Just because someone occasionally lands in a random team doesn’t mean they aren’t syncing at other times. Not saying they are, but you can’t rule it out based on that.
You’re correct. The point is that the reverse is also correct. Just because someone occasionally lands in a stacked team doesn’t mean they’re syncing.
The more people running troll builds, the quicker skyhammer will get fixed. If you really don’t like the map as it stands, make an alt.
Anyone who has <100 games played (that’s everyone right now as far as I know) has a pretty inaccurate rating anyway. Even 100 is pretty meh when randomness plays such a large factor imo.
I’m just sifting the 10-20 game people out when I look at the leaderboard right now. Once people start hitting 100 games, I’ll be ignoring the rating of anyone who has less. It’s still too luck based, not to mention those first few games will largely be in the ‘average’ bracket and will pump your rating by more than a regular game, due to glicko.
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Is stunningstyles in the picture? And alot of the sync’ers played a few games without their full team after the 1st day and dropped down from their 90%s lol. And ya the top couple player will easily have a 75% win ratio. Some are using teamspeak Where stunning just carries people with bunker or w/e other class if he plays any and the team needs it.
Yeah he’s in one of the ones posted up the page a bit. I’ve also seen Ostrich in random teams both with and against me, there are a few ‘syncers’ being posted who are definitely legit queuing. I don’t think Vyndetta has been posted, but he’s on page 1 with 85% and I’ve seen him in a pretty bad group too.
The 90% winrates could be pure luck, but seeing how some of these guys are pulling 85% even in the top brackets, I don’t actually see why they couldn’t manage 90% or even 100% in the opening brackets.
They should start vsing each other more often now, and you’ll see those winrates drop. It’s not because they were syncing and now they’re not, because if there was a good time to sync, it would be when you’re getting matched against top 50 players. Why would they stop now?
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Who would have guessed?
https://forum-en.gw2archive.eu/forum/pvp/pvp/Separate-premades-and-randoms-in-tPvP/first#post774557
A lot of people wanted solo queue because they were sure they were awesome but premades were holding them down. Now they’re finding out otherwise, but it’s too late and we’re stuck with it. BTW I actually think it’s a good thing to have now that we have leaderboards, but the drawbacks still stand.
It should hopefully get better when the shine wears off and the regular teams go back to team queue. I’m not sure what the lack of pugs in that queue will do to mistleague, since as far as I know people mainly go there to ensure they get stronger competition, and that will be less of a problem now.
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This is getting to be a bit of a witch hunt. I know that Stuningstyles isn’t syncing because I just got him in my random group with 3 r20-40s. I’m pretty surprised that he is maintaining an 85% winrate after 60 games, but there it is.
Maybe you should be blanking those names rather than randomly accusing people.
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Does this even work? I got dced earlier and I don’t have any debuff. Does it only show up when you have 5 or what?
Here you go, run into the cannon room, spam 2s and 3s fears randomly to pull stunbreaks (they have to stunbreak or you’ll chain them over the edge), spectral walk if you’re going to get knocked off. Reapers procs, 4s aoe fear. They die, you press spectral walk again. All the fears make it very difficult for them to stand where they want to be, spectral wall can block them from getting off the glass or just chain them over the edge if they’re out of stunbreaks. Golem charge will bounce portal huggers to the middle of the platform so you can begin to properly demonstrate your pro skills.
Warning, advanced players only, it’s very hard to randomly spam CC abilities. Nightmare runes are better of course, because they let you randomly gib people more randomly. I just posted with necro runes because 4s fears are funnier than 3.8s fears. Of course you do have to watch out for the guys running the super secret 5 stunbreak build.
http://gw2skills.net/editor/?fQAQNArYWjMah7xbeb07JEJFXD0A9YXkGQkSR5kOA-TsAAzCpIiSFlLKTUyosRN8Y5xcBA
They fixed golem charge into reapers mark instagibbing anyone stupid enough to be on the cannon when you enter, now golem charge just hits them for a ton of damage and knocks them down.
