By the Gods, a challenging game? WHAAAAAAAAAAAAAAT?
I’ve thought much the same thing before. She always seemed to be developing technology that was never really fully implemented. She was a terrible person, but I could totally see her using her desire to pursue her own path as inspiration to take down the dragon.
The one thing that puts a damper on the theory for me are Scarlet’s final words. IIRC they are something to the effect of, “You’re too late, it’s done.” That makes it sound like awakening the dragon was the entirety of her goal. Who knows? I guess we’ll find out soon enough.
I totally get and partially support the pro-waypoint-destruction argument. A More immersive and epic feel to the world never hurts!
HOWEVER
I wouldn’t count on it. It seems like a running theme that ANet wants everyone to do everything, and there’s just no way to fully enjoy the whole world on a regular basis without waypoints. You’d end up with a lot more empty maps. Not that it couldn’t necessarily work. I just doubt that’s the direction they’re going. I think at most they might end up culling a few of the more redundant WPs and/or implementing more events that contest them on a temporary basis.
Mordy lordy! So psyched about this, and looking forward to a jump in ambrite prices.
My charr engi, Twitchy Explodawitz.
I think Caithe is on the edge, but she’s not evil. However, I think her secret has to do with her being somehow partially responsible for the founding of the Nightmare Court.
I think you’re almost right. My guess is she’s responsible for the Soundless. One of the Firstborn developed the technique, and Aerin was soundless. LS2 may reveal that she’s the one who thought it up in the first place, and Mordy or some other force has fabricated some way to exploit that lack of dream, or perhaps created an alternate dream to control them.
So basically, you want more rewards for less effort. Seems legit.
And of course now the WP at Mirkrise is shattered. Not gone, just showing as contested, but it looks like OP’s hopes aren’t completely unreasonable.
I’d take instant teleportation over riding a panda any day of the week.
Jumping Puzzle: “Who send all these babies to fight?!”
I’ll second that. I’d say bring back guitar/drums/violin/flute, among many others, but then they wouldn’t sell as many instruments.
GROG! I LOVED GROG!
I’ll keep it short and sweet.
I would spend SO much money on in-game alcohol if Anet developed an alternate set of emote animations for drunk characters.
Dancers would stumble, crying would involve collapsing on the ground in tears. As an added bonus, two characters who synched an /iloveyouman emote would engage in a wobbly but enthusiastic bear hug.
If you’re with me, speak up!
Anet should most definitely add an alternate animation for every emote in the game that plays when you’re drunk. Then we could all have a drunken dance party with Drooburt and break some furniture, and he’d be able to foot the whole bill.
I know Dry Top is going to be a permanent area, but the items and NPCs on it may not be. I didn’t state it IS going to be no use, I meant it MAY be going to be no use.
Ah, not to mention it’s not only geodes but those lockpicks and piles of sand that are going to be no use later too..
Yes you did.
And again, the only thing that even MIGHT end up being useless is geodes since they don’t have an intrinsic function, they’re just a currency. And they won’t, because why would they? Anet would have to completely rework the dynamics of the map to remove the geode->lockpick function.
I just feel like Anet has turned into Walmart, I refuse too shop at Walmart.
Walmart doesn’t do nearly as many sales as most other stores, hahaha.
They could just have a toggle-able “lantern” slot so you can have light at night if you wish and put the lantern away during the day or if you want to be shrouded in darkness at night.
I think I’d much prefer to see everyone’s torches/weapons/etc. It’d make events feel more like an angry mob, hahaha!
Of course, that would necessitate the introduction of the pitchfork weapon type.
Bwahahaha! Perfect! Just need a terrestrial version, and we’re ready to drive monsters out of town!
Ah, not to mention it’s not only geodes but those lockpicks and piles of sand that are going to be no use later too.. I would prefer getting some cooper back from these stuff than simply trashing them away for good. Where is the recycling mentality? lol
Where do you get that any of those will ever be of no use? Dry Top is a permanent new area. There will always be buried chests to use lockpicks on. There will always be merchants to spend geodes with. And even if that weren’t the case, the sand piles are equivalent to loot containers. What circumstances could ever possibly make them of ‘no use?’ Anet changing them into ruined ore for no reason?
