect the living.
ArenaNet (Ree Soesbee) : But probably not easily.
ArenaNet (Jeff Grubb) : But not with the same animating force you see from Zhaitan, reanimating the dead of Orr.
ArenaNet (Ree Soesbee) : I think that it’s, perspective wise, it’s more like the troll or the grawl has a layer of rock over them. They turn a little bit elemental in –
ArenaNet (Jeff Grubb and Scott McGough) : Sort of like Jormag and the Sons of Svanir
ArenaNet (Scott McGough) : The icier the Sons of Svanir, the more corrupted they are. I would say that Primordus can-
ArenaNet (Ree Soesbee) : The rockier they are…
ArenaNet (Scott McGough) : Yeah.
ArenaNet (Jeff Grubb) : There are rules for the Elder Dragons but they’re not the same rules for every Elder Dragon.
ArenaNet (Ree Soesbee) : It’s kind of like he’s converting those living creatures into stone.
The Mordrem Wolves being different from Overgrown Hounds could mean that Overgrown Hounds are a direct creation of Mordremoth out of plants while Mordrem Wolves are wolfs corrupted by Mordremoth rather than just being spawned by him.
The EDs can’t create life, they can only corrupt it.
Wait, what? You have limits in who you can choose from for the racial support quest? I thought everyone had the same choice of Skritt, Hylek, and Quaggan. The first time I got to that stage in the Personal Story I had an Asuran character and I don’t remember Skritt not being an option (it’s been long enough that maybe I was mistaken). If the Skritt really aren’t an option for Asurans, what are they replaced with?
Grawl. You can find a list here.
Asura, as a race, seem to be the most self-biased group in the whole continent.
this.
the asura aren’t unbiased, they’re as biased as it gets. they think they are, without a trace of a doubt, the most important things to ever exist. “i personify genius”. they’re arrogant and egocentric.
That does not mean that all of them are. Whether it would be viewed as weird, strange, or freakish for an Asura to like Skritt by other Asura, that does not change the fact that minority opinions exist among all groups, and to assume that isn’t the case is really immersion breaking. To argue otherwise is just false semantics that hold no actual weight. Individual personalities exist, this is a fact.
There is only one group of animals in the world I truly hate and those are mosquitoes. I do believe most people would agree with me that those insects are the bane of warm summer evenings. However there are still people out there who study and like them. Heck I once read an article about a scientist who loves mosquitoes so much she let’s them drink her blood and calls them her babies. That’s weird in my eyes, but whatever floats her boat. Such behaviour is extremely rare though, you would probably find not even 1 in a million people who does that.
If Asura see Skritt like many humans see mosquitos, than you would be very hard pressed to find an Asura who not only studies, but likes them. And would such a person be the type who also takes up arms against the dragons? Could be, but the chance is even less likely in my eyes. It may be generalization but in the end you can say Asura as a whole just don’t like Skritt enough for it to be justifiable that they have a racial sympathy for them. Of course there are individuals, but too few to make a difference.
Besides, as I said before, words have power. If the Asura as a society continue to belittle the Skritt, the number of Skritt fans among them will not rise. In other words, they just don’t know any better than thinking of the Skritt as useless thieves. Unless the Arcane Council starts a big political correctness campagin I doubt that will change. I mean they still call humans bookah, which could be seen as a racial slur and they don’t seem to think that it is wrong at all. Tells you a lot about the Asura as a society.
I think it makes sense for Asura not being able to choose Skritt. Even if they don’t hate them I think all Asura see Skritt as useless in the fight against dragons. And that’s what this mission is about, finding allies to fight the dragon threat. Why would an Asura waste their time with Skritt, they know them better than any other race and so far don’t see much use in them except that they can be exploited to some degree.
Other races see potential in the Skritt which Asura, after decades of negative stereotyping, can not see. For the same reason a Norn can’t choose Skritt, they are too small, how could they forge their legend and defeat the dragon armies? The Asura are atleast individually smart, the Skritt are not, better not waste you time with them, rather recruit some ogres or grawl. Those are big, strong and tough.
