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Completing events in Cursed Shore - bannable?

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Posted by: Kronus.6048

Kronus.6048

About this..

I haven’t been on a lot n the past couple days, so I don’t know the current state of the zerg trains, and I have yet to participate in a CS train.

Personally, I’ve always been against abusing people who legitimately want to complete events that peeps are holding up for the sake of farming, if people get too abusive, I’d just log off, because it would leave a bad taste in my mouth.

On the other hand, there are many types of people in zergs, some are the abusive kind, some are just trying to relax, and hopefully get lucky and find a cool looking skin. In FG, none of the champs in the rotation are reliant on holding up events, so I have no experience with that, but occasionally there would be people who would specifically target the champs in the rotation, and kill them out of order on purpose, when normally they would have no interest in said champion. (it was obvious what they were doing, because they would eventually start making snarky remarks in map chat)

Maybe they are just doing it for the lulz, or because some people in the zerg had hurled abuse at them, but to me, and some others in the zerg, they appear to be just as kittenish as those people who fly into a rage all because a passerby killed a champ.

This. You have people that love to troll on purpose and annoy others and then complain that ‘’omg why are they so mad?I’m allowed to do w/e I want!‘’. You want to kill champs? that’s fine, you do it in order just like us, not decide that hey I want to solo this guy. The zergs focus very few maps while every single map in game has champs. Acting like that is literally asking to get cursed/insulted.

The Shank Anchorage farm rewards failure

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Posted by: Kronus.6048

Kronus.6048

The reason why you see this happening is pretty simple: Arenanet nerfs to the ground every farming area in the game that is seen as profitable so the farmers are rushing to get as many rewards as possible before the nerfhammer hits. It’s not the farmers fault really, but rather the extreme nerf on the farming areas from anet that led to this behaviour. Before you had cof p1 to run, areas to farm and so on. Now, it’s all about the places where champs spawn the most to get as many chests as possible. When this gets nerfed, the zerg will move to the next most profitable thing and repeat the process.

Let’s be realistic – even if more legitimate farming locations had NOT been nerfed and this exploit came to be, the exploit would still become the dominant way of earning gold.

Do you honestly believe that people would choose pre-nerf Pen/Shelt over the ludicrous profits generated by this?

Probably not, but back then the economy was fine and everything was cheap. Those days arenet added a bunch of gold sinks even though the price for gems is much higher and everything is more expensive.

The Shank Anchorage farm rewards failure

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Posted by: Kronus.6048

Kronus.6048

The reason why you see this happening is pretty simple: Arenanet nerfs to the ground every farming area in the game that is seen as profitable so the farmers are rushing to get as many rewards as possible before the nerfhammer hits. It’s not the farmers fault really, but rather the extreme nerf on the farming areas from anet that led to this behaviour. Before you had cof p1 to run, areas to farm and so on. Now, it’s all about the places where champs spawn the most to get as many chests as possible. When this gets nerfed, the zerg will move to the next most profitable thing and repeat the process.

Classes in PvE: Most and least boring.

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Posted by: Kronus.6048

Kronus.6048

Jeez, seems warrior is considered thee most borin’.

it’s a faceroll class, press 1 and GG. It gets boring after a while

Which condition class right now?

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Posted by: Kronus.6048

Kronus.6048

You don’t even need stealth to annoy people.

A wonderful example of the largest problem of all, the caliber of players this class attracts to the game in the first place.

Well, I give them a chance. I do like to be sporting about it. Good players destroy me. I haven’t seen many of those lately.

engineer says hi. Toolkit magnet is such a delight when people try to run

Stop asking for less rewards!

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Posted by: Kronus.6048

Kronus.6048

Most of the whining is coming from players who made thousands of gold playing the trading post and are now concerned that other players will finally catch up. They will mewl on about the health of the economy all day long but the truth is that they just want to feel special sitting on the pile of gold they’ve amassed.

Devaluing gold isn’t going to ruin the game. In fact, it might just end up saving it. The better rewards should be reserved for actual player achievements rather than ones ability to withstand tedious farming anyhow.

