Showing Posts For Dethl.2875:

the pistol shooting clone

in Mesmer

Posted by: Dethl.2875

Dethl.2875

If the most notable thing you could discern was the bleeds from iDuelist, then my best guess would be Countless’ condi build , though if you noticed signets on the mesmer that would clinch it.

If so, one thing you can implement is dodging illusionary leap and swap (typically dodging when the clone appears next to you, but they can also use that to bait you). Killing the clone quickly before the swap can also stop the immobilize, but then you’ll eat the conditions from the clone death.

The best option is just dropping as many conditions are you can, and forcing them to blow their condition clears/distortions. If you can keep pressure up (and avoid hitting clones), you can come out of the fight alive.

edit: and if it’s not the condi clone death build, then you’re best option is still pretty much heavy condition pressure, it will screw with ~70% of mesmer builds.

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(edited by Dethl.2875)

[Mass Test] Stronghold

in Mesmer

Posted by: Dethl.2875

Dethl.2875

Build: 4/4/0/0/6 “Double Ranged Shatter"
Link to Build: link
Games so far: 1-0 (timer)
Notes: Went in with the intention of using portal to ferry supply quickly, while also defending gates from doorbreakers and trying to control the supply depot/hero channels.
Results: Versus the return of bunker specs, it turned somewhat silly. While bunker guards were as tanky as always, they hit like wet paper and couldn’t defend any NPC’s travelling to our gates at all, and they couldn’t defend themselves while channeling, leaving them open to boonrips and interrupts. Due to the lack of progress they made from their failed npc defense, our team pulled ahead. They succeeded in bunkering their lord room fairly well, but we won with the timer in the end. Portal use did not see much action, as allies with constant swiftness could move supply back and get to the action pretty fast as is. Will probably be more effective as the map becomes more played, and with VoIP use as well.

Build: 4/4/6/0/0 “CI Lockdown (Sw/F Staff)"
Link to Build: link
Games so far: 2-0 (both lord kill)
Notes: Planned to use interrupts to team advantage in supply depot, hero channeling. Keeping to a more offensive role, destroy opponents in team fights with CI.
Results: Thieves proved a little difficult as always, esp. since they are not as easy to predict their location if they’re not in a fight. Staff ele’s proved interrupt bait, though it could always be inexperience with PvP making that happen. Build proved well stopping hero channeling, and can dominate lord room fights.

General notes: Distortion is very strong with channeling, as invul does not cancel it. NPC’s in the keeps, and probably spawnables, do not provide rallys for downed members. In the endgame, it is entirely possible to get 3 hero’s if your enemy ignores them in favour of defense.

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(edited by Dethl.2875)

Mesmer in the stronghold Dev livestream

in Mesmer

Posted by: Dethl.2875

Dethl.2875

Jessica Boettiger does… I think. I’ve never seen her on anything other than her mesmer (Wubbuffet), anyway.

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Does OS kills farm affect you? Sollutions?

in WvW

Posted by: Dethl.2875

Dethl.2875

So you have an arena in OS. Argue it however you want, you’ll look like an idiot if you try and say that the arena they added was for anything other than coordinating interserver fights. It is out of the way to not interfere with the JP as well, though the JP fell out of popularity the moment that siege could be traded in more ways than dropping blueprints.

Should guild fights be unsupported based on the fact the community term is “GvG” and that phrase was well known for a different type of gameplay? No, because that’s just being pedantic.

Is it a AoE zerg fest? It could be. It could not be. Personally, I think it is a valid method of comparing guilds, based on the fact that coordinated zergs can destroy uncoordinated zergs easily, so it stands to reason that two coordinated zergs fighting depends entirely on group movement, composition, and the skill level of the weakest links in the group. But let’s say it is an aoe zerg fest. Why does it matter to you to complain about it? Is it because you rather small group play? Do small group play than, nothing is stopping you, small groups exist. Or go do dungeons. Or wait for stronghold to release. Or just qq more on the forums about your preferred gamemode not existing. Telling people their guild fights are stupid isn’t solving anything.

Maybe you really like playing for ppt and defending/attacking structures. In which case… why would you complain? You have fight guilds looking for fights on your maps, and your queues aren’t being negatively affected since the OS update. Unless you’re incredibly bitter, then good luck with that.

So the pptr’s are relatively alright. The GvG’rs are relatively alright.

Oh but then you have a bunch of people who are just gonna throw themselves into retaliation constantly to gain achievement progress. On an achievement for killing players. Which, to this point, is the only achievement that can be achieved for WvW. And they’re filling the queue for the arena that people use for fights, and some people occasionally use for a jumping puzzle. Which is annoying both GvG players and ppt players. For people farming kills. And justifying it from a lack of response from ANet.

