So, does this include class balancing?
Class balancing is a PvP issue. I do not believe this idea deserves any dev time because most of us would like to see content instead.
You’re only speaking for yourself, though. I want to see more content added too. Class balancing is a big issue in PvP, and it should be addressed soon.
I’ve yet to touch PvP in GW2 so I guess I disagree? Elite professions are still worthless outside of raids, still 1-2 hour metas in the only content released in HoT, etc.
No new content, I guess…
Game over, man. Cheaper scribing, continued prohibitive cost to learn it. No scribe training outside of guild halls. They still don’t get it.
Obviously I go into this knowing that some players will be very upset. That’s why it’s such a tough decision.
Ankdarkwolf, Darkmikau, Ballads, Spira, Caerbannog, Cysgod, you each posted a variant of an accusation I’ve seen many times over the past few months on the forums, something along the lines of, “AN shipped half an expansion with HoT.” I take issue with that. We shipped a new region full of content, a new mastery system, gliding, guild halls, a new profession, nine new elite specializations for existing professions, and more. Then we shipped precursor journeys for existing legendaries, and said, “We’ve been working hard on new legendary weapons, the first handful of which will be introduced in Heart of Thorns, with more to come in subsequent updates.” While I fully get that you’re disappointed today, this is not about us shipping half an expansion pack.
Mo
Most of the HoT content you mentioned seems to be directed towards raids. Will you be adding an “LFR” option so those of us that don’t belong to a huge glob will have a way to play the content we paid for? My guild of friends has already abandoned plans to join me in GW2 and the way everything is set up we have few options to attract players to a new guild.
As a long time MMO player, I’d like to remind you the most important thing in a RPG game is not the story, not the combat, not the social system, it’s the reward.
As a long time gamer, I’d like to fix that for you:
The most important thing is the entertainment value, which is a combination of reward, story, combat, social system, customization, progression, and more.ANet made a number of mistakes, in terms of managing our expectations, using moderation when gating content & rewards, understanding that tedious achievements feel as ‘grindy’ as any gear treadmill, and leaving enough staff to work on the evolving world and fixing bugs.
However, they did deliver an expansion that has entertained lots of people for endless hours.
The problem to me is that they failed to sufficiently entertain the skeptical fraction of the community that was willing to cut them some slack. People understandably feel let down.
The good news is that Mike O’Brian seems to understand this and is willing to risk his and his franchise’s reputation to make things better. I don’t expect everyone to wait patiently for ANet to get it together. I do expect that in 3-6 months, we’ll see some interesting changes — I will wait til then to formulate my own opinion about whether the expansion is falling apart, since so far, I’m still having fun.
Of course, everyone’s mileage will vary.
Nothing more entertaining than playing a meta for an hour for some currency that there’s nothing interesting to buy with. Rewards.
It feels like they sent everyone here to talk about communication, then they got up and left the conversation and never came back.
My cynical side can’t help thinking that was the intention all along: a pretense at communication to placate the masses I’m open to being convinced otherwise. Time will tell.
It’s been 3 months since this thread was created… I think they’ve merged and purged… straight out of this conversation... which was a really ..umm.. yeah. Classy. Nope, that’s not the word.. Ah, yeah. Andy has my word.. it was ..
Three months and still silence from ArenaNet and my wallet.
Don’t care about Raids, but requiring you to play to get a mastery point is just wrong.
raids aside there are already enough mastery points in game that if you got all of them and unlocked all the masteries you would still have spare. this is an invalid complaint because you DONT have to do the raid to get enough mastery points, you dont even have to complete all the non raid mastery points to get enough
Two of the mastery points are only for raiding and the raid contains 3 mastery points. If you’re never going to raid, you absolutely don’t need those masteries.
Why are you telling him this? Unless you paid for his game you have no right to tell him he doesn’t need access to content he paid for.
No. All my charr agree.
What’s so bad about the LFG system?
I agree it needs a raids category, but other than having to sort through all the open world stuff to find raid groups it seems to work well whenever I’ve used it.
Edit: I’ve never played WoW so please don’t just say it needs to be like theirs. I’d like to know what about their system makes it better.
You can queue for raids and do them whenever you want, even solo. I prefer that to sitting for 4-5 hours at a time. Yes, it’s “easier” but it’s still part of the game.
I haven’t set food in GW2’s raid and I probably won’t no matter how many e-mails they send asking me to log in again.
I haven’t logged in for weeks now and honestly this is the first time I’ve even looked at the forum in about a week, too. If ArenaNet doesn’t bother to address players’ issues soon I’ll just stop checking here, too.
No, I’m not going to Reddit or Twitter.
I already gave them $50. I’m not going to give them more if I’m not happy with that investment.