Pretty much this. People love to brag. If one of those TP players has 1000 gold,he will bag about it. The problem is when everyone has that the same amount, that player cannot brag anymore. I have a guildmate that has over 8000 and announced the fall of the economy when the update on july 6 came out, but why do I have the feeling it’s more his ego screaming : I want to be special!’’?

an observation on champion farming

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Posted by: Kronus.6048

Kronus.6048

Funny question of the day: Why do people farm champs?

Answer: The game has massive gold sinks but low rewards for many features of the game as well as RNG

Stop asking for less rewards!

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Kronus.6048

I won’t lie, I do want the ridiculous champ farm to be nerfed. The idea that brainless zerging around should be so highly rewarding for people is terrible. Make people actually work and think for high rewards. Right now we’re just promoting inflation.

Ok so we want players to play content for fun, but we want them to work if they want items (which they can use to further their fun)? How about some of you get a job, then you can have all the work you want and then remember that this is supposed to be entertainment, not a substitute for the real world you don’t want to be a part of.

Jesus christ, some people…

ignore him, he is probably one of the TP players still kitten ed on the loss of gold from the t5 mats.

How does Loot Qualifying work after update?

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Posted by: Kronus.6048

Kronus.6048

Before that patch, you had to do a high amount of damage to get credit for loot. That’s why it was beneficial to tag mobs as a party, since damage from other party members is pooled.

Post patch, the amount to do is much, much lower. So much lower that you don’t have to party up, even with zergs.

I would disagree with that as I’d followed the zerg in Frostgorge for a while, and many times I’d miss out on the loot because I hadn’t done enough damage.

Then I’d consider getting a different or better set of armor and/or weapons. I qualify for loot after about 2 hits (~5-6k damage) on champions.

Come on. You can do it. It’s easy. Lots of people on the forum are doing it. Just say it. “go zerker”. You know you want to. :P

that is one of my issues with the game atm. Zerker has become the ‘’way to go’’ and the content seems to be geared toward that. High level mobs (champs,veterans) make PVT players look like they are wearing paper

Ascended gear - different

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Posted by: Kronus.6048

Kronus.6048

Only if they fix the lvl 80 gear to work in high levels areas. Many people say people farm champions in Orr, but the truth is that the champions are the ones farming the players.

Stop asking for less rewards!

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Posted by: Kronus.6048

Kronus.6048

I won’t lie, I do want the ridiculous champ farm to be nerfed. The idea that brainless zerging around should be so highly rewarding for people is terrible. Make people actually work and think for high rewards. Right now we’re just promoting inflation.

Unfortunately arena does not do that. If you were given say 5g per map completed,then people would gladly do it, but atm you get a crappy green/rare item and a few mats for quite a lot of work.

One-time per-character rewards are tricky. Make them too high and you encourage people to make alts strictly for farming the reward and then delete the character and start over. This is especially the case for lower-level regions. Not to say map completion rewards couldn’t go up a bit, but only a bit.

Maybe some would do, but most wouldn’t if the other features in game were just as rewarding. Look at gaunlet. One of the best ways to farm gold atm for some classes. Put Deadeye and you are set. Many people I know have done 200-300 gold in the last 3 days .

Most annoying feature of GW2

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Posted by: Kronus.6048

Kronus.6048

Did you know that engineers have a +25% speed bonus in combat with one of their traits?

My warrior does not, but then he doesn’t need it, he can ignore being hit most of the time and can use his war horn for an extra speed boost if he’s just traveling, and it even removes conditions.

I don’t think it works, I mean every time I used it I did not notice any difference. Also that trait is in a tree that is filled with garbage traits.

Are you disappointed by the players?

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Posted by: Kronus.6048

Kronus.6048

Frankly, the problem is not that Arenet is disappointed but rather that the players are working for scraps. The game itself has many gold sinks in it. Waypoint, kites,cultural armor, gear, runes etc. This would not be a problem if reward were actually decent for completing events but as it stands, finishing an event in a lvl 80 area is painful, rewarding depending on the RNG so you might get lucky or might not and disappointing when you finish the event and get 1 silver. I want for instance to get runes of divinity on my engineer armor and celestial gear. The runes cannot be crafted or acquired from dungeons but rather RNG based. To buy them it’s on average 81 gold. A casual player would not get that for a long time, and thank god I am not one, but I do not get so lucky to gather such an amount.

