Nothing is more meaningless in GW2 than winning in WvW.
The day that WvW stops being fun is the day you’ll stop playing the game. I would lose every week if it meant having epic battles. Those are the real experiences.
Before you argue that epic battles are the result of people’s desire to win; think again.
So loser’s thinking…no comments.
No thanks, id rather win via skill than caving in to the JQ tactic of using numbers to hide their weakness in gaming.
BUT SoS had a lot more people than JQ…was that ok? because if you think they were winning because they were obliterating opponents…you are delusional.
JQ officially has at least 3x SoS’s SEA population on a weekday. Watch out upcoming servers to T1.
But when SoS had 10x more than JQ, was that ok?
For me it seems the SoSs’ warriors are kinda…upset.
But dont worry it seems Blackgate will be the one going down…
yes, it is enough, you can run the game.
i remember the first time i saw the legend in the TP..it was for 15g cool days.
A world will go down the next friday and won’t be JQ.
Would be easily solved if kicking means lose progress (instance stuff)…you usually decide if going to continue with the party in the start not in the end, and if by the end two people are fighting each other…good for them, dare to kick lose the whole progress.
Making it 3 votes dont solve anything, they can still be three friends.
And kicking is not the same as dc or leaving.
And this is the best choice, period, i even consider absurd to ban someone because typing bad words or a nickname…now to think banning for something like this, it is awful, everyone is a customer at the end.
And yes i thought about if someone doesnt want to help or go afk the whole time. But i bet thats better than losing whole progress at the end. You can always block him at the end so never party with him ever again.
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where are the europeans? do they visit this forums? or have their own fansite?
all the excuses are very….delusional, the best one is this quote:
Sounds great if you’re a hacker I guess. Hack account, sell legendary and other soul bounds tied to account, more money for the hacker. Great idea
And yes i dont support bound system/items/anything BUT in quest rewards/items/anything and that is it, but since we have no quests (may be the story)…but cant be helped.
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Dont worry iam creating an archer right now, just deciding the name, it will be a great addition to EB and JQ will recover everything like np, but i cant think of a cool name, all the cool ones are already taken…by me.
GW1 elite areas sucked, most of us never got to finish them or even get a group going to start with. Casual players shouldn’t be restricted from experiencing all content the game has to offer.
This “everyone should be a winner” crap is whats gonna kill this game. Eventually people will get tired of never progressing, never being challenged, and when they say this this forums response is always " OMGOSH slow down man get more skins ".
http://www.youtube.com/watch?feature=player_embedded&v=f-81uSLWE9o
ahhhhhhhhh it says bad link, anyway is youtube video.
at least that was settled.
so now we know.
with even numbers BG + SOS > JQ
(i kid, i don’t really feel its this simplistic)
fixed
Well the name is pretty cool honestly.
The Trade Post is probably the best place to grind
Here lies the king of kings
My philosophy on INSTANCED raids:
*Easy content and not different from the instances what we have right now except for number of people
How do you know raid content would be easy? If Anet implemented Raids don’t you think they would make it more challenging given the number of people in the instanced area?
Because iam a god and NPCs dont bring competition, they are predictable and know what they are going to do after the first time seeing them, i used to PvPvE for NON INSTANCED raids/world bosses/etc, thats why i consider it so easy content, in instances nobody is going to bother me, nobody is going to steal it, nobody is going to interfere…all i need is obliterate npcs in a linear way, which could one shot or not, or have 1m hp or not, at the end i will win like NP.
But probably thats me, may be iam just too good.
So if NPC’s are boring then why play PVE at all? It sounds to me that you are a PvP(er) in which case raid’s,dungeons and DE’s shouldn’t matter to you because your not going to do them anyway. You are apparently “God” and all PvE is boring to you.
I never said it bothered me…i said my my philosophy..
Besides stating that we already have that kind of stuff but with less number and in the open world, we have temples and map bosses, which you even hold hands with who ever is next to you…so no isnt like is something which this game is lacking.
Not PvP (er) but trully PvPvE (er)
And last but least The Legend of Zelda: Ocarina of TIme i consider it as the best game ive ever played and apparently wont change my mind, and all was about PvE solo content.