Spread the word people; when they say Dry Top is a permanent addition, they do in fact mean permanent.
Or, as my friend suggested, they could make Sigils of Light which you could equip to weapons and they would have a glow which only you could see.
I think I’d much prefer to see everyone’s torches/weapons/etc. It’d make events feel more like an angry mob, hahaha!
Of course, that would necessitate the introduction of the pitchfork weapon type.
I prefer this to the classic “Asura ex Machina”.
Because when a problem needs solving, who better to pull an invention that does JUST THE THING out of nowhere?
You mean Deus Ex Asura.
Only correcting because Imma start using it.
^This^
You’re worried about something that doesn’t exist, Mr. Skyfyre.
And just because jumping is easy for you (obviously if you can do it on your machine) doesn’t mean it is easy for everyone else. Just saying its easy doesn’t make it easy anymore than telling someone who is bad at math that its easy.
That’s true. I forgot, if you’re not good at math, you should give up and demand that the developers remove math from the universe.
I don’t think it has as much to do with age as you think, I’m 20 and I enjoy a challenge, one of my favorite type of game are Rogue likes and I enjoy the heck out of the Souls series for exemple and I know plenty of people my age who feel the same.
Yeah, sorry, didn’t mean to imply that all twenty-somethings can’t take a challenge. Just that the way his post was phrased made it seem very much like he had no experience with some of the more maddening classics, and that when folks like him speak up it gives the whole age group a bad name. Don’t play rogue likes myself, not for any particular reason, but hell YEAH Souls! There are still some good challenges out there.
Who can honestly say failing after putting in a decent amount of effort isn’t frustrating? Anyone familiar with the following train of thought? “Make one mistake, and you (often) have to start all over. Again! You have nothing to show for your efforts so far, but give up now, and it will have been for nothing.”
Geez, I wish more modern games were like this. I love GW2, don’t get me wrong, but the game industry in general needs to stop holding our hands. I’m guessing you’re early twenties, at most. I won’t say we’re a majority, but gamers of my generation (My God, there are people of drinking age too young to remember A Link to the Past!) remember the reward associated with playing a section of a game over and over and over, until we finally honed our skills enough to pass. Those were the days when success could actually make you jump out of your seat and shout with joy. Hate to sound like a geezer, but this “mistakes should be rewarded” mindset is exactly why so many older people complain about younger people. If you’re looking for a story to watch while you press buttons, try Dear Esther. Or maybe pausing a DVD over and over. Come back when you can handle a mild challenge.
[/grumpy old codger rant]
I wonder if Kiel had been male would he still get bashed.
Kiel WAS male! His name was Elim.
https://forum-en.gw2archive.eu/forum/livingworld/s2/Zephyr-airship-Kiel-s-doing/page/2#post4158831
If I was a woman, and a Charr, and unmarried, and a fictional character, I would totally have Evon’s babies.
But I’m not, so we’ll just have to settle for some freaky mind stuff.
There are those who have though, and are already kittening that there should have been more….
Must be nice to play so many hours a day….
Amen. To those of us with more limited playing time it sounds like a bunch of entitled whining from people with too much of a good thing.
Not to be too harsh or inflammatory, though. Just saying.
((Orr’s still there)) :P
“I want to pay once for free meals at this restaurant for the rest of my life! This food sucks!”
“Ok, sure, we can do that for you.”
“I want every meal to be perfect and new! This food sucks!”
“Umm, we’ll do our best.”
“I missed yesterday’s lunch, it needs to be lunch forever! This food sucks!”
“That doesn’t really seem possible, we need to keep moving forw—”
“NO! All meals, FOREVER! This food SUCKS!”
“Fine, fine. If you just sign in here when you come eat, you can have that meal as many times as you want, into infinity, for free.”
“And what if I don’t? This food sucks!”
