[Skol]
simple solution make condition last longer
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The points that each servers get ower time is weery close to the number of players that server have ower the mathup time
So the more players server have the more points it get
Simple
And yes, the night capping is weery efective for free points- all know this
But night player vs door fight in lower tier is same good as pve farming, no fights not challenge, just players and doors
For night player vs door fight only need some smarter than door players (3-5 shal be enought for fast cap) and they need not sleep on night or be from other time zone
And done- great % of free points (usually 20-40% of all server points)
I try some night player vs door cap… this was more boring than pve farm :P
But looks some players enjoys night wvsw playervsdoor cap- good for themAnd yes looks some guild left so we dont have now so muth players ower time to cover points
But who care- they whone some challenge with they dont get on lower tiers where almost all the time wvsw is dead
Good for them
And ofc ty them for some nice fights
But the is still lots of fun in wvsw fightsSee YOU on the field !!
The most important is to be nice and keep smiling
Smile
You are good at the keep smiling thing
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No more Healing with Medkit
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i have the feeling the new elites already released will be better than the two which are coming, cause they get more player feedback and more testing. Maybe i am wrong, but if we look at our buglist, i fear we will get more bugs on it at HoT release.
[Skol]
mostly nerds can have this discussion…
this is WvW ..food or not doesnt matter in blobs or zerks..and for capturing things buffs have no or very very little impact..
WvW is allllll about speed, tactics and numbers
not food, buffs, gear,, bla bla ..all these discussions belongs in PvP..
For roamers Food is important and roaming is part of WvW
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Bugfixing at it best
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the forge is one of the last announced elites of all classes and i fear that these last annouced class elites will be underpowered, cause now the already annouced elites will all get buffed somehow after a beta weekend, but how many beta weekends will the last elites get?
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up again for dev homework
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There is a whole thread with engi bugs, which is constructive, but one thing “simple radius increase” is not much work and they do nothing, they destroy many builds and wanted to do the opposite, as they told before the patch.
Maybe there is some rage in my post, but no answer from anet nor some comments gives me the feeling of not beeing heard and i mean not my comments, i mean all constructive feedback from the engi community, maybe we must cry more so they listen to us
PS: i have all Classes besides ele
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Engi is the stepchild of A-Net they dont care about engis, i bet engi will also be the last class anounced with the elite Spec and it will be buggy and useless.
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And please no fall damage from mushroom jumps
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So if all the other Specs were good, there is now a higher chance that anet make a bad Spec
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I never managed to get in an adventure, it only says it is not available yet, and i never knew why, so please A-Net make it more clear, why an adventure is not playable.
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I hope we dont get ether of those cheap mechanic. Colin said that engi have coolest elite spec so I think we will ge something much cooler that those:-)
They also said that coated bullets and rifle piercing will be base lin now we have nothing of that
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There is still some stupid buggy stuff post-launch, but that isn’t the main issue.
It just seems like Offensive Stats (Power, Precision, Ferocity, Condition Damage) provides more bang for your buck (HA!) than defensive stats (Vitality, Toughness, Healing Power). It’s more than just the fact that defensive stats are often made less useful by active defense (dodges, utilities, etc), but it seems that the stats themselves are just weaker.
I’ll put it this way: In a 1v1 duel between similarly built (traits, skills) and similarly skilled Guardians should take a similar amount of time if they’re both wearing Celestial Gear to if one was wearing Nomad’s and the other Berzerker’s if defensive stats were balanced with offensive stats. I don’t think that that’s the case at this point.
Yes, i hope they will address this issue. I always use Sinister now no need for defensive stats and if Vitality is the best of it.
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Just give people 1 free Transfer every 6 month Problem solved
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SFR = Blob
FSP=Blob
Piken=Blob
Deso=Blob
Kodash=Blob
and so on…
Not much diffrence between these Servers, the players on these Servers think there Server is better but at the end of the day they are all the same nothing special on the servers just blob vs blob and the blob with the better class set or more people will win the fight. All Server have good and bad commanders.
I would ask for how long the queue is on these servers cause this is what matters if you want to play much WvW.
I for myself are playing on SFR.
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(edited by Haralin.1473)
i think toughness is worthless at the moment i switch from my rapid gear to carrion or sinister even in sinister it is not much difference to rapid in dying, damage is so high at the moment.
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I like the event we should be happy for every attention we get in WvW.
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He will not transfer he will delete all charakters and then join another server so you do not need the transfer cost.
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I want to level my low level character while I do eotm, is it still possible I can get ascended chest drops or do I need to be level 80, and I dont mean my rank level but my character level.
No only drops on your level very very rare a 80 exotic. After leveling 5 Twinks in it on gets one exotic.
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My Revenant will be instant 80 (if we can use tomes) so they can wipe it if they want
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Pure Elixir Build would be elixir h,b,u,s,x 
[Skol]
the patch really hurt engi, mostly because it changed them significatly, currently i’m struggling in finiding the build that would like to play in pvp/wvw.
Most issues i have are with some traits. With this changes we are forced to choose whole trait line and not some first part of it and some lines just doesn’t have much options to choose from.