Oh, and you know what’s really fun? Going in there, getting a warrior to pop berserker stance, and playing ‘chase me through the portal’ for ten seconds. Then you corrupt his balanced stance. Benny Hill music recommended. Watch that debuff though, you may get hit if you press F too early!
Trollhammer. It’s all about positioning.
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I really don’t see any evidence of syncing. Good players on a strong carry profession* will get a good early record given some luck with teams. Random is random. I know at least one anet guy went 11-1 or so in his first few games, and it seems pretty unlikely that he would be syncing. It will even out over time. In fact, I’m already seeing it even out among my friends and guildies. People who started with 85% or better winrates out of their first few games have already dropped down to 65-75%.
I’m getting a little guilty pleasure from seeing a few players not performing as well as they expected. Good wake up call. Although I’m happy with my winrate, I’m one of them :P
*Speaking of which it would be great to have a solo queue leaderboard for each profession along with the overall so people can easily see where they stand in relation to others of their profession, but I get that it’s a little harder to track it for each players multiple professions.
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We do have scepter but…let’s face it, that isn’t a dps weapon lol.
The only time I’ve ever been impressed by guard damage, it was a scepter guard.
Just make a trollspec necro. You don’t have to play it, just walk in, get CCed in some way, boom, everyones dead. Man the cannon. Tell the other team it’s all about pro positioning when they complain.
haha. i might actually have to try this.
The best part is that if you get pulled, it triggers at the location you get pulled to, not the location you get pulled from. Outplayed.
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Just make a trollspec necro. You don’t have to play it, just walk in, get CCed in some way, boom, everyones dead. Man the cannon. Tell the other team it’s all about pro positioning when they complain.
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Whisper everyone on the other team ’I’ll give you 1g to leave’
Bottom line imo: the 6th bonus is a serious buff to the warhorn. Spectral Grasp needs godlike timing or luck.
Spectral grasp is a really fast interrupt if you’re close.
I really don’t think Eurantien is the type to cheat. He’s a decent player, spirit ranger is a good carry and he got a few lucky teams. It’s early yet, luck is still a huge factor.
He’s talking about the Play Now button.
The system seems to prioritise filling servers rather than leaving a couple spots open so that people can be matched correctly. I have been hotjoining occasionally but I regularly get thrown into 5v5 servers where everyone else is rank 1-20, which just isn’t fun for anyone involved. It happens more often than not, so I’ve decided to stop again.
It would be good if you could apply the server filters and Play Now from the servers on your list. I could join 8v8s exclusively where the impact one player can have is reduced. Plus I kinda want that zerg around mindlessly breaking stuff action, that’s why I’m hotjoining in the first place.
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If mashing everyone together like that isn’t wanted, wait for 30 players to queue and match them into groups by rating, then follow the same process. If a game hasn’t been created after a minute or two, take the first 20 who queued and go. If it still hasn’t fired after another minute or two, just go with the first 10.
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I haven’t run into any syncs yet, but if it’s a real problem, here’s an option for fast queues, no syncs, and close matches:
As soon as 10people queue, the queue pops.
Team A gets the highest rated player.
Team B gets the next two highest rated players.
Team A gets the next two.
Team B gets the next two.
Team A gets the next one.
Team B gets the next one.
Team A gets the lowest rated player.
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Yeah if they’re zerging around from point to point hotjoin style, just backcap.
Now if you could just make it so I don’t get 4 matches in a row with only 4 on my team.
Give it a few days and the quitters will begin to be weeded out. The dishonor system is a nice touch, and should help some.
Only one quitter, and we won that one. One noshow, the game just started as 4v5. That one was rough because we went 490-500. One guy who didn’t know where he was or how he got there and sat in the spawn all game while we tried to explain. One disconnect from a winning game, could have quit but I doubt it.
Some drama between two guys on our team in the fourth one leading one of them to quit, but they only had 4 too, so we won.