1. I never said it bothered you either.
2. Open world content, does not compare to instanced Raids. Thats like comparing Apples to Oranges, or (small)DE’s to Dungeons.
3. So you are a PvX player?
4. Why are you talking about OOT when it has nothing to do with Guildwars or the MMO genre.
1. ok
2. i prefer bananas
3. yeah why play a RPG game if i only wanted pvp…i would go to a FPS then or a MOBA but PvPvE isnt same as PvX
4. because i love zelda (was because you told me i was only a pvp(er) and this game is all about console solo pve content)
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I thought Sanctum of Rall would make it, but apparently not. BG did enough points, lets all go EB after the reset, so we can have the same fun as last friday.
My philosophy on INSTANCED raids:
*Easy content and not different from the instances what we have right now except for number of people
How do you know raid content would be easy? If Anet implemented Raids don’t you think they would make it more challenging given the number of people in the instanced area?
Because iam a god and NPCs dont bring competition, they are predictable and know what they are going to do after the first time seeing them, i used to PvPvE for NON INSTANCED raids/world bosses/etc, thats why i consider it so easy content, in instances nobody is going to bother me, nobody is going to steal it, nobody is going to interfere…all i need is obliterate npcs in a linear way, which could one shot or not, or have 1m hp or not, at the end i will win like NP.
But probably thats me, may be iam just too good.
So if NPC’s are boring then why play PVE at all? It sounds to me that you are a PvP(er) in which case raid’s,dungeons and DE’s shouldn’t matter to you because your not going to do them anyway. You are apparently “God” and all PvE is boring to you.
I never said it bothered me…i said my philosophy..
Besides stating that we already have that kind of stuff but with less number and in the open world, we have temples and map bosses, which you even hold hands with who ever is next to you…so no isnt like is something which this game is lacking.
Not PvP (er) but trully PvPvE (er)
And last but least The Legend of Zelda: Ocarina of TIme i consider it as the best game ive ever played and apparently wont change my mind, and all was about PvE solo content.
P.S – Why are you trolling? “Professional Troll”
Iam not familiar with that word, the last time i typed in a post i got insta-infraction, and all i wanted to do is know the meaning, but is a taboo word apparently.
(edited by JemL.3501)
My philosophy on INSTANCED raids:
*Easy content and not different from the instances what we have right now except for number of people
How do you know raid content would be easy? If Anet implemented Raids don’t you think they would make it more challenging given the number of people in the instanced area?
Because iam a god and NPCs dont bring competition, they are predictable and know what they are going to do after the first time seeing them, i used to PvPvE for NON INSTANCED raids/world bosses/etc, thats why i consider it so easy content, in instances nobody is going to bother me, nobody is going to steal it, nobody is going to interfere…all i need is obliterate npcs in a linear way, which could one shot or not, or have 1m hp or not, at the end i will win like NP.
But probably thats me, may be iam just too good.
My philosophy on INSTANCED raids:
*Easy content and not different from the instances what we have right now except for number of people
gold to gems…
This game doesnt need mounts…at all.
If they were to add a mount would be then for fancy purpose or for the sake of just collect something like the minipets
What does everyone think about this matter?
That some people care to much about others insteand of theirselves and even make assumptions which arent legit without proof, or try to mislead a valid reason of why this guy has that.
In my pov…good for him, he probably used the mf or trade wars or bough a lot of precursors in the early days where the cost was like 10-15 gold…or even less.
At the end…i dont give a cat.
WTS ‘’Pinkie Pie’’ name
you unlucky just like me, not even from orr or dungeons, ive never seen an exotic
I have in my main a big collection of common and masterwork dyes with some rares, abyss and celestial included…ofc i would like to use it in all the chars at the end i know i wont be buying more dyes for the alts…since are alts.
so buying another abyss or celestial isnt in my list…forever and if i get one i would sell it insteand of using it in alt chars.
Do you both realize i have piles of karma and still raising and dont need obsidian shards, i even have 250 in the collectors, or was 230? i dont even remember would need to check and doesnt even matter, and i would love to buy karma gear for chars while leveling because would be cool.