A Charr, human or Sylvari on the other hand see the ingenuity, the solidarity and curiosity, respectively.
They don’t play Sylvari. The haters only play human warriors. There are some types of MMO players who try to get game devs to ixnay certain classes & races they don’t like . All their anger is unfounded. If these folks actually play all three Sylvari storylines, they would better understand the game’s storyline.
I’ve seen these types before. WoW has a similar breed of players who try to get Blizzard to get rid of the Pandarans, but at least Blizzard is smart enough to ignore them. I’m not so sure about Anet tho.
Interesting theory, it doesn’t hold up though. Atleast not in the lore forums, where most people have played every race, just to see the story. Myself included. And I still dislike those leafy Mary-Sues. Sylvari are just so badly written with only very few exceptions.
Besides them adding not much understanding for the whole world. Everything about their lore is basically just about them. How could it be else, they are just around for not even 30 years. Granted Asura and Norn lack known history too, but atleast it is potentially there. I can see them enriching our understanding of Tyrias past. Especially about the underground and far northern areas. With Sylvari we can at best learn where those Pale Tree seeds come from. That’s the only interesting thing I can think of and it’s not even a very pressing concern on my need to know list.
Yet I have the feeling it might be answered sooner than other questions for the simple reason that Anet still tries to sell the Sylvari. That’s another point that bugs me about them, they are the creators pets. When the game came out, there wasn’t a single line of dialog in the whole game that talked bad about non-NC Sylvari. They were always the best smiths, had the most curious thoughts and so on. Thankfully that changed with the whole Scarlet storyline. I wonder if the devs read my posts, because I lamented about that a lot on these forums. Still the Mary-Sue vibe isn’t completly gone yet, especially with Scarlet being a Villain-Sue.
Maybe one day they wont annoy me anymore but so far they still do. Do I wish them to be removed from the game though? No! I wish them to be improved or given a backstory that atleast explains their “super anti-dragon awesomeness” (like for example being a biological weapon created by the ancient races to combat the dragon threat).
And for the record, I do not play a human character, I play mostly Norn and Charr. Never got the appeal of humans when you could play something else, non-humans seem much more interesting and exotic to me (if written well).
Well if you pay attention to the dialog of the one Inquest Guard who tells you that Kudu has lost his mind, he goes on to say the reactor splits dragon energies. It’s not just a “little tinkering” worth. It’s completely changing the nature. What you could end up with, were a dragon to corrupt minions of another, is a minion taking orders from two different beings – the downside to having two-minds as it were; you don’t know which orders to take first.
This to me made Subject Alpha questionable therefore I believe, until I see it, that it doesn’t happen in the wilds. The reason why it happens in CoE is because there are unaffiliated forces intervening and transforming the product, creating something of their own so to speak.
Splitting does not necessarily mean “changing the nature completely”. It could, but it doesn’t have to. Besides the experiments show that it is possible to corrupt the same body more than once, so that the sylvari just die from Zhaitan’s corruption is not by default an arguement for them being dragon minions. If it can happen in nature or not is up to debate and we’ll probably only ever know if it happens to a confirmed dragon minion, but that is beside the point I was making.
I’ve wrote up my theory before on sylvari being minions (i can still be wrong), and one of the big reasons why people didn’t agree was how they couldn’t be corrupted. It’s already stated now, sylvari can be corrupted by mordemoth. So if one dragon can’t corrupt another dragon’s minions (zhaitan couldn’t corrupt sylvari), it could be even more viable (and could explain the blue orb at fort trinity)?
Except that dragon’s can corrupt each others minions, it just never happened in the wild, since they are too far apart. Inquest experiments (1, 2) show that it is possible. Atleast with a little tinkering.
The Overgrown and Mordrem look exactly the same. To me, it’s no different than how Risen are sometimes labeled as “Undead” or “Orrian”. Such as the grubs, which have all three names (Orrian Grub, Undead Grub, and Risen Grub).
Don’t forget Jeff Grub(b)!