Pretty kitten frustrating nonetheless, especially with glicko.
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Now if you could just make it so I don’t get 4 matches in a row with only 4 on my team.
It’s been eye opening that’s for sure. I thought it was bad when I tanked down to the 80% bracket.
I guess we do have access to the win percentages of each class at the pax qualifiers, if anyone cares enough to compile it, which I doubt, because this isn’t really about the state of the meta. 60 bo3 matches + 2 bo5 with 10 players in each is a pretty small sample size, but it’s better than this, which is 16 pages of opinion utterly devoid of evidence. It’s also the highest level of competition we have, despite certain things.
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Guys.
Please keep it focused on the Tier list.
Troll comments or Sarcasm aren’t conducive to a decent conversation.
I’ll be updating the list this Saturday. All responses starting from the EU Pax qualifier will be used in the update.
Personally I don’t think opinion based ‘tier lists’ are very productive anyway, for a few reasons. There are people who genuinely think the things I posted are true, this forum is generally pretty bad at the game, even the ones who are good will share their opinion before making serious attempts at counterplay, and everyone else just bandwagons them. Two decent players posting mesmers are OP will start to skew your results until they show that 75% of people think mesmers are tier S+++, and a few of them have repeatedly shown they won’t hesitate to post that kind of thing if mesmers are effective against their current team comp. They fluff it out with some buzzword jargon and pretend they’re worried about the health of the meta so it sounds a bit more rational than the usual whines of course. The arguments get circular, it’s just an echo chamber.
Tier lists are typically handled by win percentages against the field, either overall in the case of mobas, or at high level tourneys in the case of fighting games. We don’t have access to that information though, so this is all we can do I guess. I’ll stop trolling :P
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Yea I mean If I had to list the five best comps of all time it’d be
5 mesmers
4 mesmers 1 warrior
5 mesmers
and 3 mesmers 2 warriors.Mesmers right now are where warlocks were before skillcoil…
The mushrooms in the rock paper scissors triangle.
I like 3 warriors 2 mesmers for the…. the uh… it’s really good anyway.
Oh I got it, the focus pull chains into 100b spam! So pro. Plus shatters are just OP against ranger spirits, it’s definitely the countercomp to the current meta. BRB learning how to 100b thin air. Positioning is everything!
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Just take a look at the votes
70% of people answering rate mesmer below B tier..
Mammoth has his list flipped because of the urgency of the mesmer problem.Mesmer % in tournaments has dropped Significantly
Before it was 1 per team now it’s one per ten.
No Mesmers in PAX;If you think Mesmers are the best group utility/DPS wrapped into one package, and no one is running them in the actual competitive scene you’re delusional, or all those teams are full of baddies, and you should be crowned winner here and now.
No way, mesmers and warriors dominate so hard in this meta, just look at the pax qualifier results. The final match had 4 mesmers and 6 warriors right?
I just feel sorry for guardians, they’ll never be viable in any meta without a complete overhaul. Sure they can do amazing damage with greatsword, but their survivability is way too low. 10k health wtf anet.
I laughed, I cried, I asked myself why people don’t let me free cast all day from the window. Must have been fun
Oh, it gets more typical a bit before halfway. 2 of them vs 3 of you, down you go. Get revived, plague form, 1 guy on you, down you go again. kitten , I was enjoying it till now
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I would say toughness for organised wvw. You’ll have stacked guardians spamming heals, take advantage. For zerging, soloing, or less organised play, yes, balance the two.
Please don’t let them bleed out if you have no map awareness. Just stomp.
S
Warrior
Mesmer
A
Ele
C
Ranger
Engi
Guardian
Necro
Thief
90% of guilds are guys only anyway. Woman says she is not interested in flirting, forum responds with ‘get over yourself you stuck up attention kitten’.
Throw in a few surprise sex jokes and some highly original kitchen one liners, add a dash of bragging about this one time you had sex and she
pretended sheloved the D, and you’ve got yourself the average guild.Boys will be boys, idgaf. It’s just funny that they cry sexist when a girl wants to avoid all that because they can’t figure out any other reason why she wouldn’t want to hang out with them.