“If you miss, that’s okay. We’ll still give you infinity meals for a one-time fee of $2.50. We’ll even toss you an occasional gift card!”
“BUT I HAVE A LIIIIIIIIFE! I NEED EVERYTHING ALL THE TIME FOR FREE ALWAYS!!! THIS FOOD SUUUUCCCKSS!!!”
“Siiiiiigh.”
Apparently, OP can’t read or doesn’t know the difference between “remove jumping” and “don’t make precision jumping required to see the game’s story because some people have conditions which prevent them from doing such jumps”. But I suppose misrepresenting people complaints and being disingenuous in an attempt to trick people and accuse others of being “casuals” who want the game “dumbed down” is better than actually reading what they’re complaining about…
Conditions like…..a broken “1” key? A player who can play the game can also jump. It’s fine to not enjoy it or want to do it, but claiming players are somehow prevented from doing it is ludicrous.
I agree they could cut back on the super-attacks for regular mobs, but overall I really enjoy large AOE attacks that require a timed dodge to avoid. Makes me feel mighty and skillful when I flip away just in time as 20 players around me are knocked flat on their kitten.
I’m actually not too grumpy over it myself. Considering pretty much every drop in GW1 was a collectible trophy that some collector took somewhere…. yeah, GW2 aint got nuthin on that. I had a 2nd account just packed with all those things, cause you never knew when they might be needed for something.
Oh geez, don’t remind me.
What I want to know is why the hell the Zephyrites are so interested in geodes? Is there some canon explanation for this, or just a generic “Ooh, shiny! Collecting rocks is certain to help us in our time of crisis!” spiel?
this chicken is hidden.. dont miss him…
I don’t give a kitten about no chickens, that’s the Incredible Hulk! Shouldn’t he be teaming up with the Biconics?
Just wondering, am I the only one here who thinks it totally makes sense that aspect crystals be available around the wreckage of the Zephyrite ships, and that it’s highly doubtful they’ll make it any further into the Maguuma jungle?
I see a lot of complaints about bringing the crystals outside of the Labyrinthine Cliffs, but given that Dry Top is festooned with airship wreckage and homeless Zephyrites, I feel like it would make less sense not to have a crystal here or there. Some of them must have scattered in the crash.
I also see a lot of fears that they will become a regular part of LS2. While I can’t promise anything, of course, I find that really unlikely. They’re already reduced in power, as one of the first NPCs in the area states, and it would be expedient of the Zephyrites to hold onto whatever they can until they can get settled or rebuild or whatever. Unless they made a pass over the Maguuma jungle as they were crashing, chucking crystals in every direction, there couldn’t be crystals in the jungle anyway. They are a creation of the Zephyrites, not some naturally occurring jungle-rock. I don’t think we have anything to be worried about.
My uneducated guess is that they want to provide us with geodes and keys as drop from mobs, but without it being affected by Magic Find. Having the sand always drop allows them to do so by using fixed rates on whatever silky sand drop rate table they have.
Good point. Not exactly a great source of geodes (events seem a better bet to me) but it’s good to have something there. Plus, it’s weirdly exciting to get so many of something, even though the majority of it is useless.
So I gotta go do it now, in lieu of one of them actually saying something definitive.
Thanks folks.
Poppykitten.
I’ve found nothing to suggest that the zone isn’t permanent. In fact, they specifically stated regarding LS2 that “Open world content additions to Living World updates will permanently expand or change the world of Tyria and will tie to the theme and story of the episode. This means you can play the open world content and the story content (if you’ve unlocked that episode) anytime you want, on every character you ever make on your account!” The only part that won’t stay open forever is the personal story-style series of quests that takes you through the zone, and those are infinitely re-playable if you log in sometime in the next 13 days, so still permanent. If you don’t have the time or drive to do them now, there is no need to force yourself. That’s the whole point of the new story journal.
Idunno, I can get behind a good index finger workout.