Give me a reason to use karma and no not going to buy orr exotic gear for throw it into the mystic forge…i dont want to pile up more, i want to have 0 for have the reasons of go and farm more, when you release something more for obtain using karma if the char is already 80 i would craft the exotic gear with my 8 crafter professions already maxed or would just go and buy it from the TP thanks to my legendary gold farming ability when i want, but having low level geared chars with the karma gear would be so cool and i will look like a boss.
And the most important thing, this doesnt affect anything…you cant even sell it, you cant even salvage it…i will destroy it when i get new lvl tiers…hell i could even gear like two chars with full exotic orr gear and still karma to spare around…to bad they are lvl 10 and like 5, i have 4 lvl 80s already. geared, even with ascended gear.
thanks, now if devs saw this, and want to consider it, very nice. bye.
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Currently is soulbind in aquire
make it, account bound which will become soulbound in use when you attempt to use it in a char, there everyone happy now i can gear up some chars using karma even in low levels and still being bound items which cannot been salvaged
As someone with 4 lvl 80s and lazy to lvl anything else…but considering so i can have fun with a warrior
I would go to low level areas if it was like this:
- Drops and materials according to the area level, i see no point in getting lvl 80 stuff in a lvl 10 area, even if iam lvl 80 in that case i would stay in orr or in the snowpeak map where the dragon appear, the only thing which i would consider it logical to get items of your lvl, would be the big chests.
*why? because in this case you will have the low level areas to farm low level materials and stuff like that, and high level areas for high level materials. This is the main reason why high level people never used to go back to low level areas in other mmos…drops were none…you even were punished for going back.
-Exp, karma and gold rewards from Events according to your real level, not the scaled level, as well when someone jumps with lvl 1 to wvw, he gets his real level event rewards even if its scaled to a lvl 80 guy.
*why? Because it would give me a reason as a high level guy to go back to those areas if iam going to get these important rewards from events, so i will leave orr once in a while and be running around in lvl 10 map. This is one of the reason why currently lvl 80 people dont even look back to those maps anymore.
-
Are you proposing that a single player should be able to AoE an unlimited amout of players? It might work to take down zergs of 30+ players but, seige will have to be retooled. A player will become walking seige.
Yes he is going to one shot everyone….the whole 30 men army is going to stand there, in the void zone…the whole 30 men army isnt going to notice that single guy which will start casting…the aoe field will be so big which will catch up people even in the spawn point, i guess ill stop here.
see what i mean with my post
I heard if AoE restriction were to remove, a single handled elementalist is going to be able to wipe a 50 men army…i didnt say it, i just heard it, that must be the reason…then i would assume something like cluster bomb is going even to make the 50 men army to crash their clients.
Culling…some people even believe is impossible for the devs to fix it, if even imba pcs have this problem…then beats me.
I dont even mind the map, perhaps is too small, in theory every map should be able to hold 500 people…which i cant believe it since seeing the numbers with queues and culling problem, but if it were really 500..yeah too small i guess
but theres more thing to look in wvw…lets wait to see the incoming changes/addition
Why not just AoE the body when you see the Mesmer’s health goes up? Thieves are really squishy.
All except 1 stealth mechanic requires really short refresh, a couple AoEs would’ve stopped all that. I suppose it’s easier to complain than learn about the class mechanics that you are having trouble with.
Why come to state the obvious…not an excuse to be perma stealthed…and he OP is practically asking why stealth isnt removed by an action…besides who looks in the bodies when they are already laying in the ground so dont even know if its being ress or not unless you actually see people on it, but…if it came invis and was invis the whole time…how to know?
Only a wvw player knows the grub must be always killed
The only thing which breaks stealth is attacking, i dont really see it as a problem…
The perma thing yes is just lol, since you dont require another factor such mana, magic, or any other name thing for keep it up…is not nice.
Everything would be fine if at the end of each stealth…in any profession you would aquire the ’’detected’’ debuff which wont be able to let you to go again in stealth even if you cast/try for lets say ten secs (thieFS and stealth lovers going to flame me)
dont come to JQ, theres queues now…go to BG
meanwhile…perma stealth is fine but a d/d elementalist is imba
those guys probably dont even load the thief fast…when he was killing the second or third guy he has no stealth anymore and the other people is like trying to guess where he is and are spamming skills, and the guy downed isnt even attacking like if he cant see him.
yeah especially from rares, it seems the salvage rate has changed, may be thats guy the ectos went up in the tp
gold to gems…
in wvwvw fast and easy
There was nothing as legacy involved in the crafting of this, especially when you already couldve bough almost all the materials from the TP.