Well, I don’t know: in my guild there are many female players, and I never heard anyone flirting with them because they were girls.
And we only swear. Kitchen jokes are hold.XD
Yeah to be fair, 90% is a huge exaggeration. Most guilds are pretty mature, but I really don’t blame anyone who is seeking a female only guild, just to make sure they don’t have to put up with that kitten. Half the members will probably end up being guys pretending they’re girls anyway.
She is clearly a horrible person for wanting to make friends with other girls.
I can see the great injustice!
Let’s scare of all the female players, let’s tell them they are sexist if they enjoy each others company, do not seek out male friends or wish to flirt in game.Actually, while we are at it: Implement this in real life as well. Let’s tell the girls that having female friends or prefering to socialise with other females are no longer allowed, because it’s sexist to not include the men!
Or tell your girlfriend to go flirt with the other men because it would really be unfair towards them if she did notWell, I said that as a joke, but I might counter-argue that this is not the same issue: this is more similar to saying “I wanna make friends ONLY with other girls”.
Then I don’t care, as I wouldn’t care if someone made a Guys only guild.
It just seems stupid to me.XD
90% of guilds are guys only anyway. Woman says she is not interested in flirting, forum responds with ‘get over yourself you stuck up attention kitten’.
Throw in a few surprise sex jokes and some highly original kitchen one liners, add a dash of bragging about this one time you had sex and she pretended she loved the D, and you’ve got yourself the average guild.
Boys will be boys, idgaf. It’s just funny that they cry sexist when a girl wants to avoid all that because they can’t figure out any other reason why she wouldn’t want to hang out with them.
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D/D MM is great fun when you’re pugging on khylo days. 2-3 dagger chains and a golem charge = dead treb. Takes like 5 seconds. Then you can run mid with 25% increased speed and have your minions pull all the conditions off your guard. Not good against strong competition, but great fun for solo queuing in lower brackets.
I know at least one person who was working on his last two back in december. Therefore going to assume quite a few people have done it by now. Still a pretty cool achievement, I only have one :P
I want to see you focus Azshene, (sometimes) scepter wielding guardian. Or Khalifahaze, lich necro.
I forgot women never get harassed on the internets. Oh wait, this thread.
The fact that it has nothing to do with SPVP and its sexist…now if i made a post like that your trying to tell me i wouldn’t be flamed. That’s total nonsense.
“No flirting” with OTHER GIRLS?! Really? that’s a bit of a quantum leap…its like assuming every girl gamer is gay.
I’m sure you can handle that reverse sexism big guy. Life’s hard I know.
Lotta guys in here seem mad about the flirting thing.
Well you know we always flirt with members of the same gender we expect the women to do the same. I always say “no flirting” when i first meet a guy….
I forgot women never get harassed on the internets. Oh wait, this thread.
Not much marketing was done, but be sure that almost everyone half-interested in gw2 esports knew this tournament was going on.
I said in guild ‘na pax qualifier finals starting now’ and got the response ‘what is it, lol or something?’
Them thief condis need nerf so bad. SO BAD.
People took me seriously? It’s a good call in a pressure heavy meta that’s all. Thief and necro have to be really good to even think about running it.
Double ranger too strong nerfplxty
0.27 seconds for me. It’s not a really good test for gaming purposes, though IMO. You are hovering your mouse to execute a specific reaction to a specific stimulus you know is about to happen. That’s not gaming conditions, at least in my case.
Could argue that. My thumb is always on my side mouse button, which is my shadowstep. Visual perception and reaction to those stimuli are improved with practice. It’s the same concept as seeing a stun come at me, a thief jump me, a mesmer pop mirror images on me. You see it and you click.
