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With the next Patch we get Stability and Stealth 5 Sek. And they will have a look at the traits.
I hope they will do the right thing.
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attentionkitten!
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“steady customer of goldsellers”
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“Grindcatcher”
“The Call of the Treadmill”
“Farming the World”
“Dance with the Grind”
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I dont care about the mats, it is the crafting, and that ascended gear can not change stats, for people with many waepons or builds it is a pain in the kitten to get them for all there builds even more when armor comes out.
They should give the opportunity to craft there ascended gear in the mystic forge
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I like this.
i would add:
Make Ascended Weapons achievable through, playing not crafting, like the other ascended items only harder to achieve. Or let it be craftable with the mystic forge
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Sorry mate i think anet doesnt care about it.
In the past as they put in the ascended rings and amuletts, the say they have introduced it wrong cause they only gave one opportunity to achieve them. Then they added new ways to get them.
Now they do there own failure again. They even dont listen to them self
I for my self have deinstalled the game, but i am still hoping they will bring new ways to get the ascended weapon i dont like crafting end even have 1 profession on 400.
With my different weapon sets for every build i need to craft 1 Shield 3 Pistols and 1 rifle. Thats to much for me :/.
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(edited by Haralin.1473)
Sorry to be the best should mean bring your skill at the best not your passion to grind or your gear.
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totally dislike it, i am forced to somthing i dont want. I am so enraged i deinstalled after patch, i like the game, but i dont want to grind to be competive in WvW.
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I have quit the game after i get to it, that you need to craft it yourself and i only have one Char with one Crafting Job cause i hate crafting, now i am forced to craft for my ascended weapon which is a must in WvW.
This is just put time in something i do not want, and Anet say loud you can achieve everything on your way. Cannot see this.
My Main is Engi and even if i have a ascended Weapon my kits do not get better with ascended. So this patch turns my love for Guild Wars2 in pure hate.
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Why no Dev post something, sometimes i wish more speeking with the players. But this seems to be a dream.
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The Tooltip is wrong it only makes a already burning player burn longer, so it only increase the burn duration on a target that already is burning.
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So to sum up, the options are:
- increase kit base damage from exotic to that of ascended (basically a free ascended wep when using a kit)
- base kit damage on weapon (effectively requiring rifles for all kit-heavy builds)
- leave kit damage unchanged (reducing the effectiveness of kits when compared to non-engis with ascended weps)Option 1 seems the only logical choice. Whether I’ve got a rare or exotic rifle equipped now, my FT kit has the same base damage. Why should it be any different when ascended is available?
or they just dont change the base damage of weapons only stats and slot.
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They only need to use your selected finisher even in PvE so they can make more money and people have more fun
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If i wake up i know i have to go to work
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For #1 Medkit
Place a Medkit
Single Heals 1500
3 Charges renews every 20 Sek
For #2 Syringe
Place a Syringe
Regeneration 5 sek
3 Charges renews every 20 Sek
For #3 purging Tinkture
place a small Field that removes Conditions, pulsing every 2 seconds for about 4 sek (waterfield) 1 min Cooldown
For #4 as it is now only give Speed to surrounding friendlies
Toolbelt
as is
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We need commander kites bigger, higher, faster
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You will find that the sort of people who do this have multiple accounts based on various servers, so banning transfers between rivals won’t work.
What we really need is some ingame presence by some Anet employees (they are called GM’s in other games)..
This is exactly what we need, but maybe a game without subscription fee have no money for that.
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I dont like thief, cause it is a nobrainer class, but in your case i think you have more advantages with thief/thief perma stealth ftw
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Sorry but i think you must learn to play again, WvW Ranks are only a minor advantage.
I think GW2 is the only game on the market in which you can make a break of 1 or 3 month and still be competetive, cause there is no big progression item wise.
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@Haralin: Lol, have a look at millenium.org and try to understand what you see there
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And look a bit through the forum, to find one of the several good descriptions how matches are made.
Maybe you just tell me
I have no clue how it works it was only a try to understand how such a fail matchup can be
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Elixier X must be a Stunbreaker
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Report these people and hope anet is doing something. There is also a thief of vizunah a azura one who always when he get downed ported away, mostly he is between garri and bay. i reported him three times but nothing happened, i reported him already in the last vizunah matchup.
i hope anet react a bit faster with these guys. They need a better ingame support like one gm per server or so who can help directly.
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The Matchup is because in the last matchup Elona got to less point against SFR and Piken so it seemed they went down that much.
If they win with such a high score they will be soon back in the higher matchup a bit strange i think.
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I am not often post in such Thread, but Desolation needs a compliment, for me they deliver very challenging fights, after weeks of blobing and some strange enemies. Desolation has some good guilds running on the track, keep up the work, good fights somtimes we win somtimes we get crushed, it is really a good week in my eyes.
oh i forget:
Nerf AC
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(edited by Haralin.1473)
Bomb healing is not worth it
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Short answer YES
if you like sPvP it is ok, anet has no clue about the engineer in PvE or WvW
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Weapon 1-4 5 is Mouse button bound
Heal 6 Mouse button bound
Utility 7-0 Mouse button bound
Beltskills Q E R T
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We are not loved by Anet!
And they will never love us cause we are the least played class and it is easy to beat the class which is already on the ground.
If they nerf Mezmer or Thief the way they did it to Engi the s h i tstorm on this forum would be insane, but engi population is low so who cares.
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elixier U is now a stunbreaker
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This guy could see in the future
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Turrets gets 5% more Damage
Nades Nerf
Bomb Nerf
HGH Nerf
Motar Nerf
Elixier less RNG
a patch like every other Engi get buffed things a little bit and others get nerfed to the ground.