For me personally, the Mordremoth battle is by far the most frustrating fight in GW2. The 3 insta-death sections where if you fail you get to start all over… no. Not a fan. The normal phases are already long enough as it is, having to repeat them is just torture. I enjoy the HoT story with each of my new characters all the way up until I hit the final mission, then its just like “Ugh, I have to do that again?”.
Even worse is the achievement that requires you to not get hit once during those phases. The ascended amulet you get from that I’d love to have, but I just don’t know if I’ll ever be able to get it. Avoiding the rocks alone is simple enough, and I could probably even manage the 3rd phase demon portal projectiles on its own, but combine those with trying to keep track of where the updrafts are so you don’t go too low to the ground while avoiding all that other stuff… that’s what kills me.
This one. Not only is it badly designed it’s buggy.
After playing since head start, I left the game about 2 weeks after HoT release and happily playing other games.
This. I renewed my WoW account ankitten ow playing something else that I quit for a monthly fee.
GG, ArenaNet!
It’s surprising to me that the same people are bouncing all over this forum trying to convince people they’re wrong about not liking this $50 lemon.
I just decided to spend my money elsewhere. Funneling everyone into two-hour metas and raids is just a way to avoid making new content. Blizzard did the same thing with their last expansion and lost most of their customers. (And that’s hard numbers you can look up yourself.)
You got no clue how many people started the game with the HoT and the “trial” game model. Hint: Way more than the ones that quit.
It’s funny you mention this. I started playing about 2 months before HoT dropped with a limited account. It was a blast. I bought HoT and within a month after it came out I all but stopped playing.
Ironically, it’s mostly because of all the other stuff you mentioned in your post, so kitten me? I don’t think so. Kitten their gem sales.
I’d be wary of buying any MMO ever then. You’re better off with single player games, because the MMO rule is change not the exception.
Buying a game because how a skill looks seems a bit odd to me. Different strokes for different folks, maybe, but I can’t see that, for most people as the reason they buy an expansion for $50.
How is this helpful at all? Play the game if you like it and quit stomping on people that have issues. You will only drive them away from GW2.
How about you go play a different game if you don’t want GW2 to appeal to the people that are posting here (since they also paid for it.)
I dont hate it.But it made me resub to wow.I only log in to claim the daily reward.
Yeah, me too, except most days I’m not even collecting the login rewards now.
Hate it? No, but I’ve all but stopped playing and haven’t set foot in the HoT areas for over a month now. Not having fun > not playing > not spending.
I’d love to see video of these glitched out attempts folks keep posting about. I’ve done it for 8 or 9 characters without issue, but I can imagine how frustrating it might be. Makes me curious to see.
I finally gave up on Hearts and Minds. Towards the end of the fight one of the holes you have to deal with spawns in an area of the platform that has already fallen away and I can’t get to it. This happens every single time for me. I don’t have a video or screenshot but if you look around on the forum other people have posted at least screenshots of it.
#noprofit is right. I haven’t spent a dime on gems since they clammed up and refused to address this.
AKA: “We can only be bothered to communicate with you when we feel the need to do damage mitigation, so we will post where most people are likely to badmouth us”.
That doesn’t make any sense to me either. They have complete control over posts here. Is the only solution to make it unpalatable to post on Reddit?
Reddit and Twitter need to be blocked in the office. This is ArenaNet’s GW2 forum. Post stuff here. Blizzard all over again. smh
Change the default browser to Edge then back to the one you normally use.
“Read more>” opens in Firefox for me as expected.
The “Digital Deluxe Upgrade” is for if you bought the standard version of the game. It gives you the extra miniatures, etc. that came with the deluxe version.
When I upgraded from the free version I just bought the expansion via the web store and it mailed me the product key, so you should be able to just forward the key to your friend.
These people wanting the auto group for “casual” play are insane – using LFG you can ask for casual friendly or everyone is welcome but with an automated system you will bve expected to run a meta build and people will shout at you for phiwing.
You have the best tools to create casual friendly groups, automated grouping is not casual friendly.
Sorry, ad hominems will get you zero response from me.
I don’t really understand the issue tbh. Fractals is made casual friendly and 90% of the content is still relaxed open world. The only thing that isn’t casual atm is a single raid instance. A SINGLE instance, is it really worth crying about so much? 0_o
How are fractals casual friendly? Can I queue for them and get put in a group automatically now? If I have to look for people or join a guild with lots of players online at any given time then they didn’t make them casual-friendly.
Not only is it bugged and has a penalty box, unlike every other story instance in the game the boss health resets.
I parked Hearts and Minds and promptly forgot about it. I’ll probably finish it one day when they make it not suck.