There’s an extra decision step though, with multiple possible decisions. Rather than ‘click when anything happens’ it’s ‘click my thumb mouse button if this happens, press 2 if that happens, press 3 if nothing happens, swap weapons if’, etc etc. I don’t recall how much difference it makes, but I’m pretty sure it was significant. But yes, if you’re expecting a particular event and have your response already planned, you can react to quarter second events, given low enough latency.
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Since when did your opinion and a few others become all of us or in your words “we”. There is plenty of people that enjoy this game and have no problem waiting for content. Why didn’t did you just quit the game instead of creating such a stupid post.
Pretty much. If they quadrupled the size of their living world staff, it’s because there’s high participation in living world stuff. Personally I couldn’t give a kitten when people cry over pve or wvw, but both those areas have higher participation than pvp, so I accept that they’ll get more attention. Hell I don’t even give a kitten about 99% of the pvp whines, so whatever I guess.
Several people tried to argue it and say that you couldn’t react to a backstab combo (.25 seconds) quite a few months ago. Just figured I’d provide something for people to practice with.
The average reaction time for finger movement is .215. So you’re about right there. Anything lower than .1 is generally considered anticipation and is inconsistent.
Well, definitely possible, but you do have to account for the caveats. Basically, it can be done if they know it’s coming and are waiting for it, they’re not otherwise occupied, they know how they’re going to respond so their fingers are over the right key/s, they have at least average reactions, and 25ms or less latency. That will allow them to respond at .24s.
Although there’s a few more things on top of that if we really want to get down to hundredths of a second. If they’re using a wireless input device it’s going to add up to 30ms, a good wired gaming device will be 8ms, keypress sensitivity also has an effect as it does take several milliseconds for keys to be depressed enough to register, so on and so forth.
So really you’re looking at gaming peripherals and a 15-20ms latency for someone with average reactions to be able to respond to an event in less than a quarter second, and then only if they are doing nothing but waiting for that event. You can expand that latency window up to 120-130ms if you have peak human reactions, but then you should be too busy being an ace of aces or competing in the olympics or something to be playing gw2.
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0.25 is below average, who said that? 0.17 is really good btw. If I’m remembering right, human average is 0.19-0.22, and 0.12-0.14 is where records get broken. You’re about 3 hundredths of a second faster than average, or 15%, which is a significant way along the bell curve.
There’s a caveat of course, in that it deteriorates significantly unless you’re specifically waiting for something and have a simple response to it, i.e waiting to click when you see something move.
The other caveat in games is latency. Mine is already 0.23s, add on my average reactions and it’s 0.43, nearly half a second before I can react to something. That’s about equivalent to someone who is falling down drunk but is playing from next door to the server. It’s much easier for me to fight more linear classes, like stun warriors and other necros, because they’re easier to predict, and you simply have to predict with that kind of delay.
Latency is the big one really. With your reaction time, if you’re playing at 100ms, you’re responding slower than someone who is below average but has 40ms.
Hydration plays a fairly big role in reaction time too btw, so break out the sweatbands
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A guide to whining in soloq would be more useful
I think the spvp forum has got that side of things down. It’s the winning that seems to come hard.
Most of those still look pretty underpowered, although deathly invigoration would be really strong.
As an example, dagger autochain is our fastest rate of attack and lf generation, but with 1000 healing, 50% crit, vampiric precision, bloodthirst, and soul feast, i.e fully specced to take advantage of it, 100% melee uptime, no blinds, blocks, evades etc, it would heal for about as much as regeneration.
Healing signet alone would outdo it significantly. In fact it would be almost on par with it even if you were using consume on recharge.
Selfless daring would also outdo it, assuming vigor or sigils of energy. You would need both in pvp, but having both is typical for a pvp guard.
If you fully spec and gear for max healing, I’d expect a better payoff than a guard minor or a single warrior skill, especially since you need multiple stats to make it work, as opposed to one stat for the guard (plus two sigils) and zero for the warrior. Especially since that combination of stats doesn’t even come on a pvp amulet, you have to work to make it work, and it’s easily preventable, unlike the other two.
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