I dont expect much from Anet after 6 month they have no clue what they should do with this class, for WvW there are much much better classes for 25vs25 Ele, Warrior, Guardian and mesemers.
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We already had it on flamethrower trait, till the nerf came as always. The engi must be so op with all his nerfs he got
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(edited by Haralin.1473)
The radius of the bombs is not high enough in WvW look at the whirls of other classes they have a greater radius as bombs even with trait. Bombs are good for spvp but in WvW you can use them only for defense
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My engi is so bad, that his stunbreak stuns him
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Black i and many others enjoy the fights in this tier, but in forums there are 60% trolls that want to blame the enemies.
I much enjoy the fights against Vizu and Deso or Elona or who ever will come to t1 or who ever we meet in other tiers if we go down.
There are many players who like the fights, but sadly in the forums the negative emotions are stornger than the positive
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I lked it so far, and hope there will be good fights in the future.
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Have made a level 80 Mesmer this is iddqd for Guild Wars 2 for all younger player it is God Mode if you compare it to Engi, now i level a Warrior and a Thief
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WvW does not mean Warrior vs. Warrior it means World vs World and i help every teammate who is fighting an enemy.
As many said already sPvP is for you
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- buff turrets the damage must be equal with phantasm damage, or make the more usefull mybe stealth detect or something. Make Stats influence the Damageoutpout
- no Random on throwing elexiers i want to be more usefull in group play
- Pistol #1 needs longer Bleed
- Stats from the Weapon on Kits or gave Kits Stats like the Ele elementweapons which they can drop
- More melee options
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With my mesmer i never saw an engineer what was a danger for me. i think the other classes do not need a how can i kill an engi Guide cause you can kill an engi without tatics with the most of the classes in the game.
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I still play my engi in WvW with a P/P and P/S Condtion Build and it works fine, but i still look forward to new changes and bugfixes. I also have a 80 Mesmer and it is way easier to play this class in WvW than engi, but also it is more boring
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Did you try Nades with condition Build and Pre/Toughness/condition armor?
http://gw2skills.net/editor/?fcAQJAqOl0pyXHxSgdEB0DAr+4LRFwsPPeL2CCB
the change from 6 to 15% Bleeding on Explosives makes it now easy to get 11 Stacks bleeding (with Sigil of Earth on Weapon)
I have an Azura Skill in my Build which gives Confusion to enemies nearby, for Thieves
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(edited by Haralin.1473)
Engineer IS op… and has been since day 1. If you don’t think so come spend some time with me in the mists and watch me make the other classes look foolish (and I don’t play a cookie cutter build). If you learn the class and its strengths you can top the leader boards without fail… Engineer is a very solid class and those who say otherwise need to spend some time learning the intricricies of the class or just re roll to a fotm.
-Sterno Lecturo
80 engineer – Sorrow’s Furnace
sPvP is not Pve or WvW you dont lose stats from weapons on kits only sigils dont work.
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This Patchnots are a joke for Engis, still no stas on kits.
Ele gets something on stats
Updated elementalist conjured weapons to appropriately apply attributes to all players that pick them up.
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I will push that in hope a Dev will read, understand and fix it.
But after the last patch much hope ist gone
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If they can not fix culling, and I am betting they can’t, they need to revisit each skill and make thieves more tolerable. I don’t have a huge issue with thieves personally, as I play a Guardian, but I see how they grief other players and put new players off WvW.
Or they say if you cannot see them join em
I have seen a lot of people rerolling Thieves in WvW.
My Engi is know only a dust catcher or for PvE. WvW is now the Thief, and it is awesome in compare to the Engi.
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The thief is all reward with little risk.
Says everyone what doesn’t play a Thief.
The thief is one ah those classes that you get out of, exactly what ya put into it. If ya go high risk, ya get high reward; if ya go low risk, ya get low reward – that’s what ya call internal balance.
i play thief and that is not right, you can go high risk and then even if it dont work, you can get away without problems, like no other class in the game (maybe Mesmer).
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(edited by Haralin.1473)
Give other Classes a Stealth dedection, maybe on pets and turrets or somthing like that or lower Steath to max 6 sec and every action heartseaker/rezz or finishing people should break the stealth.
Fix the rendering issues on Stealhtclasses not only Thief.
Reduce the massive Burst on thief but not touch the overall damage done over time.
Buff Condition Build a bit and this not only on Thiefs
Sometimes I wonder if people read what they wrote… Don’t do a feedback if your only concern is to delete the class from the game. You want to nerf the stomp capabilities on one of the worst stomper in the game? You want to remove the only supportive ability of the thief (SR rez) Really ? Please Anet, dont touch to stealth before fixing the (overrated) culling effect. Ideas like this would just make the class totally useless.
I play both Thief and Engi and you talk about the worst stomper, i cannot take it serious compared to engi which can not get 100% stability to stomb. The thief is the best stomper cause you cannot interupt their stomp in downstate, cause you cannot aim at him the only thing which works ae knockback and blind but not every class have it. And with Quickness+Stealth it gets even more powerfull.
A thief as way more utily for group, not only Stealthrezz.
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Give other Classes a Stealth dedection, maybe on pets and turrets or somthing like that or lower Steath to max 6 sec and every action heartseaker/rezz or finishing people should break the stealth.
Fix the rendering issues on Stealhtclasses not only Thief.
Reduce the massive Burst on thief but not touch the overall damage done over time.
Buff Condition Build a bit and this not only on Thiefs
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