Now let’s take exploration for instance. Hardcore players say that exploration is for casuals, but I have to disagree. Every exploration map I’ve started is followed by many immobilize, knockback , cripple and tons of mobs everywhere. Underwater exploration is even worse when you have to deal with OP kraits that laugh at your toughness and apply conditions like maniacs. After say 2-3h of exploration, you get the reward which is a few silver and some trash mats. I’m not a casual player, I’ve completed liandri and got her mini and yet I still find exploration awful, so imagine the frustration casuals have to deal with it. I play an engineer so I can go bunker, but some other classes aren’t so lucky. If we are talking about high level areas it’s even WORSE. Orr has champions pulling 10-15 players in the same time and hitting them for 6-7k damage per second with a cd of 10 seconds, risen champion chicken comes with a horde of exploding chicken negating any toughness/vit you have, Jesters have tricks dealing insane damage and so on.

So it’s not necessary a different attitude, but rather the fact that sometimes you need gold in order to get things and since 90% of the game content is not very rewarding, it’s ignored. Arenet should rather buff the rewards on the areas and other content in the game rather than nerf to the ground every farming place because people will ALWAYS find another place to farm.

Stop asking for less rewards!

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Posted by: Kronus.6048

Kronus.6048

I won’t lie, I do want the ridiculous champ farm to be nerfed. The idea that brainless zerging around should be so highly rewarding for people is terrible. Make people actually work and think for high rewards. Right now we’re just promoting inflation.

Unfortunately arena does not do that. If you were given say 5g per map completed,then people would gladly do it, but atm you get a crappy green/rare item and a few mats for quite a lot of work.

Stop asking for less rewards!

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Posted by: Kronus.6048

Kronus.6048

Stop being selfish, everyone have the right to craft a legendary and have some nice amount of money in the wallet.

No one has a “right” to a Legendary, and increasing gold gains across the board won’t help you get your Legendary any quicker. Everyone else will have more gold as well, which means they’ll be willing to spend more on what they need to craft one, which means the prices will go up dramatically, which means it will take the same amount of time to get it as before except gold will be worth less.

The GW2 rewards system isn’t perfect yet, but that doesn’t mean Anet should just inject money willy nilly. Efforts taken to keep inflation down are a good thing. They make the game better for everyone.

Right, because the system right now was perfect no? You were getting scraps unless you were a) A cof farmer or a TP player. I am sure the same people that want less rewards are also the ones that cried on the materials dropping in CP because their ‘’hard earned’’ stock was dropping down.

More content like Liadri needed

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Kronus.6048

the problem with liandri is not the mechanics, but rather her hp, buggy glitches,laggy area and so on. I’ve finished the challenge after 150 tries and god,it was the most painful experience ever. The only joy that came out of that was that I NEVER have to touch her again. I hope in the future they don’t make anymore design like that. Also I completed it as an engineer

Liadri

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Posted by: Kronus.6048

Kronus.6048

According to like 99% of the people replying in this forum Liadri and the rest of Queen’s Gauntlet is absolutely perfect and doesn’t need to be touch.

Wow! Who would say something like that? The amount of comments of dissapproval is overwhelming. I sincerely hope this wasn’t said by an official. In fact, I would be surprised if nothing would be done about this. If over 9000 people would be angry at me, I would give it a serious thought to give into their demands. OR AT LEAST GIVE SOME SORT OF REPLY.

it’s sarcasm. Personally I’ve done her and I still think she was hell and unbalanced because of the bugs and glitches

Requesting video of devs finishing liandri

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Kronus.6048

Why are you complaining? Is it because you think this is bad for the game? Or because you are used to achieving everything merely by playing a lot, and now you see a situation in which that doesn’t work?

Why on Earth would anyone care how someone else achieves something? It has no effect on anyone else’s gaming experience. None.

Unless, of course, one’s gaming experience is highly dependent upon “bragging rights” and feeling superior to other players. Which I always thought was more of a PvP thing, to be honest.

except you have bad players that cannot handle pvp, therefore try to use pve as an excuse for bragging rights. After all, PVE is about learning the mechanics while in PVP players might not fight the same way each time.