Seriously.

There’s only one party who is being dishonest here, and trying to justify it with “i don’t like how other people play”.

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Hobo Sacks: A Terrible Fashion Statement

in Engineer

Posted by: Dethl.2875

Dethl.2875

Moving into and out of the first person camera removes your hobosack until your next kit switch. Quick, someone make a macro to have your camera ping pong back every time.

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any players with Mesmer main in the beta?

in Mesmer

Posted by: Dethl.2875

Dethl.2875

Only thing can say about Rev breathing out stability is that if it didn’t, each and every one of those spammable utilities is heavy interrupt bait (at least on mallyx).

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Revanent and mace

in Guild Wars 2: Heart of Thorns

Posted by: Dethl.2875

Dethl.2875

Too late for advice now but:
Mace 1 is just spam, whatever torment etc it’s an autoattack.
Mace 2 is a fire field on kitten cd.
Mace 3 is a blast finisher on 8s cd, use it with Mace 2 to get stack might up.
Axe 4 is a 2k hit (with celest anyway), but is also good if you’re about to be stuck on the wrong side of the wyvern.
Axe 5 is eh idk additional cc i guess.

Everyone seemed to stay in Jalis, but… Mallyx is incredibly powerful for the fight. You can take burning off allies (or just give yourself resistance to survive your own burning), you can spam confusion on him (works well with the 2might @passing 50% GM trait), and the torment-displacement field won’t displace him, which automatically sets him to 25 torment and will melt his break bar faster than 8 Jalis’ taunting him.

Elite is worthless other than for canceling constantly for free resistance though.

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Just totally op'ed class

in Guild Wars 2: Heart of Thorns

Posted by: Dethl.2875

Dethl.2875

a class that has no stun breaks and a locked-in healing skill…

http://wiki.guildwars2.com/wiki/Empty_Vessel

Technically it has 2 of 5 healing skills available at any given time.

Yes but first whats the cd on swaping legends 60s 90s 120s?
Then having to lock down a grandmaster trait to be able to have stun breakers really?

hahaahahahaahahahaahahahahahahahahahahahahah

10s.

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any players with Mesmer main in the beta?

in Mesmer

Posted by: Dethl.2875

Dethl.2875

Nothing really new. Two things to note:
1) The wyvern fight is a cakewalk if a 6/6/0/2/0 mantra interrupt build is used. You can pretty much solo the breakbar, traited mantra heal will cleanse any burning off if you stand in the wrong place, MoC will cover you if you get caught in the wind push back. I pretty much just pretended this was Dark Souls and stood underneath his butt the entire time.
2) Moa morph doesn’t affect the breakbar.

Also, all the beta characters were forced into running celestial stats with dolyak runes and force sigils. My mesmer was created running the sPvP double ranged shatter build automatically (at least weapons and traitwise)

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How could people play 40 matches a day?

in PvP

Posted by: Dethl.2875

Dethl.2875

First WvW, now sPvP. Soon the PvE community will face the wrath of people being awake when others are not.

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The Blink nerf is hard :o

in Mesmer

Posted by: Dethl.2875

Dethl.2875

Fixed an issue that prevented the mesmer’s Blink skill from functioning correctly when traited with Master of Manipulation.

yay

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D/P - disengage?

in Thief

Posted by: Dethl.2875

Dethl.2875

“Lock Autotarget” in the keybinds. I have no idea what it was supposed to do with that name, but just tapping it will drop target, and is the only way to do so outside of click canceling or hitting ESC.

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Cat Mage's new build for pvp

in Mesmer

Posted by: Dethl.2875

Dethl.2875

Hey.

Maybe I’m missing something here.. so I’d like to ask some questions before giving my opinion.

- Why Confounding Suggestions when your only daze comes from Diversion[F3]?

- With Soldiers Amulet and Trav runes, how do you do damage beyond like.. 3 greatsword skills?

- You have no way to apply cripple, why sigil of hobbling?

- Doesn’t taking iElasticity (Illusions VII) for only one skill seem a bit wasteful?

- What is the intended goal of this build?

I’m not sure if I get it either, but he does have 3 skills for elasticity though (Mirror blade, iMage, iDischanter), and iZerker does apply cripple on hit. Not that it counts for much to that end, since those phantasms are very niche, and the cripple on zerker is too short even after the sigil.