To my mind, Mordremoth’s vines and minions seem to have a lot in common with all Sylvari art/models, rather rather just the Nightmare Court. The Sylvari wardens use enlarged thorn branches to build their forts, for example.
Yeah and you know what? I think Urgoz is a minion of Mordremoth too. He has a lot of things in common with the Mordrem being an evil plant and all. /sarcasm
We shouldn’t jump to conclusions here. Also I think it really takes away from the conflict if now suddenly all the NC aren’t just rebelles anymore but corrupted by the dragon. That makes it seem like Sylvari can not possibly evil unless corrupted by magic. (Especially with Scarlet turning out to be influenced too).
There is only Canach left. Can’t wait until they reveal he only became a terrorist due to dragon magic!
Glint’s Baby is the chosen one.
Pretty much this.
Also, the golden city with the pillars and towers far out in the Maguuma?
Abandoned. Mursaat. City. #YouHeardItHereFirst
I’m praying that the very theory with which I first appeared on Guild Wars Guru in 2009 will finally be proven correct…
.
Count me in on that. In Party Politics, one of the NPCs talks about White Mantle symbols in Divinity’s Reach. They wouldn’t make us remember that they still lurk around without it being of any siginificance would they?
#teamD’Alessio
She’s most likely not dead. I mean the tree is still standing. I know it’s sad, we all wished she would finally rot in the realm of torment, for her sin of creating Trahearne.
I thought the fight wasn’t hard, but suuuuuper annoying. In the end you can’t loose, but it takes so long. Why do the continue to design bosses that make you wait until you can hit them? Do they think waiting is a fun game mechanic? To me it isn’t. The worst part is, right before I could deliver the killing blow the severs went down. Now I have to do the whole stupid mission again. Thanks for nothing Anet.
Maybe Trahearne would die…?
I like the way you think.
GoT style story? One freaking side character dies and you call it a GoT story? In the personal story we had more tragic character deaths (the mentors) than this so how is the Living Story suddenly more GoT style?
The player character (PC) hasn’t had new voice recorded since the game launched, so you’ll only hear your character speak in the following circumstances: conditional chatter, in cinematic conversations in the Personal Story, and in painterly “full” cinematics. We retired cinematic conversations with the Living World, so right now the PC can only “talk” through unvoiced dialog trees.
Hey Bobby, just wanted to give my 2 cents. I just came back from a about 7 month break of playing GW2. I stopped mostly due to time reasons and to play other games, yet also because I was unhappy with the Living story. For once I didn’t like the character of Scarlet, but that’s another thing. The other reason is, that I didn’t feel appreciated as a player by the NPCs. Sounds weird, however I am mostly an old school RPG player. I grew up with Baldur’s Gate and Elder Scrolls, games that always managed to give the right amount of praise to my character.
Now I don’t want to sound like a spoiled brat, especially since GW2 probably does it better than most other MMORPGs (though I don’t have played too much of them, I’m generally not a fan of the genre), yet I still can’t help myself feeling shunned. It’s not just the lack of dialog, I understand the limitations, it’s more than that for example that there is no mention of my GW1 character that I put so much time into. I know, I know, not everyone has played GW1, but there still could be references to the “Heroes of Ascalon” or whatever. While I’m aware you are not responsible for this, I feel the need to throw this in. When I read Ghosts of Ascalon and the characters started to tell each other stories about heroes of their people, my stomach started tingling. Could this be the moment my deeds, even obscured behind the title “Heroes of Ascalon” are put to print. And then all the talked about was Gwen… I personally always disliked Gwen, but when they pretty much said that Gwen is the greatest hero of humanity or at least Ascalon (it was something along those lines) there was a split second when I wanted to rip the book to shreds. I calmed myself with the thought that they probably didn’t want to confuse readers and that I will get my appreciation, when the game is released via the Hall of Monuments. Too bad the HoM was disappointing too, a ruin with 3-4 Ghosts in it, only one talking about some heroes of the past.