Oh come now fellas lets not get judgmental. Everyone who does a little PvE wants to beat the gauntlet. And if you fail, you realize that your not so ironclad. It happens to us all at some point in gw2. The ego is hard for anyone to overcome. Yet, you are still a valuable person and player to your guild, even if this goal ends up being slightly out of reach.

Actually that’s judgmental from an ex-hardcore player. I played many f2p games before where ego plays a huge part and I noticed how toxic that attitude really is. It’s why I still play gw2 a lot of hours, but I do not bother with legendary (I don’t like the skins they have) but rather with finding precursor to sell and pay for other expenses. If I had the same attitude as before I would be in heart of mists doing pvp 5-6h per day with team. It’s why I think players in pve should not be bothered if the person near them got X achievement. It’s still pve after all

Requesting video of devs finishing liandri

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Posted by: Kronus.6048

Kronus.6048

Why are you complaining? Is it because you think this is bad for the game? Or because you are used to achieving everything merely by playing a lot, and now you see a situation in which that doesn’t work?

Why on Earth would anyone care how someone else achieves something? It has no effect on anyone else’s gaming experience. None.

Unless, of course, one’s gaming experience is highly dependent upon “bragging rights” and feeling superior to other players. Which I always thought was more of a PvP thing, to be honest.

except you have bad players that cannot handle pvp, therefore try to use pve as an excuse for bragging rights. After all, PVE is about learning the mechanics while in PVP players might not fight the same way each time.

Sad About Liadri

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Kronus.6048

I don’t buy that. There’s no evidence that this is somehow going to turn in to a gear treadmill. If the rewards remain cool but not something that impact game play I feel it’s perfectly fair.

except right now it’s only mini, and if the devs see people do not mind, they will add more stuff in the future like this. The 1% missing content for some players will go to 80% because those same players said in the same place ’’it’s just an achievement/mini’’ and the future gear will be designed on similar content.

not yet, but IF it turns into a gear treadmill it will be too late because the devs will assume that players like this kind of gameplay, therefore the future content will be focused in that direction. It always starts with tiny things.

Requesting video of devs finishing liandri

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Posted by: Kronus.6048

Kronus.6048

It’s a fact. The biggest diamond buyers are casuals/average players. If those players leave, there won’t be anymore income coming in which means loss of money.

They won’t leave. Just like casual/average players are barred from content that requires a lot of time spent (since they don’t play nearly that often to buy a precursor, or get the 250 of a given T6 mats to get the expensive Mystic Forge weapons, and so on) and yet they don’t leave because of that, they won’t leave because they are barred from content that requires skill.

You are talking as if casuals could get everything in this game. They can’t, but people with a lot of time to spend can. Now, we finally got content in which time spent doesn’t work, only skill does.

Why are you complaining? Is it because you think this is bad for the game? Or because you are used to achieving everything merely by playing a lot, and now you see a situation in which that doesn’t work?

Um casuals can get everything in this game. If you are rich enough you could charge diamonds and buy most of the mats required. Sure it’s an insane amount of dollars, but people have done it in f2p game for years. Also you are wrong about this, because this situation can be achieved by playing a lot. If you have enough gold you can just buy tickets and try over and over again until you succeed.

Requesting video of devs finishing liandri

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Kronus.6048

Just throwing this out there, I beat it on my ranger :P

I am not saying it cannon be done, but I am curious if a dev completing it (if that happens) would have the same smiley face after .

Requesting video of devs finishing liandri

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Kronus.6048

This content is challenging for all the wrong reasons, is what most people are having a problem with.

There’s only three legitimately “wrong” reasons:
1. Hard to see circles. (This can be fixed by adjusting your monitor settings but still a bad technical error.)
2. Round edges of the arena screwing with your camera angle
3. “Lag” caused by zergs. (Because changing arena to one at the opposite side is so hard.)

If you are going to cry about one hit abilities or something then i’m sorry to burst your bubble but you are just bad.

quote where I complained about one hit ability?

Note the “If you are going to…” part. It does not imply that you did something and i only gave it as an example because that seems to be one of the biggest thing that people who dislike this fight complain about.

Personally I don’t care about the 1 hit ability rain or shadows,I like them. My issue is with liandri’s high hp, time limit, clunky camera, circles that are barely visible, lag(obviously when 70 people are farming in the same tiny map), time wasted to run there, repair needed after every fight which adds up.