All that, and no Half-life 3 confirmed? My good man, you’ve only reached level 2 of the internet. You need to get bigger with your words, have more crazy ideas, create more intricate theories than the inner workings of the 75,000 page U.S tax code. Then, maybe then, will you win the internet.
(also, any theory that has Evon coming out on top is alright by me! Its just not internet winning worthy!)
Can’t confirm Half-life 3, we haven’t reached the third page of posts yet!
I should think the truth would be obvious by now.
Before Councillor Ellen Kiel underwent a sex change (ostensibly a lifestyle choice, but more likely a means of covering “her” trail), she was a man named Elim Kiel. Does that name seem suspicious? It should.
“Elim Kiel” is an anagram for “Like Lime.”
Keep up, folks.
Mr. Kiel took his appellation as a nod to his penchant for limes. Of course we all know that limes originate in Persia, and thus lead us to the Persian Empire. Specifically, the Achaemenid Empire of 550-330 BC. Founded by Cyrus the Great, the Empire’s capital was established in Pasargadae, near modern Shiraz, Iran.
You know where this is going.
In Pasargadae was the mighty fortress, Toll-e Takht, a seat of Cyrus’s power. You might even call it a…. praiseworthy castle?
Eeeeh?
Eeeeeeeeh?
Do I have to spell it ALL out? “Praiseworthy castle” is a rough translation of…
SHIRO TAGACHI!!!!!
He’s back, he’s worked his way onto the council, and he’s using his power to sabotage the Zephyrites in order to prevent us from accessing Cantha! Meanwhile, he’s building a private super-ship to take him across to wreak his vengeance!!!! IT’S SO CLEAR!
We’re going to need a strong, savvy leader to organize the transport of the millions of heroes of Tyria to end the Embargo in Cantha and save the world! We need Evon Gnashblade in LS2!
Aetherblade airship battles.
The Crimson mask really should be dyeable….
The Asura tests skritt based on ignorance, not a true IQ test unfortunately.
Doesn’t mean you have to be a jerk about it, haha!
Remind me never to let you give me an IQ test. “Hah, you fail,” is not the response I would want to hear to every missed question.
I buy them because Melaggan commands it….uuuuuuuuuuuhhhhh……
So from S1 of the living story we got Marjory’s Journal, a Zephyr Sanctum Model and Scarlet’s Diary. I really like these items in game, but they kinda waste space in my bank – could we have a collection tab for living story items like these? Or maybe in the future they could be stored in the story journal so we can watch/listen to them from there. It’s a small issue, but I really hope we get more items like this and a place to put them, thoughts?
Words cannot express how much I echo your sentiment.
That is unfortunate. I’ve always seen groups advertising achievement farms, but maybe I’m just lucky lol.
Wow, looks like the image on the front page of the site is a cropped version of that second image. VERY interesting!
Ran into a situation last night where we had a pretty well-organized server but missed out on gold reward several times due to a griefer. The fellow would gather up as many veteran adds as he could manage and lead them right into a team, usually Boom-Boom. This would cause a team wipe, or at least a partial, and push just that one boss into silver time limit. This individual was clearly griefing, but he did chant “I’m going for the achieve!” repeatedly. Here’s the PSA part.
Organized players: DO NOT FEED THE TROLL. If you run into this, I find it is easiest and most effective for a GS Guardian (in this case, myself) to #5 and counter-pull the mob away when you see them coming. It ends up being a self sacrifice (unless you can handle 10+ vets) but saves the team, and is much more efficient than just yelling at the griefer.
Newer players: THIS IS NOT AN ACCEPTABLE METHOD FOR FARMING ACHIEVEMENTS. Some of you may think or may have been told that it’s easiest to pull mobs into a group of players to kill them faster and get the achievements faster, but you’re only damaging the event and ruining the experience for others if you do this. There are usually groups in between events killing mobs, as well as the occasional server in LFG that focuses exclusively on mob farming. You can find willing help, so please seek it instead of taking advantage. We’d all love to play in harmony here.
Trolls: Well, not much point in even addressing you guys.
Hope this helps!