Engineers is not that easy class. But my dissapointment mostly goes to top engi players who jus taking previous version of the build they where running it and updating it a bit…kinda sad to see them not testing any new stuff that came out and possible can be more viable then old meta (pvp wise mostly)
My old Build doenst work cause bomb radius is only 180 not 240
Try around with FT it get a bit better with the crit traits.
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at the moment gadgets are realy weak, i hoped they pimped them somehow but the didnt they should change the Master Trait to 50% Cooldown reduction this would help
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(edited by Haralin.1473)
The only thing i dont like is, that engi now has less option to skill like before the patch.
Befor the Patch i run a EG/TK/BK Build and i must switch as often as now this hasn`t changed and it is good so. Engi should use all his gadget/elixiers or kits
.
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With the traits which give you 10% krit in Melee Rage (240) and fury for every crit in 240 range you have enough crit, so you can go carrion or dire i use Dire with a mix of rabid rings and amulets. I use P/P and more focused on Condition but still practice with FT.
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My guess is they chaos that exists now in game generally is due to the upcoming expansion. I think it’s pointless to worry about every simple bug that exists, even with yesterdays patch only the basic ones were fixed, my bet is that the game is going to get balanced and done generally around the same time Heart of thorns comes out.
If so they made a huge mistake in releasing the new system now.
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Not all opinions are equal. PvPers who play at a high level for 8+ hours a day should be giving more input than Random Rabbit Rank on the forums.
I have no problems with devs working alongside important PvP community members to work on balance. In fact, I think it’s a good thing. When I saw that spreadsheet, I shared it with my guild as a “look! Don’t worry! This stuff is definitely getting handled” thing.
Also: not why Wildstar flopped.
You cannot balance a game just for PvP there are 2 other game modes in the game!
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same with coated bullets just another lie from there live streams
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Medkit is now worse than it was pre patch for me.
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Did even some tested the changes, seems not so many bug in this class, bump.
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They just want to fix things that nerf the engi all other things can wait till next addon after HoT
And i think the new specialization line will be weak, cause A-Net do not know what this class should do, i had great hope on the changes but some traits dont work and some statements in stream were just lies.
Why is it so difficult to fix the bomb radius?
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(edited by Haralin.1473)
For WvW Zerg Fight i like mortar more than grenades cause retaliation is not so hard
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Was it not the same thing with piercing bullets for the pistol it should be baseline now it is gone?
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As a thief with a scarf I can tell you.
It’s to conceal their grin because they know.
... how you will complain about balance after your death.
in most cases it is an easy to play class, and some classes are jealous
.
My engi is wearing burning shoulders in summer for mobile barbecue
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Musst see with the new Skills it can change.
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I can confirm that first 2 posters of this thread where abusing it like a motherkitteners, while i was in queue to border.
FSP PvDoored like evry keep with insane speed and farmed SFR and Deso insanely. Really need to fix this, cause this is no fun anymore.
seems like a normal day…hm…
but actually bois are telling truth, this massive AOE boon (15-30 people AOE by 1 skill) works everywhere not only in wvw but it effects wvw massively, i don’t know if it’s intendet to fix all the stab change issues etc but it’s really creates unhealthy and uncompetitive environment.
No Handa it is not like a normal day even if you want it to be so
Greatings from SFR o/
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I hope they will not overnerf condition, or condition will be useless for another 3 years
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Maybe this is a knee jerk reaction to the absolutely insane damage teq now takes from conditions, he goes down in a quarter of the time it took before.
proof that it is due to conditions as opposed to the 20-30% direct damage increase? or just trying to get conditions nerfed because you don’t like them?
This!
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First time in GW2 Conditions are usefull
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didnt work for me too, no blind before the knockdown
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- reactive lenses does not trigger after you get stunned or knocked down
- mortar kit does not trigger ICD of streamlined kits
[Skol]
(edited by Haralin.1473)
Power shoes is gone, cloaking device is gone. I have go to into the whole tools line just for speedy kits.
The trait the reduced both flamethrower and eg is gone. Alot of the Master traits are better than the grandmaster traits and now you cant take them instead. I could go on on but whatever.Build variety also to a big hit meh..
Power Shoes = Mecha Legs
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Reactive lenses seems not to trigger when you get stuned or knocked down.
Maybe any other Engi can test it.
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As far as i know, you can upgrade on the 75$ Version not on the 99$ Version.
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So uh, I should request refund for ultimate then I guess? I bought it for the char slot which was an extra 800 gem worth and now that’s gone; it’s better just to go base version of hot now. Lame. It’s awesome to here they did this but for ultimate purchasers this can be seen as a bit disappointing… :\
You still get a character slot and 4000 gems.
No thats not quite right. Now you get 2 character slots.
But if you dont need it, they must refund it because some bought it because of the Slot.
I will try to get my money back and buy the base Version.
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For those who have bought the 99 Euro Version it is a lose, cause the character slot is already in the base HoT
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You should get them now, though some people are experiencing a delay. Mine showed up right away last night along with a mail containing the items.
I’m a little dubious because I know how readily I spend gems. I’m going to have to be careful to keep them banked as best I can in anticipation of cool new things when HoT launches.
Did you also get the character slot?
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