Her HP isn’t really that high. I was able to do her easily with my clerics geared engineer and guardian.. Time limit has to be there for various reasons.
Waypoint being too far away, hardly visible AOE and camera are the only valid concerns here and in my opinion they are quite minor at that.
Even tho having to run all the way from the waypoint is annoying you should try to grab a guildie or a friend to do the Gauntlet with you and he will be there to ress you. Repair fee is a good thing.
If you are lagging it is most likely caused by your old computer or bad internet connection and you should not be expecting to beat the harder content of this game on a toaster.

Summary of what you just said: ‘’I finishing it therefore anyone else pointing mistakes just QQ for the sake of it’’. Now thanks to players like you arenanet will continue to release buggy and glitchy content until all the casuals/average players leave and until they have to close the game because most of the hardcore players do not have any reason to buy gems since they already farmed/played the TP and the game will bring no income.

If you honestly believe anything that you said just now i recommend that you seek professional help.

It’s a fact. The biggest diamond buyers are casuals/average players. If those players leave, there won’t be anymore income coming in which means loss of money.

So, you are saying that because there’s one boss in the game which your average casual player cannot beat he will quit the game and never play it again? Even when that boss is a very minor part of that patch?

Do you not understand that this is a common concern going forward, and not at all related or confined to the current content?

Don’t trivialize this. By the sheer amount of posts on the forums, it does seem as though some don’t like the path of action we’ve steered into.

You have a right to think your way just as much as others have a right to view it their way. Openly attacking someone for voicing their concerns isn’t the best way to start a conversation.

Pretty much this. It’s not the mini or the achievement I care about, it’s the glitchy/buggy design in the future that concerns me. Let’s say arenanet check how many people tried gauntlet and assume those players did it because they enjoyed it. The future content in the game might be similar in difficulty, but just as buggy as the previous one which will make more players unhappy. This cycle will basically repeat itself until players have enough.

Requesting video of devs finishing liandri

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Posted by: Kronus.6048

Kronus.6048

This content is challenging for all the wrong reasons, is what most people are having a problem with.

There’s only three legitimately “wrong” reasons:
1. Hard to see circles. (This can be fixed by adjusting your monitor settings but still a bad technical error.)
2. Round edges of the arena screwing with your camera angle
3. “Lag” caused by zergs. (Because changing arena to one at the opposite side is so hard.)

If you are going to cry about one hit abilities or something then i’m sorry to burst your bubble but you are just bad.

quote where I complained about one hit ability?

Note the “If you are going to…” part. It does not imply that you did something and i only gave it as an example because that seems to be one of the biggest thing that people who dislike this fight complain about.

Personally I don’t care about the 1 hit ability rain or shadows,I like them. My issue is with liandri’s high hp, time limit, clunky camera, circles that are barely visible, lag(obviously when 70 people are farming in the same tiny map), time wasted to run there, repair needed after every fight which adds up.

Her HP isn’t really that high. I was able to do her easily with my clerics geared engineer and guardian.. Time limit has to be there for various reasons.
Waypoint being too far away, hardly visible AOE and camera are the only valid concerns here and in my opinion they are quite minor at that.
Even tho having to run all the way from the waypoint is annoying you should try to grab a guildie or a friend to do the Gauntlet with you and he will be there to ress you. Repair fee is a good thing.
If you are lagging it is most likely caused by your old computer or bad internet connection and you should not be expecting to beat the harder content of this game on a toaster.

Summary of what you just said: ‘’I finishing it therefore anyone else pointing mistakes just QQ for the sake of it’’. Now thanks to players like you arenanet will continue to release buggy and glitchy content until all the casuals/average players leave and until they have to close the game because most of the hardcore players do not have any reason to buy gems since they already farmed/played the TP and the game will bring no income.

If you honestly believe anything that you said just now i recommend that you seek professional help.

It’s a fact. The biggest diamond buyers are casuals/average players. If those players leave, there won’t be anymore income coming in which means loss of money.