Could be a chasing build for roaming (trav runes, hobble sigil, GS)… but the “tanky” utilities and the soldier amulet point more towards a sort of phantasm bunker. And the burning sigil for Torch4 just seems sort of there because it’s a torch.

Not much synergy at all.

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Mesmer Skill's-you never use?

in Mesmer

Posted by: Dethl.2875

Dethl.2875

I’ve had some success with IoL by keeping it on bar in PvP for clutch moments (or down reposition) in pvp, but usually portal is the better option for a utility.

Unused: Mirror, every signet except domination and ether, mimic, arcane thievery, iDefender.

Mirror is just ether feast but worse. Not worth blowing the heal for the reflect and vice versa. iDisenchanter has some use in incredibly small fights (1v1 or 2v2), any bigger and it’s as worthless as iDefender. The mantras are overall pretty good, though concentration is more useful as a stunbreak than a stability generator, since any stab can’t really be used unless it’s 100% expected in the next second (environmental stuff mostly, like in cliffside fractal). The signets are all pretty awful and just kitten builds, except for domination (in which case only the active is good) and ether (pve phantasm reuse). Arcane thievery I just don’t like, since it just feels incredibly situational. Mimic was actually my 3rd utility for roaming before they went and removed it. The glamours are pretty useful all around, as are the clone generation utilities.

Time warp is pretty blah, only really run it when bored in a zerg. The only thing moa is good for is to hard counter necro elites/minions, the cd on cancel/dodge otherwise makes it worthless. Mass invisibilty is only on my bar out of lack of anything else, I’d rather have a longer duration stealth on myself.

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(edited by Dethl.2875)

Instakill

in WvW

Posted by: Dethl.2875

Dethl.2875

“You critically hit Rabbit for 173,315 using [Mirror Blade]”

Did I instakill the rabbit?

Now I’m not sure do I understand the combat log. That is insane big damage. What is going on?

You hit an ambient critter (gray name, no exp on kill, nonthreatening). The only thing you can do to not instakill them is to bring an incredibly underleveled character to far higher level area (say, bringing a level 2 character to Orr, + levels from the unavoidable map completion). There’s an achievement for dealing 300k+ damage in a single hit; hitting an ambient for it is the only way to do it afaik.

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T3 NA completely broken

in WvW

Posted by: Dethl.2875

Dethl.2875

I am simply explaining to you what happened when the fall tourney was announced. It’s a fact. If you have a problem with facts about what happened in the past, take it up with someone that owns a time machine. Please do not throw personal insults me anymore. I am only talking about what happened in the past, and it’s not like I’m the only person who knows about it. Perhaps you should be informed yourself.

Do you have evidence of those facts or links to them?

What specifically are you claiming is a personal insult? I hardly describe calling someone out on flinging accusations, while failing to support those accusation with no evidence, as personal attacks.

You claim it as “common knowledge” in the same fashion that scholars claimed the misconception that the earth was flat as “common knowledge” for centuries. It appears even more malicious, given that you offer no evidence that you were part of those communities, or their discussion, and apparently on an entirely different server.

There’s plenty of history of servers that manipulate their glicko around the time of the tournaments. Servers have tanked in order to avoid gold league, and after a disastrous season 1, NSP tanked into bronze league to avoid the steamrolling by ALL of silver league for season 2. Just because you haven’t done any of your own homework, doesn’t mean that it didn’t happen. I may not agree with Ark alot of the time, but he knows of what he speaks in this instance.

the Devs have even discussed how tanking is a viable strategy some weeks during tournaments in order to secure an easier first place victory the following week.

wow nsp must have just rekt bronze league to end up getting 4th in silver in season 2.

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[sPvP] Mesmer Post Patch

in Mesmer

Posted by: Dethl.2875

Dethl.2875

The extra damage might be from the extra two trait points you have.

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[OMFG] Official Mesmer Forum Guild

in Mesmer

Posted by: Dethl.2875

Dethl.2875

IGN: Foolsworn
Server: Northern Shiverpeaks
Playstyle: sPvP, WvW, dash of PVE
Role: Scholar
Timezone: UTC -6

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Huge undertaking - Fastest way to solo keeps?

in WvW

Posted by: Dethl.2875

Dethl.2875

You think you can start building a catapult, go back to a camp, return to finish the catapult, take down the outer wall, take down the inner wall, then kill 4 respawning veterans and a champion without being noticed in 150 seconds? And then move to another keep, do the same thing, and hope not to be noticed while also hoping your keep gets retaken?

You’re either trolling or have serious delusions about time. Seriously, 30 seconds travel time?