No you didnt get it and apparently have delusional beliefs in cultures.
What i said you are wrong with your statement of all the medieval stuff, magic wise, flashy stuff, fantasy lores, even the dragons looks (which in asia are like serpents) while in the west are like always are shown in the games.
All that is from the West not from Asia, i wasnt discussing who made the game and where, but i even told you the reason why even if the game is made by asians are like this, is for appeal in the west and worldwide.
And when i gave you B&S example it wasnt mainly for see if it has flashy stuff because is very minimal…is about the culture, even the houses looks different, the gear, skins, etc ofc with that huge fan service…even if it comes from NCSoft, and what does that have to do, wow is from the west.
GW2 is fantasy, flashy, all that stuff, guess what? from the west…this suggestion wont turn gw2 into asian stuff…will just make it more west stuff.
and no i didnt approve this suggestion especially when theres still invisible enemies…and cant even see what iam hitting with all that particles around from spells.
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For sell junk i supose and fancyness…long time ago people used to buy stuff from there and salvage it so they (we?) could have an extra way for get materials or sell it in the TP…which required for us to use our own gold….but apparently it wasnt as intended and now we cant salvage…vendor items…so yeah useless npcs, almost as having big bunch of unused karma…you cant even equip your alts with orr gear
So in other words no? The zone I’m in is smoky so the sky is a mess … hence the reason I put in the “besides light levels” stipulation.
post a screenshot, lets make the community decide this matter
the sun and moon, the color of the sky, etc
we complete temple of balthazar sometimes (when is not bugged which happens pretty often) and all the other temples and dragons are still zerged same other world bosses this is if you do pve too
there should be no reason for this kind of situation be a nuisance or considered banable offense if are two different serial keys (you paid for two clients)…if you somehow manage to log in twice with the same…then yeah theres something fishy
thanks for sharing it with everyone, we were eager to know this, soon T.J. Kim will express his gratitude
wvwvw is already very mindless and not enough rewarding, no nothing…we just do it for indeed to do something and try to have fun….but making it even more casual and more mindless is not thanks, i would definately completely stop playing. in any case they should delete wvwvw and make factions in the pve map…that would be easier and more fun than that idea.
for who ever said why Eu and NA, ive heard EU servers are localed in Germany while NA in USA, if this isnt true and all are set in USA so dumb idea from the start then to apply this kind of labels when you have wvwvw, and the only reason to have server in different parts is about the latency.
and for the other person which talks about night-capping, let me tell you a secret, the world spins for everyone, not only for you, hence there is no nightcapping, they could say the same for you, if your world doesnt have people at some hour, too bad for you.
You already have your own raids, temples and map bosses such dragons, behemot, etc
The difference is you dont require to schedule and will hold hands with whoever is next to you and will not share the loot.
Theres is absolutely no difference for this type of encounters with the dungeons we have right now..just the ammount of people.
They first need to make the guild system more deep as well the party system, taking in considerations benefits and if its worth or not too, too much solo way, if i were using Link i wouldnt mind, but iam not…
But at the end if this was the ultimate fun you WoW players had…i mean making instanced raids with 40 people max? i pity you, the only cool thing was just seeing Arthas and Illidan around (as WC3 player) but that is it…nothing like Lineage 2, fighting for Baium, Valakas, Antharas, Frintezza, Ant Queen and Zaken…Those were raids, that was trully PvPvE, i miss it.
PS: Stop assuming competition is how faster and how well you kill npcs, PvE isnt competition…and stop assuming too 120% of the people want to play for barbie jacket and pants too (skins only), here you have a lot of different tastes, the difference is some people just adapt and try to find their new way in this new world while others cant even move on.
Well is too funny too, it require gems…you can gold to gems…so basically are free transfers, you still can transfer without real money…but now you will require to use your gold in case you want to move…