Sad About Liadri

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Posted by: Kronus.6048

Kronus.6048

We’re not all going to beat it and that’s a good thing. Something challenging in PVE is awesome to me. Yes there are bugs and imo things need to be changed, (tickets? kitten tickets.) so the gauntlet isn’t a blatant cash sink. But the fights, bugs and camera aside? Awesome! Not everything should be a snap for every single player to get if we’re just talking vanity items. I think the mini is the perfect reward. It gives you some bragging rights but hey if you can’t get it, it will in no way hurt your gaming experience.

except right now it’s only mini, and if the devs see people do not mind, they will add more stuff in the future like this. The 1% missing content for some players will go to 80% because those same players said in the same place ’’it’s just an achievement/mini’’ and the future gear will be designed on similar content.

fix the **** orbs, please

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Posted by: Kronus.6048

Kronus.6048

Engineer rifle has same issue, rifle hits do not hit the orb

The Gauntlet is.....

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Kronus.6048

I like all of these, they’re all quality of life things instead of QQ nerf it to the ground!!

unfortunately you’ll have the elitists coming soon and reply with ‘’everything here is minor, therefore people just QQ for the sake of it’’

Gauntlet difficulty

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Kronus.6048

I agree with you OP, the difficulty of the gauntlets is ridiculous and unfair. The thing I’ve always loved about playing Guild Wars 2 is that you can fight in dungeons/against champions/world bosses etc with just skill alone. You can be level 80 with just level 50 gear having no problem fighting against the things I have listed previously because it takes skill, you need to be accurate with your dodges, know how the boss fights,etc. But the new gauntlet does a poor job exemplifying that. Sure, it takes some skill to face these new foes but not only do you need to worry about your skill you have to make sure you have the proper gear/weapons/traits. And if that wasn’t enough you have to be mindful of the time limit when facing the bosses. The gauntlet is a poor to design to show off skill in this game. Very disappointed in this rushed update.

There’s been a lot of people asking for harder, more challenging content. Obviously this does not cater everyone.
Aside from that, the whole gauntlet has it’s own seperate achievements, so that you can complete the regular living story just fine.

If you wouldn’t need proper gear, then it’d be too easy, or it would create loopholes to bash through the content.

I’ve personally never hit the time limit while fighting every boss. And that’s without being spec’d for damage. I’ve also beaten several bosses with just green gear, on time… like how I used my warrior for the meatless murder achievement, because he has the perfect toolset for it without having perfect gear even. If anything, it’s forcing you to deal with situations. It’s taking you out of your comfort zone, which is a good thing.

I’m sure you can do all of the achievements with just rare gear even, although it’d be harder, it’d still be doable. So there you have your choise.

I would love it if people could make a clear distinction between the fights and the arena mechanics. The camera is indeed not optimal, but it’s no excuse to why you can’t manage something. I’ve played the biggest character in the game during these fights, and I can deal with it just fine.

The bugs are indeed awful, but they don’t happen often enough for you to not be able to complete anything. And hey, what’d you know… they already fixed a couple of them.

Seriously, most of the negative feedback just sounds like ‘’wahh, wahh, I can’t beat it because camera sucks’’. I would love it if the comments were more constructive, rather than rambling on about the known issues. Heck, perhaps even come up with something inginuitive to prevent this in the future.

Have fun doing liandri with your rare gear. Oh and lol,another warr ‘’omg everything is too easy!!!’’ post

Requesting video of devs finishing liandri

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Posted by: Kronus.6048

Kronus.6048

This content is challenging for all the wrong reasons, is what most people are having a problem with.

There’s only three legitimately “wrong” reasons:
1. Hard to see circles. (This can be fixed by adjusting your monitor settings but still a bad technical error.)
2. Round edges of the arena screwing with your camera angle
3. “Lag” caused by zergs. (Because changing arena to one at the opposite side is so hard.)

If you are going to cry about one hit abilities or something then i’m sorry to burst your bubble but you are just bad.

quote where I complained about one hit ability?

Note the “If you are going to…” part. It does not imply that you did something and i only gave it as an example because that seems to be one of the biggest thing that people who dislike this fight complain about.

Personally I don’t care about the 1 hit ability rain or shadows,I like them. My issue is with liandri’s high hp, time limit, clunky camera, circles that are barely visible, lag(obviously when 70 people are farming in the same tiny map), time wasted to run there, repair needed after every fight which adds up.

