will cause many of the new, average, and bad players to just give up before matchmaking becomes balance again. Call it quits and go home.
we don’t need such players.
true pvp players will rise out of the ashes of defeat and emerge victorious.
failure is the mother of success after all.
Not sure if you’re being sarcastic but every game mode needs new blood or it just dies a slow death. Taking WvW as an example, not having new pugs/guilds/players drains the playerbase as hardcore/vets move on, the same will happen in PvP.
There aren’t even enough players/teams for those ESL weekly matches, the last thing PvP needs is a ‘we dont need those players’ mentality.
you need “real” new blood and not cry babies.
That’s the problem here. “Ranked” is just another farming spot, now. People don’t want it to be ranked, they want to be able to farm pips at a nice steady rate until they’re Legends just like everyone else. And ANet did it to themselves by saying the Legendary back pack is for everyone, now everyone thinks it should be easy to rise through the Ranked gameplay.
At this point, Unranked has pretty much no use, because everything thinks they’re “ranked worthy”, or at least, should be, and no one understand that in order for anything “ranked” to work there has to be winners and there has to be losers, and some of them lose hard. Not everyone is or needs to be cut out for Ranked, but because it is essentially just a glorified reward track to a lot of people, they feel that they’re entitled to gain a Division or two in a few days, regardless of the fact that the Season lasts until April, which should be VERY easy to hit Sapphire/Ruby by then. Not everyone will be Legend… that’s okay. It’s not meant to be knocked out in a week, and in some cases, at all if you’re not a good player. And that’s okay.
Ranked just means that your gameplay gets evaluated and ranked. It does not mean that average players cannot take part. Everyone is “ranked worthy”.
Yes, to some extent. But that doesn’t mean very low or even below-average deserve the highest divisions. Nor does it mean they should be even Ruby in a week. Seasons last well over a month.
The old way was far worse, in which poor players got carried and better players got held back all in the sake of a “fair game”. Fair games are for unranked. In ranked, players deserve to be able to rely on their team mates as well as they can be relied on themselves. That’s fair as far as competition goes.
Actually can we also just debunk this oft said rubbish:
"The old way was far worse, in which poor players got carried and better players got held back all in the sake of a “fair game”."
If you Solo Queue you are going to be relying on your team. If you are playing in a system that has calculated you have a 50/50 chance of winning with your current team that is REGARDLESS of the MMR distribution across your team. Noone is carrying anyone, Noone is holding anyone back. You are being matched and rewarded around a 50% chance of winning target.
People really need to stop bandying around this whole Carrying Myth from season 1.
You weren’t carrying a team against difficult odds in a system that was manipulating odds of 50/50.