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PU getting nerfed Sep 9th

in Mesmer

Posted by: Dethl.2875

Dethl.2875

Due to the nature of RNG it’s quite possible to receive no defensive benefit from PU!!!

It’s going to be real amusing to pop out of stealth with mediocre stacks of might or swiftness over any of the defensive boons….

Shortest duration stealth with PU is 4s. You’re looking at a 1.3% chance of gaining nothing but swiftness or might. 0.2% chance of getting nothing but might (or nothing but swiftness). The chance of rolling a precursor out of the MF with exotics is ~0.8%.

Dem 1% odds are just gonna bring all the kittens to the yard.

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PU getting nerfed Sep 9th

in Mesmer

Posted by: Dethl.2875

Dethl.2875

srsly guys

i get it’s the normal “omg nerf qq” response, but when you’re throwing out that “omg minority got all mes builds nerfed mesmer is dead” overreactions, then you’re accomplishing kitten all. it’s these godkitten overreactions that make anet do all these pingpong balance changes. there are plenty of builds that never even touched either PU or DD, that perform just as well, and in fact are getting buffed with the patch.

that’s a general blanket statement. my shatter mes bias is incoming.

blackwater mesmers did not require a buff. when the most common counterplay to your build is “don’t give them a bag, just run”, then, get this, you aren’t a well balanced build. this isn’t even getting into how useless they were outside of wvw roaming. but suddenly all of you are out of the woodwork crying about how DD’s unavoidable conditions were such excellent design choices and that their counter was to not kill the clones, like that is the easiest thing in the world and you get countered all the time by people who kill you instantly because they know where you are at all times and can keep their weapon skills and aoe’s from hitting every clone that gets produced from you dodging an attack or throwing a greatsword in their face or whatever. the trait was downright broken, and if you are defending it, then you are simply doing it to benefit yourself and no one else. but this is the forums and that’s what qq is for right, everyone wants the best class so they can just kill everyone and learn nothing from any fights ever because who needs to learn their class or anyone else’s right.

if you thought that blackwater was the only viable way for a mesmer to take out a backstab thief, then it’s entirely a l2p issue. are thieves difficult to fight solo? yeah, they are. are they always going to win? no. from a shatter mesmer perspective, the fight is over quickly. you need to be fast, you need to be moving, you need to be using your distortion and diversion, you need to use any weapon blocks you have. if you’ve given yourself up and are just whining about how thieves are impossible, and that the only way to fight them is to tank yourself up and pressure them down slowly, then idk why you’re still playing a mesmer, because you obviously think thief is the better class. backstab thieves are glass, and they have nowhere near the amount of base damage mitigation a mesmer has. if a fight is hard, learn. find an spvp arena you can borrow, practice the matchup.

yeah no one is going to read this.

tldr: if you played blackwater mes and are getting salty about this, then all i see is someone who didn’t want a competitive game with actual competitive play in it. there are plenty of mesmer builds that are just as effective, as fun to play (i’d argue more but w/e), and more effective in different gamemodes. for kittens sake the IE buff should be wetting the panties of actual legit condi mesmers right now, not just the “come dual me broseph” mesmer groupies. and it’s not like DD clone death roots you and teleports all zergs on the map to your position.

brb tomorrow to read denials

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(edited by Dethl.2875)

PU getting nerfed Sep 9th

in Mesmer

Posted by: Dethl.2875

Dethl.2875

So let me get this straight..

ANet finally gets around to do something with Scepter and the only thing they come up with adding torment to AA. Thats it. The ONLY change.

The community screams in protest because a overused, argumentive OP PU build is untouched and indirectly buffed because of the torment addition.

Now ANet, nerf’s ALL “on death” traits and “Debilitating Dissipation” specifically because the scepter can generate clones so fast triggering those “on death” traits.

Net result: Scepter gets buffed…. ALL Mesmer builds get nerfed.

Is that about right?

Oh and I forgot, PU also gets an “adjustment” (nerf as well).

brb going to go cry over all the nerfs to clone death that my shatter build got

okay i’m done now what were you saying

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deselect target

in PvP

Posted by: Dethl.2875

Dethl.2875

Lock Auto target. Set it as a bind and try it.

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Clear Target Key

in WvW

Posted by: Dethl.2875

Dethl.2875

Set a key bind to Lock Auto target. The way the key works, it needs to be held down to function. When released, it clears target. So it basically is the clear target key.

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NA Silver final Predictions

in WvW

Posted by: Dethl.2875

Dethl.2875

I don’t know where you are getting your data from. If you look at the current matchups on gw2 millenium and the scoring method on gw2 leaderboards the finals will look like this.