I simply want that those huge maps can have a higher population than 150 people or whatever ridiculously low pop it is. In most MMOs you have huge instances (open world usually interconnected zones, no loading screen, seamless) with several thousands players and GW2 can’t even handle one map with more 150+ players. Something is really wrong…
I can only think of WoW and it doesn’t handle that many visible people very well. Just 40 players in one raid bogs the engine down. Most of the rest of the maps are partitioned so it’s unlikely a large amount of players will be in a given area at the same time.
This thread makes me not want to talk about any new movies in map chat now because I might get reported and banned.
Thanks, Gaile.
Stop being snide and disingenuous. Talk about the game in map chat and save your movie discussions for your friends.
My cross-game guild canceled plans to move to GW2 because of the changes. Oh well, I guess ArenaNet knows best. :/
It’s not exactly fair to blame the people that came due to the pricing changes. I was one of them and bought the expansion. The problem now is ArenaNet got me to buy the game but they’re going to have to fix it to get me to cover what a subscription normally would pay for.
Right now I’m hardly playing at all so I have zero need for anything on the cash shop, so… $50 for the next 2-3 years? Sounds like a terrible payout for the company.
Congrats! The 1st time in the GW Franchise
in Guild Wars 2: Heart of Thorns
Posted by: GreyWolf.8670
If it’s not a big deal that legendary can switch stats easily then there’s no issue with removing the gating, right? It’s the same thing so there’s no reason to gate it…
I’m not the least bit interested in watching or participating.
Can the developpers please stop ignoring us?
in Guild Wars 2: Heart of Thorns
Posted by: GreyWolf.8670
And just as many are content in reddit, which has a much larger population than any particular game’s forum.
So an unspecified amount of people don’t like it while an unspecified amount of people like it, awesome, that gets you far.
Does Reddit allow only people that have paid for the game to post?
“apexis dailies” what does that mean?
There is practically nothing to do in the latest WoW expansion other than raid or collect tens of thousands of “apexis crystals” for awful gear and reskinned mounts. :P
Can the developpers please stop ignoring us?
in Guild Wars 2: Heart of Thorns
Posted by: GreyWolf.8670
If you crash at DS just use 64 bit client. Dev respond more often on reddit because people there are not raging mobs who trying to burn down castle Arena net.
The irony is that Arenanet self created that environment with their refusal to communication. And it seems that they understood that they can´t fool the people here any longer.
Point proven, people here are just so much more toxic and complain about every little thing in GW2 since day 1 of launch. I mean if some new player just read forum and don’t play the game they would think GW2 is one of the worst game ever made.
MMOs have to be in continuous development if they want to attract players and retain them. Complaints are not only not toxic, they’re vital. If you don’t let your customers know what you’re doing they start to leave.
Beyond the initial purchase, which probably barely goes to cover the development costs, their income depends on people spending money either by maintaining a subscription or buying items from a cash shop. If a player isn’t playing because they aren’t enjoying the game then they have no need for new outfits, boosts, gold, or whatever. That’s income directly lost.
Great. Now not only do I want my guild hall but I want a pool in it. :/
No matter how big my house is… if I want to buy a pool, it costs the same!
A pool for a small family will cost less than a pool for 500 people. Size does matter.
What do you mean? Are you advocating for making large guilds pay more? I can’t get behind that concept any more than I can making it impossible for small guilds to progress at all. Both are unfair.
Remember guys, it’s a MMO, A MMO !
If you want to get gold, find a group and run GROUP content such as dungeons… ermmwhat? Oh my bad, it’s GW2.
Take your axe and go chop wood.
So before HoT you had no guild hall and you were happy…… now you have a chance of having a guild hall, but can’t get it …. so having no guild hall now makes you unhappy?
why do you suddenly feel the need for a GH if you don’t like people… just find a cool area to meet and call it a hideout!Before HOT a guild earned the ability to get banners etc. which was taken away by HOT and locked behind the guild hall’s front door in the form of SCRIBING.
Small guilds lost everything they had because HOT makes it nigh on impossible for them to re-earn what they already HAD!
Except for that you get to keep all of the banners you made before HoT and is able to craft new ones of the types you had unlocked pre-HoT at the Initiative HQ…
And those consumables are paid for with a currency that requires a minimum amount of players to generate.
Can the developpers please stop ignoring us?
in Guild Wars 2: Heart of Thorns
Posted by: GreyWolf.8670
Thing is we still have people on 64-bit client and 8+ GB of RAM reporting crashes, so address limitations isn’t the only cause of this issue.
Read the 64-bit Client Beta FAQ linked in a sticky thread at the top of this forum:
Please read my earlier post where I said:
I’m not denying that it might help, but nobody should be under the impression that “just” by using the 64 bit client is guaranteed to solve the crashing problems – which is the attitude I see too frequently when people dismiss crash complaints.
The replies are just getting further and further away from context.
and you understand what is memory fragmentation is do you?
memory fragmentation is not a problem is anet’s code. It is a problem with anet is hitting the limits of what windows can do.