Her HP isn’t really that high. I was able to do her easily with my clerics geared engineer and guardian.. Time limit has to be there for various reasons.
Waypoint being too far away, hardly visible AOE and camera are the only valid concerns here and in my opinion they are quite minor at that.
Even tho having to run all the way from the waypoint is annoying you should try to grab a guildie or a friend to do the Gauntlet with you and he will be there to ress you. Repair fee is a good thing.
If you are lagging it is most likely caused by your old computer or bad internet connection and you should not be expecting to beat the harder content of this game on a toaster.

Summary of what you just said: ‘’I finishing it therefore anyone else pointing mistakes just QQ for the sake of it’’. Now thanks to players like you arenanet will continue to release buggy and glitchy content until all the casuals/average players leave and until they have to close the game because most of the hardcore players do not have any reason to buy gems since they already farmed/played the TP and the game will bring no income.

Critial Diff between Challenging & Punishing

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Posted by: Kronus.6048

Kronus.6048

The fact that this minigame costs tickets is sad. I personally have lesser gold than before the patch came out, only because I try to complete 5 gambit achiev which takes you 6 tickets.

Kill the bosses when they spawn everytime, then go back to killing. Even if you waypoint after every death, you break even.

So are you saying we should grind the bosses? But I thought Arenanet made it pretty clear that they DESPISE grind!

Requesting video of devs finishing liandri

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Posted by: Kronus.6048

Kronus.6048

This content is challenging for all the wrong reasons, is what most people are having a problem with.

There’s only three legitimately “wrong” reasons:
1. Hard to see circles. (This can be fixed by adjusting your monitor settings but still a bad technical error.)
2. Round edges of the arena screwing with your camera angle
3. “Lag” caused by zergs. (Because changing arena to one at the opposite side is so hard.)

If you are going to cry about one hit abilities or something then i’m sorry to burst your bubble but you are just bad.

quote where I complained about one hit ability?

Note the “If you are going to…” part. It does not imply that you did something and i only gave it as an example because that seems to be one of the biggest thing that people who dislike this fight complain about.

Personally I don’t care about the 1 hit ability rain or shadows,I like them. My issue is with liandri’s high hp, time limit, clunky camera, circles that are barely visible, lag(obviously when 70 people are farming in the same tiny map), time wasted to run there, repair needed after every fight which adds up.

Requesting video of devs finishing liandri

in Queen's Jubilee

Posted by: Kronus.6048

Kronus.6048

This content is challenging for all the wrong reasons, is what most people are having a problem with.

There’s only three legitimately “wrong” reasons:
1. Hard to see circles. (This can be fixed by adjusting your monitor settings but still a bad technical error.)
2. Round edges of the arena screwing with your camera angle
3. “Lag” caused by zergs. (Because changing arena to one at the opposite side is so hard.)

If you are going to cry about one hit abilities or something then i’m sorry to burst your bubble but you are just bad.

quote where I complained about one hit ability?

Sad About Liadri

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Posted by: Kronus.6048

Kronus.6048

God forbid you miss out on cosmetic mini and less than 1% of the content in the game cause it’s to hard for you.

You should not be able to get over everything by just tossing time at it without improving. That’s one of the worst issue with a lot of MMO’s. It all grind to you get to a certain point and then you can pass the content. You don’t get rewarded for skill you get rewarded for doing the same easy thing X amount of time. Some of the challenges should actually be skilled based.

You want it to be extremely hard for most and normal others? have you ever considered that maybe those others actually a want a challenge and not everything in the mmo has to be catered to the majority of players? I’m not a brilliant player so I likely won’t be able to beat her in this time limit. Atleast not without spending more hours and money trying than I want but that ok’s because I still have the rest of the game to enjoy and don’t feel the need to take the challenge away from others just so I can get a mini (it a fairly cool mini but its not like not having it is going to provide any advantage) and feel like a hero

Nice elitism attitude . Also, it’s just a mini for starters. In the future it will be cosmetics,gear, upgrades,etc. It’s how it always starts.

Keep asking for it you get whats coming.