But ok this was GW1, now it’s GW2. My old toons will always be remembered by me, this game is for my new heroes to shine. And yet they didn’t, instead the personal story got hijacked halfway through, first by the order mentors (at least they were likable) and then by Trahearne. Why do you keep doing this Anet? Why do NPCs fill the spotlight? Again, I know for a consistent story, there need to be consistent characters that are the same for everyone. That’s why Kormir became a god and I’m one of the people who does not mind that at all. I like Kormir! She was a well written, well acted and suitable character. Trahearne is not. This is what makes the spotlight theft even worse. I hoped the Living story would change that, yet again the focus is on NPCs while I’m playing the part of the delivery boy.
Sorry I had to rant there, I needed to get this off my chest. GW2 is a MMO, so I guess I can’t expect traditional RPG stroytelling. I’m not even sure how you can fix this in the future, all I can give as constructive feedback is this idea: You could place plaques (like the Marriner plaques) in areas that had story importance in GW1. So players who never played the first one can catch up with it’s story and lore without having to buy it while old players feel a little bit more appreciated. Something like “Abaddon’s Mouth: Here the mighty Heroes of Ascalon faced Khilborn, the Orrian Lich and his army of titans.”
I hope this didn’t sound like I just wanted my ego to be stroked. I just want to feel like the hero and not the sidekick.
Removal of the leaders of Tyria perhaps?…..
If you have forgotten there was a mysterious villain behind Zinn’s Golems in GW1 that we haven’t seen yet…..
He could be the Man Behind the Man…..
I’m still waiting for a time travel story, so we can run around and find the villain of those days, while our character from GW1 runs around searching for the same guy and we comically always appear in the same area right after the other is gone. :P
A well placed banana peel, hilarity ensues.
I’m lurking too much at reddit right now, since I thought this was an “banana peel for scale” joke at first. >_>
Just here to confirm what Maethor said. Humans are culturally the most diverse, so many indo-european, semitic and east asian languages would be fine as basis for names.
I think the first one you chose, Conleth, would be best for a human, maybe Conlian too, the others are more in the Sylvari territoy, while still acceptable for human though.
I’m proposing the idea of a dragon vs. dragon kaiju battle since it was revealed that they do not work together, back in 2008 I think it was, maybe even 2007. Would be pretty epic, but I doubt it will happen.
Knowing Anet, it probably means that Scarlet created the dragons, as a means of distraction, while she is working on her true masterplan, which can not fail, no matter how much of her minions we kill.
In all seriousness, it may be related to the Thaumanova incident. Haven’t played the fractal yet, but as far as I know it has to do with Inquest doing tests on draconic energies.
Never forget!
#TeamGnashblade2013
I missed the part where this cutscene is good. It’s just a recap of what happened, showing yet again, that there was 0 consequence to all Living Story updates that involved Scarlet. No matter how often we defeat her, she just shows up a few weeks later with a gazillion of new minions. It doesn’t make the least bit of sense. Why exactly would anyone still work for her? She accomplished nothing at all.
Besides that, she has still absolutely no personality besides being a cheap Joker knock-off. I miss the days when Anet wrote villains like Varesh Ossa. Believable villains, with an actual motivation and real emotions. The more I think about it, the more I believe that the Sylvari were the worst addition to GW’s lore ever. Maybe that’s why I enjoyed Sea of Sorrows so much. No Sylvari to ruin everything with their “perfection”.
There is something i don’t understand about you guys. So the only reason why people think that Scarlet is some kind of Sue is because she never admits defeat?
That’s what people call a pokerface.I mean you can’t think she is overpowered because she gets defeated every single time.
For myself, let her have all the fun stuff. I mean she should throw everything she has at us. Molten Alliance, Watchwork, Aetherblades, Toxic Nightmare; everything.
It will make the final showdown even more awesome.
Well have we ever defeated her? Every time we foil one of her plans, she just comes back, with a new army. It’s not about her not admitting defeat, it’s mostly because she doesn’t care when she is defeated, because she can make alliances of doom on a whim. There is no consequenz for her. No matter how much we stomp her minions to the ground, they still flock to her.
Sure we manage to save the day, but what does it matter, if she can comeback only weeks later with full force again. That’s why she is a villian sue.