1 hod
2 fa, yb
4 sbi ioj nsp (working as intended right here. play to loose for the win. GO GO NSP!)
7 cd bp
9 sor

4th is SBI, IOJ, CD. If you have been following the season, you would know that CD’s Oceanic always comes out strong and that CD has never lost to NSP.

I agree with your predication, but there has only been one CD NSP match up in the season, first week. Whether it was blobravi influence or not, CD took third in that match up by about 20k points.
http://mos.millenium.org/servers/view/34/161
Check facts, mate.

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on kill distortion

in Mesmer

Posted by: Dethl.2875

Dethl.2875

Just killed someone, got the 3s of distortion… Killed someone else, didn’t get it.

So… internal cooldown could be there.

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Server Transfer before Tournament

in WvW

Posted by: Dethl.2875

Dethl.2875

I believe that as long as you transfer before the tourney begins (or at least while the transfer costs are at pre-tourney levels, such as the 0 gem transfers), then you should be fine to play in the tourney. Otherwise, if you transfer after that, you’ll get locked into Edge of the Mists for a while.

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Clone production skills fail if weaponless

in Bugs: Game, Forum, Website

Posted by: Dethl.2875

Dethl.2875

On my Mesmer, I decided to unequip all my armor and weapons and see if I could outdo a basic level 80 bog skale’s health regeneration using only my clone production abilities and shatters.

It didn’t go particularly well, since:
1) Mirror Images produces no clones. I assume it still stunbreaks, as it displaces my character slightly still.
2) Decoy produces no clones, but does proc the stealth effect.
3) Guess how many clones Deceptive Evasion produces? None.

Phantasm utility skills still work, but as the two that exist don’t have great DPS, I had to run in fear from the terrifying skale opponent.

Clearly this bug is of utmost importance, and is highly necessary to fix the Pugalist Mesmer build.

(no actually it’s just hilarious)

some server who knows
Foolsworn (M) | Dehtl (M) | Iofo (G) | Foolburt (W) | Fooloop (T)
Fools Foolentine (EN) | Fooliqi (EL) | Fooniols (N) | Foylshen (R )

10/18 CD/IoJ/NSP

in Match-ups

Posted by: Dethl.2875

Dethl.2875

Dont get discouraged NSP. CD numbers are crazy higher on reset then they are the rest of the week. But watch your SEA time slot. I recommend 100% defense during that time due to them having probably the second largest SEA pop in silver right now.

Watch the SEA timeslot? Why, we don’t even have any eyes in the SEA timeslot! What we can’t see can’t hurt us!

some server who knows
Foolsworn (M) | Dehtl (M) | Iofo (G) | Foolburt (W) | Fooloop (T)
Fools Foolentine (EN) | Fooliqi (EL) | Fooniols (N) | Foylshen (R )

Let's Organize to Slay Tequatl! (NA)

in Tequatl Rising

Posted by: Dethl.2875

Dethl.2875

Would like an invite as well. Just have my mesmer. Decent at wave jumping.

some server who knows
Foolsworn (M) | Dehtl (M) | Iofo (G) | Foolburt (W) | Fooloop (T)
Fools Foolentine (EN) | Fooliqi (EL) | Fooniols (N) | Foylshen (R )

08/23 YB-SBI-NSP

in Match-ups

Posted by: Dethl.2875

Dethl.2875

Really guys? 2 upleveled, guildless charr rangers firing cows at each other in Overlook. Can only attach one screen, so going with the one with the treb facing backwards towards inner keep.

Character and account names are Flame Legion Archer (Julian.7985) and The Demon I (Cynthia.6837).

Really? Best guess is SBI alts, since SBI owns SM atm, but really?

Attachments:

some server who knows
Foolsworn (M) | Dehtl (M) | Iofo (G) | Foolburt (W) | Fooloop (T)
Fools Foolentine (EN) | Fooliqi (EL) | Fooniols (N) | Foylshen (R )

5/31 DH - GoM - NSP

in Match-ups

Posted by: Dethl.2875

Dethl.2875

No thread yet? Hmm. Better fix that.

Been a while since we’re been put against Darkhaven. On the other hand, GoM may as well be Wilson from Home Improvement.

Attachments:

some server who knows
Foolsworn (M) | Dehtl (M) | Iofo (G) | Foolburt (W) | Fooloop (T)
Fools Foolentine (EN) | Fooliqi (EL) | Fooniols (N) | Foylshen (R )