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Posted by: Kronus.6048

Kronus.6048

The problem is the casual vs the elitism attitude. On the forum you have people complaining it’s too hard because x and y are too hard, while the hardcore guys would reply with something like ‘’would you like to get legendary by finishing the tutorial?’’ so you have two extremities that always argue. Personally I’m not for hardcore content nor too easy, but rather for average content. Take that liandri for instance. If the bugs,tiny frustrations and if her hp in second phase would be cut a bit,it would make things less complicated yet still challenging

(edited by Kronus.6048)

Requesting video of devs finishing liandri

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Posted by: Kronus.6048

Kronus.6048

I think you missed the stream, in which they tried some bosses and previewed the event for the player base, and making difficult content obviously doesn´t mean they can do it, because the player are investing tons of time in playing the content, the Dev´s have other things to do. And they said they had 50 alpha tester for this event which tried liadri only 4 of them made it. If you know the ropes Liadri is doable with any Class, there are some videos on youtube where some players do some of the bosses gambits on/off which were twitterd by the official gw2 page to help some players out. Change up your Trait-Build, your gear and weapons if Liadris achievement is to hard, it´s an try and error boss after all.

i think the “only 4 made it” thing was referring to trying her with gambits or something, not “just” being able to defeat her.

I sincerely doubt it. Even without gambits she is a pain thanks to the challenge only requiring 3 things: DPS, vitality and condition removal. Also the reason why I want devs to try their content is in order to see their mistakes like the dumb camera and many other issues. As for me not liking to fight her, it’s not quite so. I didn’t hate the fight itself,but rather the inconveniences like the camera,not very visible circles, high hp boss, long walk if you run out of time or if you don’t get ressed, laggy thanks to the arena being in a huge zerg farming area and so on. The idea of content is to have fun and I sincerely doubt those factors made liandri fun at all.

dps and vitality?

funny, i went with DoT and vigor maintenance instead, with a low CD heal, and it worked. maybe the problem is that you’re spending more time complaining about liadri and less time trying to figure out why you can’t?

oh and as for the “only 4 made it”, i looked up, only 5 testers did her WITH 5 GAMBITS ON.

If you look on youtube here is a warrior that killed liandri in 2nd phase in less than 5 seconds, so even if he adds 5 gambits, five warriors could do the same thing. Other classes cannot dish the same amount of damage as the warrior in this time. I heard many times that ‘’but warrior only has dps’‘, but the way I see it, the future content is going toward the direction of ’’it’s 95% about dps’’, so yes I am concerned .

Requesting video of devs finishing liandri

in Queen's Jubilee

Posted by: Kronus.6048

Kronus.6048

I think you missed the stream, in which they tried some bosses and previewed the event for the player base, and making difficult content obviously doesn´t mean they can do it, because the player are investing tons of time in playing the content, the Dev´s have other things to do. And they said they had 50 alpha tester for this event which tried liadri only 4 of them made it. If you know the ropes Liadri is doable with any Class, there are some videos on youtube where some players do some of the bosses gambits on/off which were twitterd by the official gw2 page to help some players out. Change up your Trait-Build, your gear and weapons if Liadris achievement is to hard, it´s an try and error boss after all.

i think the “only 4 made it” thing was referring to trying her with gambits or something, not “just” being able to defeat her.

I sincerely doubt it. Even without gambits she is a pain thanks to the challenge only requiring 3 things: DPS, vitality and condition removal. Also the reason why I want devs to try their content is in order to see their mistakes like the dumb camera and many other issues. As for me not liking to fight her, it’s not quite so. I didn’t hate the fight itself,but rather the inconveniences like the camera,not very visible circles, high hp boss, long walk if you run out of time or if you don’t get ressed, laggy thanks to the arena being in a huge zerg farming area and so on. The idea of content is to have fun and I sincerely doubt those factors made liandri fun at all.

Requesting video of devs finishing liandri

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Posted by: Kronus.6048

Kronus.6048

Personally I’d be happy if they accompanied every new content that is similar with a vidoe of a dev doing it. It would show us that the devs really care about the players and don’t just add random buffs to bosses for the sake of it

Requesting video of devs finishing liandri

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Posted by: Kronus.6048

Kronus.6048

So apparently the new content might go this way from now on, so I would be more than happy to see devs doing this content themselves with a video attached. It would be very nice to know how fun they found it after finishing it, assuming they can do it, preferably with a Charr/Norn and one of the underpowered classes like ranger

(edited by Kronus.6048)