If adding 64 bit does not work, then I wonder how long before they start rolling their own memory allocation. I know firefox does it.
It’s not a fragmentation problem. It’s an issue with how the new maps are designed. There is almost no occlusion or portaling, thereby requiring the GPU to keep assets in its memory and attempt to draw them even though they’re irrelevant to the scene.
Can the developpers please stop ignoring us?
in Guild Wars 2: Heart of Thorns
Posted by: GreyWolf.8670
They are following the same path that led Blizzard to lose over 50% of their subscribers in less than a year to a tee.
Thankfully I’ve only wasted $50 on this game. Was fun until HoT launch day. It’s a shame that ANet doesn’t seem to want to address anything other than complaints that have to do with raiding. (e.g.: I must have my elites now! Nerf the HP requirements.)
The 64-bit beta doesn’t have an installer yet. You have to manually put it in your existing folder after you install the 32-bit one. (\Program Files (x86)\Guild Wars 2)
I attached a screenshot of what my GW2 folder looks like.
The 64-bit beta doesn’t have an installer yet. You have to manually put it in your existing folder after you install the 32-bit one. (\Program Files (x86)\Guild Wars 2)
I attached a screenshot of what my GW2 folder looks like.
I’m not sure what your point is other than to berate others for being unhappy. In your post you tell people to quit complaining then admit there are aspects you don’t like either.
So… quit complaining about those aspects, then?
Perhaps you should research what an MMO really is: https://en.wikipedia.org/wiki/Massively_multiplayer_online_game
Oh wow. I hate all of you. I mean it. You are the exact same people that ruined World of Wacraft. You moaned, you cried and you demanded, DEMANDED, to see everything in the game without any real challenge behind it.
Why the hell does it matter that you paid the same amount of money for the expansion as hard core raider? The fact of the matter is that what you paid for the game is irrelevant when it comes to content. It is not gated, it is not forced. None is forcing you to do it. You want to do it, you are forcing yourself to do it. Stop shifting blame and assume some responsibility. Why should you, a casual gamer who doesn’t put as much effort as hard core raider, have the same game experience? Hard core games obviously puts a lot more effort into the game, he should have extra rewards for it. Do you seriously want to be rewarded for nothing? You paid money to experience some challenges, some difficulties and you don’t want that part, you only want rewards? Get over yourself. I’m not a hard core gamer anymore and I’m perfectly happy with not being able to see raiding in HoT. I don’t have time for it, I don’t find it interesting and I don’t want to be THAT committed to the game. I play, casually, and I like when I am challenged. Legendary will take me a long time to finish and I’m quite upset about it because I, as a casual, shouldn’t have access to it at all! Jesus, if you want to pay-to-win, go play something else and leave this game to people like me, that like challenges.
This attitude is why I left WoW. You’re welcome to return if you liked that.
How can that be? Scaling in open world is fair because every single player is subjected to it. How do you suggest it to apply to guild hall in a way that doesn’t discriminate and selectively subject guilds.
Are there not tiers for guild size already? Capturing a guild hall could be scaled to accommodate any amount of players that fit in that tier.
If a 200-player guild can only get 10 people together to do it then that guild may have too many inactive players and need to downsize.
It is about scaling of guild hall cost and not open-world conquest scaling. Even the guild hall expedition scaling is kitten bad, a 80-men guild hall expedition is hell lot more difficult than a 5-men guild hall expedition, the server can’t handle a 80-men without crashing either.
Also, why should one pay more for something others pay less to obtain? Giving you a realistic scenario, there are two houses side by side each other and both are exactly the same in functionalities but one is twice the price of the other. Are you gonna buy the pricey one or the cheaper one?
I don’t think you read my response completely. I wasn’t talking about outdoor content, and I agree. Why should I have to pay for the guild hall part of the expansion if I can’t use it?
How can that be? Scaling in open world is fair because every single player is subjected to it. How do you suggest it to apply to guild hall in a way that doesn’t discriminate and selectively subject guilds.
Are there not tiers for guild size already? Capturing a guild hall could be scaled to accommodate any amount of players that fit in that tier.
If a 200-player guild can only get 10 people together to do it then that guild may have too many inactive players and need to downsize.
TLDR; I want the new end-game stuff NOW and I also don’t wanna work much for them.
Useless and off-topic.
Quote from Swift.1930: A different size of guild hall for a different size of guild? With smaller services? That would make sense.
A different size of guild hall for a different size of guild? With smaller services? That would make sense.
Totally agree.
I third the motion.
I fourth the motion.
i fifth the motion.
Can I sixth?
It already exists; it’s the guild initiative office in lion’s arch. You have your guild armorer and weaponsmith, your bank, and a private place to hang with one or two friends.
No arena, no scribing, no portal, cramped camera angles…